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134 lines
4.1 KiB
C++
134 lines
4.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2020 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_AZ_EL_H
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#define INCLUDE_AZ_EL_H
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#include "export.h"
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// Spherical coordinate
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struct SDRBASE_API AzElSpherical
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{
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double m_latitude; // Degrees
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double m_longitude; // Degrees
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double m_altitude; // Metres
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};
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// Cartesian coordinate
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struct SDRBASE_API AzElCartesian
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{
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double m_x; // Metres
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double m_y; // Metres
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double m_z; // Metres
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};
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struct SDRBASE_API AzElPoint
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{
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AzElSpherical m_spherical; // Spherical coordinates
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AzElCartesian m_cart; // Cartesian coordinates
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AzElCartesian m_norm; // Normal vector on surface of sphere
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double m_radius; // Radius from centre of sphere to the point
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};
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// Class to calculate azimuth, elevation and distance between two points specified
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// by latitude, longitude and altitude
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// See: https://doncross.net/geocalc
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class SDRBASE_API AzEl
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{
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public:
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// Location is the point we are looking from
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void setLocation(double latitude, double longitude, double altitude)
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{
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m_location.m_spherical.m_latitude = latitude;
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m_location.m_spherical.m_longitude = longitude;
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m_location.m_spherical.m_altitude = altitude;
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sphericalToCartesian(m_location);
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}
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// Target is the point we are looking at
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void setTarget(double latiude, double longitude, double altitude)
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{
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m_target.m_spherical.m_latitude = latiude;
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m_target.m_spherical.m_longitude = longitude;
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m_target.m_spherical.m_altitude = altitude;
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sphericalToCartesian(m_target);
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}
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AzElSpherical getLocationSpherical()
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{
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return m_location.m_spherical;
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}
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AzElCartesian getLocationCartesian()
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{
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return m_location.m_cart;
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}
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AzElSpherical getTargetSpherical()
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{
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return m_target.m_spherical;
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}
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AzElCartesian getTargetCartesian()
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{
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return m_target.m_cart;
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}
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void calculate()
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{
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m_distance = cartDistance(m_location, m_target);
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calcAzimuth();
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calcElevation();
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}
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double getDistance()
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{
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return m_distance;
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}
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double getAzimuth()
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{
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return m_azimuth;
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}
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double getElevation()
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{
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return m_elevation;
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}
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private:
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double cartDistance(const AzElPoint& a, const AzElPoint& b);
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bool normVectorDiff(const AzElCartesian& a, const AzElCartesian& b, AzElCartesian& n);
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double geocentricLatitude(double latRad) const;
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double earthRadiusInMetres(double geodeticLatRad) const;
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void sphericalToCartesian(AzElPoint& point);
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void calcAzimuth();
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void calcElevation();
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AzElPoint m_location;
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AzElPoint m_target;
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double m_azimuth;
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double m_elevation;
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double m_distance;
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};
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#endif
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