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148 lines
5.8 KiB
C++
148 lines
5.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2014 John Greb <hexameron@spam.no> //
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// Copyright (C) 2015-2019, 2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_DSPDEVICEENGINE_H
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#define INCLUDE_DSPDEVICEENGINE_H
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#include <QObject>
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#include <QTimer>
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#include <QMutex>
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#include <QWaitCondition>
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#include "dsp/dsptypes.h"
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#include "util/messagequeue.h"
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#include "export.h"
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#include "util/movingaverage.h"
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class DeviceSampleSource;
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class BasebandSampleSink;
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class SDRBASE_API DSPDeviceSourceEngine : public QObject {
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Q_OBJECT
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public:
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enum class State {
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StNotStarted, //!< engine is before initialization
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StIdle, //!< engine is idle
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StReady, //!< engine is ready to run
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StRunning, //!< engine is running
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StError //!< engine is in error
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};
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DSPDeviceSourceEngine(uint uid, QObject* parent = nullptr);
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~DSPDeviceSourceEngine() final;
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uint getUID() const { return m_uid; }
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MessageQueue* getInputMessageQueue() { return &m_inputMessageQueue; }
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bool initAcquisition() const; //!< Initialize acquisition sequence
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bool startAcquisition(); //!< Start acquisition sequence
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void stopAcquistion(); //!< Stop acquisition sequence
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void setSource(DeviceSampleSource* source); //!< Set the sample source type
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void setSourceSequence(int sequence); //!< Set the sample source sequence in type
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DeviceSampleSource *getSource() { return m_deviceSampleSource; }
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void addSink(BasebandSampleSink* sink); //!< Add a sample sink
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void removeSink(BasebandSampleSink* sink); //!< Remove a sample sink
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void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure DSP corrections
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State state() const { return m_state; } //!< Return DSP engine current state
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QString errorMessage() const; //!< Return the current error message
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QString sourceDeviceDescription() const; //!< Return the source device description
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private:
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uint m_uid; //!< unique ID
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MessageQueue m_inputMessageQueue; //<! Input message queue. Post here.
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State m_state;
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QString m_errorMessage;
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QString m_deviceDescription;
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DeviceSampleSource* m_deviceSampleSource;
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int m_sampleSourceSequence;
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using BasebandSampleSinks = std::list<BasebandSampleSink *>;
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BasebandSampleSinks m_basebandSampleSinks; //!< sample sinks within main thread (usually spectrum, file output)
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uint m_sampleRate;
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quint64 m_centerFrequency;
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bool m_realElseComplex;
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bool m_dcOffsetCorrection;
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bool m_iqImbalanceCorrection;
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double m_iOffset;
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double m_qOffset;
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MovingAverageUtil<int32_t, int64_t, 1024> m_iBeta;
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MovingAverageUtil<int32_t, int64_t, 1024> m_qBeta;
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#if IMBALANCE_INT
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// Fixed point DC + IQ corrections
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MovingAverageUtil<int64_t, int64_t, 128> m_avgII;
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MovingAverageUtil<int64_t, int64_t, 128> m_avgIQ;
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MovingAverageUtil<int64_t, int64_t, 128> m_avgPhi;
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MovingAverageUtil<int64_t, int64_t, 128> m_avgII2;
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MovingAverageUtil<int64_t, int64_t, 128> m_avgQQ2;
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MovingAverageUtil<int64_t, int64_t, 128> m_avgAmp;
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#else
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// Floating point DC + IQ corrections
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MovingAverageUtil<float, double, 128> m_avgII;
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MovingAverageUtil<float, double, 128> m_avgIQ;
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MovingAverageUtil<float, double, 128> m_avgII2;
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MovingAverageUtil<float, double, 128> m_avgQQ2;
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MovingAverageUtil<double, double, 128> m_avgPhi;
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MovingAverageUtil<double, double, 128> m_avgAmp;
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#endif
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qint32 m_iRange;
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qint32 m_qRange;
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qint32 m_imbalance;
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void iqCorrections(SampleVector::iterator begin, SampleVector::iterator end, bool imbalanceCorrection);
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void dcOffset(SampleVector::iterator begin, SampleVector::iterator end);
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void imbalance(SampleVector::iterator begin, SampleVector::iterator end);
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void work(); //!< transfer samples from source to sinks if in running state
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State gotoIdle(); //!< Go to the idle state
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State gotoInit(); //!< Go to the acquisition init state from idle
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State gotoRunning(); //!< Go to the running state from ready state
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State gotoError(const QString& errorMsg); //!< Go to an error state
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void setState(State state);
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void handleSetSource(DeviceSampleSource* source); //!< Manage source setting
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bool handleMessage(const Message& cmd);
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private slots:
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void handleData(); //!< Handle data when samples from source FIFO are ready to be processed
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void handleInputMessages(); //!< Handle input message queue
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signals:
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void stateChanged();
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};
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#endif // INCLUDE_DSPDEVICEENGINE_H
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