mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-12-12 01:45:16 -05:00
226 lines
6.8 KiB
C++
226 lines
6.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
|
|
// Copyright (C) 2016 F4EXB //
|
|
// written by Edouard Griffiths //
|
|
// //
|
|
// OpenGL interface modernization. //
|
|
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
|
|
// //
|
|
// This program is free software; you can redistribute it and/or modify //
|
|
// it under the terms of the GNU General Public License as published by //
|
|
// the Free Software Foundation as version 3 of the License, or //
|
|
// (at your option) any later version. //
|
|
// //
|
|
// This program is distributed in the hope that it will be useful, //
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
|
// GNU General Public License V3 for more details. //
|
|
// //
|
|
// You should have received a copy of the GNU General Public License //
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef INCLUDE_GLSPECTRUM_H
|
|
#define INCLUDE_GLSPECTRUM_H
|
|
|
|
#include <QTimer>
|
|
#include <QMutex>
|
|
#include <QOpenGLBuffer>
|
|
#include <QOpenGLVertexArrayObject>
|
|
#include <QMatrix4x4>
|
|
#include <QGLWidget>
|
|
#include "dsp/dsptypes.h"
|
|
#include "gui/scaleengine.h"
|
|
#include "gui/glshadersimple.h"
|
|
#include "gui/glshadertextured.h"
|
|
#include "dsp/channelmarker.h"
|
|
#include "export.h"
|
|
#include "util/incrementalarray.h"
|
|
#include "util/message.h"
|
|
|
|
class QOpenGLShaderProgram;
|
|
class MessageQueue;
|
|
|
|
class SDRGUI_API GLSpectrum : public QGLWidget {
|
|
Q_OBJECT
|
|
|
|
public:
|
|
class MsgReportSampleRate : public Message {
|
|
MESSAGE_CLASS_DECLARATION
|
|
|
|
public:
|
|
MsgReportSampleRate(quint32 sampleRate) :
|
|
Message(),
|
|
m_sampleRate(sampleRate)
|
|
{
|
|
m_sampleRate = sampleRate;
|
|
}
|
|
|
|
quint32 getSampleRate() const { return m_sampleRate; }
|
|
|
|
private:
|
|
quint32 m_sampleRate;
|
|
};
|
|
|
|
GLSpectrum(QWidget* parent = NULL);
|
|
~GLSpectrum();
|
|
|
|
void setCenterFrequency(qint64 frequency);
|
|
void setSampleRate(qint32 sampleRate);
|
|
void setTimingRate(qint32 timingRate);
|
|
void setReferenceLevel(Real referenceLevel);
|
|
void setPowerRange(Real powerRange);
|
|
void setDecay(int decay);
|
|
void setDecayDivisor(int decayDivisor);
|
|
void setHistoStroke(int stroke);
|
|
void setDisplayWaterfall(bool display);
|
|
void setSsbSpectrum(bool ssbSpectrum);
|
|
void setLsbDisplay(bool lsbDisplay);
|
|
void setInvertedWaterfall(bool inv);
|
|
void setDisplayMaxHold(bool display);
|
|
void setDisplayCurrent(bool display);
|
|
void setDisplayHistogram(bool display);
|
|
void setDisplayGrid(bool display);
|
|
void setDisplayGridIntensity(int intensity);
|
|
void setDisplayTraceIntensity(int intensity);
|
|
void setLinear(bool linear);
|
|
qint32 getSampleRate() const { return m_sampleRate; }
|
|
|
|
void addChannelMarker(ChannelMarker* channelMarker);
|
|
void removeChannelMarker(ChannelMarker* channelMarker);
|
|
void setMessageQueueToGUI(MessageQueue* messageQueue) { m_messageQueueToGUI = messageQueue; }
|
|
|
|
void newSpectrum(const std::vector<Real>& spectrum, int fftSize);
|
|
void clearSpectrumHistogram();
|
|
|
|
Real getWaterfallShare() const { return m_waterfallShare; }
|
|
void setWaterfallShare(Real waterfallShare);
|
|
void connectTimer(const QTimer& timer);
|
|
|
|
private:
|
|
struct ChannelMarkerState {
|
|
ChannelMarker* m_channelMarker;
|
|
QMatrix4x4 m_glMatrixWaterfall;
|
|
QMatrix4x4 m_glMatrixDsbWaterfall;
|
|
QMatrix4x4 m_glMatrixFreqScale;
|
|
QMatrix4x4 m_glMatrixDsbFreqScale;
|
|
QMatrix4x4 m_glMatrixHistogram;
|
|
QMatrix4x4 m_glMatrixDsbHistogram;
|
|
QRect m_rect;
|
|
|
|
ChannelMarkerState(ChannelMarker* channelMarker) :
|
|
m_channelMarker(channelMarker)
|
|
{ }
|
|
};
|
|
QList<ChannelMarkerState*> m_channelMarkerStates;
|
|
|
|
enum CursorState {
|
|
CSNormal,
|
|
CSSplitter,
|
|
CSSplitterMoving,
|
|
CSChannel,
|
|
CSChannelMoving
|
|
};
|
|
|
|
CursorState m_cursorState;
|
|
int m_cursorChannel;
|
|
|
|
QTimer m_timer;
|
|
QMutex m_mutex;
|
|
bool m_mouseInside;
|
|
bool m_changesPending;
|
|
|
|
qint64 m_centerFrequency;
|
|
Real m_referenceLevel;
|
|
Real m_powerRange;
|
|
bool m_linear;
|
|
int m_decay;
|
|
quint32 m_sampleRate;
|
|
quint32 m_timingRate;
|
|
|
|
int m_fftSize;
|
|
|
|
bool m_displayGrid;
|
|
int m_displayGridIntensity;
|
|
int m_displayTraceIntensity;
|
|
bool m_invertedWaterfall;
|
|
|
|
std::vector<Real> m_maxHold;
|
|
bool m_displayMaxHold;
|
|
const std::vector<Real> *m_currentSpectrum;
|
|
bool m_displayCurrent;
|
|
|
|
Real m_waterfallShare;
|
|
|
|
QPixmap m_leftMarginPixmap;
|
|
QPixmap m_frequencyPixmap;
|
|
ScaleEngine m_timeScale;
|
|
ScaleEngine m_powerScale;
|
|
ScaleEngine m_frequencyScale;
|
|
QRect m_frequencyScaleRect;
|
|
QMatrix4x4 m_glFrequencyScaleBoxMatrix;
|
|
QMatrix4x4 m_glLeftScaleBoxMatrix;
|
|
|
|
QRgb m_waterfallPalette[240];
|
|
QImage* m_waterfallBuffer;
|
|
int m_waterfallBufferPos;
|
|
int m_waterfallTextureHeight;
|
|
int m_waterfallTexturePos;
|
|
QMatrix4x4 m_glWaterfallBoxMatrix;
|
|
bool m_displayWaterfall;
|
|
bool m_ssbSpectrum;
|
|
bool m_lsbDisplay;
|
|
|
|
QRgb m_histogramPalette[240];
|
|
QImage* m_histogramBuffer;
|
|
quint8* m_histogram; //!< Spectrum phosphor matrix of FFT width and PSD height scaled to 100. values [0..239]
|
|
int m_decayDivisor;
|
|
int m_decayDivisorCount;
|
|
int m_histogramStroke;
|
|
QMatrix4x4 m_glHistogramSpectrumMatrix;
|
|
QMatrix4x4 m_glHistogramBoxMatrix;
|
|
bool m_displayHistogram;
|
|
|
|
bool m_displayChanged;
|
|
|
|
GLShaderSimple m_glShaderSimple;
|
|
GLShaderTextured m_glShaderLeftScale;
|
|
GLShaderTextured m_glShaderFrequencyScale;
|
|
GLShaderTextured m_glShaderWaterfall;
|
|
GLShaderTextured m_glShaderHistogram;
|
|
int m_matrixLoc;
|
|
int m_colorLoc;
|
|
IncrementalArray<GLfloat> m_q3TickTime;
|
|
IncrementalArray<GLfloat> m_q3TickFrequency;
|
|
IncrementalArray<GLfloat> m_q3TickPower;
|
|
IncrementalArray<GLfloat> m_q3FFT;
|
|
|
|
MessageQueue *m_messageQueueToGUI;
|
|
|
|
static const int m_waterfallBufferHeight = 256;
|
|
|
|
void updateWaterfall(const std::vector<Real>& spectrum);
|
|
void updateHistogram(const std::vector<Real>& spectrum);
|
|
|
|
void initializeGL();
|
|
void resizeGL(int width, int height);
|
|
void paintGL();
|
|
|
|
void stopDrag();
|
|
void applyChanges();
|
|
|
|
void mouseMoveEvent(QMouseEvent* event);
|
|
void mousePressEvent(QMouseEvent* event);
|
|
void mouseReleaseEvent(QMouseEvent* event);
|
|
|
|
void enterEvent(QEvent* event);
|
|
void leaveEvent(QEvent* event);
|
|
|
|
private slots:
|
|
void cleanup();
|
|
void tick();
|
|
void channelMarkerChanged();
|
|
void channelMarkerDestroyed(QObject* object);
|
|
};
|
|
|
|
#endif // INCLUDE_GLSPECTRUM_H
|