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92 lines
3.3 KiB
C++
92 lines
3.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2016-2020, 2022-2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2020, 2022-2023 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_AUDIOINPUTGUI_H
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#define INCLUDE_AUDIOINPUTGUI_H
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#include <device/devicegui.h>
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#include <QTimer>
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#include <QWidget>
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#include "util/messagequeue.h"
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#include "audioinput.h"
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class QWidget;
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class DeviceUISet;
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namespace Ui {
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class AudioInputGui;
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}
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class AudioInputGui : public DeviceGUI {
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Q_OBJECT
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public:
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explicit AudioInputGui(DeviceUISet *deviceUISet, QWidget* parent = 0);
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virtual ~AudioInputGui();
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virtual void destroy();
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void resetToDefaults();
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QByteArray serialize() const;
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bool deserialize(const QByteArray& data);
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virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
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private:
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Ui::AudioInputGui* ui;
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bool m_doApplySettings;
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bool m_forceSettings;
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AudioInputSettings m_settings;
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QList<QString> m_settingsKeys;
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QTimer m_updateTimer;
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DeviceSampleSource* m_sampleSource;
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int m_sampleRate;
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qint64 m_centerFrequency;
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MessageQueue m_inputMessageQueue;
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void blockApplySettings(bool block) { m_doApplySettings = !block; }
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void refreshDeviceList();
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void refreshSampleRates(QString deviceName);
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void displaySettings();
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void displayFcTooltip();
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void updateSpectrum();
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void sendSettings();
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void updateSampleRateAndFrequency();
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bool handleMessage(const Message& message);
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void makeUIConnections();
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private slots:
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void handleInputMessages();
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void on_device_currentIndexChanged(int index);
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void on_sampleRate_currentIndexChanged(int index);
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void on_decim_currentIndexChanged(int index);
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void on_volume_valueChanged(int value);
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void on_channels_currentIndexChanged(int index);
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void on_dcOffset_toggled(bool checked);
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void on_iqImbalance_toggled(bool checked);
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void on_fcPos_currentIndexChanged(int index);
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void on_startStop_toggled(bool checked);
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void updateHardware();
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void openDeviceSettingsDialog(const QPoint& p);
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void updateStatus();
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};
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#endif // INCLUDE_AUDIOINPUTGUI_H
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