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https://github.com/f4exb/sdrangel.git
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08602c661b
AudioOutput had previously stalled, mutex temporary removed(Q&D workaround, need for study OSX Audio Concurency). Removed some part of code in DemodBFM for OSX compilations. Code runs and was tested with HackRF. Note: There is need have investigate two potencial problems(DemodBFM bug and AudioOutput deadlocking?).
53 lines
762 B
CMake
53 lines
762 B
CMake
project(bfm)
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set(bfm_SOURCES
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bfmdemod.cpp
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bfmdemodgui.cpp
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bfmplugin.cpp
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rdsdemod.cpp
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rdsdecoder.cpp
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rdsparser.cpp
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rdstmc.cpp
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)
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set(bfm_HEADERS
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bfmdemod.h
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bfmdemodgui.h
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bfmplugin.h
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rdsdemod.h
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rdsdecoder.h
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rdsparser.h
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rdstmc.h
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)
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set(bfm_FORMS
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bfmdemodgui.ui
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)
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include_directories(
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.
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${CMAKE_CURRENT_BINARY_DIR}
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)
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#include(${QT_USE_FILE})
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add_definitions(${QT_DEFINITIONS})
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add_definitions(-DQT_PLUGIN)
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add_definitions(-DQT_SHARED)
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qt5_wrap_ui(bfm_FORMS_HEADERS ${bfm_FORMS})
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add_library(demodbfm SHARED
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${bfm_SOURCES}
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${bfm_HEADERS_MOC}
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${bfm_FORMS_HEADERS}
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)
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target_link_libraries(demodbfm
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${QT_LIBRARIES}
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sdrbase
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)
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qt5_use_modules(demodbfm Core Widgets OpenGL Multimedia)
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install(TARGETS demodbfm DESTINATION lib/plugins/channel)
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