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sdrangel/sdrgui/dsp/scopevisng.h
2018-03-04 01:47:51 +01:00

1102 lines
36 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRBASE_DSP_SCOPEVISNG_H_
#define SDRBASE_DSP_SCOPEVISNG_H_
#include <QDebug>
#include <QColor>
#include <algorithm>
#include <utility>
#include <math.h>
#include <stdint.h>
#include <vector>
#include <boost/circular_buffer.hpp>
#include "dsp/dsptypes.h"
#include "dsp/basebandsamplesink.h"
#include "util/export.h"
#include "util/message.h"
#include "util/doublebuffer.h"
#undef M_PI
#define M_PI 3.14159265358979323846
class GLScopeNG;
class SDRGUI_API ScopeVisNG : public BasebandSampleSink {
public:
enum ProjectionType
{
ProjectionReal = 0, //!< Extract real part
ProjectionImag, //!< Extract imaginary part
ProjectionMagLin, //!< Calculate linear magnitude or modulus
ProjectionMagDB, //!< Calculate logarithmic (dB) of squared magnitude
ProjectionPhase, //!< Calculate phase
ProjectionDPhase, //!< Calculate phase derivative i.e. instantaneous frequency scaled to sample rate
nbProjectionTypes //!< Gives the number of projections in the enum
};
struct TraceData
{
ProjectionType m_projectionType; //!< Complex to real projection type
uint32_t m_inputIndex; //!< Input or feed index this trace is associated with
float m_amp; //!< Amplification factor
uint32_t m_ampIndex; //!< Index in list of amplification factors
float m_ofs; //!< Offset factor
int m_ofsCoarse; //!< Coarse offset slider value
int m_ofsFine; //!< Fine offset slider value
int m_traceDelay; //!< Trace delay in number of samples
int m_traceDelayCoarse; //!< Coarse delay slider value
int m_traceDelayFine; //!< Fine delay slider value
float m_triggerDisplayLevel; //!< Displayable trigger display level in -1:+1 scale. Off scale if not displayable.
QColor m_traceColor; //!< Trace display color
float m_traceColorR; //!< Trace display color - red shortcut
float m_traceColorG; //!< Trace display color - green shortcut
float m_traceColorB; //!< Trace display color - blue shortcut
bool m_hasTextOverlay; //!< True if a text overlay has to be displayed
QString m_textOverlay; //!< Text overlay to display
bool m_viewTrace; //!< Trace visibility
TraceData() :
m_projectionType(ProjectionReal),
m_inputIndex(0),
m_amp(1.0f),
m_ampIndex(0),
m_ofs(0.0f),
m_ofsCoarse(0),
m_ofsFine(0),
m_traceDelay(0),
m_traceDelayCoarse(0),
m_traceDelayFine(0),
m_triggerDisplayLevel(2.0), // OVer scale by default (2.0)
m_traceColor(255,255,64),
m_hasTextOverlay(false),
m_viewTrace(true)
{
setColor(m_traceColor);
}
void setColor(QColor color)
{
m_traceColor = color;
qreal r,g,b,a;
m_traceColor.getRgbF(&r, &g, &b, &a);
m_traceColorR = r;
m_traceColorG = g;
m_traceColorB = b;
}
};
struct TriggerData
{
ProjectionType m_projectionType; //!< Complex to real projection type
uint32_t m_inputIndex; //!< Input or feed index this trigger is associated with
Real m_triggerLevel; //!< Level in real units
int m_triggerLevelCoarse;
int m_triggerLevelFine;
bool m_triggerPositiveEdge; //!< Trigger on the positive edge (else negative)
bool m_triggerBothEdges; //!< Trigger on both edges (else only one)
uint32_t m_triggerDelay; //!< Delay before the trigger is kicked off in number of samples (trigger delay)
double m_triggerDelayMult; //!< Trigger delay as a multiplier of trace length
int m_triggerDelayCoarse;
int m_triggerDelayFine;
uint32_t m_triggerRepeat; //!< Number of trigger conditions before the final decisive trigger
QColor m_triggerColor; //!< Trigger line display color
float m_triggerColorR; //!< Trigger line display color - red shortcut
float m_triggerColorG; //!< Trigger line display color - green shortcut
float m_triggerColorB; //!< Trigger line display color - blue shortcut
TriggerData() :
m_projectionType(ProjectionReal),
m_inputIndex(0),
m_triggerLevel(0.0f),
m_triggerLevelCoarse(0),
m_triggerLevelFine(0),
m_triggerPositiveEdge(true),
m_triggerBothEdges(false),
m_triggerDelay(0),
m_triggerDelayMult(0.0),
m_triggerDelayCoarse(0),
m_triggerDelayFine(0),
m_triggerRepeat(0),
m_triggerColor(0,255,0)
{
setColor(m_triggerColor);
}
void setColor(QColor color)
{
m_triggerColor = color;
qreal r,g,b,a;
m_triggerColor.getRgbF(&r, &g, &b, &a);
m_triggerColorR = r;
m_triggerColorG = g;
m_triggerColorB = b;
}
};
static const uint32_t m_traceChunkSize;
static const uint32_t m_maxNbTriggers = 10;
static const uint32_t m_maxNbTraces = 10;
static const uint32_t m_nbTraceMemories = 16;
ScopeVisNG(GLScopeNG* glScope = 0);
virtual ~ScopeVisNG();
void setSampleRate(int sampleRate);
void configure(uint32_t traceSize, uint32_t timeBase, uint32_t timeOfsProMill, uint32_t triggerPre, bool freeRun);
void addTrace(const TraceData& traceData);
void changeTrace(const TraceData& traceData, uint32_t traceIndex);
void removeTrace(uint32_t traceIndex);
void moveTrace(uint32_t traceIndex, bool upElseDown);
void focusOnTrace(uint32_t traceIndex);
void addTrigger(const TriggerData& triggerData);
void changeTrigger(const TriggerData& triggerData, uint32_t triggerIndex);
void removeTrigger(uint32_t triggerIndex);
void moveTrigger(uint32_t triggerIndex, bool upElseDown);
void focusOnTrigger(uint32_t triggerIndex);
void setOneShot(bool oneShot);
void setMemoryIndex(uint32_t memoryIndex);
void getTriggerData(TriggerData& triggerData, uint32_t triggerIndex)
{
if (triggerIndex < m_triggerConditions.size())
{
triggerData = m_triggerConditions[triggerIndex].m_triggerData;
}
}
void getTraceData(TraceData& traceData, uint32_t traceIndex)
{
if (traceIndex < m_traces.m_tracesData.size())
{
traceData = m_traces.m_tracesData[traceIndex];
}
}
const TriggerData& getTriggerData(uint32_t triggerIndex) const { return m_triggerConditions[triggerIndex].m_triggerData; }
const std::vector<TraceData>& getTracesData() const { return m_traces.m_tracesData; }
uint32_t getNbTriggers() const { return m_triggerConditions.size(); }
virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
virtual void start();
virtual void stop();
virtual bool handleMessage(const Message& message);
SampleVector::const_iterator getTriggerPoint() const { return m_triggerPoint; }
private:
// === messages ===
// ---------------------------------------------
class MsgConfigureScopeVisNG : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgConfigureScopeVisNG* create(
uint32_t traceSize,
uint32_t timeBase,
uint32_t timeOfsProMill,
uint32_t triggerPre,
bool freeRun)
{
return new MsgConfigureScopeVisNG(traceSize, timeBase, timeOfsProMill, triggerPre, freeRun);
}
uint32_t getTraceSize() const { return m_traceSize; }
uint32_t getTimeBase() const { return m_timeBase; }
uint32_t getTimeOfsProMill() const { return m_timeOfsProMill; }
uint32_t getTriggerPre() const { return m_triggerPre; }
bool getFreeRun() const { return m_freeRun; }
private:
uint32_t m_traceSize;
uint32_t m_timeBase;
uint32_t m_timeOfsProMill;
uint32_t m_triggerPre;
bool m_freeRun;
MsgConfigureScopeVisNG(uint32_t traceSize,
uint32_t timeBase,
uint32_t timeOfsProMill,
uint32_t triggerPre,
bool freeRun) :
m_traceSize(traceSize),
m_timeBase(timeBase),
m_timeOfsProMill(timeOfsProMill),
m_triggerPre(triggerPre),
m_freeRun(freeRun)
{}
};
// ---------------------------------------------
class MsgScopeVisNGAddTrigger : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGAddTrigger* create(
const TriggerData& triggerData)
{
return new MsgScopeVisNGAddTrigger(triggerData);
}
const TriggerData& getTriggerData() const { return m_triggerData; }
private:
TriggerData m_triggerData;
MsgScopeVisNGAddTrigger(const TriggerData& triggerData) :
m_triggerData(triggerData)
{}
};
// ---------------------------------------------
class MsgScopeVisNGChangeTrigger : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGChangeTrigger* create(
const TriggerData& triggerData, uint32_t triggerIndex)
{
return new MsgScopeVisNGChangeTrigger(triggerData, triggerIndex);
}
const TriggerData& getTriggerData() const { return m_triggerData; }
uint32_t getTriggerIndex() const { return m_triggerIndex; }
private:
TriggerData m_triggerData;
uint32_t m_triggerIndex;
MsgScopeVisNGChangeTrigger(const TriggerData& triggerData, uint32_t triggerIndex) :
m_triggerData(triggerData),
m_triggerIndex(triggerIndex)
{}
};
// ---------------------------------------------
class MsgScopeVisNGRemoveTrigger : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGRemoveTrigger* create(
uint32_t triggerIndex)
{
return new MsgScopeVisNGRemoveTrigger(triggerIndex);
}
uint32_t getTriggerIndex() const { return m_triggerIndex; }
private:
uint32_t m_triggerIndex;
MsgScopeVisNGRemoveTrigger(uint32_t triggerIndex) :
m_triggerIndex(triggerIndex)
{}
};
// ---------------------------------------------
class MsgScopeVisNGMoveTrigger : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGMoveTrigger* create(
uint32_t triggerIndex,
bool moveUpElseDown)
{
return new MsgScopeVisNGMoveTrigger(triggerIndex, moveUpElseDown);
}
uint32_t getTriggerIndex() const { return m_triggerIndex; }
bool getMoveUp() const { return m_moveUpElseDown; }
private:
uint32_t m_triggerIndex;
bool m_moveUpElseDown;
MsgScopeVisNGMoveTrigger(uint32_t triggerIndex, bool moveUpElseDown) :
m_triggerIndex(triggerIndex),
m_moveUpElseDown(moveUpElseDown)
{}
};
// ---------------------------------------------
class MsgScopeVisNGFocusOnTrigger : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGFocusOnTrigger* create(
uint32_t triggerIndex)
{
return new MsgScopeVisNGFocusOnTrigger(triggerIndex);
}
uint32_t getTriggerIndex() const { return m_triggerIndex; }
private:
uint32_t m_triggerIndex;
MsgScopeVisNGFocusOnTrigger(uint32_t triggerIndex) :
m_triggerIndex(triggerIndex)
{}
};
// ---------------------------------------------
class MsgScopeVisNGAddTrace : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGAddTrace* create(
const TraceData& traceData)
{
return new MsgScopeVisNGAddTrace(traceData);
}
const TraceData& getTraceData() const { return m_traceData; }
private:
TraceData m_traceData;
MsgScopeVisNGAddTrace(const TraceData& traceData) :
m_traceData(traceData)
{}
};
// ---------------------------------------------
class MsgScopeVisNGChangeTrace : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGChangeTrace* create(
const TraceData& traceData, uint32_t traceIndex)
{
return new MsgScopeVisNGChangeTrace(traceData, traceIndex);
}
const TraceData& getTraceData() const { return m_traceData; }
uint32_t getTraceIndex() const { return m_traceIndex; }
private:
TraceData m_traceData;
uint32_t m_traceIndex;
MsgScopeVisNGChangeTrace(TraceData traceData, uint32_t traceIndex) :
m_traceData(traceData),
m_traceIndex(traceIndex)
{}
};
// ---------------------------------------------
class MsgScopeVisNGRemoveTrace : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGRemoveTrace* create(
uint32_t traceIndex)
{
return new MsgScopeVisNGRemoveTrace(traceIndex);
}
uint32_t getTraceIndex() const { return m_traceIndex; }
private:
uint32_t m_traceIndex;
MsgScopeVisNGRemoveTrace(uint32_t traceIndex) :
m_traceIndex(traceIndex)
{}
};
// ---------------------------------------------
class MsgScopeVisNGMoveTrace : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGMoveTrace* create(
uint32_t traceIndex,
bool moveUpElseDown)
{
return new MsgScopeVisNGMoveTrace(traceIndex, moveUpElseDown);
}
uint32_t getTraceIndex() const { return m_traceIndex; }
bool getMoveUp() const { return m_moveUpElseDown; }
private:
uint32_t m_traceIndex;
bool m_moveUpElseDown;
MsgScopeVisNGMoveTrace(uint32_t traceIndex, bool moveUpElseDown) :
m_traceIndex(traceIndex),
m_moveUpElseDown(moveUpElseDown)
{}
};
// ---------------------------------------------
class MsgScopeVisNGFocusOnTrace : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGFocusOnTrace* create(
uint32_t traceIndex)
{
return new MsgScopeVisNGFocusOnTrace(traceIndex);
}
uint32_t getTraceIndex() const { return m_traceIndex; }
private:
uint32_t m_traceIndex;
MsgScopeVisNGFocusOnTrace(uint32_t traceIndex) :
m_traceIndex(traceIndex)
{}
};
// ---------------------------------------------
class MsgScopeVisNGOneShot : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGOneShot* create(
bool oneShot)
{
return new MsgScopeVisNGOneShot(oneShot);
}
bool getOneShot() const { return m_oneShot; }
private:
bool m_oneShot;
MsgScopeVisNGOneShot(bool oneShot) :
m_oneShot(oneShot)
{}
};
// ---------------------------------------------
class MsgScopeVisNGMemoryTrace : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgScopeVisNGMemoryTrace* create(
uint32_t memoryIndex)
{
return new MsgScopeVisNGMemoryTrace(memoryIndex);
}
uint32_t getMemoryIndex() const { return m_memoryIndex; }
private:
uint32_t m_memoryIndex;
MsgScopeVisNGMemoryTrace(uint32_t memoryIndex) :
m_memoryIndex(memoryIndex)
{}
};
// ---------------------------------------------
/**
* Projection stuff
*/
class Projector
{
public:
Projector(ProjectionType projectionType) :
m_projectionType(projectionType),
m_prevArg(0.0f),
m_cache(0),
m_cacheMaster(true)
{}
~Projector()
{}
ProjectionType getProjectionType() const { return m_projectionType; }
void settProjectionType(ProjectionType projectionType) { m_projectionType = projectionType; }
void setCache(Real *cache) { m_cache = cache; }
void setCacheMaster(bool cacheMaster) { m_cacheMaster = cacheMaster; }
Real run(const Sample& s)
{
Real v;
if ((m_cache) && !m_cacheMaster) {
return m_cache[(int) m_projectionType];
}
else
{
switch (m_projectionType)
{
case ProjectionImag:
v = s.m_imag / SDR_RX_SCALEF;
break;
case ProjectionMagLin:
{
Real re = s.m_real / SDR_RX_SCALEF;
Real im = s.m_imag / SDR_RX_SCALEF;
Real magsq = re*re + im*im;
v = std::sqrt(magsq);
}
break;
case ProjectionMagDB:
{
Real re = s.m_real / SDR_RX_SCALEF;
Real im = s.m_imag / SDR_RX_SCALEF;
Real magsq = re*re + im*im;
v = log10f(magsq) * 10.0f;
}
break;
case ProjectionPhase:
v = std::atan2((float) s.m_imag, (float) s.m_real) / M_PI;
break;
case ProjectionDPhase:
{
Real curArg = std::atan2((float) s.m_imag, (float) s.m_real);
Real dPhi = (curArg - m_prevArg) / M_PI;
m_prevArg = curArg;
if (dPhi < -1.0f) {
dPhi += 2.0f;
} else if (dPhi > 1.0f) {
dPhi -= 2.0f;
}
v = dPhi;
}
break;
case ProjectionReal:
default:
v = s.m_real / SDR_RX_SCALEF;
break;
}
if (m_cache) {
m_cache[(int) m_projectionType] = v;
}
return v;
}
}
private:
ProjectionType m_projectionType;
Real m_prevArg;
Real *m_cache;
bool m_cacheMaster;
};
/**
* Trigger stuff
*/
enum TriggerState
{
TriggerUntriggered, //!< Trigger is not kicked off yet (or trigger list is empty)
TriggerTriggered, //!< Trigger has been kicked off
TriggerDelay, //!< Trigger conditions have been kicked off but it is waiting for delay before final kick off
TriggerNewConfig, //!< Special condition when a new configuration has been received
};
struct TriggerCondition
{
public:
Projector m_projector;
TriggerData m_triggerData; //!< Trigger data
bool m_prevCondition; //!< Condition (above threshold) at previous sample
uint32_t m_triggerDelayCount; //!< Counter of samples for delay
uint32_t m_triggerCounter; //!< Counter of trigger occurences
TriggerCondition(const TriggerData& triggerData) :
m_projector(ProjectionReal),
m_triggerData(triggerData),
m_prevCondition(false),
m_triggerDelayCount(0),
m_triggerCounter(0)
{
}
~TriggerCondition()
{
}
void initProjector()
{
m_projector.settProjectionType(m_triggerData.m_projectionType);
}
void releaseProjector()
{
}
void setData(const TriggerData& triggerData)
{
m_triggerData = triggerData;
if (m_projector.getProjectionType() != m_triggerData.m_projectionType)
{
m_projector.settProjectionType(m_triggerData.m_projectionType);
}
m_prevCondition = false;
m_triggerDelayCount = 0;
m_triggerCounter = 0;
}
void operator=(const TriggerCondition& other)
{
setData(other.m_triggerData);
}
};
/**
* Complex trace stuff
*/
typedef DoubleBufferSimple<Sample> TraceBuffer;
struct TraceBackBuffer
{
TraceBuffer m_traceBuffer;
SampleVector::iterator m_endPoint;
TraceBackBuffer()
{
m_endPoint = m_traceBuffer.getCurrent();
}
void resize(uint32_t size)
{
m_traceBuffer.resize(size);
}
void reset()
{
m_traceBuffer.reset();
}
void write(const SampleVector::const_iterator begin, const SampleVector::const_iterator end)
{
m_traceBuffer.write(begin, end);
}
unsigned int absoluteFill() const {
return m_traceBuffer.absoluteFill();
}
SampleVector::iterator current() { return m_traceBuffer.getCurrent(); }
};
struct TraceBackDiscreteMemory
{
std::vector<TraceBackBuffer> m_traceBackBuffers;
uint32_t m_memSize;
uint32_t m_currentMemIndex;
uint32_t m_traceSize;
/**
* Give memory size in number of traces
*/
TraceBackDiscreteMemory(uint32_t size) : m_memSize(size), m_currentMemIndex(0), m_traceSize(0)
{
m_traceBackBuffers.resize(m_memSize);
}
/**
* Resize all trace buffers in memory
*/
void resize(uint32_t size)
{
m_traceSize = size;
for (std::vector<TraceBackBuffer>::iterator it = m_traceBackBuffers.begin(); it != m_traceBackBuffers.end(); ++it)
{
it->resize(4*m_traceSize);
}
}
/**
* Move index forward by one position and return reference to the trace at this position
* Copy a trace length of samples into the new memory slot
*/
TraceBackBuffer &store()
{
uint32_t nextMemIndex = m_currentMemIndex < (m_memSize-1) ? m_currentMemIndex+1 : 0;
m_traceBackBuffers[nextMemIndex].reset();
m_traceBackBuffers[nextMemIndex].write(m_traceBackBuffers[m_currentMemIndex].m_endPoint - m_traceSize,
m_traceBackBuffers[m_currentMemIndex].m_endPoint);
m_currentMemIndex = nextMemIndex;
return m_traceBackBuffers[m_currentMemIndex]; // new trace
}
/**
* Recalls trace at shift positions back. Therefore 0 is current. Wraps around memory size.
*/
TraceBackBuffer& recall(uint32_t shift)
{
int index = (m_currentMemIndex + (m_memSize - (shift % m_memSize))) % m_memSize;
return m_traceBackBuffers[index];
}
/**
* Return trace at current memory position
*/
TraceBackBuffer& current()
{
return m_traceBackBuffers[m_currentMemIndex];
}
/**
* Return trace at given memory position
*/
TraceBackBuffer& at(int index)
{
return m_traceBackBuffers[index];
}
/**
* Return current memory index
*/
uint32_t currentIndex() const { return m_currentMemIndex; }
};
/**
* Displayable trace stuff
*/
struct TraceControl
{
Projector m_projector; //!< Projector transform from complex trace to real (displayable) trace
uint32_t m_traceCount[2]; //!< Count of samples processed (double buffered)
Real m_maxPow; //!< Maximum power over the current trace for MagDB overlay display
Real m_sumPow; //!< Cumulative power over the current trace for MagDB overlay display
int m_nbPow; //!< Number of power samples over the current trace for MagDB overlay display
TraceControl() : m_projector(ProjectionReal)
{
reset();
}
~TraceControl()
{
}
void initProjector(ProjectionType projectionType)
{
m_projector.settProjectionType(projectionType);
}
void releaseProjector()
{
}
void reset()
{
m_traceCount[0] = 0;
m_traceCount[1] = 0;
m_maxPow = 0.0f;
m_sumPow = 0.0f;
m_nbPow = 0;
}
};
struct Traces
{
std::vector<TraceControl> m_tracesControl; //!< Corresponding traces control data
std::vector<TraceData> m_tracesData; //!< Corresponding traces data
std::vector<float *> m_traces[2]; //!< Double buffer of traces processed by glScope
int m_traceSize; //!< Current size of a trace in buffer
int m_maxTraceSize; //!< Maximum Size of a trace in buffer
bool evenOddIndex; //!< Even (true) or odd (false) index
Traces() :
m_traceSize(0),
m_maxTraceSize(0),
evenOddIndex(true),
m_x0(0),
m_x1(0)
{
}
~Traces()
{
if (m_x0) delete[] m_x0;
if (m_x1) delete[] m_x1;
m_maxTraceSize = 0;
}
bool isVerticalDisplayChange(const TraceData& traceData, uint32_t traceIndex)
{
return (m_tracesData[traceIndex].m_projectionType != traceData.m_projectionType)
|| (m_tracesData[traceIndex].m_amp != traceData.m_amp)
|| (m_tracesData[traceIndex].m_ofs != traceData.m_ofs
|| (m_tracesData[traceIndex].m_traceColor != traceData.m_traceColor));
}
void addTrace(const TraceData& traceData, int traceSize)
{
if (m_traces[0].size() < m_maxNbTraces)
{
m_traces[0].push_back(0);
m_traces[1].push_back(0);
m_tracesData.push_back(traceData);
m_tracesControl.push_back(TraceControl());
m_tracesControl.back().initProjector(traceData.m_projectionType);
resize(traceSize);
}
}
void changeTrace(const TraceData& traceData, uint32_t traceIndex)
{
if (traceIndex < m_tracesControl.size()) {
m_tracesControl[traceIndex].releaseProjector();
m_tracesControl[traceIndex].initProjector(traceData.m_projectionType);
m_tracesData[traceIndex] = traceData;
}
}
void removeTrace(uint32_t traceIndex)
{
if (traceIndex < m_tracesControl.size())
{
m_traces[0].erase(m_traces[0].begin() + traceIndex);
m_traces[1].erase(m_traces[1].begin() + traceIndex);
m_tracesControl[traceIndex].releaseProjector();
m_tracesControl.erase(m_tracesControl.begin() + traceIndex);
m_tracesData.erase(m_tracesData.begin() + traceIndex);
resize(m_traceSize); // reallocate pointers
}
}
void moveTrace(uint32_t traceIndex, bool upElseDown)
{
if ((!upElseDown) && (traceIndex == 0)) {
return;
}
int nextControlIndex = (traceIndex + (upElseDown ? 1 : -1)) % (m_tracesControl.size());
int nextDataIndex = (traceIndex + (upElseDown ? 1 : -1)) % (m_tracesData.size()); // should be the same
m_tracesControl[traceIndex].releaseProjector();
m_tracesControl[nextControlIndex].releaseProjector();
TraceControl nextControl = m_tracesControl[nextControlIndex];
m_tracesControl[nextControlIndex] = m_tracesControl[traceIndex];
m_tracesControl[traceIndex] = nextControl;
TraceData nextData = m_tracesData[nextDataIndex];
m_tracesData[nextDataIndex] = m_tracesData[traceIndex];
m_tracesData[traceIndex] = nextData;
m_tracesControl[traceIndex].initProjector(m_tracesData[traceIndex].m_projectionType);
m_tracesControl[nextControlIndex].initProjector(m_tracesData[nextDataIndex].m_projectionType);
}
void resize(int traceSize)
{
m_traceSize = traceSize;
if (m_traceSize > m_maxTraceSize)
{
delete[] m_x0;
delete[] m_x1;
m_x0 = new float[2*m_traceSize*m_maxNbTraces];
m_x1 = new float[2*m_traceSize*m_maxNbTraces];
m_maxTraceSize = m_traceSize;
}
std::fill_n(m_x0, 2*m_traceSize*m_traces[0].size(), 0.0f);
std::fill_n(m_x1, 2*m_traceSize*m_traces[0].size(), 0.0f);
for (unsigned int i = 0; i < m_traces[0].size(); i++)
{
(m_traces[0])[i] = &m_x0[2*m_traceSize*i];
(m_traces[1])[i] = &m_x1[2*m_traceSize*i];
}
}
uint32_t currentBufferIndex() const { return evenOddIndex? 0 : 1; }
uint32_t size() const { return m_tracesControl.size(); }
void switchBuffer()
{
evenOddIndex = !evenOddIndex;
for (std::vector<TraceControl>::iterator it = m_tracesControl.begin(); it != m_tracesControl.end(); ++it)
{
it->m_traceCount[currentBufferIndex()] = 0;
}
}
private:
float *m_x0;
float *m_x1;
};
class TriggerComparator
{
public:
TriggerComparator() : m_level(0), m_reset(true)
{
computeLevels();
}
bool triggered(const Sample& s, TriggerCondition& triggerCondition)
{
if (triggerCondition.m_triggerData.m_triggerLevel != m_level)
{
m_level = triggerCondition.m_triggerData.m_triggerLevel;
computeLevels();
}
bool condition, trigger;
if (triggerCondition.m_projector.getProjectionType() == ProjectionMagDB) {
condition = triggerCondition.m_projector.run(s) > m_levelPowerDB;
} else if (triggerCondition.m_projector.getProjectionType() == ProjectionMagLin) {
condition = triggerCondition.m_projector.run(s) > m_levelPowerLin;
} else {
condition = triggerCondition.m_projector.run(s) > m_level;
}
if (m_reset)
{
triggerCondition.m_prevCondition = condition;
m_reset = false;
return false;
}
if (triggerCondition.m_triggerData.m_triggerBothEdges) {
trigger = triggerCondition.m_prevCondition ? !condition : condition; // This is a XOR between bools
} else if (triggerCondition.m_triggerData.m_triggerPositiveEdge) {
trigger = !triggerCondition.m_prevCondition && condition;
} else {
trigger = triggerCondition.m_prevCondition && !condition;
}
// if (trigger) {
// qDebug("ScopeVisNG::triggered: %s/%s %f/%f",
// triggerCondition.m_prevCondition ? "T" : "F",
// condition ? "T" : "F",
// triggerCondition.m_projector->run(s),
// triggerCondition.m_triggerData.m_triggerLevel);
// }
triggerCondition.m_prevCondition = condition;
return trigger;
}
void reset()
{
m_reset = true;
}
private:
void computeLevels()
{
m_levelPowerLin = m_level + 1.0f;
m_levelPowerDB = (100.0f * (m_level - 1.0f));
}
Real m_level;
Real m_levelPowerDB;
Real m_levelPowerLin;
bool m_reset;
};
GLScopeNG* m_glScope;
uint32_t m_preTriggerDelay; //!< Pre-trigger delay in number of samples
std::vector<TriggerCondition> m_triggerConditions; //!< Chain of triggers
uint32_t m_currentTriggerIndex; //!< Index of current index in the chain
uint32_t m_focusedTriggerIndex; //!< Index of the trigger that has focus
TriggerState m_triggerState; //!< Current trigger state
Traces m_traces; //!< Displayable traces
int m_focusedTraceIndex; //!< Index of the trace that has focus
uint32_t m_traceSize; //!< Size of traces in number of samples
int m_nbSamples; //!< Number of samples yet to process in one complex trace
uint32_t m_timeBase; //!< Trace display time divisor
uint32_t m_timeOfsProMill; //!< Start trace shift in 1/1000 trace size
bool m_traceStart; //!< Trace is at start point
SampleVector::const_iterator m_triggerPoint; //!< Trigger start location in the samples vector
int m_sampleRate;
TraceBackDiscreteMemory m_traceDiscreteMemory; //!< Complex trace memory for triggered states TODO: vectorize when more than on input is allowed
bool m_freeRun; //!< True if free running (trigger globally disabled)
int m_maxTraceDelay; //!< Maximum trace delay
TriggerComparator m_triggerComparator; //!< Compares sample level to trigger level
QMutex m_mutex;
Real m_projectorCache[(int) nbProjectionTypes];
bool m_triggerOneShot; //!< True when one shot mode is active
bool m_triggerWaitForReset; //!< In one shot mode suspended until reset by UI
uint32_t m_currentTraceMemoryIndex; //!< The current index of trace in memory (0: current)
/**
* Moves on to the next trigger if any or increments trigger count if in repeat mode
* - If not final it returns true
* - If final i.e. signal is actually triggerd it returns false
*/
bool nextTrigger(); //!< Returns true if not final
/**
* Process a sample trace which length is at most the trace length (m_traceSize)
*/
void processTrace(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, int& triggerPointToEnd);
/**
* process a trace in memory at current trace index in memory
*/
void processMemoryTrace();
/**
* Process traces from complex trace memory buffer.
* - if finished it returns the number of unprocessed samples left in the buffer
* - if not finished it returns -1
*/
int processTraces(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool traceBack = false);
/**
* Get maximum trace delay
*/
void updateMaxTraceDelay();
/**
* Initialize trace buffers
*/
void initTraceBuffers();
/**
* Calculate trigger levels on display
* - every time a trigger condition focus changes TBD
* - every time the focused trigger condition changes its projection type or level
* - every time a trace data changes: projection type, amp, offset
* - every time a trace data is added or removed
*/
void computeDisplayTriggerLevels();
/**
* Update glScope display
* - Live trace: call glScipe update method
* - Trace in memory: call process memory trace
*/
void updateGLScopeDisplay();
};
#endif /* SDRBASE_DSP_SCOPEVISNG_H_ */