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sdrangel/plugins/samplesource/sdrplayv3/sdrplayv3gui.h

113 lines
4.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2021-2022 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef PLUGINS_SAMPLESOURCE_SDRPLAYV3_SDRPLAYV3GUI_H_
#define PLUGINS_SAMPLESOURCE_SDRPLAYV3_SDRPLAYV3GUI_H_
#include <device/devicegui.h>
#include <QTimer>
#include <QWidget>
#include "util/messagequeue.h"
#include "sdrplayv3input.h"
#include "sdrplayv3settings.h"
class DeviceUISet;
namespace Ui {
class SDRPlayV3Gui;
}
class SDRPlayV3Gui : public DeviceGUI {
Q_OBJECT
public:
explicit SDRPlayV3Gui(DeviceUISet *deviceUISet, QWidget* parent = 0);
virtual ~SDRPlayV3Gui();
virtual void destroy();
virtual void resetToDefaults();
virtual QByteArray serialize() const;
virtual bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
void setReplayTime(float time) override;
private:
Ui::SDRPlayV3Gui* ui;
bool m_doApplySettings;
bool m_forceSettings;
SDRPlayV3Settings m_settings;
QList<QString> m_settingsKeys;
QTimer m_updateTimer;
QTimer m_statusTimer;
SDRPlayV3Input* m_sdrPlayV3Input;
int m_sampleRate;
quint64 m_deviceCenterFrequency;
int m_lastEngineState;
MessageQueue m_inputMessageQueue;
void blockApplySettings(bool block) { m_doApplySettings = !block; }
void displaySettings();
void displayReplayLength();
void displayReplayOffset();
void displayReplayStep();
void updateLNAValues();
void sendSettings();
void updateSampleRateAndFrequency();
void updateFrequencyLimits();
bool handleMessage(const Message& message);
void makeUIConnections();
private slots:
void updateHardware();
void updateStatus();
void handleInputMessages();
void on_centerFrequency_changed(quint64 value);
void on_ppm_valueChanged(int value);
void on_tuner_currentIndexChanged(int index);
void on_antenna_currentIndexChanged(int index);
void on_dcOffset_toggled(bool checked);
void on_iqImbalance_toggled(bool checked);
void on_extRef_toggled(bool checked);
void on_biasTee_toggled(bool checked);
void on_amNotch_toggled(bool checked);
void on_fmNotch_toggled(bool checked);
void on_dabNotch_toggled(bool checked);
void on_bandwidth_currentIndexChanged(int index);
void on_samplerate_changed(quint64 value);
void on_ifFrequency_currentIndexChanged(int index);
void on_decim_currentIndexChanged(int index);
void on_fcPos_currentIndexChanged(int index);
void on_gainLNA_currentIndexChanged(int index);
void on_gainIFAGC_toggled(bool checked);
void on_gainIF_valueChanged(int value);
void on_startStop_toggled(bool checked);
void on_transverter_clicked();
void on_replayOffset_valueChanged(int value);
void on_replayNow_clicked();
void on_replayPlus_clicked();
void on_replayMinus_clicked();
void on_replaySave_clicked();
void on_replayLoop_toggled(bool checked);
void openDeviceSettingsDialog(const QPoint& p);
};
#endif /* PLUGINS_SAMPLESOURCE_SDRPLAYV3_SDRPLAYV3GUI_H_ */