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sdrangel/plugins/feature/gs232controller/gs232controllergui.h

147 lines
6.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2015 John Greb <hexameron@spam.no> //
// Copyright (C) 2020-2023 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_FEATURE_GS232CONTROLLERGUI_H_
#define INCLUDE_FEATURE_GS232CONTROLLERGUI_H_
#include <QTimer>
#include "feature/featuregui.h"
#include "util/messagequeue.h"
#include "settings/rollupstate.h"
#include "gs232controllersettings.h"
#include "dfmstatusdialog.h"
#include "inputcontroller.h"
class PluginAPI;
class FeatureUISet;
class GS232Controller;
namespace Ui {
class GS232ControllerGUI;
}
class GS232ControllerGUI : public FeatureGUI {
Q_OBJECT
public:
static GS232ControllerGUI* create(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature);
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
virtual void setWorkspaceIndex(int index);
virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; }
virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; }
virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; }
private:
Ui::GS232ControllerGUI* ui;
PluginAPI* m_pluginAPI;
FeatureUISet* m_featureUISet;
GS232ControllerSettings m_settings;
QList<QString> m_settingsKeys;
RollupState m_rollupState;
bool m_doApplySettings;
GS232Controller* m_gs232Controller;
MessageQueue m_inputMessageQueue;
QTimer m_statusTimer;
int m_lastFeatureState;
bool m_lastOnTarget;
DFMStatusDialog m_dfmStatusDialog;
InputController *m_inputController;
QTimer m_inputTimer;
double m_inputCoord1;
double m_inputCoord2;
double m_inputAzOffset;
double m_inputElOffset;
bool m_inputUpdate;
static const int m_extraSensitivity = 4.0f; // Otherwise 100% isn't quite fast enough
explicit GS232ControllerGUI(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature, QWidget* parent = nullptr);
virtual ~GS232ControllerGUI();
void blockApplySettings(bool block);
void applySetting(const QString& settingsKey);
void applySettings(const QStringList& settingsKeys, bool force = false);
void applyAllSettings();
void displaySettings();
void setProtocol(GS232ControllerSettings::Protocol protocol);
void setPrecision();
void updateConnectionWidgets();
void updatePipeList(const AvailableChannelOrFeatureList& sources, const QStringList& renameFrom, const QStringList& renameTo);
void updateSerialPortList();
void updateSerialPortList(const QStringList& serialPorts);
bool handleMessage(const Message& message);
void makeUIConnections();
void azElToDisplay(float az, float el, float& coord1, float& coord2) const;
void displayToAzEl(float coord1, float coord2);
void updateInputController();
private slots:
void onMenuDialogCalled(const QPoint &p);
void onWidgetRolled(QWidget* widget, bool rollDown);
void handleInputMessages();
void on_startStop_toggled(bool checked);
void on_protocol_currentIndexChanged(int index);
void on_connection_currentIndexChanged(int index);
void on_serialPort_currentIndexChanged(int index);
void on_host_editingFinished();
void on_port_valueChanged(int value);
void on_baudRate_currentIndexChanged(int index);
void on_track_stateChanged(int state);
void on_coord1_valueChanged(double value);
void on_coord2_valueChanged(double value);
void on_sources_currentTextChanged(const QString& text);
void on_azimuthOffset_valueChanged(double value);
void on_elevationOffset_valueChanged(double value);
void on_azimuthMin_valueChanged(int value);
void on_azimuthMax_valueChanged(int value);
void on_elevationMin_valueChanged(int value);
void on_elevationMax_valueChanged(int value);
void on_tolerance_valueChanged(double value);
void on_precision_valueChanged(int value);
void on_coordinates_currentIndexChanged(int index);
void on_dfmTrack_clicked(bool checked=false);
void on_dfmLubePumps_clicked(bool checked=false);
void on_dfmBrakes_clicked(bool checked=false);
void on_dfmDrives_clicked(bool checked=false);
void on_dfmShowStatus_clicked();
void updateStatus();
void on_inputController_currentIndexChanged(int index);
void on_inputConfigure_clicked();
void on_highSensitivity_clicked(bool checked);
void on_enableTargetControl_clicked(bool checked);
void on_enableOffsetControl_clicked(bool checked);
void updateInputControllerList();
void checkInputController();
void buttonChanged(int button, bool released);
void inputConfigurationComplete();
};
#endif // INCLUDE_FEATURE_GS232CONTROLLERGUI_H_