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sdrangel/plugins/channelrx/demodbfm/demodbfm.pro

56 lines
1.2 KiB
Prolog

#--------------------------------------------------------
#
# Pro file for Android and Windows builds with Qt Creator
#
#--------------------------------------------------------
TEMPLATE = lib
CONFIG += plugin
QT += core gui widgets multimedia opengl
TARGET = demodbfm
DEFINES += USE_SSE2=1
QMAKE_CXXFLAGS += -msse2
DEFINES += USE_SSE4_1=1
QMAKE_CXXFLAGS += -msse4.1
QMAKE_CXXFLAGS += -std=c++11
INCLUDEPATH += $$PWD
INCLUDEPATH += ../../../sdrbase
INCLUDEPATH += ../../../sdrgui
CONFIG(ANDROID):INCLUDEPATH += /opt/softs/boost_1_60_0
CONFIG(MINGW32):INCLUDEPATH += "D:\boost_1_58_0"
CONFIG(MINGW64):INCLUDEPATH += "D:\boost_1_58_0"
CONFIG(macx):INCLUDEPATH += "../../../../../boost_1_64_0"
CONFIG(Release):build_subdir = release
CONFIG(Debug):build_subdir = debug
SOURCES += bfmdemod.cpp\
bfmdemodgui.cpp\
bfmdemodsettings.cpp\
bfmplugin.cpp\
rdsdemod.cpp\
rdsdecoder.cpp\
rdsparser.cpp\
rdstmc.cpp
HEADERS += bfmdemod.h\
bfmdemodgui.h\
bfmdemodsettings.h\
bfmplugin.h\
rdsdemod.h\
rdsdecoder.h\
rdsparser.h\
rdstmc.h
FORMS += bfmdemodgui.ui
LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
LIBS += -L../../../sdrgui/$${build_subdir} -lsdrgui
RESOURCES = ../../../sdrgui/resources/res.qrc