mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-27 02:09:14 -05:00
1430 lines
39 KiB
C++
1430 lines
39 KiB
C++
#include <QPainter>
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#include <QMouseEvent>
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#include "gui/glscope.h"
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#include "dsp/dspengine.h"
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#include <algorithm>
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#include <QDebug>
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#ifdef _WIN32
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static double log2f(double n)
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{
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return log(n) / log(2.0);
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}
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#endif
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GLScope::GLScope(QWidget* parent) :
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QGLWidget(parent),
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m_dataChanged(false),
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m_configChanged(true),
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m_mode(ModeIQ),
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m_displays(DisplayBoth),
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m_orientation(Qt::Horizontal),
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m_displayTrace(&m_rawTrace),
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m_oldTraceSize(-1),
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m_sampleRate(0),
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m_amp1(1.0),
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m_amp2(1.0),
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m_ofs1(0.0),
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m_ofs2(0.0),
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m_dspEngine(NULL),
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m_scopeVis(NULL),
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m_amp(1.0),
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m_ofs(0.0),
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m_timeBase(1),
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m_timeOfsProMill(0),
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m_triggerChannel(ScopeVis::TriggerFreeRun),
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m_triggerLevel(0.0),
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m_triggerPre(0.0),
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m_displayGridIntensity(5),
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m_displayTraceIntensity(50),
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m_left1ScaleTextureAllocated(false),
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m_left2ScaleTextureAllocated(false),
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m_bot1ScaleTextureAllocated(false),
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m_bot2ScaleTextureAllocated(false)
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{
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setAttribute(Qt::WA_OpaquePaintEvent);
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connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
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m_timer.start(50);
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m_y1Scale.setFont(font());
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m_y1Scale.setOrientation(Qt::Vertical);
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m_y2Scale.setFont(font());
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m_y2Scale.setOrientation(Qt::Vertical);
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m_x1Scale.setFont(font());
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m_x1Scale.setOrientation(Qt::Horizontal);
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m_x2Scale.setFont(font());
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m_x2Scale.setOrientation(Qt::Horizontal);
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}
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GLScope::~GLScope()
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{
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if(m_dspEngine != NULL) {
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m_dspEngine->removeSink(m_scopeVis);
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delete m_scopeVis;
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}
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}
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void GLScope::setDSPEngine(DSPEngine* dspEngine)
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{
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if((m_dspEngine == NULL) && (dspEngine != NULL)) {
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m_dspEngine = dspEngine;
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m_scopeVis = new ScopeVis(this);
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m_dspEngine->addSink(m_scopeVis);
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}
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}
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void GLScope::setSampleRate(int sampleRate) {
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m_sampleRate = sampleRate;
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m_configChanged = true;
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update();
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emit sampleRateChanged(m_sampleRate);
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}
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void GLScope::setAmp(Real amp)
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{
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m_amp = amp;
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m_configChanged = true;
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update();
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}
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void GLScope::setAmpOfs(Real ampOfs)
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{
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m_ofs = ampOfs;
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m_configChanged = true;
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update();
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}
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void GLScope::setTimeBase(int timeBase)
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{
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m_timeBase = timeBase;
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m_configChanged = true;
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update();
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}
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void GLScope::setTimeOfsProMill(int timeOfsProMill)
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{
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m_timeOfsProMill = timeOfsProMill;
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m_configChanged = true;
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update();
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}
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void GLScope::setMode(Mode mode)
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{
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m_mode = mode;
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m_dataChanged = true;
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m_configChanged = true;
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update();
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}
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void GLScope::setDisplays(Displays displays)
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{
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m_displays = displays;
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m_dataChanged = true;
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m_configChanged = true;
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update();
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}
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void GLScope::setOrientation(Qt::Orientation orientation)
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{
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m_orientation = orientation;
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m_configChanged = true;
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update();
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}
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void GLScope::setDisplayGridIntensity(int intensity)
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{
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m_displayGridIntensity = intensity;
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if (m_displayGridIntensity > 100) {
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m_displayGridIntensity = 100;
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} else if (m_displayGridIntensity < 0) {
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m_displayGridIntensity = 0;
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}
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update();
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}
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void GLScope::setDisplayTraceIntensity(int intensity)
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{
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m_displayTraceIntensity = intensity;
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if (m_displayTraceIntensity > 100) {
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m_displayTraceIntensity = 100;
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} else if (m_displayTraceIntensity < 0) {
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m_displayTraceIntensity = 0;
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}
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update();
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}
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void GLScope::newTrace(const std::vector<Complex>& trace, int sampleRate)
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{
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if(!m_mutex.tryLock(2))
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return;
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if(m_dataChanged) {
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m_mutex.unlock();
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return;
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}
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m_rawTrace = trace;
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m_sampleRate = sampleRate; // sampleRate comes from scopeVis
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m_dataChanged = true;
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m_mutex.unlock();
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}
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void GLScope::initializeGL()
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{
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glDisable(GL_DEPTH_TEST);
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}
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void GLScope::resizeGL(int width, int height)
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{
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glViewport(0, 0, width, height);
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m_configChanged = true;
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}
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void GLScope::paintGL()
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{
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if(!m_mutex.tryLock(2))
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return;
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if(m_configChanged)
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applyConfig();
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handleMode();
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if(m_displayTrace->size() - m_oldTraceSize != 0) {
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m_oldTraceSize = m_displayTrace->size();
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emit traceSizeChanged(m_displayTrace->size());
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}
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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glPushMatrix();
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glScalef(2.0, -2.0, 1.0);
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glTranslatef(-0.50, -0.5, 0);
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// I - primary display
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if ((m_displays == DisplayBoth) || (m_displays == DisplayFirstOnly))
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{
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// draw rect around
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y(), 0);
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glScalef(m_glScopeRect1.width(), m_glScopeRect1.height(), 1);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, 0.5);
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glBegin(GL_LINE_LOOP);
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glVertex2f(1, 1);
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glVertex2f(0, 1);
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glVertex2f(0, 0);
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glVertex2f(1, 0);
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glEnd();
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glDisable(GL_BLEND);
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// paint grid
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, m_displayGridIntensity / 100.0);
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// Horizontal Y1
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tickList = &m_y1Scale.getTickList();
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for(int i= 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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float y = 1 - (tick->pos / m_y1Scale.getSize());
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, y);
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glVertex2f(1, y);
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glEnd();
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}
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}
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}
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/*
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for(int i = 1; i < 10; i++) {
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, i * 0.1);
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glVertex2f(1, i * 0.1);
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glEnd();
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}*/
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// Vertical X1
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tickList = &m_x1Scale.getTickList();
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for(int i= 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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float x = tick->pos / m_x1Scale.getSize();
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glBegin(GL_LINE_LOOP);
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glVertex2f(x, 0);
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glVertex2f(x, 1);
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glEnd();
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}
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}
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}
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/*
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for(int i = 1; i < 10; i++) {
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glBegin(GL_LINE_LOOP);
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glVertex2f(i * 0.1, 0);
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glVertex2f(i * 0.1, 1);
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glEnd();
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}*/
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glPopMatrix();
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// paint left #1 scale
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glBindTexture(GL_TEXTURE_2D, m_left1ScaleTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glPushMatrix();
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glTranslatef(m_glLeft1ScaleRect.x(), m_glLeft1ScaleRect.y(), 0);
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glScalef(m_glLeft1ScaleRect.width(), m_glLeft1ScaleRect.height(), 1);
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glEnable(GL_TEXTURE_2D);
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glBegin(GL_QUADS);
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glTexCoord2f(0, 1);
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glVertex2f(0, 1);
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glTexCoord2f(1, 1);
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glVertex2f(1, 1);
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glTexCoord2f(1, 0);
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glVertex2f(1, 0);
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glTexCoord2f(0, 0);
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glVertex2f(0, 0);
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glEnd();
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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// paint bottom #1 scale
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glBindTexture(GL_TEXTURE_2D, m_bot1ScaleTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glPushMatrix();
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glTranslatef(m_glBot1ScaleRect.x(), m_glBot1ScaleRect.y(), 0);
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glScalef(m_glBot1ScaleRect.width(), m_glBot1ScaleRect.height(), 1);
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glEnable(GL_TEXTURE_2D);
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glBegin(GL_QUADS);
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glTexCoord2f(0, 1);
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glVertex2f(0, 1);
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glTexCoord2f(1, 1);
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glVertex2f(1, 1);
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glTexCoord2f(1, 0);
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glVertex2f(1, 0);
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glTexCoord2f(0, 0);
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glVertex2f(0, 0);
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glEnd();
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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// paint trigger level
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if ((m_triggerChannel == ScopeVis::TriggerChannelI)
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|| (m_triggerChannel == ScopeVis::TriggerMagLin)
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|| (m_triggerChannel == ScopeVis::TriggerMagDb)
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)
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{
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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glScalef(m_glScopeRect1.width(), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_LINE_SMOOTH);
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glLineWidth(1.0f);
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glColor4f(0, 1, 0, 0.5f);
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glBegin(GL_LINE_LOOP);
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if (m_triggerChannel == ScopeVis::TriggerChannelI)
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{
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glVertex2f(0, m_triggerLevel);
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glVertex2f(1, m_triggerLevel);
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}
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else if (m_triggerChannel == ScopeVis::TriggerMagLin)
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{
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Real y = (m_triggerLevel + 1.0 - (m_ofs / 2.0)) * m_amp1;
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glVertex2f(0, (y - 1.0)/m_amp1);
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glVertex2f(1, (y - 1.0)/m_amp1);
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}
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else if (m_triggerChannel == ScopeVis::TriggerMagDb)
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{
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Real y = (m_triggerLevel - m_ofs) * m_amp1;
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glVertex2f(0, (y - 1.0)/m_amp1);
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glVertex2f(1, (y - 1.0)/m_amp1);
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}
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glEnd();
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glDisable(GL_LINE_SMOOTH);
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glPopMatrix();
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}
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// paint trace
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if(m_displayTrace->size() > 0) {
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_LINE_SMOOTH);
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glLineWidth(1.0f);
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glColor4f(1, 1, 0.25f, m_displayTraceIntensity / 100.0);
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int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
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int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
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if(end - start < 2)
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start--;
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float posLimit = 1.0 / m_amp1;
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float negLimit = -1.0 / m_amp1;
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glBegin(GL_LINE_STRIP);
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for(int i = start; i < end; i++) {
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float v = (*m_displayTrace)[i].real() + m_ofs1;
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if(v > posLimit)
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v = posLimit;
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else if(v < negLimit)
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v = negLimit;
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glVertex2f(i - start, v);
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}
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glEnd();
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glDisable(GL_LINE_SMOOTH);
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glPopMatrix();
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}
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// paint trigger time line if pretriggered
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if ((m_triggerPre > 0.0) &&
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((m_triggerChannel == ScopeVis::TriggerChannelI)
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|| (m_triggerChannel == ScopeVis::TriggerMagLin)
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|| (m_triggerChannel == ScopeVis::TriggerMagDb)))
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{
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float x = (m_triggerPre - (m_timeOfsProMill/1000.0)) * m_displayTrace->size();
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if ((x >= 0.0) && (x <= (float) m_displayTrace->size() / (float) m_timeBase))
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{
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_LINE_SMOOTH);
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glLineWidth(1.0f);
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glColor4f(0, 1, 0, 0.5f);
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glBegin(GL_LINE_LOOP);
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float posLimit = 1.0 / m_amp1;
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float negLimit = -1.0 / m_amp1;
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glVertex2f(x, posLimit);
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glVertex2f(x, negLimit);
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glEnd();
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glDisable(GL_LINE_SMOOTH);
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glPopMatrix();
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}
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}
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} // Both displays or primary only
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// Q - secondary display
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if ((m_displays == DisplayBoth) || (m_displays == DisplaySecondOnly))
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{
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// draw rect around
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glPushMatrix();
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glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y(), 0);
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glScalef(m_glScopeRect2.width(), m_glScopeRect2.height(), 1);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, 0.5);
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glBegin(GL_LINE_LOOP);
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glVertex2f(1, 1);
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glVertex2f(0, 1);
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glVertex2f(0, 0);
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glVertex2f(1, 0);
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glEnd();
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glDisable(GL_BLEND);
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// paint grid
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glLineWidth(1.0f);
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glColor4f(1, 1, 1, m_displayGridIntensity / 100.0);
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// Horizontal Y2
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tickList = &m_y2Scale.getTickList();
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for(int i= 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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float y = 1 - (tick->pos / m_y2Scale.getSize());
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, y);
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glVertex2f(1, y);
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glEnd();
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}
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}
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}
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/*
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for(int i = 1; i < 10; i++) {
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glBegin(GL_LINE_LOOP);
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glVertex2f(0, i * 0.1);
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glVertex2f(1, i * 0.1);
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glEnd();
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}*/
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// Vertical X2
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tickList = &m_x2Scale.getTickList();
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for(int i= 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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float x = tick->pos / m_x2Scale.getSize();
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glBegin(GL_LINE_LOOP);
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glVertex2f(x, 0);
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glVertex2f(x, 1);
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glEnd();
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}
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}
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}
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/*
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for(int i = 1; i < 10; i++) {
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glBegin(GL_LINE_LOOP);
|
|
glVertex2f(i * 0.1, 0);
|
|
glVertex2f(i * 0.1, 1);
|
|
glEnd();
|
|
}*/
|
|
glPopMatrix();
|
|
|
|
// paint left #2 scale
|
|
glBindTexture(GL_TEXTURE_2D, m_left2ScaleTexture);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
glPushMatrix();
|
|
glTranslatef(m_glLeft2ScaleRect.x(), m_glLeft2ScaleRect.y(), 0);
|
|
glScalef(m_glLeft2ScaleRect.width(), m_glLeft2ScaleRect.height(), 1);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glBegin(GL_QUADS);
|
|
glTexCoord2f(0, 1);
|
|
glVertex2f(0, 1);
|
|
glTexCoord2f(1, 1);
|
|
glVertex2f(1, 1);
|
|
glTexCoord2f(1, 0);
|
|
glVertex2f(1, 0);
|
|
glTexCoord2f(0, 0);
|
|
glVertex2f(0, 0);
|
|
glEnd();
|
|
glDisable(GL_TEXTURE_2D);
|
|
glPopMatrix();
|
|
|
|
// paint bottom #2 scale
|
|
glBindTexture(GL_TEXTURE_2D, m_bot2ScaleTexture);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
glPushMatrix();
|
|
glTranslatef(m_glBot2ScaleRect.x(), m_glBot2ScaleRect.y(), 0);
|
|
glScalef(m_glBot2ScaleRect.width(), m_glBot2ScaleRect.height(), 1);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glBegin(GL_QUADS);
|
|
glTexCoord2f(0, 1);
|
|
glVertex2f(0, 1);
|
|
glTexCoord2f(1, 1);
|
|
glVertex2f(1, 1);
|
|
glTexCoord2f(1, 0);
|
|
glVertex2f(1, 0);
|
|
glTexCoord2f(0, 0);
|
|
glVertex2f(0, 0);
|
|
glEnd();
|
|
glDisable(GL_TEXTURE_2D);
|
|
glPopMatrix();
|
|
|
|
// paint trigger level
|
|
if ((m_triggerChannel == ScopeVis::TriggerPhase) || (m_triggerChannel == ScopeVis::TriggerChannelQ))
|
|
{
|
|
glPushMatrix();
|
|
glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
|
|
glScalef(m_glScopeRect2.width(), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_LINE_SMOOTH);
|
|
glLineWidth(1.0f);
|
|
glColor4f(0, 1, 0, 0.5f);
|
|
glBegin(GL_LINE_LOOP);
|
|
glVertex2f(0, m_triggerLevel);
|
|
glVertex2f(1, m_triggerLevel);
|
|
glEnd();
|
|
/*
|
|
glColor4f(0, 0.8f, 0.0, 0.3f);
|
|
glBegin(GL_LINE_LOOP);
|
|
glVertex2f(0, m_triggerLevelLow);
|
|
glVertex2f(1, m_triggerLevelLow);
|
|
glEnd();*/
|
|
glDisable(GL_LINE_SMOOTH);
|
|
glPopMatrix();
|
|
}
|
|
|
|
// paint trace
|
|
if(m_displayTrace->size() > 0) {
|
|
glPushMatrix();
|
|
glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
|
|
glScalef(m_glScopeRect2.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_LINE_SMOOTH);
|
|
glLineWidth(1.0f);
|
|
glColor4f(1, 1, 0.25f, m_displayTraceIntensity / 100.0);
|
|
int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
|
|
int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
|
|
if(end - start < 2)
|
|
start--;
|
|
float posLimit = 1.0 / m_amp2;
|
|
float negLimit = -1.0 / m_amp2;
|
|
glBegin(GL_LINE_STRIP);
|
|
for(int i = start; i < end; i++) {
|
|
float v = (*m_displayTrace)[i].imag();
|
|
if(v > posLimit)
|
|
v = posLimit;
|
|
else if(v < negLimit)
|
|
v = negLimit;
|
|
glVertex2f(i - start, v);
|
|
}
|
|
glEnd();
|
|
glDisable(GL_LINE_SMOOTH);
|
|
glPopMatrix();
|
|
}
|
|
|
|
// paint trigger time line if pretriggered
|
|
|
|
if ((m_triggerPre > 0.0) &&
|
|
((m_triggerChannel == ScopeVis::TriggerPhase)
|
|
|| (m_triggerChannel == ScopeVis::TriggerChannelQ)))
|
|
{
|
|
float x = (m_triggerPre - (m_timeOfsProMill/1000.0)) * m_displayTrace->size();
|
|
|
|
if ((x >= 0.0) && (x <= (float) m_displayTrace->size() / (float) m_timeBase))
|
|
{
|
|
glPushMatrix();
|
|
glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
|
|
glScalef(m_glScopeRect2.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_LINE_SMOOTH);
|
|
glLineWidth(1.0f);
|
|
glColor4f(0, 1, 0, 0.5f);
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
float posLimit = 1.0 / m_amp2;
|
|
float negLimit = -1.0 / m_amp2;
|
|
glVertex2f(x, posLimit);
|
|
glVertex2f(x, negLimit);
|
|
|
|
glEnd();
|
|
glDisable(GL_LINE_SMOOTH);
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
} // Both displays or secondary display only
|
|
|
|
glPopMatrix();
|
|
m_dataChanged = false;
|
|
m_mutex.unlock();
|
|
}
|
|
|
|
void GLScope::mousePressEvent(QMouseEvent* event)
|
|
{
|
|
#if 0
|
|
int x = event->x() - 10;
|
|
int y = event->y() - 10;
|
|
Real time;
|
|
Real amplitude;
|
|
ScopeVis::TriggerChannel channel;
|
|
if((x < 0) || (x >= width() - 20))
|
|
return;
|
|
if((y < 0) || (y >= height() - 20))
|
|
return;
|
|
|
|
if((m_sampleRate != 0) && (m_timeBase != 0) && (width() > 20))
|
|
time = ((Real)x * (Real)m_displayTrace->size()) / ((Real)m_sampleRate * (Real)m_timeBase * (Real)(width() - 20));
|
|
else time = -1.0;
|
|
|
|
if(y < (height() - 30) / 2) {
|
|
channel = ScopeVis::TriggerChannelI;
|
|
if((m_amp != 0) && (height() > 30))
|
|
amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
|
|
else amplitude = -1;
|
|
} else if(y > (height() - 30) / 2 + 10) {
|
|
y -= 10 + (height() - 30) / 2;
|
|
channel = ScopeVis::TriggerChannelQ;
|
|
if((m_amp != 0) && (height() > 30))
|
|
amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
|
|
else amplitude = -1;
|
|
} else {
|
|
channel = ScopeVis::TriggerFreeRun;
|
|
}
|
|
|
|
if(m_dspEngine != NULL) {
|
|
qDebug("amp %f", amplitude);
|
|
m_triggerLevel = amplitude + 0.01 / m_amp;
|
|
m_triggerLevelLow = amplitude - 0.01 / m_amp;
|
|
if(m_triggerLevel > 1.0)
|
|
m_triggerLevel = 1.0;
|
|
else if(m_triggerLevel < -1.0)
|
|
m_triggerLevel = -1.0;
|
|
if(m_triggerLevelLow > 1.0)
|
|
m_triggerLevelLow = 1.0;
|
|
else if(m_triggerLevelLow < -1.0)
|
|
m_triggerLevelLow = -1.0;
|
|
m_scopeVis->configure(m_dspEngine->getMessageQueue(), channel, m_triggerLevel, m_triggerLevelLow);
|
|
m_triggerChannel = channel;
|
|
m_changed = true;
|
|
update();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void GLScope::handleMode()
|
|
{
|
|
switch(m_mode) {
|
|
case ModeIQ: {
|
|
m_mathTrace.resize(m_rawTrace.size());
|
|
std::vector<Complex>::iterator dst = m_mathTrace.begin();
|
|
m_displayTrace = &m_rawTrace;
|
|
for(std::vector<Complex>::const_iterator src = m_rawTrace.begin(); src != m_rawTrace.end(); ++src) {
|
|
*dst++ = Complex(src->real() - 2*m_ofs, src->imag() - m_ofs);
|
|
}
|
|
m_displayTrace = &m_mathTrace;
|
|
m_amp1 = m_amp;
|
|
m_amp2 = m_amp;
|
|
m_ofs1 = m_ofs;
|
|
m_ofs2 = m_ofs;
|
|
break;
|
|
}
|
|
case ModeMagLinPha: {
|
|
m_mathTrace.resize(m_rawTrace.size());
|
|
std::vector<Complex>::iterator dst = m_mathTrace.begin();
|
|
for(std::vector<Complex>::const_iterator src = m_rawTrace.begin(); src != m_rawTrace.end(); ++src)
|
|
*dst++ = Complex(abs(*src) - m_ofs/2.0, arg(*src) / M_PI);
|
|
m_displayTrace = &m_mathTrace;
|
|
m_amp1 = m_amp;
|
|
m_amp2 = 1.0;
|
|
m_ofs1 = -1.0 / m_amp1;
|
|
m_ofs2 = 0.0;
|
|
break;
|
|
}
|
|
case ModeMagdBPha: {
|
|
m_mathTrace.resize(m_rawTrace.size());
|
|
std::vector<Complex>::iterator dst = m_mathTrace.begin();
|
|
Real mult = (10.0f / log2f(10.0f));
|
|
for(std::vector<Complex>::const_iterator src = m_rawTrace.begin(); src != m_rawTrace.end(); ++src) {
|
|
Real v = src->real() * src->real() + src->imag() * src->imag();
|
|
v = (100.0 - m_ofs*100.0 + (mult * log2f(v))) / 100.0; // TODO: first term is the offset
|
|
*dst++ = Complex(v, arg(*src) / M_PI);
|
|
}
|
|
m_displayTrace = &m_mathTrace;
|
|
m_amp1 = 2.0 * m_amp;
|
|
m_amp2 = 1.0;
|
|
m_ofs1 = -1.0 / m_amp1;
|
|
m_ofs2 = 0.0;
|
|
break;
|
|
}
|
|
case ModeDerived12: {
|
|
if(m_rawTrace.size() > 3) {
|
|
m_mathTrace.resize(m_rawTrace.size() - 3);
|
|
std::vector<Complex>::iterator dst = m_mathTrace.begin();
|
|
for(uint i = 3; i < m_rawTrace.size() ; i++) {
|
|
*dst++ = Complex(
|
|
abs(m_rawTrace[i] - m_rawTrace[i - 1]),
|
|
abs(m_rawTrace[i] - m_rawTrace[i - 1]) - abs(m_rawTrace[i - 2] - m_rawTrace[i - 3]));
|
|
}
|
|
m_displayTrace = &m_mathTrace;
|
|
m_amp1 = m_amp;
|
|
m_amp2 = m_amp;
|
|
m_ofs1 = -1.0 / m_amp1;
|
|
m_ofs2 = 0.0;
|
|
}
|
|
break;
|
|
}
|
|
case ModeCyclostationary: {
|
|
if(m_rawTrace.size() > 2) {
|
|
m_mathTrace.resize(m_rawTrace.size() - 2);
|
|
std::vector<Complex>::iterator dst = m_mathTrace.begin();
|
|
for(uint i = 2; i < m_rawTrace.size() ; i++)
|
|
*dst++ = Complex(abs(m_rawTrace[i] - conj(m_rawTrace[i - 1])), 0);
|
|
m_displayTrace = &m_mathTrace;
|
|
m_amp1 = m_amp;
|
|
m_amp2 = m_amp;
|
|
m_ofs1 = -1.0 / m_amp1;
|
|
m_ofs2 = 0.0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLScope::applyConfig()
|
|
{
|
|
m_configChanged = false;
|
|
|
|
QFontMetrics fm(font());
|
|
int M = fm.width("-");
|
|
|
|
int topMargin = 5;
|
|
int botMargin = 20;
|
|
int leftMargin = 35;
|
|
int rightMargin = 5;
|
|
|
|
float pow_floor = -100.0 + m_ofs * 100.0;
|
|
float pow_range = 100.0 / m_amp;
|
|
float amp_range = 2.0 / m_amp;
|
|
float amp_ofs = m_ofs;
|
|
float t_start = (m_timeOfsProMill / 1000.0) * ((float) m_displayTrace->size() / m_sampleRate);
|
|
float t_len = ((float) m_displayTrace->size() / m_sampleRate) / (float) m_timeBase;
|
|
|
|
m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len);
|
|
m_x2Scale.setRange(Unit::Time, t_start, t_start + t_len);
|
|
|
|
switch(m_mode) {
|
|
case ModeIQ: {
|
|
if (amp_range < 2.0) {
|
|
m_y1Scale.setRange(Unit::None, - amp_range * 500.0 + amp_ofs * 1000.0, amp_range * 500.0 + amp_ofs * 1000.0);
|
|
m_y2Scale.setRange(Unit::None, - amp_range * 500.0 + amp_ofs * 1000.0, amp_range * 500.0 + amp_ofs * 1000.0);
|
|
} else {
|
|
m_y1Scale.setRange(Unit::None, - amp_range * 0.5 + amp_ofs, amp_range * 0.5 + amp_ofs);
|
|
m_y2Scale.setRange(Unit::None, - amp_range * 0.5 + amp_ofs, amp_range * 0.5 + amp_ofs);
|
|
}
|
|
break;
|
|
}
|
|
case ModeMagLinPha: {
|
|
if (amp_range < 2.0) {
|
|
m_y1Scale.setRange(Unit::None, amp_ofs * 500.0, amp_range * 1000.0 + amp_ofs * 500.0);
|
|
} else {
|
|
m_y1Scale.setRange(Unit::None, amp_ofs/2.0, amp_range + amp_ofs/2.0);
|
|
}
|
|
m_y2Scale.setRange(Unit::None, -1.0, 1.0); // Scale to Pi
|
|
break;
|
|
}
|
|
case ModeMagdBPha: {
|
|
m_y1Scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
|
|
m_y2Scale.setRange(Unit::AngleDegrees, -1.0, 1.0); // Scale to Pi
|
|
break;
|
|
}
|
|
case ModeDerived12: {
|
|
if (amp_range < 2.0) {
|
|
m_y1Scale.setRange(Unit::None, 0.0, amp_range * 1000.0);
|
|
m_y2Scale.setRange(Unit::None, - amp_range * 500.0, amp_range * 500.0);
|
|
} else {
|
|
m_y1Scale.setRange(Unit::None, 0.0, amp_range);
|
|
m_y2Scale.setRange(Unit::None, - amp_range * 0.5, amp_range * 0.5);
|
|
}
|
|
break;
|
|
}
|
|
case ModeCyclostationary: {
|
|
if (amp_range < 2.0) {
|
|
m_y1Scale.setRange(Unit::None, 0.0, amp_range * 1000.0);
|
|
m_y2Scale.setRange(Unit::None, - amp_range * 500.0, amp_range * 500.0);
|
|
} else {
|
|
m_y1Scale.setRange(Unit::None, 0.0, amp_range);
|
|
m_y2Scale.setRange(Unit::None, - amp_range * 0.5, amp_range * 0.5);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// QRectF(x, y, w, h); (x, y) = top left corner
|
|
|
|
if (m_displays == DisplayBoth)
|
|
{
|
|
if(m_orientation == Qt::Vertical) {
|
|
int scopeHeight = (height() - topMargin) / 2 - botMargin;
|
|
int scopeWidth = width() - leftMargin - rightMargin;
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glLeft1ScaleRect = QRectF(
|
|
0,
|
|
(float) topMargin / (float) height(),
|
|
(float) (leftMargin-1) / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glBot1ScaleRect = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) (scopeHeight + topMargin + 1) / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) (botMargin - 1) / (float) height()
|
|
);
|
|
|
|
{ // Y1 scale
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_left1ScaleTextureAllocated)
|
|
deleteTexture(m_left1ScaleTexture);
|
|
m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_left1ScaleTextureAllocated = true;
|
|
} // Y1 scale
|
|
{ // X1 scale
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_bot1ScaleTextureAllocated)
|
|
deleteTexture(m_bot1ScaleTexture);
|
|
m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_bot1ScaleTextureAllocated = true;
|
|
} // X1 scale
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float) leftMargin / (float)width(),
|
|
(float) (botMargin + topMargin + scopeHeight) / (float)height(),
|
|
(float) scopeWidth / (float)width(),
|
|
(float) scopeHeight / (float)height()
|
|
);
|
|
m_glLeft2ScaleRect = QRectF(
|
|
0,
|
|
(float) (topMargin + scopeHeight + botMargin) / (float) height(),
|
|
(float) (leftMargin-1) / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glBot2ScaleRect = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) (scopeHeight + topMargin + scopeHeight + botMargin + 1) / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) (botMargin - 1) / (float) height()
|
|
);
|
|
{ // Y2 scale
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_left2ScaleTextureAllocated)
|
|
deleteTexture(m_left2ScaleTexture);
|
|
m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_left2ScaleTextureAllocated = true;
|
|
} // Y2 scale
|
|
{ // X2 scale
|
|
m_x2Scale.setSize(scopeWidth);
|
|
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_bot2ScaleTextureAllocated)
|
|
deleteTexture(m_bot2ScaleTexture);
|
|
m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_bot2ScaleTextureAllocated = true;
|
|
} // X2 scale
|
|
|
|
}
|
|
else // Horizontal
|
|
{
|
|
int scopeHeight = height() - topMargin - botMargin;
|
|
int scopeWidth = (width() - rightMargin)/2 - leftMargin;
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glLeft1ScaleRect = QRectF(
|
|
0,
|
|
(float) topMargin / (float) height(),
|
|
(float) (leftMargin-1) / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glBot1ScaleRect = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) (scopeHeight + topMargin + 1) / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) (botMargin - 1) / (float) height()
|
|
);
|
|
|
|
{ // Y1 scale
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_left1ScaleTextureAllocated)
|
|
deleteTexture(m_left1ScaleTextureAllocated);
|
|
m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_left1ScaleTextureAllocated = true;
|
|
} // Y1 scale
|
|
{ // X1 scale
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_bot1ScaleTextureAllocated)
|
|
deleteTexture(m_bot1ScaleTexture);
|
|
m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_bot1ScaleTextureAllocated = true;
|
|
} // X1 scale
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float)(leftMargin + leftMargin + ((width() - leftMargin - leftMargin - rightMargin) / 2)) / (float)width(),
|
|
(float)topMargin / (float)height(),
|
|
(float)((width() - leftMargin - leftMargin - rightMargin) / 2) / (float)width(),
|
|
(float)(height() - topMargin - botMargin) / (float)height()
|
|
);
|
|
m_glLeft2ScaleRect = QRectF(
|
|
(float) (leftMargin + scopeWidth) / (float) width(),
|
|
(float) topMargin / (float) height(),
|
|
(float) (leftMargin-1) / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glBot2ScaleRect = QRectF(
|
|
(float) (leftMargin + leftMargin + scopeWidth) / (float) width(),
|
|
(float) (scopeHeight + topMargin + 1) / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) (botMargin - 1) / (float) height()
|
|
);
|
|
|
|
{ // Y2 scale
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_left2ScaleTextureAllocated)
|
|
deleteTexture(m_left2ScaleTexture);
|
|
m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_left2ScaleTextureAllocated = true;
|
|
} // Y2 scale
|
|
{ // X2 scale
|
|
m_x2Scale.setSize(scopeWidth);
|
|
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_bot2ScaleTextureAllocated)
|
|
deleteTexture(m_bot2ScaleTexture);
|
|
m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_bot2ScaleTextureAllocated = true;
|
|
} // X2 scale
|
|
}
|
|
} // Both displays
|
|
else if (m_displays == DisplayFirstOnly)
|
|
{
|
|
int scopeHeight = height() - topMargin - botMargin;
|
|
int scopeWidth = width() - leftMargin - rightMargin;
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glLeft1ScaleRect = QRectF(
|
|
0,
|
|
(float) topMargin / (float) height(),
|
|
(float) (leftMargin-1) / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glBot1ScaleRect = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) (scopeHeight + topMargin + 1) / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) (botMargin - 1) / (float) height()
|
|
);
|
|
|
|
{ // Y1 scale
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_left1ScaleTextureAllocated)
|
|
deleteTexture(m_left1ScaleTextureAllocated);
|
|
m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_left1ScaleTextureAllocated = true;
|
|
} // Y1 scale
|
|
{ // X1 scale
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_bot1ScaleTextureAllocated)
|
|
deleteTexture(m_bot1ScaleTexture);
|
|
m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_bot1ScaleTextureAllocated = true;
|
|
} // X1 scale
|
|
} // Primary display only
|
|
else if (m_displays == DisplaySecondOnly)
|
|
{
|
|
int scopeHeight = height() - topMargin - botMargin;
|
|
int scopeWidth = width() - leftMargin - rightMargin;
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glLeft2ScaleRect = QRectF(
|
|
0,
|
|
(float) topMargin / (float) height(),
|
|
(float) (leftMargin-1) / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glBot2ScaleRect = QRectF(
|
|
(float) leftMargin / (float) width(),
|
|
(float) (scopeHeight + topMargin + 1) / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) (botMargin - 1) / (float) height()
|
|
);
|
|
|
|
{ // Y2 scale
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_left2ScaleTextureAllocated)
|
|
deleteTexture(m_left2ScaleTextureAllocated);
|
|
m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_left2ScaleTextureAllocated = true;
|
|
} // Y2 scale
|
|
{ // X2 scale
|
|
m_x2Scale.setSize(scopeWidth);
|
|
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_bot2ScaleTextureAllocated)
|
|
deleteTexture(m_bot2ScaleTexture);
|
|
m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
|
|
GL_TEXTURE_2D,
|
|
GL_RGBA,
|
|
QGLContext::LinearFilteringBindOption |
|
|
QGLContext::MipmapBindOption);
|
|
m_bot2ScaleTextureAllocated = true;
|
|
} // X2 scale
|
|
} // Secondary display only
|
|
}
|
|
|
|
void GLScope::tick()
|
|
{
|
|
if(m_dataChanged)
|
|
update();
|
|
}
|
|
|
|
void GLScope::setTriggerChannel(ScopeVis::TriggerChannel triggerChannel)
|
|
{
|
|
m_triggerChannel = triggerChannel;
|
|
}
|
|
|
|
void GLScope::setTriggerLevel(Real triggerLevel)
|
|
{
|
|
m_triggerLevel = triggerLevel;
|
|
}
|
|
|
|
void GLScope::setTriggerPre(Real triggerPre)
|
|
{
|
|
m_triggerPre = triggerPre;
|
|
}
|
|
|
|
void GLScope::connectTimer(const QTimer& timer)
|
|
{
|
|
qDebug() << "GLScope::connectTimer";
|
|
disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
|
|
connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
|
|
m_timer.stop();
|
|
}
|