mirror of
https://github.com/f4exb/sdrangel.git
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229 lines
8.9 KiB
C++
229 lines
8.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2021 Jon Beniston, M7RCE //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_FEATURE_MAPMODEL_H_
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#define INCLUDE_FEATURE_MAPMODEL_H_
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#include <QAbstractListModel>
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#include <QGeoCoordinate>
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#include <QColor>
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#include "util/azel.h"
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#include "mapsettings.h"
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#include "cesiuminterface.h"
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#include "SWGMapItem.h"
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class MapModel;
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class MapGUI;
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class CZML;
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// Information required about each item displayed on the map
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class MapItem {
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public:
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MapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem);
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void update(SWGSDRangel::SWGMapItem *mapItem);
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QGeoCoordinate getCoordinates();
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private:
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void findFrequency();
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void updateTrack(QList<SWGSDRangel::SWGMapCoordinate *> *track);
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void updatePredictedTrack(QList<SWGSDRangel::SWGMapCoordinate *> *track);
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friend MapModel;
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friend CZML;
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QString m_group;
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MapSettings::MapItemSettings *m_itemSettings;
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const QObject *m_sourcePipe; // Channel/feature that created the item
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QString m_name;
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QString m_label;
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float m_latitude;
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float m_longitude;
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float m_altitude; // In metres
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QDateTime m_positionDateTime;
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bool m_useHeadingPitchRoll;
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float m_heading;
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float m_pitch;
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float m_roll;
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QDateTime m_orientationDateTime;
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QString m_image;
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int m_imageRotation;
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QString m_text;
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double m_frequency; // Frequency to set
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QString m_frequencyString;
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QList<QGeoCoordinate *> m_predictedTrackCoords;
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QList<QDateTime *> m_predictedTrackDateTimes;
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QVariantList m_predictedTrack; // Line showing where the object is going
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QVariantList m_predictedTrack1;
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QVariantList m_predictedTrack2;
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QGeoCoordinate m_predictedStart1;
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QGeoCoordinate m_predictedStart2;
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QGeoCoordinate m_predictedEnd1;
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QGeoCoordinate m_predictedEnd2;
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QList<QGeoCoordinate *> m_takenTrackCoords;
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QList<QDateTime *> m_takenTrackDateTimes;
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QVariantList m_takenTrack; // Line showing where the object has been
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QVariantList m_takenTrack1;
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QVariantList m_takenTrack2;
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QGeoCoordinate m_takenStart1;
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QGeoCoordinate m_takenStart2;
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QGeoCoordinate m_takenEnd1;
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QGeoCoordinate m_takenEnd2;
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// For 3D map
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QString m_model;
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int m_altitudeReference;
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float m_labelAltitudeOffset;
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float m_modelAltitudeOffset;
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bool m_fixedPosition;
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QList<CesiumInterface::Animation *> m_animations;
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};
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// Model used for each item on the map
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class MapModel : public QAbstractListModel {
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Q_OBJECT
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public:
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using QAbstractListModel::QAbstractListModel;
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enum MarkerRoles {
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positionRole = Qt::UserRole + 1,
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mapTextRole = Qt::UserRole + 2,
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mapTextVisibleRole = Qt::UserRole + 3,
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mapImageVisibleRole = Qt::UserRole + 4,
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mapImageRole = Qt::UserRole + 5,
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mapImageRotationRole = Qt::UserRole + 6,
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mapImageMinZoomRole = Qt::UserRole + 7,
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bubbleColourRole = Qt::UserRole + 8,
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selectedRole = Qt::UserRole + 9,
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targetRole = Qt::UserRole + 10,
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frequencyRole = Qt::UserRole + 11,
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frequencyStringRole = Qt::UserRole + 12,
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predictedGroundTrack1Role = Qt::UserRole + 13,
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predictedGroundTrack2Role = Qt::UserRole + 14,
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groundTrack1Role = Qt::UserRole + 15,
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groundTrack2Role = Qt::UserRole + 16,
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groundTrackColorRole = Qt::UserRole + 17,
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predictedGroundTrackColorRole = Qt::UserRole + 18
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};
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MapModel(MapGUI *gui);
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void playAnimations(MapItem *item);
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Q_INVOKABLE void add(MapItem *item);
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void update(const QObject *source, SWGSDRangel::SWGMapItem *swgMapItem, const QString &group="");
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void update(MapItem *item);
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void remove(MapItem *item);
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void allUpdated();
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void removeAll();
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void updateItemSettings(QHash<QString, MapSettings::MapItemSettings *> m_itemSettings);
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void updateTarget();
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void setTarget(const QString& name);
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bool isTarget(const MapItem *mapItem) const;
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Q_INVOKABLE void moveToFront(int oldRow);
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Q_INVOKABLE void moveToBack(int oldRow);
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MapItem *findMapItem(const QObject *source, const QString& name);
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MapItem *findMapItem(const QString& name);
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QModelIndex findMapItemIndex(const QString& name);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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bool setData(const QModelIndex &index, const QVariant& value, int role = Qt::EditRole) override;
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Qt::ItemFlags flags(const QModelIndex &index) const override;
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void setDisplayNames(bool displayNames);
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void setDisplaySelectedGroundTracks(bool displayGroundTracks);
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void setDisplayAllGroundTracks(bool displayGroundTracks);
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Q_INVOKABLE void setFrequency(double frequency);
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Q_INVOKABLE void track3D(int index);
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void interpolateEast(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
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void interpolateWest(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
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void interpolate(QGeoCoordinate *c1, QGeoCoordinate *c2, double bottomLeftLongitude, double bottomRightLongitude, QGeoCoordinate* ci, bool offScreen);
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void splitTracks(MapItem *item);
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void splitTrack(const QList<QGeoCoordinate *>& coords, const QVariantList& track,
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QVariantList& track1, QVariantList& track2,
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QGeoCoordinate& start1, QGeoCoordinate& start2,
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QGeoCoordinate& end1, QGeoCoordinate& end2);
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Q_INVOKABLE void viewChanged(double bottomLeftLongitude, double bottomRightLongitude);
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QHash<int, QByteArray> roleNames() const
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{
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QHash<int, QByteArray> roles;
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roles[positionRole] = "position";
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roles[mapTextRole] = "mapText";
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roles[mapTextVisibleRole] = "mapTextVisible";
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roles[mapImageVisibleRole] = "mapImageVisible";
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roles[mapImageRole] = "mapImage";
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roles[mapImageRotationRole] = "mapImageRotation";
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roles[mapImageMinZoomRole] = "mapImageMinZoom";
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roles[bubbleColourRole] = "bubbleColour";
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roles[selectedRole] = "selected";
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roles[targetRole] = "target";
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roles[frequencyRole] = "frequency";
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roles[frequencyStringRole] = "frequencyString";
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roles[predictedGroundTrack1Role] = "predictedGroundTrack1";
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roles[predictedGroundTrack2Role] = "predictedGroundTrack2";
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roles[groundTrack1Role] = "groundTrack1";
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roles[groundTrack2Role] = "groundTrack2";
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roles[groundTrackColorRole] = "groundTrackColor";
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roles[predictedGroundTrackColorRole] = "predictedGroundTrackColor";
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return roles;
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}
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// Linear interpolation
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double interpolate(double x0, double y0, double x1, double y1, double x)
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{
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return (y0*(x1-x) + y1*(x-x0)) / (x1-x0);
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}
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bool isSelected3D(const MapItem *item) const
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{
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return m_selected3D == item->m_name;
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}
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void setSelected3D(const QString &selected)
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{
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m_selected3D = selected;
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}
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public slots:
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void update3DMap(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles = QVector<int>());
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private:
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MapGUI *m_gui;
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QList<MapItem *> m_items;
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QList<bool> m_selected;
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int m_target; // Row number of current target, or -1 for none
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bool m_displayNames;
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bool m_displaySelectedGroundTracks;
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bool m_displayAllGroundTracks;
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double m_bottomLeftLongitude;
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double m_bottomRightLongitude;
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QString m_selected3D; // Name of item selected on 3D map - only supports 1 item, unlike 2D map
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};
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#endif // INCLUDE_FEATURE_MAPMODEL_H_
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