mirror of
https://github.com/f4exb/sdrangel.git
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190 lines
6.2 KiB
C++
190 lines
6.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017 Edouard Griffiths, F4EXB. //
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// //
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// This program is free som_udpCopyAudioftware; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QColor>
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#include "dsp/dspengine.h"
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#include "util/simpleserializer.h"
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#include "settings/serializable.h"
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#include "dsddemodsettings.h"
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DSDDemodSettings::DSDDemodSettings() :
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m_channelMarker(0),
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m_scopeGUI(0)
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{
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resetToDefaults();
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}
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void DSDDemodSettings::resetToDefaults()
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{
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m_inputFrequencyOffset = 0;
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m_rfBandwidth = 12500.0;
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m_fmDeviation = 3500.0;
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m_demodGain = 1.0;
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m_volume = 2.0;
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m_baudRate = 4800;
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m_squelchGate = 5; // 10s of ms at 48000 Hz sample rate. Corresponds to 2400 for AGC attack
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m_squelch = -40.0;
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m_audioMute = false;
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m_enableCosineFiltering = false;
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m_syncOrConstellation = false;
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m_slot1On = true;
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m_slot2On = false;
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m_tdmaStereo = false;
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m_pllLock = true;
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m_rgbColor = QColor(0, 255, 255).rgb();
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m_title = "DSD Demodulator";
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m_highPassFilter = false;
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m_traceLengthMutliplier = 6; // 300 ms
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m_traceStroke = 100;
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m_traceDecay = 200;
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m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName;
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m_useReverseAPI = false;
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m_reverseAPIAddress = "127.0.0.1";
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m_reverseAPIPort = 8888;
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m_reverseAPIDeviceIndex = 0;
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m_reverseAPIChannelIndex = 0;
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}
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QByteArray DSDDemodSettings::serialize() const
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{
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SimpleSerializer s(1);
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s.writeS32(1, m_inputFrequencyOffset);
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s.writeS32(2, m_rfBandwidth/100.0);
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s.writeS32(3, m_demodGain*100.0);
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s.writeS32(4, m_fmDeviation/100.0);
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s.writeS32(5, m_squelch);
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s.writeBool(6, m_pllLock);
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s.writeU32(7, m_rgbColor);
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s.writeS32(8, m_squelchGate);
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s.writeS32(9, m_volume*10.0);
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if (m_scopeGUI) {
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s.writeBlob(10, m_scopeGUI->serialize());
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}
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s.writeS32(11, m_baudRate);
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s.writeBool(12, m_enableCosineFiltering);
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s.writeBool(13, m_syncOrConstellation);
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s.writeBool(14, m_slot1On);
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s.writeBool(15, m_slot2On);
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s.writeBool(16, m_tdmaStereo);
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if (m_channelMarker) {
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s.writeBlob(17, m_channelMarker->serialize());
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}
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s.writeString(18, m_title);
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s.writeBool(19, m_highPassFilter);
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s.writeString(20, m_audioDeviceName);
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s.writeS32(21, m_traceLengthMutliplier);
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s.writeS32(22, m_traceStroke);
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s.writeS32(23, m_traceDecay);
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s.writeBool(24, m_useReverseAPI);
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s.writeString(25, m_reverseAPIAddress);
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s.writeU32(26, m_reverseAPIPort);
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s.writeU32(27, m_reverseAPIDeviceIndex);
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s.writeU32(28, m_reverseAPIChannelIndex);
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s.writeBool(29, m_audioMute);
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return s.final();
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}
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bool DSDDemodSettings::deserialize(const QByteArray& data)
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{
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SimpleDeserializer d(data);
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if (!d.isValid())
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{
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resetToDefaults();
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return false;
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}
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if (d.getVersion() == 1)
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{
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QByteArray bytetmp;
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QString strtmp;
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qint32 tmp;
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uint32_t utmp;
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if (m_channelMarker) {
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d.readBlob(17, &bytetmp);
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m_channelMarker->deserialize(bytetmp);
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}
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d.readS32(1, &tmp, 0);
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m_inputFrequencyOffset = tmp;
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d.readS32(2, &tmp, 125);
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m_rfBandwidth = tmp * 100.0;
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d.readS32(3, &tmp, 125);
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m_demodGain = tmp / 100.0;
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d.readS32(4, &tmp, 50);
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m_fmDeviation = tmp * 100.0;
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d.readS32(5, &tmp, -40);
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m_squelch = tmp < -100 ? tmp / 10.0 : tmp;
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d.readBool(6, &m_pllLock, true);
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d.readU32(7, &m_rgbColor);
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d.readS32(8, &m_squelchGate, 5);
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d.readS32(9, &tmp, 20);
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m_volume = tmp / 10.0;
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if (m_scopeGUI) {
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d.readBlob(10, &bytetmp);
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m_scopeGUI->deserialize(bytetmp);
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}
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d.readS32(11, &m_baudRate, 4800);
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d.readBool(12, &m_enableCosineFiltering, false);
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d.readBool(13, &m_syncOrConstellation, false);
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d.readBool(14, &m_slot1On, false);
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d.readBool(15, &m_slot2On, false);
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d.readBool(16, &m_tdmaStereo, false);
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d.readString(18, &m_title, "DSD Demodulator");
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d.readBool(19, &m_highPassFilter, false);
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d.readString(20, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName);
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d.readS32(21, &tmp, 6);
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m_traceLengthMutliplier = tmp < 2 ? 2 : tmp > 30 ? 30 : tmp;
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d.readS32(22, &tmp, 100);
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m_traceStroke = tmp < 0 ? 0 : tmp > 255 ? 255 : tmp;
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d.readS32(23, &tmp, 200);
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m_traceDecay = tmp < 0 ? 0 : tmp > 255 ? 255 : tmp;
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d.readBool(24, &m_useReverseAPI, false);
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d.readString(25, &m_reverseAPIAddress, "127.0.0.1");
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d.readU32(26, &utmp, 0);
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if ((utmp > 1023) && (utmp < 65535)) {
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m_reverseAPIPort = utmp;
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} else {
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m_reverseAPIPort = 8888;
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}
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d.readU32(27, &utmp, 0);
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m_reverseAPIDeviceIndex = utmp > 99 ? 99 : utmp;
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d.readU32(28, &utmp, 0);
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m_reverseAPIChannelIndex = utmp > 99 ? 99 : utmp;
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d.readBool(29, &m_audioMute, false);
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return true;
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}
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else
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{
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resetToDefaults();
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return false;
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}
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}
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