mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-04 16:01:14 -05:00
109 lines
2.8 KiB
C++
109 lines
2.8 KiB
C++
/*
|
|
* codec2_fft.h
|
|
*
|
|
* Created on: 17.09.2016
|
|
* Author: danilo
|
|
*/
|
|
|
|
#ifndef DRIVERS_FREEDV_CODEC2_FFT_H_
|
|
#define DRIVERS_FREEDV_CODEC2_FFT_H_
|
|
|
|
#include <assert.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
#include <cstddef>
|
|
|
|
#include "codec2/comp.h"
|
|
#include "defines.h"
|
|
#include "kiss_fftr.h"
|
|
|
|
#ifdef FDV_ARM_MATH
|
|
#include "fdv_arm_math.h"
|
|
#else
|
|
#define USE_KISS_FFT
|
|
#endif
|
|
|
|
#ifdef USE_KISS_FFT
|
|
#include "kiss_fft.h"
|
|
#endif
|
|
|
|
namespace FreeDV
|
|
{
|
|
|
|
typedef COMP codec2_fft_cpx;
|
|
|
|
#ifdef USE_KISS_FFT
|
|
typedef kiss_fftr_cfg codec2_fftr_cfg;
|
|
typedef kiss_fft_cfg codec2_fft_cfg;
|
|
typedef kiss_fft_scalar codec2_fft_scalar;
|
|
#else
|
|
typedef float32_t codec2_fft_scalar;
|
|
typedef struct {
|
|
arm_rfft_fast_instance_f32* instance;
|
|
int inverse;
|
|
} codec2_fftr_struct;
|
|
|
|
typedef codec2_fftr_struct* codec2_fftr_cfg;
|
|
|
|
typedef struct {
|
|
const arm_cfft_instance_f32* instance;
|
|
int inverse;
|
|
} codec2_fft_struct;
|
|
typedef codec2_fft_struct* codec2_fft_cfg;
|
|
#endif
|
|
|
|
static inline void codec2_fftr(codec2_fftr_cfg cfg, codec2_fft_scalar* in, codec2_fft_cpx* out)
|
|
{
|
|
#ifdef USE_KISS_FFT
|
|
kiss_fftr(cfg, in, (kiss_fft_cpx*)out);
|
|
#else
|
|
arm_rfft_fast_f32(cfg->instance,in,(float*)out,cfg->inverse);
|
|
out->imag = 0; // remove out[FFT_ENC/2]->real stored in out[0].imag
|
|
#endif
|
|
}
|
|
|
|
static inline void codec2_fftri(codec2_fftr_cfg cfg, codec2_fft_cpx* in, codec2_fft_scalar* out)
|
|
{
|
|
#ifdef USE_KISS_FFT
|
|
kiss_fftri(cfg, (kiss_fft_cpx*)in, out);
|
|
#else
|
|
arm_rfft_fast_f32(cfg->instance,(float*)in,out,cfg->inverse);
|
|
// arm_scale_f32(out,cfg->instance->fftLenRFFT,out,cfg->instance->fftLenRFFT);
|
|
#endif
|
|
|
|
}
|
|
|
|
codec2_fft_cfg codec2_fft_alloc(int nfft, int inverse_fft, void* mem, std::size_t* lenmem);
|
|
codec2_fftr_cfg codec2_fftr_alloc(int nfft, int inverse_fft, void* mem, std::size_t* lenmem);
|
|
void codec2_fft_free(codec2_fft_cfg cfg);
|
|
void codec2_fftr_free(codec2_fftr_cfg cfg);
|
|
|
|
|
|
static inline void codec2_fft(codec2_fft_cfg cfg, codec2_fft_cpx* in, codec2_fft_cpx* out)
|
|
{
|
|
|
|
#ifdef USE_KISS_FFT
|
|
kiss_fft(cfg, (kiss_fft_cpx*)in, (kiss_fft_cpx*)out);
|
|
#else
|
|
memcpy(out,in,cfg->instance->fftLen*2*sizeof(float));
|
|
arm_cfft_f32(cfg->instance,(float*)out,cfg->inverse,0);
|
|
// TODO: this is not nice, but for now required to keep changes minimal
|
|
// however, since main goal is to reduce the memory usage
|
|
// we should convert to an in place interface
|
|
// on PC like platforms the overhead of using the "inplace" kiss_fft calls
|
|
// is neglectable compared to the gain in memory usage on STM32 platforms
|
|
if (cfg->inverse)
|
|
{
|
|
arm_scale_f32((float*)out,cfg->instance->fftLen,(float*)out,cfg->instance->fftLen*2);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void codec2_fft_inplace(codec2_fft_cfg cfg, codec2_fft_cpx* inout);
|
|
|
|
} // FreeDV
|
|
|
|
#endif
|