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https://github.com/f4exb/sdrangel.git
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f522d88fc5
Update CMakeLists.txt to allow static libraries to be built
107 lines
2.8 KiB
CMake
107 lines
2.8 KiB
CMake
project(gs232controller)
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set(gs232controller_SOURCES
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gs232controller.cpp
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gs232controllersettings.cpp
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gs232controllerplugin.cpp
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gs232controllerworker.cpp
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gs232controllerwebapiadapter.cpp
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controllerprotocol.cpp
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gs232protocol.cpp
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spidprotocol.cpp
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rotctrldprotocol.cpp
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dfmprotocol.cpp
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)
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set(gs232controller_HEADERS
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gs232controller.h
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gs232controllersettings.h
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gs232controllerplugin.h
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gs232controllerreport.h
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gs232controllerworker.h
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gs232controllerwebapiadapter.h
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controllerprotocol.h
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gs232protocol.h
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spidprotocol.h
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rotctrldprotocol.h
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dfmprotocol.h
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)
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include_directories(
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${CMAKE_SOURCE_DIR}/swagger/sdrangel/code/qt5/client
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)
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if(NOT SERVER_MODE)
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set(gs232controller_SOURCES
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${gs232controller_SOURCES}
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gs232controllergui.cpp
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gs232controllergui.ui
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dfmstatusdialog.cpp
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dfmstatusdialog.ui
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inputcontroller.cpp
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)
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set(gs232controller_HEADERS
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${gs232controller_HEADERS}
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gs232controllergui.h
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dfmstatusdialog.h
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inputcontroller.h
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inputcontrollersettings.h
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)
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set(TARGET_NAME ${PLUGINS_PREFIX}featuregs232controller)
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set(TARGET_LIB Qt::Widgets)
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set(TARGET_LIB_GUI "sdrgui")
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set(INSTALL_FOLDER ${INSTALL_PLUGINS_DIR})
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if(Qt${QT_DEFAULT_MAJOR_VERSION}Gamepad_FOUND)
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add_compile_definitions(QT_GAMEPAD_FOUND)
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set(TARGET_LIB ${TARGET_LIB} Qt::Gamepad)
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set(gs232controller_SOURCES
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${gs232controller_SOURCES}
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gamepadinputcontroller.cpp
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gamepadconfigurationdialog.cpp
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gamepadconfigurationdialog.ui)
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set(gs232controller_HEADERS
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${gs232controller_HEADERS}
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gamepadinputcontroller.h
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gamepadconfiguration.h)
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endif()
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else()
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set(TARGET_NAME ${PLUGINSSRV_PREFIX}featuregs232controllersrv)
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set(TARGET_LIB "")
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set(TARGET_LIB_GUI "")
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set(INSTALL_FOLDER ${INSTALL_PLUGINSSRV_DIR})
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endif()
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if(NOT Qt6_FOUND)
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add_library(${TARGET_NAME} ${gs232controller_SOURCES})
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else()
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qt_add_plugin(${TARGET_NAME} CLASS_NAME GS232ControllerPlugin ${gs232controller_SOURCES})
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endif()
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if(NOT BUILD_SHARED_LIBS)
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set_property(GLOBAL APPEND PROPERTY STATIC_PLUGINS_PROPERTY ${TARGET_NAME})
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endif()
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target_link_libraries(${TARGET_NAME} PRIVATE
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Qt::Core
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Qt::SerialPort
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${TARGET_LIB}
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sdrbase
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${TARGET_LIB_GUI}
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)
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install(TARGETS ${TARGET_NAME} DESTINATION ${INSTALL_FOLDER})
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if(WIN32)
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# Run deployqt for serial & gamepad libraries
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include(DeployQt)
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windeployqt(${TARGET_NAME} ${SDRANGEL_BINARY_BIN_DIR} ${PROJECT_SOURCE_DIR}/../../../sdrgui/resources)
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endif()
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# Install debug symbols
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if (WIN32)
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install(FILES $<TARGET_PDB_FILE:${TARGET_NAME}> CONFIGURATIONS Debug RelWithDebInfo DESTINATION ${INSTALL_FOLDER} )
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endif()
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