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sdrangel/sdrbase/dsp/dspengine.h

105 lines
3.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_DSPENGINE_H
#define INCLUDE_DSPENGINE_H
#include <QObject>
#include <vector>
#include "dsp/dspdeviceengine.h"
#include "audio/audiooutput.h"
#include "util/export.h"
#ifdef DSD_USE_SERIALDV
#include "dsp/dvserialengine.h"
#endif
class DSPDeviceEngine;
class ThreadedSampleSink;
class SDRANGEL_API DSPEngine : public QObject {
Q_OBJECT
public:
DSPEngine();
~DSPEngine();
static DSPEngine *instance();
MessageQueue* getInputMessageQueue(uint deviceIndex = 0);
MessageQueue* getOutputMessageQueue(uint deviceIndex = 0);
uint getAudioSampleRate() const { return m_audioSampleRate; }
void stopAllAcquisitions();
void stopAllDeviceEngines();
void startAudio();
void stopAudio();
void setSource(SampleSource* source, uint deviceIndex = 0); //!< Set the sample source type
void setSourceSequence(int sequence, uint deviceIndex = 0); //!< Set the sample source sequence in type
void addSink(SampleSink* sink, uint deviceIndex = 0); //!< Add a sample sink
void removeSink(SampleSink* sink, uint deviceIndex = 0); //!< Remove a sample sink
void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection, uint deviceIndex = 0); //!< Configure DSP corrections
DSPDeviceEngine *getDeviceEngineByIndex(uint deviceIndex) { return m_deviceEngines[deviceIndex]; }
DSPDeviceEngine *getDeviceEngineByUID(uint uid);
void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink
void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
// Serial DV methods:
bool hasDVSerialSupport()
{
#ifdef DSD_USE_SERIALDV
return m_dvSerialSupport;
#else
return false;
#endif
}
void setDVSerialSupport(bool support);
void getDVSerialNames(std::vector<std::string>& deviceNames)
{
#ifdef DSD_USE_SERIALDV
m_dvSerialEngine.getDevicesNames(deviceNames);
#endif
}
void pushMbeFrame(const unsigned char *mbeFrame, int mbeRateIndex, int mbeVolumeIndex, AudioFifo *audioFifo)
{
#ifdef DSD_USE_SERIALDV
m_dvSerialEngine.pushMbeFrame(mbeFrame, mbeRateIndex, mbeVolumeIndex, audioFifo);
#endif
}
private:
std::vector<DSPDeviceEngine*> m_deviceEngines;
AudioOutput m_audioOutput;
uint m_audioSampleRate;
bool m_dvSerialSupport;
uint m_audioUsageCount;
#ifdef DSD_USE_SERIALDV
DVSerialEngine m_dvSerialEngine;
#endif
};
#endif // INCLUDE_DSPENGINE_H