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166 lines
4.4 KiB
C++
166 lines
4.4 KiB
C++
/**
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@file
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@author Stefan Frings
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*/
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#ifndef HTTPRESPONSE_H
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#define HTTPRESPONSE_H
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#include <QMap>
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#include <QString>
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#include <QTcpSocket>
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#include "httpglobal.h"
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#include "httpcookie.h"
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#include "export.h"
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namespace qtwebapp {
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/**
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This object represents a HTTP response, used to return something to the web client.
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<p>
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<code><pre>
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response.setStatus(200,"OK"); // optional, because this is the default
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response.writeBody("Hello");
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response.writeBody("World!",true);
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</pre></code>
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<p>
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Example how to return an error:
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<code><pre>
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response.setStatus(500,"server error");
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response.write("The request cannot be processed because the servers is broken",true);
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</pre></code>
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<p>
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In case of large responses (e.g. file downloads), a Content-Length header should be set
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before calling write(). Web Browsers use that information to display a progress bar.
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*/
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class HTTPSERVER_API HttpResponse {
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Q_DISABLE_COPY(HttpResponse)
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public:
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/**
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Constructor.
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@param socket used to write the response
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*/
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HttpResponse(QTcpSocket* socket);
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/**
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Set a HTTP response header.
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You must call this method before the first write().
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@param name name of the header
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@param value value of the header
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*/
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void setHeader(QByteArray name, QByteArray value);
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/**
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Set a HTTP response header.
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You must call this method before the first write().
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@param name name of the header
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@param value value of the header
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*/
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void setHeader(QByteArray name, int value);
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/** Get the map of HTTP response headers */
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QMap<QByteArray,QByteArray>& getHeaders();
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/** Get the map of cookies */
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QMap<QByteArray,HttpCookie>& getCookies();
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/**
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Set status code and description. The default is 200,OK.
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You must call this method before the first write().
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*/
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void setStatus(int statusCode, QByteArray description=QByteArray());
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/** Return the status code. */
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int getStatusCode() const;
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/**
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Write body data to the socket.
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<p>
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The HTTP status line, headers and cookies are sent automatically before the body.
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<p>
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If the response contains only a single chunk (indicated by lastPart=true),
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then a Content-Length header is automatically set.
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<p>
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Chunked mode is automatically selected if there is no Content-Length header
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and also no Connection:close header.
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@param data Data bytes of the body
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@param lastPart Indicates that this is the last chunk of data and flushes the output buffer.
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*/
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void write(QByteArray data, bool lastPart=false);
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/**
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Indicates whether the body has been sent completely (write() has been called with lastPart=true).
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*/
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bool hasSentLastPart() const;
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/**
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Set a cookie.
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You must call this method before the first write().
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*/
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void setCookie(const HttpCookie& cookie);
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/**
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Send a redirect response to the browser.
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Cannot be combined with write().
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@param url Destination URL
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*/
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void redirect(const QByteArray& url);
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/**
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* Flush the output buffer (of the underlying socket).
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* You normally don't need to call this method because flush is
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* automatically called after HttpRequestHandler::service() returns.
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*/
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void flush();
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/**
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* May be used to check whether the connection to the web client has been lost.
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* This might be useful to cancel the generation of large or slow responses.
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*/
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bool isConnected() const;
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private:
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/** Request headers */
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QMap<QByteArray,QByteArray> headers;
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/** Socket for writing output */
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QTcpSocket* socket;
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/** HTTP status code*/
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int statusCode;
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/** HTTP status code description */
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QByteArray statusText;
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/** Indicator whether headers have been sent */
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bool sentHeaders;
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/** Indicator whether the body has been sent completely */
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bool sentLastPart;
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/** Whether the response is sent in chunked mode */
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bool chunkedMode;
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/** Cookies */
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QMap<QByteArray,HttpCookie> cookies;
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/** Write raw data to the socket. This method blocks until all bytes have been passed to the TCP buffer */
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bool writeToSocket(QByteArray data);
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/**
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Write the response HTTP status and headers to the socket.
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Calling this method is optional, because writeBody() calls
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it automatically when required.
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*/
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void writeHeaders();
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};
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} // end of namespace
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#endif // HTTPRESPONSE_H
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