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sdrangel/plugins/samplesink/audiooutput
2022-04-25 00:15:46 +02:00
..
audiooutput.cpp
audiooutput.h
audiooutputgui.cpp Massive UI revamping (v7): Devices: set the border on the outer side of the window. Part of #1213 2022-04-24 02:13:18 +02:00
audiooutputgui.h Massive UI revamping (v7): fixed widget size handling: sample sinks. Part of #1209 2022-04-21 19:24:40 +02:00
audiooutputgui.ui Massive UI revamping (v7): Fixed sizing of some device windows. Part of #1209 2022-04-25 00:15:46 +02:00
audiooutputplugin.cpp Updated versions and changelogs 2022-03-30 22:16:08 +02:00
audiooutputplugin.h
audiooutputsettings.cpp Massive UI revamping (v7): fixed device workspace index save/restore and removed useless geometry blobs. Fixes #1207 2022-04-20 20:08:41 +02:00
audiooutputsettings.h Massive UI revamping (v7): fixed device workspace index save/restore and removed useless geometry blobs. Fixes #1207 2022-04-20 20:08:41 +02:00
audiooutputwebapiadapter.cpp Fixed wrong structure being used in some sample source and sink plugins web API adapters. Fixes #842 2021-04-15 15:30:29 +02:00
audiooutputwebapiadapter.h
audiooutputworker.cpp
audiooutputworker.h
CMakeLists.txt Install debug symbols on Windows for debug builds 2022-02-06 12:56:58 +00:00
readme.md Massive UI revamping (v7): implemented device common settings from top bar and added documentation on device windows top and bottom bars 2022-04-17 01:31:50 +02:00

Audio output plugin

Introduction

This output plugin sends its samples to an audio device.

Interface

The top and bottom bars of the device window are described here

Audio output plugin GUI

1: Start/Stop

Device start / stop button. Use this switch button to play or stop audio playback

2: Audio sample rate

Audio sample rate in Hz (Sa/s) with multiplier indicator (k).

3: Select audio device

Use this push button to open a dialog that lets you choose the audio playback device. See audio management documentation for details.

4: Audio device

The name of the audio device in use.

5: Volume

A control to set the output volume. This is not supported by all output audio devices.

6: Channel Map

This controls how the left and right audio channels map on to the IQ channels.

  • I=L, Q=R - The left audio channel is driven to the I channel. The right audio channel is driven to the Q channel for a complex (analytic signal)input.
  • I=R, Q=L - The right audio channel is driven to the I channel. The left audio channel is driven to the Q channel for a complex (analytic signal)input.