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53 lines
2.2 KiB
C++
53 lines
2.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2015-2020 Edouard Griffiths, F4EXB //
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// Copyright (C) 2023 Jon Beniston, M7RCE //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_FFTENGINE_H
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#define INCLUDE_FFTENGINE_H
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#include <QString>
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#include "dsp/dsptypes.h"
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#include "util/profiler.h"
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#include "export.h"
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class SDRBASE_API FFTEngine {
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public:
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virtual ~FFTEngine();
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virtual void configure(int n, bool inverse) = 0;
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virtual void transform() = 0;
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virtual Complex* in() = 0;
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virtual Complex* out() = 0;
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virtual void setReuse(bool reuse) = 0;
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static FFTEngine* create(const QString& fftWisdomFileName, const QString& preferredEngine="");
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virtual bool isAvailable() { return true; } // Is this FFT engine available to be used?
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virtual QString getName() const = 0; // Get the name of this FFT engine
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static QStringList getAllNames(); // Get names of all available FFT engines
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private:
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static QStringList m_allAvailableEngines;
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};
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#endif // INCLUDE_FFTENGINE_H
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