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sdrangel/sdrbase/audio/audiodevicemanager.h

193 lines
8.8 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2020, 2022-2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_AUDIODEVICEMANGER_H
#define INCLUDE_AUDIODEVICEMANGER_H
#include <QStringList>
#include <QList>
#include <QMap>
#include <QObject>
#include "audio/audioinputdevice.h"
#include "audio/audiooutputdevice.h"
#include "audio/audiodeviceinfo.h"
#include "util/messagequeue.h"
#include "export.h"
class QThread;
class QDataStream;
class AudioFifo;
class SDRBASE_API AudioDeviceManager : public QObject {
Q_OBJECT
public:
class InputDeviceInfo
{
public:
InputDeviceInfo() :
sampleRate(m_defaultAudioSampleRate),
volume(m_defaultAudioInputVolume)
{}
void resetToDefaults() {
sampleRate = m_defaultAudioSampleRate;
volume = m_defaultAudioInputVolume;
}
int sampleRate;
float volume;
friend QDataStream& operator<<(QDataStream& ds, const InputDeviceInfo& info);
friend QDataStream& operator>>(QDataStream& ds, InputDeviceInfo& info);
};
class OutputDeviceInfo
{
public:
OutputDeviceInfo() :
sampleRate(m_defaultAudioSampleRate),
udpAddress(m_defaultUDPAddress),
udpPort(m_defaultUDPPort),
copyToUDP(false),
udpUseRTP(false),
udpChannelMode(AudioOutputDevice::UDPChannelLeft),
udpChannelCodec(AudioOutputDevice::UDPCodecL16),
udpDecimationFactor(1),
recordToFile(false),
recordSilenceTime(0)
{}
void resetToDefaults() {
sampleRate = m_defaultAudioSampleRate;
udpAddress = m_defaultUDPAddress;
udpPort = m_defaultUDPPort;
copyToUDP = false;
udpUseRTP = false;
udpChannelMode = AudioOutputDevice::UDPChannelLeft;
udpChannelCodec = AudioOutputDevice::UDPCodecL16;
udpDecimationFactor = 1;
fileRecordName.clear();
recordToFile = false;
recordSilenceTime = 0;
}
int sampleRate;
QString udpAddress;
quint16 udpPort;
bool copyToUDP;
bool udpUseRTP;
AudioOutputDevice::UDPChannelMode udpChannelMode;
AudioOutputDevice::UDPChannelCodec udpChannelCodec;
uint32_t udpDecimationFactor;
QString fileRecordName;
bool recordToFile;
int recordSilenceTime; //!< 100's ms
friend QDataStream& operator<<(QDataStream& ds, const OutputDeviceInfo& info);
friend QDataStream& operator>>(QDataStream& ds, OutputDeviceInfo& info);
};
AudioDeviceManager();
~AudioDeviceManager();
const QList<AudioDeviceInfo>& getInputDevices() const { return m_inputDevicesInfo; }
const QList<AudioDeviceInfo>& getOutputDevices() const { return m_outputDevicesInfo; }
bool getOutputDeviceName(int outputDeviceIndex, QString &deviceName) const;
bool getInputDeviceName(int inputDeviceIndex, QString &deviceName) const;
int getOutputDeviceIndex(const QString &deviceName) const;
int getInputDeviceIndex(const QString &deviceName) const;
void addAudioSink(AudioFifo* audioFifo, MessageQueue *sampleSinkMessageQueue, int outputDeviceIndex = -1); //!< Add the audio sink
void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
void addAudioSource(AudioFifo* audioFifo, MessageQueue *sampleSourceMessageQueue, int inputDeviceIndex = -1); //!< Add an audio source
void removeAudioSource(AudioFifo* audioFifo); //!< Remove an audio source
bool getInputDeviceInfo(const QString& deviceName, InputDeviceInfo& deviceInfo) const;
bool getOutputDeviceInfo(const QString& deviceName, OutputDeviceInfo& deviceInfo) const;
int getInputSampleRate(int inputDeviceIndex = -1);
int getOutputSampleRate(int outputDeviceIndex = -1);
void setInputDeviceInfo(int inputDeviceIndex, const InputDeviceInfo& deviceInfo);
void setOutputDeviceInfo(int outputDeviceIndex, const OutputDeviceInfo& deviceInfo);
void unsetInputDeviceInfo(int inputDeviceIndex);
void unsetOutputDeviceInfo(int outputDeviceIndex);
void inputInfosCleanup(); //!< Remove input info from map for input devices not present
void outputInfosCleanup(); //!< Remove output info from map for output devices not present
bool setInputDeviceVolume(float volume, int inputDeviceIndex);
bool setOutputDeviceVolume(float volume, int outputDeviceIndex);
static const int m_defaultAudioSampleRate = 48000;
static const float m_defaultAudioInputVolume;
static const QString m_defaultUDPAddress;
static const quint16 m_defaultUDPPort = 9998;
static const QString m_defaultDeviceName;
private:
QList<AudioDeviceInfo> m_inputDevicesInfo;
QList<AudioDeviceInfo> m_outputDevicesInfo;
QMap<AudioFifo*, int> m_audioSinkFifos; //< audio sink FIFO to audio output device index-1 map
QMap<AudioFifo*, MessageQueue*> m_audioFifoToSinkMessageQueues; //!< audio sink FIFO to attached sink message queue
QMap<int, QList<MessageQueue*> > m_outputDeviceSinkMessageQueues; //!< sink message queues attached to device
QMap<int, AudioOutputDevice*> m_audioOutputs; //!< audio device index to audio output map (index -1 is default device)
QMap<int, QThread*> m_audioOutputThreads; //!< audio device index to audio output threads map
QMap<QString, OutputDeviceInfo> m_audioOutputInfos; //!< audio device name to audio output info
QMap<AudioFifo*, int> m_audioSourceFifos; //< audio source FIFO to audio input device index-1 map
QMap<AudioFifo*, MessageQueue*> m_audioFifoToSourceMessageQueues; //!< audio source FIFO to attached source message queue
QMap<int, QList<MessageQueue*> > m_inputDeviceSourceMessageQueues; //!< sink message queues attached to device
QMap<int, AudioInputDevice*> m_audioInputs; //!< audio device index to audio input map (index -1 is default device)
QMap<int, QThread*> m_audioInputThreads; //!< audio device index to audio input threads map
QMap<QString, InputDeviceInfo> m_audioInputInfos; //!< audio device name to audio input device info
bool m_defaultOutputStarted; //!< True if the default audio output (-1) has already been started
bool m_defaultInputStarted; //!< True if the default audio input (-1) has already been started
MessageQueue m_inputMessageQueue;
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
void startAudioOutput(int outputDeviceIndex);
void stopAudioOutput(int outputDeviceIndex);
void startAudioInput(int inputDeviceIndex);
void stopAudioInput(int inputDeviceIndex);
void serializeInputMap(QByteArray& data) const;
void deserializeInputMap(QByteArray& data);
void debugAudioInputInfos() const;
void serializeOutputMap(QByteArray& data) const;
void deserializeOutputMap(QByteArray& data);
void debugAudioOutputInfos() const;
bool handleMessage(const Message& cmd);
friend class MainSettings;
private slots:
void handleInputMessages();
};
QDataStream& operator<<(QDataStream& ds, const AudioDeviceManager::InputDeviceInfo& info);
QDataStream& operator>>(QDataStream& ds, AudioDeviceManager::InputDeviceInfo& info);
QDataStream& operator<<(QDataStream& ds, const AudioDeviceManager::OutputDeviceInfo& info);
QDataStream& operator>>(QDataStream& ds, AudioDeviceManager::OutputDeviceInfo& info);
#endif // INCLUDE_AUDIODEVICEMANGER_H