1
0
mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-18 14:21:49 -05:00
sdrangel/plugins/channelrx/demodwfm/wfmdemodgui.h

114 lines
4.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2014 John Greb <hexameron@spam.no> //
// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2022-2023 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_WFMDEMODGUI_H
#define INCLUDE_WFMDEMODGUI_H
#include "channel/channelgui.h"
#include "dsp/channelmarker.h"
#include "util/messagequeue.h"
#include "settings/rollupstate.h"
#include "wfmdemodsettings.h"
class PluginAPI;
class DeviceUISet;
class BasebandSampleSink;
class WFMDemod;
namespace Ui {
class WFMDemodGUI;
}
class WFMDemodGUI : public ChannelGUI {
Q_OBJECT
public:
static WFMDemodGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel);
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
virtual void setWorkspaceIndex(int index) { m_settings.m_workspaceIndex = index; };
virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; };
virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; };
virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; };
virtual QString getTitle() const { return m_settings.m_title; };
virtual QColor getTitleColor() const { return m_settings.m_rgbColor; };
virtual void zetHidden(bool hidden) { m_settings.m_hidden = hidden; }
virtual bool getHidden() const { return m_settings.m_hidden; }
virtual ChannelMarker& getChannelMarker() { return m_channelMarker; }
virtual int getStreamIndex() const { return m_settings.m_streamIndex; }
virtual void setStreamIndex(int streamIndex) { m_settings.m_streamIndex = streamIndex; }
public slots:
void channelMarkerChangedByCursor();
void channelMarkerHighlightedByCursor();
private:
Ui::WFMDemodGUI* ui;
PluginAPI* m_pluginAPI;
DeviceUISet* m_deviceUISet;
ChannelMarker m_channelMarker;
RollupState m_rollupState;
WFMDemodSettings m_settings;
qint64 m_deviceCenterFrequency;
int m_basebandSampleRate;
bool m_basicSettingsShown;
bool m_doApplySettings;
bool m_audioMute;
bool m_squelchOpen;
int m_audioSampleRate;
bool m_recentAudioFifoError;
WFMDemod* m_wfmDemod;
MessageQueue m_inputMessageQueue;
explicit WFMDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0);
virtual ~WFMDemodGUI();
void blockApplySettings(bool block);
void applySettings(bool force = false);
void displaySettings();
bool handleMessage(const Message& message);
void makeUIConnections();
void updateAbsoluteCenterFrequency();
void leaveEvent(QEvent*);
void enterEvent(EnterEventType*);
private slots:
void on_deltaFrequency_changed(qint64 value);
void on_rfBW_changed(quint64 value);
void on_afBW_valueChanged(int value);
void on_volume_valueChanged(int value);
void on_squelch_valueChanged(int value);
void on_audioMute_toggled(bool checked);
void onWidgetRolled(QWidget* widget, bool rollDown);
void onMenuDialogCalled(const QPoint& p);
void handleInputMessages();
void audioSelect(const QPoint& p);
void tick();
};
#endif // INCLUDE_WFMDEMODGUI_H