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sdrangel/plugins/channelrx/demodnfm/nfmdemodgui.h

127 lines
5.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_NFMDEMODGUI_H
#define INCLUDE_NFMDEMODGUI_H
#include "channel/channelgui.h"
#include "dsp/dsptypes.h"
#include "dsp/channelmarker.h"
#include "dsp/movingaverage.h"
#include "util/messagequeue.h"
#include "settings/rollupstate.h"
#include "nfmdemodsettings.h"
class PluginAPI;
class DeviceUISet;
class BasebandSampleSink;
class NFMDemod;
namespace Ui {
class NFMDemodGUI;
}
class NFMDemodGUI : public ChannelGUI {
Q_OBJECT
public:
static NFMDemodGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel);
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
virtual void setWorkspaceIndex(int index) { m_settings.m_workspaceIndex = index; };
virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; };
virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; };
virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; };
virtual QString getTitle() const { return m_settings.m_title; };
virtual QColor getTitleColor() const { return m_settings.m_rgbColor; };
virtual void zetHidden(bool hidden) { m_settings.m_hidden = hidden; }
virtual bool getHidden() const { return m_settings.m_hidden; }
virtual ChannelMarker& getChannelMarker() { return m_channelMarker; }
virtual int getStreamIndex() const { return m_settings.m_streamIndex; }
virtual void setStreamIndex(int streamIndex) { m_settings.m_streamIndex = streamIndex; }
public slots:
void channelMarkerChangedByCursor();
void channelMarkerHighlightedByCursor();
private:
Ui::NFMDemodGUI* ui;
PluginAPI* m_pluginAPI;
DeviceUISet* m_deviceUISet;
ChannelMarker m_channelMarker;
RollupState m_rollupState;
NFMDemodSettings m_settings;
qint64 m_deviceCenterFrequency;
int m_basebandSampleRate;
bool m_basicSettingsShown;
bool m_doApplySettings;
NFMDemod* m_nfmDemod;
bool m_squelchOpen;
int m_audioSampleRate;
bool m_reportedDcsCode;
bool m_dcsShowPositive;
uint32_t m_tickCount;
MessageQueue m_inputMessageQueue;
explicit NFMDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0);
virtual ~NFMDemodGUI();
void blockApplySettings(bool block);
void applySettings(bool force = false);
void displaySettings();
void setCtcssFreq(Real ctcssFreq);
void setDcsCode(unsigned int dcsCode);
bool handleMessage(const Message& message);
void makeUIConnections();
void updateAbsoluteCenterFrequency();
void leaveEvent(QEvent*);
void enterEvent(EnterEventType*);
private slots:
void on_deltaFrequency_changed(qint64 value);
void on_channelSpacingApply_clicked();
void on_rfBW_valueChanged(int value);
void on_afBW_valueChanged(int value);
void on_fmDev_valueChanged(int value);
void on_volume_valueChanged(int value);
void on_squelchGate_valueChanged(int value);
void on_deltaSquelch_toggled(bool checked);
void on_squelch_valueChanged(int value);
void on_ctcss_currentIndexChanged(int index);
void on_ctcssOn_toggled(bool checked);
void on_dcsOn_toggled(bool checked);
void on_dcsCode_currentIndexChanged(int index);
void on_highPassFilter_toggled(bool checked);
void on_audioMute_toggled(bool checked);
void onWidgetRolled(QWidget* widget, bool rollDown);
void onMenuDialogCalled(const QPoint& p);
void handleInputMessages();
void audioSelect(const QPoint& p);
void tick();
};
#endif // INCLUDE_NFMDEMODGUI_H