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sdrangel/plugins/channelrx/demodnfm/nfmdemodsink.h

181 lines
5.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2019 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_NFMDEMODSINK_H
#define INCLUDE_NFMDEMODSINK_H
#include <vector>
#include "dsp/channelsamplesink.h"
#include "dsp/phasediscri.h"
#include "dsp/nco.h"
#include "dsp/interpolator.h"
#include "dsp/lowpass.h"
#include "dsp/bandpass.h"
#include "dsp/afsquelch.h"
#include "dsp/agc.h"
#include "dsp/ctcssdetector.h"
#include "util/movingaverage.h"
#include "util/doublebufferfifo.h"
#include "audio/audiofifo.h"
#include "nfmdemodsettings.h"
class NFMDemodSink : public ChannelSampleSink {
public:
NFMDemodSink();
~NFMDemodSink();
virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end);
const Real *getCtcssToneSet(int& nbTones) const {
nbTones = m_ctcssDetector.getNTones();
return m_ctcssDetector.getToneSet();
}
void setSelectedCtcssIndex(int selectedCtcssIndex) {
m_ctcssIndexSelected = selectedCtcssIndex;
}
bool getSquelchOpen() const { return m_squelchOpen; }
void getMagSqLevels(double& avg, double& peak, int& nbSamples)
{
if (m_magsqCount > 0)
{
m_magsq = m_magsqSum / m_magsqCount;
m_magSqLevelStore.m_magsq = m_magsq;
m_magSqLevelStore.m_magsqPeak = m_magsqPeak;
}
avg = m_magSqLevelStore.m_magsq;
peak = m_magSqLevelStore.m_magsqPeak;
nbSamples = m_magsqCount == 0 ? 1 : m_magsqCount;
m_magsqSum = 0.0f;
m_magsqPeak = 0.0f;
m_magsqCount = 0;
}
void applyChannelSettings(int channelSampleRate, int channelFrequencyOffset, bool force = false);
void applySettings(const NFMDemodSettings& settings, bool force = false);
void setMessageQueueToGUI(MessageQueue *messageQueue) { m_messageQueueToGUI = messageQueue; }
AudioFifo *getAudioFifo() { return &m_audioFifo; }
void applyAudioSampleRate(unsigned int sampleRate);
int getAudioSampleRate() const { return m_audioSampleRate; }
private:
struct MagSqLevelsStore
{
MagSqLevelsStore() :
m_magsq(1e-12),
m_magsqPeak(1e-12)
{}
double m_magsq;
double m_magsqPeak;
};
enum RateState {
RSInitialFill,
RSRunning
};
int m_channelSampleRate;
int m_channelFrequencyOffset;
NFMDemodSettings m_settings;
int m_audioSampleRate;
AudioVector m_audioBuffer;
uint m_audioBufferFill;
AudioFifo m_audioFifo;
float m_discriCompensation; //!< compensation factor that depends on audio rate (1 for 48 kS/s)
NCO m_nco;
Interpolator m_interpolator;
Real m_interpolatorDistance;
Real m_interpolatorDistanceRemain;
Lowpass<Real> m_ctcssLowpass;
Bandpass<Real> m_bandpass;
Lowpass<Real> m_lowpass;
CTCSSDetector m_ctcssDetector;
int m_ctcssIndex; // 0 for nothing detected
int m_ctcssIndexSelected;
int m_sampleCount;
int m_squelchCount;
int m_squelchGate;
Real m_squelchLevel;
bool m_squelchOpen;
bool m_afSquelchOpen;
double m_magsq; //!< displayed averaged value
double m_magsqSum;
double m_magsqPeak;
int m_magsqCount;
MagSqLevelsStore m_magSqLevelStore;
MovingAverageUtil<Real, double, 32> m_movingAverage;
AFSquelch m_afSquelch;
Real m_agcLevel; // AGC will aim to this level
DoubleBufferFIFO<Real> m_squelchDelayLine;
PhaseDiscriminators m_phaseDiscri;
MessageQueue *m_messageQueueToGUI;
static const double afSqTones[];
static const double afSqTones_lowrate[];
void processOneSample(Complex &ci);
MessageQueue *getMessageQueueToGUI() { return m_messageQueueToGUI; }
inline float arctan2(Real y, Real x)
{
Real coeff_1 = M_PI / 4;
Real coeff_2 = 3 * coeff_1;
Real abs_y = fabs(y) + 1e-10; // kludge to prevent 0/0 condition
Real angle;
if( x>= 0) {
Real r = (x - abs_y) / (x + abs_y);
angle = coeff_1 - coeff_1 * r;
} else {
Real r = (x + abs_y) / (abs_y - x);
angle = coeff_2 - coeff_1 * r;
}
if(y < 0) {
return(-angle);
} else {
return(angle);
}
}
inline Real angleDist(Real a, Real b)
{
Real dist = b - a;
while(dist <= M_PI)
dist += 2 * M_PI;
while(dist >= M_PI)
dist -= 2 * M_PI;
return dist;
}
};
#endif // INCLUDE_NFMDEMODSINK_H