mirror of
https://github.com/f4exb/sdrangel.git
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2413 lines
83 KiB
C++
2413 lines
83 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QtGlobal>
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#include <QDebug>
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#include <QFontDatabase>
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#include <QMouseEvent>
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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#include <QPainter>
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#include <QSurface>
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#include <algorithm>
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#include "glscope.h"
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const GLfloat GLScope::m_q3RadiiConst[] = {
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0.0f, 0.5f, 1.0f, 0.5f, // 0
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0.0f, 0.75f, 1.0f, 0.25f, // 30
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0.0f, 1.0f, 1.0f, 0.0f, // 45
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0.25f, 1.0f, 0.75f, 0.0f, // 60
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0.5f, 1.0f, 0.5f, 0.0f, // 90
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0.75f, 1.0f, 0.25f, 0.0f, // 120
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1.0f, 1.0f, 0.0f, 0.0f, // 135
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1.0f, 0.75f, 0.0f, 0.25f // 150
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};
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GLScope::GLScope(QWidget *parent) :
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QOpenGLWidget(parent),
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m_tracesData(nullptr),
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m_traces(nullptr),
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m_projectionTypes(nullptr),
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m_processingTraceIndex(-1),
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m_bufferIndex(0),
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m_displayMode(DisplayX),
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m_displayPolGrid(false),
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m_masterTimer(nullptr),
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m_dataChanged(0),
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m_configChanged(false),
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m_sampleRate(0),
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m_timeOfsProMill(0),
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m_triggerPre(0),
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m_traceSize(0),
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m_traceModulo(0),
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m_timeBase(1),
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m_timeOffset(0),
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m_focusedTraceIndex(0),
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m_displayGridIntensity(10),
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m_displayTraceIntensity(50),
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m_displayXYPoints(false)
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{
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setAttribute(Qt::WA_OpaquePaintEvent);
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connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
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m_timer.start(50);
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m_y1Scale.setFont(font());
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m_y1Scale.setOrientation(Qt::Vertical);
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m_y2Scale.setFont(font());
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m_y2Scale.setOrientation(Qt::Vertical);
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m_x1Scale.setFont(font());
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m_x1Scale.setOrientation(Qt::Horizontal);
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m_x2Scale.setFont(font());
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m_x2Scale.setOrientation(Qt::Horizontal);
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m_xScaleFreq = false;
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m_xScaleCenterFrequency = 0;
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m_xScaleFrequencySpan = 48000;
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m_channelOverlayFont = QFontDatabase::systemFont(QFontDatabase::FixedFont);
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m_channelOverlayFont.setBold(true);
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m_channelOverlayFont.setPointSize(font().pointSize() + 1);
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m_textOverlayFont = font(); // QFontDatabase::systemFont(QFontDatabase::FixedFont);
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m_textOverlayFont.setBold(true);
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// m_textOverlayFont.setPointSize(font().pointSize() - 1);
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m_q3Radii.allocate(4*8);
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std::copy(m_q3RadiiConst, m_q3RadiiConst + 4*8, m_q3Radii.m_array);
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m_q3Circle.allocate(4*96); // 96 segments = 4*24 with 1/24 being 15 degrees
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drawCircle(0.5f, 0.5f, 0.5f, 96, false, m_q3Circle.m_array);
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//m_traceCounter = 0;
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}
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GLScope::~GLScope()
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{
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}
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void GLScope::setDisplayGridIntensity(int intensity)
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{
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m_displayGridIntensity = intensity;
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if (m_displayGridIntensity > 100) {
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m_displayGridIntensity = 100;
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} else if (m_displayGridIntensity < 0) {
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m_displayGridIntensity = 0;
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}
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update();
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}
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void GLScope::setDisplayTraceIntensity(int intensity)
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{
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m_displayTraceIntensity = intensity;
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if (m_displayTraceIntensity > 100) {
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m_displayTraceIntensity = 100;
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} else if (m_displayTraceIntensity < 0) {
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m_displayTraceIntensity = 0;
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}
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update();
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}
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void GLScope::setTraces(std::vector<GLScopeSettings::TraceData> *tracesData, std::vector<float *> *traces)
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{
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m_tracesData = tracesData;
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m_traces = traces;
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}
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void GLScope::newTraces(std::vector<float *> *traces, int traceIndex, std::vector<Projector::ProjectionType> *projectionTypes)
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{
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if (traces->size() > 0)
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{
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if (!m_mutex.tryLock(0)) {
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return;
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}
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if (m_dataChanged.testAndSetOrdered(0, 1))
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{
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#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
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m_processingTraceIndex.storeRelaxed(traceIndex);
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#else
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m_processingTraceIndex.store(traceIndex);
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#endif
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m_traces = &traces[traceIndex];
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m_projectionTypes = projectionTypes;
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}
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m_mutex.unlock();
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}
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}
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void GLScope::initializeGL()
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{
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QOpenGLContext *glCurrentContext = QOpenGLContext::currentContext();
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int majorVersion = 0;
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int minorVersion = 0;
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if (glCurrentContext)
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{
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if (QOpenGLContext::currentContext()->isValid())
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{
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qDebug() << "GLScope::initializeGL: context:"
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<< " major: " << (QOpenGLContext::currentContext()->format()).majorVersion()
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<< " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion()
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<< " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no");
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majorVersion = (QOpenGLContext::currentContext()->format()).majorVersion();
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minorVersion = (QOpenGLContext::currentContext()->format()).minorVersion();
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}
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else
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{
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qDebug() << "GLScope::initializeGL: current context is invalid";
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}
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}
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else
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{
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qCritical() << "GLScope::initializeGL: no current context";
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return;
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}
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QSurface *surface = glCurrentContext->surface();
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if (surface == 0)
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{
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qCritical() << "GLScope::initializeGL: no surface attached";
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return;
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}
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else
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{
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if (surface->surfaceType() != QSurface::OpenGLSurface)
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{
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qCritical() << "GLScope::initializeGL: surface is not an OpenGLSurface: " << surface->surfaceType()
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<< " cannot use an OpenGL context";
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return;
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}
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else
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{
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qDebug() << "GLScope::initializeGL: OpenGL surface:"
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<< " class: " << (surface->surfaceClass() == QSurface::Window ? "Window" : "Offscreen");
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}
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}
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QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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glFunctions->initializeOpenGLFunctions();
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//glDisable(GL_DEPTH_TEST);
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m_glShaderSimple.initializeGL(majorVersion, minorVersion);
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m_glShaderColors.initializeGL(majorVersion, minorVersion);
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m_glShaderLeft1Scale.initializeGL(majorVersion, minorVersion);
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m_glShaderBottom1Scale.initializeGL(majorVersion, minorVersion);
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m_glShaderLeft2Scale.initializeGL(majorVersion, minorVersion);
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m_glShaderBottom2Scale.initializeGL(majorVersion, minorVersion);
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m_glShaderPowerOverlay.initializeGL(majorVersion, minorVersion);
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m_glShaderTextOverlay.initializeGL(majorVersion, minorVersion);
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}
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void GLScope::resizeGL(int width, int height)
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{
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QMutexLocker mutexLocker(&m_mutex);
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QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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glFunctions->glViewport(0, 0, width, height);
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m_configChanged = true;
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}
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void GLScope::paintGL()
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{
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if (!m_mutex.tryLock(2)) {
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return;
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}
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if (m_configChanged)
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{
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applyConfig();
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m_configChanged = false;
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}
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// qDebug("GLScope::paintGL: m_traceCounter: %d", m_traceCounter);
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// m_traceCounter = 0;
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QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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glFunctions->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glFunctions->glClear(GL_COLOR_BUFFER_BIT);
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if ((m_displayMode == DisplayX) || (m_displayMode == DisplayXYV) || (m_displayMode == DisplayXYH)) // display trace #0
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{
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// draw rect around
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{
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GLfloat q3[]{
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1, 1,
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0, 1,
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0, 0,
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1, 0};
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QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
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m_glShaderSimple.drawContour(m_glScopeMatrix1, color, q3, 4);
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}
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// paint grid
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const ScaleEngine::TickList *tickList;
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const ScaleEngine::Tick *tick;
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// Y1 (X trace or trace #0)
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{
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tickList = &m_y1Scale.getTickList();
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//GLfloat q3[4*tickList->count()];
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GLfloat *q3 = m_q3TickY1.m_array;
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int effectiveTicks = 0;
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for (int i = 0; i < tickList->count(); i++)
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{
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tick = &(*tickList)[i];
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if ((tick->major) && (tick->textSize > 0))
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{
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float y = 1 - (tick->pos / m_y1Scale.getSize());
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q3[4 * effectiveTicks] = 0;
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q3[4 * effectiveTicks + 1] = y;
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q3[4 * effectiveTicks + 2] = 1;
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q3[4 * effectiveTicks + 3] = y;
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effectiveTicks++;
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}
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}
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float blue = 1.0f;
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QVector4D color(1.0f, 1.0f, blue, (float)m_displayGridIntensity / 100.0f);
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m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2 * effectiveTicks);
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}
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// X1 (time)
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{
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tickList = &m_x1Scale.getTickList();
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//GLfloat q3[4*tickList->count()];
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GLfloat *q3 = m_q3TickX1.m_array;
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int effectiveTicks = 0;
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for (int i = 0; i < tickList->count(); i++)
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{
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tick = &(*tickList)[i];
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if ((tick->major) && (tick->textSize > 0))
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{
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float x = tick->pos / m_x1Scale.getSize();
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q3[4 * effectiveTicks] = x;
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q3[4 * effectiveTicks + 1] = 0;
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q3[4 * effectiveTicks + 2] = x;
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q3[4 * effectiveTicks + 3] = 1;
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effectiveTicks++;
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}
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}
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QVector4D color(1.0f, 1.0f, 1.0f, (float)m_displayGridIntensity / 100.0f);
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m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2 * effectiveTicks);
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}
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// paint left #1 scale
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{
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GLfloat vtx1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0};
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GLfloat tex1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0};
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m_glShaderLeft1Scale.drawSurface(m_glLeft1ScaleMatrix, tex1, vtx1, 4);
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}
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// paint bottom #1 scale
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{
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GLfloat vtx1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0};
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GLfloat tex1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0};
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m_glShaderBottom1Scale.drawSurface(m_glBot1ScaleMatrix, tex1, vtx1, 4);
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}
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// paint trace #1
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if (m_traceSize > 0)
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{
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const float *trace = (*m_traces)[0];
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const GLScopeSettings::TraceData &traceData = (*m_tracesData)[0];
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if (traceData.m_viewTrace)
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{
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int start = (m_timeOfsProMill / 1000.0) * m_traceSize;
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int end = std::min(start + m_traceSize / m_timeBase, m_traceSize);
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if (end - start < 2) {
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start--;
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}
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float rectX = m_glScopeRect1.x();
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float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
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float rectW = m_glScopeRect1.width() * (float)m_timeBase / (float)(m_traceSize - 1);
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//float rectH = -(m_glScopeRect1.height() / 2.0f) * traceData.m_amp;
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float rectH = -m_glScopeRect1.height() / 2.0f;
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//QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
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QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
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QMatrix4x4 mat;
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mat.setToIdentity();
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mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawPolyline(mat, color, (GLfloat *)&trace[2 * start], end - start);
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// Paint trigger level if any
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if ((traceData.m_triggerDisplayLevel > -1.0f) && (traceData.m_triggerDisplayLevel < 1.0f))
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{
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GLfloat q3[]{
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0, traceData.m_triggerDisplayLevel,
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1, traceData.m_triggerDisplayLevel};
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float rectX = m_glScopeRect1.x();
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float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
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float rectW = m_glScopeRect1.width();
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float rectH = -m_glScopeRect1.height() / 2.0f;
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QVector4D color(
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m_focusedTriggerData.m_triggerColorR,
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m_focusedTriggerData.m_triggerColorG,
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m_focusedTriggerData.m_triggerColorB,
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0.4f);
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QMatrix4x4 mat;
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mat.setToIdentity();
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mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawSegments(mat, color, q3, 2);
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} // display trigger
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// Paint overlay if any
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if ((m_focusedTraceIndex == 0) && (traceData.m_hasTextOverlay))
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{
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drawChannelOverlay(
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traceData.m_textOverlay,
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traceData.m_traceColor,
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m_channelOverlayPixmap1,
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m_glScopeRect1);
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} // display overlay
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} // displayable trace
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} // trace length > 0
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} // Display X
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if ((m_displayMode == DisplayY) || (m_displayMode == DisplayXYV) || (m_displayMode == DisplayXYH)) // display traces #1..n
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{
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// draw rect around
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{
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GLfloat q3[]{
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1, 1,
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0, 1,
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0, 0,
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1, 0};
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QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
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m_glShaderSimple.drawContour(m_glScopeMatrix2, color, q3, 4);
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}
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// paint grid
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drawRectGrid2();
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// paint traces #1..n
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if (m_traceSize > 0)
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{
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int start = (m_timeOfsProMill / 1000.0) * m_traceSize;
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int end = std::min(start + m_traceSize / m_timeBase, m_traceSize);
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if (end - start < 2) {
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start--;
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}
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for (unsigned int i = 1; i < m_traces->size(); i++)
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{
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const float *trace = (*m_traces)[i];
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const GLScopeSettings::TraceData &traceData = (*m_tracesData)[i];
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if (!traceData.m_viewTrace) {
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continue;
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}
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float rectX = m_glScopeRect2.x();
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float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
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float rectW = m_glScopeRect2.width() * (float)m_timeBase / (float)(m_traceSize - 1);
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//float rectH = -(m_glScopeRect1.height() / 2.0f) * traceData.m_amp;
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float rectH = -m_glScopeRect2.height() / 2.0f;
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//QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
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QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
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QMatrix4x4 mat;
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mat.setToIdentity();
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mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawPolyline(mat, color, (GLfloat *)&trace[2 * start], end - start);
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// Paint trigger level if any
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if ((traceData.m_triggerDisplayLevel > -1.0f) && (traceData.m_triggerDisplayLevel < 1.0f))
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{
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GLfloat q3[]{
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0, traceData.m_triggerDisplayLevel,
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1, traceData.m_triggerDisplayLevel};
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float rectX = m_glScopeRect2.x();
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float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
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float rectW = m_glScopeRect2.width();
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float rectH = -m_glScopeRect2.height() / 2.0f;
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QVector4D color(
|
|
m_focusedTriggerData.m_triggerColorR,
|
|
m_focusedTriggerData.m_triggerColorG,
|
|
m_focusedTriggerData.m_triggerColorB,
|
|
0.4f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderSimple.drawSegments(mat, color, q3, 2);
|
|
}
|
|
|
|
// Paint overlay if any
|
|
if ((i == m_focusedTraceIndex) && (traceData.m_hasTextOverlay))
|
|
{
|
|
drawChannelOverlay(
|
|
traceData.m_textOverlay,
|
|
traceData.m_traceColor,
|
|
m_channelOverlayPixmap2,
|
|
m_glScopeRect2);
|
|
}
|
|
|
|
} // one trace display
|
|
} // trace length > 0
|
|
} // Display Y
|
|
|
|
if (m_displayMode == DisplayPol)
|
|
{
|
|
// paint left display: mixed XY
|
|
|
|
// draw rect around
|
|
{
|
|
GLfloat q3[]{
|
|
1, 1,
|
|
0, 1,
|
|
0, 0,
|
|
1, 0};
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
|
|
m_glShaderSimple.drawContour(m_glScopeMatrix1, color, q3, 4);
|
|
}
|
|
|
|
// paint grid
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
// Horizontal grid Y1
|
|
tickList = &m_y1Scale.getTickList();
|
|
{
|
|
//GLfloat q3[4*tickList->count()];
|
|
GLfloat *q3 = m_q3TickY1.m_array;
|
|
int effectiveTicks = 0;
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0))
|
|
{
|
|
float y = 1 - (tick->pos / m_y1Scale.getSize());
|
|
q3[4 * effectiveTicks] = 0;
|
|
q3[4 * effectiveTicks + 1] = y;
|
|
q3[4 * effectiveTicks + 2] = 1;
|
|
q3[4 * effectiveTicks + 3] = y;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 0.25f, (float)m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2 * effectiveTicks);
|
|
}
|
|
|
|
// Vertical grid X1
|
|
tickList = &m_x1Scale.getTickList();
|
|
{
|
|
//GLfloat q3[4*tickList->count()];
|
|
GLfloat *q3 = m_q3TickX1.m_array;
|
|
int effectiveTicks = 0;
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0))
|
|
{
|
|
float x = tick->pos / m_x1Scale.getSize();
|
|
q3[4 * effectiveTicks] = x;
|
|
q3[4 * effectiveTicks + 1] = 0;
|
|
q3[4 * effectiveTicks + 2] = x;
|
|
q3[4 * effectiveTicks + 3] = 1;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, (float)m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2 * effectiveTicks);
|
|
}
|
|
|
|
// paint left #1 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
|
|
m_glShaderLeft1Scale.drawSurface(m_glLeft1ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// paint bottom #1 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
|
|
m_glShaderBottom1Scale.drawSurface(m_glBot1ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// Paint secondary grid
|
|
|
|
// Horizontal secondary grid Y2
|
|
tickList = &m_y2Scale.getTickList();
|
|
{
|
|
//GLfloat q3[4*tickList->count()];
|
|
GLfloat *q3 = m_q3TickY2.m_array;
|
|
int effectiveTicks = 0;
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0))
|
|
{
|
|
float y = 1 - (tick->pos / m_y2Scale.getSize());
|
|
q3[4 * effectiveTicks] = 0;
|
|
q3[4 * effectiveTicks + 1] = y;
|
|
q3[4 * effectiveTicks + 2] = 1;
|
|
q3[4 * effectiveTicks + 3] = y;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
|
|
QVector4D color(0.25f, 1.0f, 1.0f, (float)m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2 * effectiveTicks);
|
|
}
|
|
|
|
// Paint secondary scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
|
|
m_glShaderLeft2Scale.drawSurface(m_glRight1ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// paint all traces
|
|
if (m_traceSize > 0)
|
|
{
|
|
int start = (m_timeOfsProMill / 1000.0) * m_traceSize;
|
|
int end = std::min(start + m_traceSize / m_timeBase, m_traceSize);
|
|
|
|
if (end - start < 2) {
|
|
start--;
|
|
}
|
|
|
|
for (unsigned int i = 0; i < m_traces->size(); i++)
|
|
{
|
|
const float *trace = (*m_traces)[i];
|
|
const GLScopeSettings::TraceData &traceData = (*m_tracesData)[i];
|
|
|
|
if (!traceData.m_viewTrace) {
|
|
continue;
|
|
}
|
|
|
|
float rectX = m_glScopeRect1.x();
|
|
float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
|
|
float rectW = m_glScopeRect1.width() * (float)m_timeBase / (float)(m_traceSize - 1);
|
|
//float rectH = -(m_glScopeRect1.height() / 2.0f) * traceData.m_amp;
|
|
float rectH = -m_glScopeRect1.height() / 2.0f;
|
|
|
|
//QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
|
|
QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
|
|
if (i == 1) { // Y1 in rainbow color
|
|
m_glShaderColors.drawPolyline(mat, (GLfloat *)&trace[2 * start], m_q3Colors.m_array, m_displayTraceIntensity / 100.0f, end - start);
|
|
} else {
|
|
m_glShaderSimple.drawPolyline(mat, color, (GLfloat *)&trace[2 * start], end - start);
|
|
}
|
|
|
|
// Paint trigger level if any
|
|
if ((traceData.m_triggerDisplayLevel > -1.0f) && (traceData.m_triggerDisplayLevel < 1.0f))
|
|
{
|
|
GLfloat q3[]{
|
|
0, traceData.m_triggerDisplayLevel,
|
|
1, traceData.m_triggerDisplayLevel};
|
|
|
|
float rectX = m_glScopeRect1.x();
|
|
float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
|
|
float rectW = m_glScopeRect1.width();
|
|
float rectH = -m_glScopeRect1.height() / 2.0f;
|
|
|
|
QVector4D color(
|
|
m_focusedTriggerData.m_triggerColorR,
|
|
m_focusedTriggerData.m_triggerColorG,
|
|
m_focusedTriggerData.m_triggerColorB,
|
|
0.4f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderSimple.drawSegments(mat, color, q3, 2);
|
|
}
|
|
|
|
// Paint overlay if any
|
|
if ((i == m_focusedTraceIndex) && (traceData.m_hasTextOverlay))
|
|
{
|
|
drawChannelOverlay(
|
|
traceData.m_textOverlay,
|
|
traceData.m_traceColor,
|
|
m_channelOverlayPixmap1,
|
|
m_glScopeRect1);
|
|
}
|
|
} // all traces display
|
|
} // trace length > 0
|
|
|
|
// paint right display: polar XY
|
|
|
|
// draw rect around
|
|
{
|
|
GLfloat q3[]{
|
|
1, 1,
|
|
0, 1,
|
|
0, 0,
|
|
1, 0};
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
|
|
m_glShaderSimple.drawContour(m_glScopeMatrix2, color, q3, 4);
|
|
}
|
|
|
|
// paint grid
|
|
|
|
if (m_displayPolGrid) {
|
|
drawPolarGrid2();
|
|
} else {
|
|
drawRectGrid2();
|
|
}
|
|
|
|
// paint polar traces
|
|
|
|
if (m_traceSize > 0)
|
|
{
|
|
int start = (m_timeOfsProMill / 1000.0) * m_traceSize;
|
|
int end = std::min(start + m_traceSize / m_timeBase, m_traceSize);
|
|
|
|
if (end - start < 2)
|
|
start--;
|
|
|
|
//GLfloat q3[2*(end - start)];
|
|
GLfloat *q3 = m_q3Polar.m_array;
|
|
const float *trace0 = (*m_traces)[0];
|
|
|
|
// If X is an angle and XY display is in polar grid we will perform polar conversion of traces
|
|
bool polarConversion = m_projectionTypes ?
|
|
(*m_projectionTypes).size() > 0 ?
|
|
((*m_projectionTypes)[0] == Projector::ProjectionPhase)
|
|
|| ((*m_projectionTypes)[0] == Projector::ProjectionDOAP)
|
|
|| ((*m_projectionTypes)[0] == Projector::ProjectionDOAN)
|
|
: false
|
|
: false;
|
|
polarConversion &= m_displayPolGrid;
|
|
|
|
if (!polarConversion) { // When there is no polar conversion X values are fixed
|
|
memcpy(q3, &(trace0[2*start + 1]), (2*(end-start) - 1)*sizeof(float)); // copy X values
|
|
} // TODO: with polar conversion X can be converted to fixed sin(theta) and cos(theta)
|
|
|
|
for (unsigned int i = 1; i < m_traces->size(); i++)
|
|
{
|
|
const float *trace = (*m_traces)[i];
|
|
const GLScopeSettings::TraceData &traceData = (*m_tracesData)[i];
|
|
|
|
if (!traceData.m_viewTrace) {
|
|
continue;
|
|
}
|
|
|
|
if (polarConversion)
|
|
{
|
|
bool positiveProjection = m_projectionTypes && (i < m_projectionTypes->size()) ?
|
|
isPositiveProjection((*m_projectionTypes)[i]) : false;
|
|
|
|
for (int j = start; j < end; j++)
|
|
{
|
|
float r;
|
|
if (positiveProjection) {
|
|
r = 0.5f*trace[2*j + 1] + 0.5f;
|
|
} else {
|
|
r = trace[2*j + 1];
|
|
}
|
|
float theta = M_PI*trace0[2*j + 1]; // TODO: fixed X to theta conversion (see above)
|
|
float x = r*cos(theta);
|
|
float y = r*sin(theta);
|
|
q3[2*(j-start)] = x;
|
|
q3[2*(j-start) + 1] = y;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int j = start; j < end; j++)
|
|
{
|
|
float y = trace[2*j + 1];
|
|
q3[2*(j-start) + 1] = y;
|
|
}
|
|
}
|
|
|
|
float rectX = m_glScopeRect2.x() + m_glScopeRect2.width() / 2.0f;
|
|
float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
|
|
float rectW = m_glScopeRect2.width() / 2.0f;
|
|
float rectH = -(m_glScopeRect2.height() / 2.0f);
|
|
|
|
QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
|
|
if (i == 1) // Y1 in rainbow color
|
|
{
|
|
if (m_displayXYPoints) {
|
|
m_glShaderColors.drawPoints(mat, q3, m_q3Colors.m_array, m_displayTraceIntensity / 100.0f, end - start);
|
|
} else {
|
|
m_glShaderColors.drawPolyline(mat, q3, m_q3Colors.m_array, m_displayTraceIntensity / 100.0f, end - start);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (m_displayXYPoints) {
|
|
m_glShaderSimple.drawPoints(mat, color, q3, end - start);
|
|
} else {
|
|
m_glShaderSimple.drawPolyline(mat, color, q3, end - start);
|
|
}
|
|
}
|
|
} // XY polar display
|
|
} // trace length > 0
|
|
} // XY mixed + polar display
|
|
|
|
drawMarkers();
|
|
|
|
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
|
|
m_dataChanged.storeRelaxed(0);
|
|
m_processingTraceIndex.storeRelaxed(-1);
|
|
#else
|
|
m_dataChanged.store(0);
|
|
m_processingTraceIndex.store(-1);
|
|
#endif
|
|
m_mutex.unlock();
|
|
}
|
|
|
|
void GLScope::drawMarkers()
|
|
{
|
|
QVector4D markerColor(1.0f, 1.0f, 1.0f, 0.3f);
|
|
QVector4D markerTextColor(1.0f, 1.0f, 1.0f, 0.8f);
|
|
|
|
if ((m_markers1.size() > 0) && ((m_displayMode == DisplayX) || (m_displayMode == DisplayXYH) || (m_displayMode == DisplayXYV))) // Draw markers1
|
|
{
|
|
// crosshairs
|
|
for (int i = 0; i < m_markers1.size(); i++)
|
|
{
|
|
GLfloat h[] {
|
|
(float) m_markers1.at(i).m_point.x(), 0,
|
|
(float) m_markers1.at(i).m_point.x(), 1
|
|
};
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, markerColor, h, 2);
|
|
GLfloat v[] {
|
|
0, (float) m_markers1.at(i).m_point.y(),
|
|
1, (float) m_markers1.at(i).m_point.y()
|
|
};
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, markerColor, v, 2);
|
|
}
|
|
|
|
// text
|
|
for (int i = 0; i < m_markers1.size(); i++)
|
|
{
|
|
if (i == 0)
|
|
{
|
|
drawTextOverlay(
|
|
m_markers1.at(i).m_timeStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
m_markers1.at(i).m_point.x() * m_glScopeRect1.width(),
|
|
m_glScopeRect1.height(),
|
|
m_markers1.at(i).m_point.x() < 0.5f,
|
|
false,
|
|
m_glScopeRect1);
|
|
drawTextOverlay(
|
|
m_markers1.at(i).m_valueStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
0,
|
|
m_markers1.at(i).m_point.y() * m_glScopeRect1.height(),
|
|
true,
|
|
m_markers1.at(i).m_point.y() < 0.5f,
|
|
m_glScopeRect1);
|
|
}
|
|
else
|
|
{
|
|
drawTextOverlay(
|
|
m_markers1.at(i).m_timeDeltaStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
m_markers1.at(i).m_point.x() * m_glScopeRect1.width(),
|
|
0,
|
|
m_markers1.at(i).m_point.x() < 0.5f,
|
|
true,
|
|
m_glScopeRect1);
|
|
drawTextOverlay(
|
|
m_markers1.at(i).m_valueDeltaStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
m_glScopeRect1.width(),
|
|
m_markers1.at(i).m_point.y() * m_glScopeRect1.height(),
|
|
false,
|
|
m_markers1.at(i).m_point.y() < 0.5f,
|
|
m_glScopeRect1);
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((m_markers2.size() > 0) && ((m_displayMode == DisplayY) || (m_displayMode == DisplayXYH) || (m_displayMode == DisplayXYV))) // Draw markers2
|
|
{
|
|
// crosshairs
|
|
for (int i = 0; i < m_markers2.size(); i++)
|
|
{
|
|
GLfloat h[] {
|
|
(float) m_markers2.at(i).m_point.x(), 0,
|
|
(float) m_markers2.at(i).m_point.x(), 1
|
|
};
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, markerColor, h, 2);
|
|
GLfloat v[] {
|
|
0, (float) m_markers2.at(i).m_point.y(),
|
|
1, (float) m_markers2.at(i).m_point.y()
|
|
};
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, markerColor, v, 2);
|
|
}
|
|
|
|
// text
|
|
for (int i = 0; i < m_markers2.size(); i++)
|
|
{
|
|
if (i == 0)
|
|
{
|
|
drawTextOverlay(
|
|
m_markers2.at(i).m_timeStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
m_markers2.at(i).m_point.x() * m_glScopeRect2.width(),
|
|
m_glScopeRect2.height(),
|
|
m_markers2.at(i).m_point.x() < 0.5f,
|
|
false,
|
|
m_glScopeRect2);
|
|
drawTextOverlay(
|
|
m_markers2.at(i).m_valueStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
0,
|
|
m_markers2.at(i).m_point.y() * m_glScopeRect2.height(),
|
|
true,
|
|
m_markers2.at(i).m_point.y() < 0.5f,
|
|
m_glScopeRect2);
|
|
}
|
|
else
|
|
{
|
|
drawTextOverlay(
|
|
m_markers2.at(i).m_timeDeltaStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
m_markers2.at(i).m_point.x() * m_glScopeRect2.width(),
|
|
0,
|
|
m_markers2.at(i).m_point.x() < 0.5f,
|
|
true,
|
|
m_glScopeRect2);
|
|
drawTextOverlay(
|
|
m_markers2.at(i).m_valueDeltaStr,
|
|
QColor(255, 255, 255, 192),
|
|
m_textOverlayFont,
|
|
m_glScopeRect2.width(),
|
|
m_markers2.at(i).m_point.y() * m_glScopeRect2.height(),
|
|
false,
|
|
m_markers2.at(i).m_point.y() < 0.5f,
|
|
m_glScopeRect2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLScope::setSampleRate(int sampleRate)
|
|
{
|
|
m_mutex.lock();
|
|
m_sampleRate = sampleRate;
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
emit sampleRateChanged(m_sampleRate);
|
|
}
|
|
|
|
void GLScope::setTimeBase(int timeBase)
|
|
{
|
|
m_mutex.lock();
|
|
m_timeBase = timeBase;
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
}
|
|
|
|
void GLScope::setTriggerPre(uint32_t triggerPre, bool emitSignal)
|
|
{
|
|
m_mutex.lock();
|
|
m_triggerPre = triggerPre;
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
|
|
if (emitSignal) {
|
|
emit preTriggerChanged(m_triggerPre);
|
|
}
|
|
}
|
|
|
|
void GLScope::setTimeOfsProMill(int timeOfsProMill)
|
|
{
|
|
m_mutex.lock();
|
|
m_timeOfsProMill = timeOfsProMill;
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
}
|
|
|
|
void GLScope::setFocusedTraceIndex(uint32_t traceIndex)
|
|
{
|
|
m_mutex.lock();
|
|
m_focusedTraceIndex = traceIndex;
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
}
|
|
|
|
void GLScope::setDisplayMode(DisplayMode displayMode)
|
|
{
|
|
m_mutex.lock();
|
|
m_displayMode = displayMode;
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
}
|
|
|
|
void GLScope::setTraceSize(int traceSize, bool emitSignal)
|
|
{
|
|
m_mutex.lock();
|
|
m_traceSize = traceSize;
|
|
m_q3Colors.allocate(3*traceSize);
|
|
setColorPalette(traceSize, m_traceModulo, m_q3Colors.m_array);
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
|
|
if (emitSignal) {
|
|
emit traceSizeChanged(m_traceSize);
|
|
}
|
|
}
|
|
|
|
void GLScope::updateDisplay()
|
|
{
|
|
m_mutex.lock();
|
|
m_configChanged = true;
|
|
m_mutex.unlock();
|
|
update();
|
|
}
|
|
|
|
void GLScope::applyConfig()
|
|
{
|
|
QFontMetrics fm(font());
|
|
//float t_start = ((m_timeOfsProMill / 1000.0) * ((float) m_traceSize / m_sampleRate)) - ((float) m_triggerPre / m_sampleRate);
|
|
float t_start = (((m_timeOfsProMill / 1000.0f) * (float)m_traceSize) / m_sampleRate) - ((float)m_triggerPre / m_sampleRate);
|
|
float t_len = ((float)m_traceSize / m_sampleRate) / (float)m_timeBase;
|
|
|
|
// scales
|
|
|
|
if (m_xScaleFreq) {
|
|
m_x1Scale.setRange(Unit::Frequency, m_xScaleCenterFrequency - (m_xScaleFrequencySpan/2), m_xScaleCenterFrequency + (m_xScaleFrequencySpan/2));
|
|
} else {
|
|
m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len); // time scale
|
|
}
|
|
|
|
if (m_displayMode == DisplayPol)
|
|
{
|
|
setYScale(m_x2Scale, 0); // polar scale (X)
|
|
}
|
|
else
|
|
{
|
|
if (m_xScaleFreq) {
|
|
m_x2Scale.setRange(Unit::Frequency, m_xScaleCenterFrequency - (m_xScaleFrequencySpan/2), m_xScaleCenterFrequency + (m_xScaleFrequencySpan/2));
|
|
} else {
|
|
m_x2Scale.setRange(Unit::Time, t_start, t_start + t_len); // time scale
|
|
}
|
|
}
|
|
|
|
if (m_traces->size() > 0) {
|
|
setYScale(m_y1Scale, 0); // This is always the X trace (trace #0)
|
|
}
|
|
|
|
if ((m_traces->size() > 1) && (m_focusedTraceIndex < m_traces->size())) {
|
|
setYScale(m_y2Scale, m_focusedTraceIndex > 0 ? m_focusedTraceIndex : 1); // if Highlighted trace is #0 (X trace) set it to first Y trace (trace #1)
|
|
} else {
|
|
setYScale(m_y2Scale, 0); // Default to the X trace (trace #0) - If there is only one trace it should not get there (Y displays disabled in the UI)
|
|
}
|
|
|
|
// display arrangements
|
|
|
|
if ((m_displayMode == DisplayX) || (m_displayMode == DisplayY)) { // unique displays
|
|
setUniqueDisplays();
|
|
} else if (m_displayMode == DisplayXYV) { // both displays vertically arranged
|
|
setVerticalDisplays();
|
|
} else if (m_displayMode == DisplayXYH) { // both displays horizontally arranged
|
|
setHorizontalDisplays();
|
|
} else if (m_displayMode == DisplayPol) { // horizontal arrangement: XY stacked on left and polar on right
|
|
setPolarDisplays();
|
|
}
|
|
|
|
m_q3TickY1.allocate(4 * m_y1Scale.getTickList().count());
|
|
m_q3TickY2.allocate(4 * m_y2Scale.getTickList().count());
|
|
m_q3TickX1.allocate(4 * m_x1Scale.getTickList().count());
|
|
m_q3TickX2.allocate(4 * m_x2Scale.getTickList().count());
|
|
|
|
int start = (m_timeOfsProMill / 1000.0) * m_traceSize;
|
|
int end = std::min(start + m_traceSize / m_timeBase, m_traceSize);
|
|
|
|
if (end - start < 2)
|
|
start--;
|
|
|
|
m_q3Polar.allocate(2 * (end - start));
|
|
}
|
|
|
|
void GLScope::setUniqueDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.horizontalAdvance("-");
|
|
int scopeHeight = height() - m_topMargin - m_botMargin;
|
|
int scopeWidth = width() - m_leftMargin - m_rightMargin;
|
|
|
|
// X display
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float)m_leftMargin / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)scopeWidth / (float)width(),
|
|
(float)scopeHeight / (float)height());
|
|
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glScopeMatrix1.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + 1) / (float)height()));
|
|
m_glBot1ScaleMatrix.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate(
|
|
-1.0f,
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glLeft1ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
// Y displays
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float)m_leftMargin / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)scopeWidth / (float)width(),
|
|
(float)scopeHeight / (float)height());
|
|
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glScopeMatrix2.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + 1) / (float)height()));
|
|
m_glBot2ScaleMatrix.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate(
|
|
-1.0f,
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glLeft2ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
{ // X horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
} // X horizontal scale
|
|
|
|
{ // Y horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeWidth);
|
|
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Y horizontal scale
|
|
|
|
{ // X vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
} // X vertical scale
|
|
|
|
{ // Y vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Y vertical scale
|
|
}
|
|
|
|
void GLScope::setVerticalDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.horizontalAdvance("-");
|
|
int scopeHeight = (height() - m_topMargin) / 2 - m_botMargin;
|
|
int scopeWidth = width() - m_leftMargin - m_rightMargin;
|
|
|
|
// X display
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float)m_leftMargin / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)scopeWidth / (float)width(),
|
|
(float)scopeHeight / (float)height());
|
|
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glScopeMatrix1.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + 1) / (float)height()));
|
|
m_glBot1ScaleMatrix.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate(
|
|
-1.0f,
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glLeft1ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
// Y display
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float)m_leftMargin / (float)width(),
|
|
(float)(m_botMargin + m_topMargin + scopeHeight) / (float)height(),
|
|
(float)scopeWidth / (float)width(),
|
|
(float)scopeHeight / (float)height());
|
|
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * (m_botMargin + m_topMargin + scopeHeight) / (float)height()));
|
|
m_glScopeMatrix2.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + scopeHeight + m_botMargin + 1) / (float)height()));
|
|
m_glBot2ScaleMatrix.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate(
|
|
-1.0f,
|
|
1.0f - ((float)2 * (m_topMargin + scopeHeight + m_botMargin) / (float)height()));
|
|
m_glLeft2ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
{ // X horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
} // X horizontal scale (X1)
|
|
|
|
{ // Y horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeWidth);
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Y horizontal scale (X2)
|
|
|
|
{ // X vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
} // X vertical scale (Y1)
|
|
|
|
{ // Y vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Y vertical scale (Y2)
|
|
}
|
|
|
|
void GLScope::setHorizontalDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.horizontalAdvance("-");
|
|
int scopeHeight = height() - m_topMargin - m_botMargin;
|
|
int scopeWidth = (width() - m_rightMargin) / 2 - m_leftMargin;
|
|
|
|
// X display
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float)m_leftMargin / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)scopeWidth / (float)width(),
|
|
(float)scopeHeight / (float)height());
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glScopeMatrix1.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + 1) / (float)height()));
|
|
m_glBot1ScaleMatrix.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate(
|
|
-1.0f,
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glLeft1ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
// Y display
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float)(m_leftMargin + m_leftMargin + ((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2)) / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2) / (float)width(),
|
|
(float)(height() - m_topMargin - m_botMargin) / (float)height());
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate(
|
|
-1.0f + ((float)2 * (m_leftMargin + m_leftMargin + ((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2)) / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glScopeMatrix2.scale(
|
|
(float)2 * ((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2) / (float)width(),
|
|
(float)-2 * (height() - m_topMargin - m_botMargin) / (float)height());
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * (m_leftMargin + m_leftMargin + scopeWidth) / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + 1) / (float)height()));
|
|
m_glBot2ScaleMatrix.scale(
|
|
(float)2 * scopeWidth / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate(
|
|
-1.0f + (float)2 * (m_leftMargin + scopeWidth) / (float)width(),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glLeft2ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
{ // X horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
|
|
} // X horizontal scale (X1)
|
|
|
|
{ // Y horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeWidth);
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Y horizontal scale (X2)
|
|
|
|
{ // X vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
} // X vertical scale (Y1)
|
|
|
|
{ // Y vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Y vertical scale (Y2)
|
|
}
|
|
|
|
void GLScope::setPolarDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.horizontalAdvance("-");
|
|
int scopeHeight = height() - m_topMargin - m_botMargin;
|
|
int scopeWidth = (width() - m_rightMargin) / 2 - m_leftMargin;
|
|
int scopeDim = std::min(scopeWidth, scopeHeight);
|
|
scopeWidth += scopeWidth - scopeDim;
|
|
|
|
// Mixed XY display (left)
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float)m_leftMargin / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)(scopeWidth - m_leftMargin) / (float)width(),
|
|
(float)scopeHeight / (float)height());
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glScopeMatrix1.scale(
|
|
(float)2 * (scopeWidth - m_leftMargin) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * m_leftMargin / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + 1) / (float)height()));
|
|
m_glBot1ScaleMatrix.scale(
|
|
(float)2 * (scopeWidth - m_leftMargin) / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate(
|
|
-1.0f,
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glLeft1ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
m_glRight1ScaleMatrix.setToIdentity();
|
|
m_glRight1ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * scopeWidth / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glRight1ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
// Polar XY display (right)
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float)(m_leftMargin + scopeWidth + m_leftMargin) / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)scopeDim / (float)width(),
|
|
(float)(height() - m_topMargin - m_botMargin) / (float)height());
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate(
|
|
-1.0f + ((float)2 * (m_leftMargin + scopeWidth + m_leftMargin) / (float)width()),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glScopeMatrix2.scale(
|
|
(float)2 * scopeDim / (float)width(),
|
|
(float)-2 * (height() - m_topMargin - m_botMargin) / (float)height());
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate(
|
|
-1.0f + ((float)2 * (m_leftMargin + m_leftMargin + scopeWidth) / (float)width()),
|
|
1.0f - ((float)2 * (scopeHeight + m_topMargin + 1) / (float)height()));
|
|
m_glBot2ScaleMatrix.scale(
|
|
(float)2 * scopeDim / (float)width(),
|
|
(float)-2 * (m_botMargin - 1) / (float)height());
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate(
|
|
-1.0f + (float)2 * (m_leftMargin + scopeWidth) / (float)width(),
|
|
1.0f - ((float)2 * m_topMargin / (float)height()));
|
|
m_glLeft2ScaleMatrix.scale(
|
|
(float)2 * (m_leftMargin - 1) / (float)width(),
|
|
(float)-2 * scopeHeight / (float)height());
|
|
|
|
{ // Mixed XY horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
} // Mixed XY horizontal scale (X1)
|
|
|
|
{ // Polar XY horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeDim);
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeDim,
|
|
m_botMargin - 1);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Polar XY horizontal scale (X2)
|
|
|
|
{ // Mixed XY vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
|
|
} // Mixed XY vertical scale (Y1)
|
|
|
|
{ // Polar XY vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight);
|
|
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0)) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent() / 2), tick->text);
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Polar XY vertical scale (Y2)
|
|
}
|
|
|
|
void GLScope::setYScale(ScaleEngine &scale, uint32_t highlightedTraceIndex)
|
|
{
|
|
GLScopeSettings::TraceData &traceData = (*m_tracesData)[highlightedTraceIndex];
|
|
double amp_range = 2.0 / traceData.m_amp;
|
|
double amp_ofs = traceData.m_ofs;
|
|
double pow_floor = -100.0 + traceData.m_ofs * 100.0;
|
|
double pow_range = 100.0 / traceData.m_amp;
|
|
|
|
switch (traceData.m_projectionType)
|
|
{
|
|
case Projector::ProjectionMagDB: // dB scale
|
|
scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
|
|
break;
|
|
case Projector::ProjectionMagLin:
|
|
case Projector::ProjectionMagSq:
|
|
if (amp_range < 1e-9) {
|
|
scale.setRange(Unit::None, amp_ofs * 1e12, amp_range * 1e12 + amp_ofs * 1e12);
|
|
} else if (amp_range < 1e-6) {
|
|
scale.setRange(Unit::None, amp_ofs * 1e9, amp_range * 1e9 + amp_ofs * 1e9);
|
|
} else if (amp_range < 1e-3) {
|
|
scale.setRange(Unit::None, amp_ofs * 1e6, amp_range * 1e6 + amp_ofs * 1e6);
|
|
} else if (amp_range < 1.0) {
|
|
scale.setRange(Unit::None, amp_ofs * 1e3, amp_range * 1e3 + amp_ofs * 1e3);
|
|
} else if (amp_range < 1e3) {
|
|
scale.setRange(Unit::None, amp_ofs * 1e0, amp_range * 1e0 + amp_ofs * 1e0);
|
|
} else if (amp_range < 1e6) {
|
|
scale.setRange(Unit::None, amp_ofs * 1e3, amp_range * 1e3 + amp_ofs * 1e3);
|
|
} else if (amp_range < 1e9) {
|
|
scale.setRange(Unit::None, amp_ofs * 1e6, amp_range * 1e6 + amp_ofs * 1e6);
|
|
} else {
|
|
scale.setRange(Unit::None, amp_ofs * 1e9, amp_range * 1e9 + amp_ofs * 1e9);
|
|
}
|
|
break;
|
|
case Projector::ProjectionPhase: // Phase or frequency (should be +/- 1)
|
|
case Projector::ProjectionDOAP:
|
|
case Projector::ProjectionDOAN:
|
|
case Projector::ProjectionDPhase:
|
|
// scale.setRange(Unit::None, -1.0 / traceData.m_amp + amp_ofs, 1.0 / traceData.m_amp + amp_ofs);
|
|
// break;
|
|
case Projector::ProjectionReal: // Linear generic
|
|
case Projector::ProjectionImag:
|
|
case Projector::ProjectionDMagSq:
|
|
default:
|
|
if (amp_range < 1e-9) {
|
|
scale.setRange(Unit::None, -amp_range * 5e11 + amp_ofs * 1e12, amp_range * 5e11 + amp_ofs * 1e12);
|
|
} else if (amp_range < 1e-6) {
|
|
scale.setRange(Unit::None, -amp_range * 5e8 + amp_ofs * 1e9, amp_range * 5e8 + amp_ofs * 1e9);
|
|
} else if (amp_range < 1e-3) {
|
|
scale.setRange(Unit::None, -amp_range * 5e5 + amp_ofs * 1e6, amp_range * 5e5 + amp_ofs * 1e6);
|
|
} else if (amp_range < 1.0) {
|
|
scale.setRange(Unit::None, -amp_range * 5e2 + amp_ofs * 1e3, amp_range * 5e2 + amp_ofs * 1e3);
|
|
} else if (amp_range < 1e3) {
|
|
scale.setRange(Unit::None, -amp_range * 5e-1 + amp_ofs * 1e0, amp_range * 5e-1 + amp_ofs * 1e0);
|
|
} else if (amp_range < 1e6) {
|
|
scale.setRange(Unit::None, -amp_range * 5e-4 + amp_ofs * 1e3, amp_range * 5e-4 + amp_ofs * 1e3);
|
|
} else if (amp_range < 1e9) {
|
|
scale.setRange(Unit::None, -amp_range * 5e-7 + amp_ofs * 1e6, amp_range * 5e-7 + amp_ofs * 1e6);
|
|
} else {
|
|
scale.setRange(Unit::None, -amp_range * 5e-10 + amp_ofs * 1e9, amp_range * 5e-10 + amp_ofs * 1e9);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void GLScope::drawChannelOverlay(
|
|
const QString &text,
|
|
const QColor &color,
|
|
QPixmap &channelOverlayPixmap,
|
|
const QRectF &glScopeRect)
|
|
{
|
|
if (text.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
QFontMetricsF metrics(m_channelOverlayFont);
|
|
QRectF textRect = metrics.boundingRect(text);
|
|
QRectF overlayRect(0, 0, textRect.width() * 1.05f + 4.0f, textRect.height());
|
|
channelOverlayPixmap = QPixmap(overlayRect.width(), overlayRect.height());
|
|
channelOverlayPixmap.fill(Qt::transparent);
|
|
QPainter painter(&channelOverlayPixmap);
|
|
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing, false);
|
|
painter.fillRect(overlayRect, QColor(0, 0, 0, 0x80));
|
|
QColor textColor(color);
|
|
textColor.setAlpha(0xC0);
|
|
painter.setPen(textColor);
|
|
painter.setFont(m_channelOverlayFont);
|
|
painter.drawText(QPointF(2.0f, overlayRect.height() - 4.0f), text);
|
|
painter.end();
|
|
|
|
m_glShaderPowerOverlay.initTexture(channelOverlayPixmap.toImage());
|
|
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
|
|
float shiftX = glScopeRect.width() - ((overlayRect.width() + 4.0f) / width());
|
|
float shiftY = 4.0f / height();
|
|
float rectX = glScopeRect.x() + shiftX;
|
|
float rectY = glScopeRect.y() + shiftY;
|
|
float rectW = overlayRect.width() / (float)width();
|
|
float rectH = overlayRect.height() / (float)height();
|
|
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderPowerOverlay.drawSurface(mat, tex1, vtx1, 4);
|
|
}
|
|
}
|
|
|
|
void GLScope::drawTextOverlay(
|
|
const QString &text,
|
|
const QColor &color,
|
|
const QFont& font,
|
|
float shiftX,
|
|
float shiftY,
|
|
bool leftHalf,
|
|
bool topHalf,
|
|
const QRectF &glRect)
|
|
{
|
|
if (text.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
QFontMetricsF metrics(font);
|
|
QRectF textRect = metrics.boundingRect(text);
|
|
QRectF overlayRect(0, 0, textRect.width() * 1.05f + 4.0f, textRect.height());
|
|
QPixmap channelOverlayPixmap = QPixmap(overlayRect.width(), overlayRect.height());
|
|
channelOverlayPixmap.fill(Qt::transparent);
|
|
QPainter painter(&channelOverlayPixmap);
|
|
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing, false);
|
|
painter.fillRect(overlayRect, QColor(0, 0, 0, 0x80));
|
|
QColor textColor(color);
|
|
textColor.setAlpha(0xC0);
|
|
painter.setPen(textColor);
|
|
painter.setFont(font);
|
|
painter.drawText(QPointF(2.0f, overlayRect.height() - 4.0f), text);
|
|
painter.end();
|
|
|
|
m_glShaderTextOverlay.initTexture(channelOverlayPixmap.toImage());
|
|
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
|
|
// float shiftX = glRect.width() - ((overlayRect.width() + 4.0f) / width());
|
|
// float shiftY = 4.0f / height();
|
|
float rectX = glRect.x() + shiftX - (leftHalf ? 0 : (overlayRect.width()+1)/width());
|
|
float rectY = glRect.y() + shiftY + (4.0f / height()) - (topHalf ? 0 : (overlayRect.height()+5)/height());
|
|
float rectW = overlayRect.width() / (float) width();
|
|
float rectH = overlayRect.height() / (float) height();
|
|
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderTextOverlay.drawSurface(mat, tex1, vtx1, 4);
|
|
}
|
|
}
|
|
|
|
void GLScope::tick()
|
|
{
|
|
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
|
|
if (m_dataChanged.loadRelaxed()) {
|
|
update();
|
|
}
|
|
#else
|
|
if (m_dataChanged.load()) {
|
|
update();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void GLScope::connectTimer(const QTimer &timer)
|
|
{
|
|
qDebug() << "GLScope::connectTimer";
|
|
disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
|
|
connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
|
|
m_timer.stop();
|
|
m_masterTimer = &timer;
|
|
}
|
|
|
|
void GLScope::disconnectTimer()
|
|
{
|
|
qDebug() << "GLScope::disconnectTimer";
|
|
|
|
if (m_masterTimer) {
|
|
disconnect(m_masterTimer, SIGNAL(timeout()), this, SLOT(tick()));
|
|
}
|
|
|
|
m_masterTimer = nullptr;
|
|
}
|
|
|
|
void GLScope::cleanup()
|
|
{
|
|
//makeCurrent();
|
|
m_glShaderSimple.cleanup();
|
|
m_glShaderColors.cleanup();
|
|
m_glShaderBottom1Scale.cleanup();
|
|
m_glShaderBottom2Scale.cleanup();
|
|
m_glShaderLeft1Scale.cleanup();
|
|
m_glShaderPowerOverlay.cleanup();
|
|
m_glShaderTextOverlay.cleanup();
|
|
//doneCurrent();
|
|
}
|
|
|
|
void GLScope::drawRectGrid2()
|
|
{
|
|
const ScaleEngine::TickList *tickList;
|
|
const ScaleEngine::Tick *tick;
|
|
|
|
// Horizontal Y2
|
|
tickList = &m_y2Scale.getTickList();
|
|
{
|
|
//GLfloat q3[4*tickList->count()];
|
|
GLfloat *q3 = m_q3TickY2.m_array;
|
|
int effectiveTicks = 0;
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0))
|
|
{
|
|
float y = 1 - (tick->pos / m_y2Scale.getSize());
|
|
q3[4 * effectiveTicks] = 0;
|
|
q3[4 * effectiveTicks + 1] = y;
|
|
q3[4 * effectiveTicks + 2] = 1;
|
|
q3[4 * effectiveTicks + 3] = y;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, (float)m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2 * effectiveTicks);
|
|
}
|
|
|
|
// Vertical X2
|
|
tickList = &m_x2Scale.getTickList();
|
|
{
|
|
//GLfloat q3[4*tickList->count()];
|
|
GLfloat *q3 = m_q3TickX2.m_array;
|
|
int effectiveTicks = 0;
|
|
|
|
for (int i = 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if ((tick->major) && (tick->textSize > 0))
|
|
{
|
|
float x = tick->pos / m_x2Scale.getSize();
|
|
q3[4 * effectiveTicks] = x;
|
|
q3[4 * effectiveTicks + 1] = 0;
|
|
q3[4 * effectiveTicks + 2] = x;
|
|
q3[4 * effectiveTicks + 3] = 1;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, (float)m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2 * effectiveTicks);
|
|
}
|
|
|
|
// paint left #2 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
|
|
m_glShaderLeft2Scale.drawSurface(m_glLeft2ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// paint bottom #2 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0};
|
|
|
|
m_glShaderBottom2Scale.drawSurface(m_glBot2ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
}
|
|
|
|
void GLScope::drawPolarGrid2()
|
|
{
|
|
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, m_q3Radii.m_array, 2*8); // Radii
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, m_q3Circle.m_array, 2*96); // Unit circle
|
|
}
|
|
|
|
// inspired by http://slabode.exofire.net/circle_draw.shtml
|
|
void GLScope::drawCircle(float cx, float cy, float r, int num_segments, bool dotted, GLfloat *vertices)
|
|
{
|
|
float theta = 2*M_PI / float(num_segments);
|
|
float tangential_factor = tanf(theta); //calculate the tangential factor
|
|
float radial_factor = cosf(theta); //calculate the radial factor
|
|
|
|
float x = r; //we start at angle = 0
|
|
float y = 0;
|
|
|
|
for (int ii = 0; ii < num_segments; ii++)
|
|
{
|
|
//output vertex
|
|
if (dotted)
|
|
{
|
|
vertices[2*ii] = x + cx;
|
|
vertices[2*ii+1] = y + cy;
|
|
}
|
|
else
|
|
{
|
|
vertices[4*ii] = x + cx;
|
|
vertices[4*ii+1] = y + cy;
|
|
}
|
|
|
|
// calculate the tangential vector
|
|
// remember, the radial vector is (x, y)
|
|
// to get the tangential vector we flip those coordinates and negate one of them
|
|
float tx = -y;
|
|
float ty = x;
|
|
|
|
//add the tangential vector
|
|
x += tx * tangential_factor;
|
|
y += ty * tangential_factor;
|
|
|
|
//correct using the radial factor
|
|
x *= radial_factor;
|
|
y *= radial_factor;
|
|
|
|
if (!dotted)
|
|
{
|
|
vertices[4*ii+2] = x + cx;
|
|
vertices[4*ii+3] = y + cy;
|
|
}
|
|
}
|
|
}
|
|
|
|
// https://stackoverflow.com/questions/19452530/how-to-render-a-rainbow-spectrum
|
|
void GLScope::setColorPalette(int nbVertices, int modulo, GLfloat *colors)
|
|
{
|
|
for (int v = 0; v < nbVertices; v++)
|
|
{
|
|
int ci = modulo < 2 ? v : v % modulo;
|
|
int nbColors = modulo < 2 ? nbVertices : modulo;
|
|
float x = 0.8f*(((float) ci)/nbColors);
|
|
QColor c = QColor::fromHslF(x, 0.8f, 0.6f);
|
|
colors[3*v] = c.redF();
|
|
colors[3*v+1] = c.greenF();
|
|
colors[3*v+2] = c.blueF();
|
|
}
|
|
}
|
|
|
|
void GLScope::mousePressEvent(QMouseEvent* event)
|
|
{
|
|
if (m_displayMode == DisplayPol) { // Ignore mouse press on Polar displays
|
|
return;
|
|
}
|
|
|
|
const QPointF& ep = event->localPos(); // x, y pixel position in whole scope window
|
|
bool doUpdate = false;
|
|
|
|
if (event->button() == Qt::RightButton)
|
|
{
|
|
QPointF p1 = ep; // relative position in graph #1
|
|
p1.rx() = (ep.x()/width() - m_glScopeRect1.left()) / m_glScopeRect1.width();
|
|
p1.ry() = (ep.y()/height() - m_glScopeRect1.top()) / m_glScopeRect1.height();
|
|
|
|
QPointF p2 = ep; // relative position in graph #2
|
|
p2.rx() = (ep.x()/width() - m_glScopeRect2.left()) / m_glScopeRect2.width();
|
|
p2.ry() = (ep.y()/height() - m_glScopeRect2.top()) / m_glScopeRect2.height();
|
|
|
|
if (event->modifiers() & Qt::ShiftModifier)
|
|
{
|
|
if ((p1.x() >= 0) && (p1.y() >= 0) && (p1.x() <= 1) && (p1.y() <= 1))
|
|
{
|
|
m_markers1.clear();
|
|
doUpdate = true;
|
|
}
|
|
if ((p2.x() >= 0) && (p2.y() >= 0) && (p2.x() <= 1) && (p2.y() <= 1))
|
|
{
|
|
m_markers2.clear();
|
|
doUpdate = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((m_markers1.size() > 0) && (p1.x() >= 0) && (p1.y() >= 0) && (p1.x() <= 1) && (p1.y() <= 1))
|
|
{
|
|
m_markers1.pop_back();
|
|
doUpdate = true;
|
|
}
|
|
if ((m_markers2.size() > 0) && (p2.x() >= 0) && (p2.y() >= 0) && (p2.x() <= 1) && (p2.y() <= 1))
|
|
{
|
|
m_markers2.pop_back();
|
|
doUpdate = true;
|
|
}
|
|
}
|
|
}
|
|
else if (event->button() == Qt::LeftButton)
|
|
{
|
|
if (event->modifiers() & Qt::ShiftModifier)
|
|
{
|
|
QPointF p1 = ep; // relative position in graph #1
|
|
p1.rx() = (ep.x()/width() - m_glScopeRect1.left()) / m_glScopeRect1.width();
|
|
p1.ry() = (ep.y()/height() - m_glScopeRect1.top()) / m_glScopeRect1.height();
|
|
|
|
QPointF p2 = ep; // relative position in graph #2
|
|
p2.rx() = (ep.x()/width() - m_glScopeRect2.left()) / m_glScopeRect2.width();
|
|
p2.ry() = (ep.y()/height() - m_glScopeRect2.top()) / m_glScopeRect2.height();
|
|
|
|
if ((p1.x() >= 0) && (p1.y() >= 0) && (p1.x() <= 1) && (p1.y() <= 1) &&
|
|
((m_displayMode == DisplayX) || (m_displayMode == DisplayXYV) || (m_displayMode == DisplayXYH)))
|
|
{
|
|
if (m_markers1.size() < 2)
|
|
{
|
|
m_markers1.push_back(ScopeMarker());
|
|
m_markers1.back().m_point = p1;
|
|
m_markers1.back().m_time = p1.x() * m_x1Scale.getRange() + m_x1Scale.getRangeMin();
|
|
m_markers1.back().m_value = (1.0f - p1.y()) * m_y1Scale.getRange() + m_y1Scale.getRangeMin();
|
|
m_markers1.back().m_timeStr = displayScaled(m_markers1.back().m_time, 'f', 1);
|
|
m_markers1.back().m_valueStr = displayScaled(m_markers1.back().m_value, 'f', 1);
|
|
|
|
if (m_markers1.size() > 1)
|
|
{
|
|
float deltaTime = m_markers1.back().m_time - m_markers1.at(0).m_time;
|
|
float deltaValue = m_markers1.back().m_value - m_markers1.at(0).m_value;
|
|
m_markers1.back().m_timeDeltaStr = displayScaled(deltaTime, 'f', 1);
|
|
m_markers1.back().m_valueDeltaStr = displayScaled(deltaValue, 'f', 1);
|
|
}
|
|
|
|
qDebug("GLScope::mousePressEvent: M1: t: %f v: %f", m_markers1.back().m_time, m_markers1.back().m_value);
|
|
doUpdate = true;
|
|
}
|
|
}
|
|
|
|
if ((p2.x() >= 0) && (p2.y() >= 0) && (p2.x() <= 1) && (p2.y() <= 1) &&
|
|
((m_displayMode == DisplayY) || (m_displayMode == DisplayXYV) || (m_displayMode == DisplayXYH)))
|
|
{
|
|
if (m_markers2.size() < 2)
|
|
{
|
|
m_markers2.push_back(ScopeMarker());
|
|
m_markers2.back().m_point = p2;
|
|
m_markers2.back().m_time = p2.x() * m_x2Scale.getRange() + m_x2Scale.getRangeMin();
|
|
m_markers2.back().m_value = (1.0f - p2.y()) * m_y2Scale.getRange() + m_y2Scale.getRangeMin();
|
|
m_markers2.back().m_timeStr = displayScaled(m_markers2.back().m_time, 'f', 1);
|
|
m_markers2.back().m_valueStr = displayScaled(m_markers2.back().m_value, 'f', 1);
|
|
|
|
if (m_markers2.size() > 1)
|
|
{
|
|
float deltaTime = m_markers2.back().m_time - m_markers2.at(0).m_time;
|
|
float deltaValue = m_markers2.back().m_value - m_markers2.at(0).m_value;
|
|
m_markers2.back().m_timeDeltaStr = displayScaled(deltaTime, 'f', 1);
|
|
m_markers2.back().m_valueDeltaStr = displayScaled(deltaValue, 'f', 1);
|
|
}
|
|
|
|
qDebug("GLScope::mousePressEvent: M2: t: %f v: %f", m_markers2.back().m_time, m_markers2.back().m_value);
|
|
doUpdate = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (doUpdate) {
|
|
update();
|
|
}
|
|
}
|
|
|
|
QString GLScope::displayScaled(float value, char type, int precision)
|
|
{
|
|
float posValue = (value < 0) ? -value : value;
|
|
|
|
if (posValue == 0)
|
|
{
|
|
return tr("%1").arg(QString::number(value, 'f', precision));
|
|
}
|
|
else if (posValue < 1)
|
|
{
|
|
if (posValue > 0.001) {
|
|
return tr("%1m").arg(QString::number(value * 1000.0, type, precision));
|
|
} else if (posValue > 0.000001) {
|
|
return tr("%1u").arg(QString::number(value * 1000000.0, type, precision));
|
|
} else if (posValue > 1e-9) {
|
|
return tr("%1n").arg(QString::number(value * 1e9, type, precision));
|
|
} else if (posValue > 1e-12) {
|
|
return tr("%1p").arg(QString::number(value * 1e12, type, precision));
|
|
} else {
|
|
return tr("%1").arg(QString::number(value, 'e', precision));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (posValue < 1000) {
|
|
return tr("%1").arg(QString::number(value, type, precision));
|
|
} else if (posValue < 1000000) {
|
|
return tr("%1k").arg(QString::number(value / 1000.0, type, precision));
|
|
} else if (posValue < 1000000000) {
|
|
return tr("%1M").arg(QString::number(value / 1000000.0, type, precision));
|
|
} else if (posValue < 1000000000000) {
|
|
return tr("%1G").arg(QString::number(value / 1000000000.0, type, precision));
|
|
} else {
|
|
return tr("%1").arg(QString::number(value, 'e', precision));
|
|
}
|
|
}
|
|
}
|