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sdrangel/plugins/channelrx/udpsink/udpsinksettings.cpp

220 lines
6.4 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017-2019, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2021 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QColor>
#include "dsp/dspengine.h"
#include "util/simpleserializer.h"
#include "settings/serializable.h"
#include "udpsinksettings.h"
UDPSinkSettings::UDPSinkSettings() :
m_channelMarker(nullptr),
m_spectrumGUI(nullptr),
m_rollupState(nullptr)
{
resetToDefaults();
}
void UDPSinkSettings::resetToDefaults()
{
m_outputSampleRate = 48000;
m_sampleFormat = FormatIQ16;
m_inputFrequencyOffset = 0;
m_rfBandwidth = 12500;
m_fmDeviation = 2500;
m_channelMute = false;
m_gain = 1.0;
m_squelchdB = -60;
m_squelchGate = 0.0;
m_squelchEnabled = true;
m_agc = false;
m_audioActive = false;
m_audioStereo = false;
m_volume = 20;
m_streamIndex = 0;
m_udpAddress = "127.0.0.1";
m_udpPort = 9998;
m_audioPort = 9997;
m_rgbColor = QColor(225, 25, 99).rgb();
m_title = "UDP Sample Sink";
m_useReverseAPI = false;
m_reverseAPIAddress = "127.0.0.1";
m_reverseAPIPort = 8888;
m_reverseAPIDeviceIndex = 0;
m_reverseAPIChannelIndex = 0;
m_workspaceIndex = 0;
m_hidden = false;
}
QByteArray UDPSinkSettings::serialize() const
{
SimpleSerializer s(1);
s.writeS32(2, m_inputFrequencyOffset);
s.writeS32(3, (int) m_sampleFormat);
s.writeReal(4, m_outputSampleRate);
s.writeReal(5, m_rfBandwidth);
if (m_channelMarker) {
s.writeBlob(6, m_channelMarker->serialize());
}
if (m_spectrumGUI) {
s.writeBlob(7, m_spectrumGUI->serialize());
}
s.writeS32(8, m_gain*10.0);
s.writeU32(9, m_rgbColor);
s.writeBool(11, m_audioActive);
s.writeS32(12, m_volume);
s.writeBool(14, m_audioStereo);
s.writeS32(15, m_fmDeviation);
s.writeS32(16, m_squelchdB);
s.writeS32(17, m_squelchGate);
s.writeBool(18, m_agc);
s.writeString(19, m_title);
s.writeString(20, m_udpAddress);
s.writeU32(21, m_udpPort);
s.writeU32(22, m_audioPort);
s.writeBool(23, m_useReverseAPI);
s.writeString(24, m_reverseAPIAddress);
s.writeU32(25, m_reverseAPIPort);
s.writeU32(26, m_reverseAPIDeviceIndex);
s.writeU32(27, m_reverseAPIChannelIndex);
s.writeS32(28, m_streamIndex);
if (m_rollupState) {
s.writeBlob(29, m_rollupState->serialize());
}
s.writeS32(30, m_workspaceIndex);
s.writeBlob(31, m_geometryBytes);
s.writeBool(32, m_hidden);
return s.final();
}
bool UDPSinkSettings::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if (!d.isValid())
{
resetToDefaults();
return false;
}
if (d.getVersion() == 1)
{
QByteArray bytetmp;
QString strtmp;
int32_t s32tmp;
quint32 u32tmp;
if (m_channelMarker)
{
d.readBlob(6, &bytetmp);
m_channelMarker->deserialize(bytetmp);
}
d.readS32(2, &s32tmp, 0);
m_inputFrequencyOffset = s32tmp;
d.readS32(3, &s32tmp, FormatIQ16);
if ((s32tmp >= 0) && (s32tmp < (int) FormatNone)) {
m_sampleFormat = (SampleFormat) s32tmp;
} else {
m_sampleFormat = FormatIQ16;
}
d.readReal(4, &m_outputSampleRate, 48000.0);
d.readReal(5, &m_rfBandwidth, 32000.0);
if (m_spectrumGUI)
{
d.readBlob(7, &bytetmp);
m_spectrumGUI->deserialize(bytetmp);
}
d.readS32(8, &s32tmp, 10);
m_gain = s32tmp / 10.0;
d.readU32(9, &m_rgbColor);
d.readBool(11, &m_audioActive, false);
d.readS32(12, &m_volume, 20);
d.readBool(14, &m_audioStereo, false);
d.readS32(15, &m_fmDeviation, 2500);
d.readS32(16, &m_squelchdB, -60);
d.readS32(17, &m_squelchGate, 5);
d.readBool(18, &m_agc, false);
d.readString(19, &m_title, "UDP Sample Source");
d.readString(20, &m_udpAddress, "127.0.0.1");
d.readU32(21, &u32tmp, 9998);
if ((u32tmp > 1024) & (u32tmp < 65538)) {
m_udpPort = u32tmp;
} else {
m_udpPort = 9998;
}
d.readU32(22, &u32tmp, 9997);
if ((u32tmp > 1024) & (u32tmp < 65538)) {
m_audioPort = u32tmp;
} else {
m_audioPort = 9997;
}
d.readBool(23, &m_useReverseAPI, false);
d.readString(24, &m_reverseAPIAddress, "127.0.0.1");
d.readU32(25, &u32tmp, 0);
if ((u32tmp > 1023) && (u32tmp < 65535)) {
m_reverseAPIPort = u32tmp;
} else {
m_reverseAPIPort = 8888;
}
d.readU32(26, &u32tmp, 0);
m_reverseAPIDeviceIndex = u32tmp > 99 ? 99 : u32tmp;
d.readU32(27, &u32tmp, 0);
m_reverseAPIChannelIndex = u32tmp > 99 ? 99 : u32tmp;
d.readS32(28, &m_streamIndex, 0);
if (m_rollupState)
{
d.readBlob(29, &bytetmp);
m_rollupState->deserialize(bytetmp);
}
d.readS32(30, &m_workspaceIndex, 0);
d.readBlob(31, &m_geometryBytes);
d.readBool(32, &m_hidden, false);
return true;
}
else
{
resetToDefaults();
return false;
}
}