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sdrangel/plugins/channelrx/demodadsb/adsbdemodworker.cpp
Jon Beniston 1a9b6d1763 Add ADS-B Demodulator plugin.
Add GS232 Rotator Controller feature plugin.
Add altitude and station name to My Positon.
Use QtDeploy to ensure all required Qt libraries are included (Should
fix OpenGL issues)
2020-10-27 16:22:10 +00:00

198 lines
6.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2020 Jon Beniston, M7RCE //
// Copyright (C) 2020 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QDebug>
#include <QTcpServer>
#include <QTcpSocket>
#include <QEventLoop>
#include <QTimer>
#include "adsbdemodworker.h"
#include "adsbdemodreport.h"
MESSAGE_CLASS_DEFINITION(ADSBDemodWorker::MsgConfigureADSBDemodWorker, Message)
ADSBDemodWorker::ADSBDemodWorker() :
m_running(false),
m_mutex(QMutex::Recursive)
{
connect(&m_heartbeatTimer, SIGNAL(timeout()), this, SLOT(heartbeat()));
connect(&m_socket, SIGNAL(readyRead()),this, SLOT(recv()));
}
ADSBDemodWorker::~ADSBDemodWorker()
{
m_inputMessageQueue.clear();
}
void ADSBDemodWorker::reset()
{
QMutexLocker mutexLocker(&m_mutex);
m_inputMessageQueue.clear();
}
bool ADSBDemodWorker::startWork()
{
QMutexLocker mutexLocker(&m_mutex);
connect(&m_inputMessageQueue, SIGNAL(messageEnqueued()), this, SLOT(handleInputMessages()));
m_heartbeatTimer.start(60*1000);
m_running = true;
return m_running;
}
void ADSBDemodWorker::stopWork()
{
QMutexLocker mutexLocker(&m_mutex);
m_heartbeatTimer.stop();
disconnect(&m_inputMessageQueue, SIGNAL(messageEnqueued()), this, SLOT(handleInputMessages()));
m_running = false;
}
void ADSBDemodWorker::handleInputMessages()
{
Message* message;
while ((message = m_inputMessageQueue.pop()) != nullptr)
{
if (handleMessage(*message)) {
delete message;
}
}
}
bool ADSBDemodWorker::handleMessage(const Message& message)
{
if (MsgConfigureADSBDemodWorker::match(message))
{
QMutexLocker mutexLocker(&m_mutex);
MsgConfigureADSBDemodWorker& cfg = (MsgConfigureADSBDemodWorker&) message;
applySettings(cfg.getSettings(), cfg.getForce());
return true;
}
else if (ADSBDemodReport::MsgReportADSB::match(message))
{
ADSBDemodReport::MsgReportADSB& report = (ADSBDemodReport::MsgReportADSB&) message;
handleADSB(report.getData(), report.getDateTime(), report.getPreambleCorrelation());
return true;
}
else
{
return false;
}
}
void ADSBDemodWorker::applySettings(const ADSBDemodSettings& settings, bool force)
{
qDebug() << "ADSBDemodWorker::applySettings:"
<< " m_beastEnabled: " << settings.m_beastEnabled
<< " m_beastHost: " << settings.m_beastHost
<< " m_beastPort: " << settings.m_beastPort
<< " force: " << force;
if ((settings.m_beastEnabled != m_settings.m_beastEnabled)
|| (settings.m_beastHost != m_settings.m_beastHost)
|| (settings.m_beastPort != m_settings.m_beastPort) || force)
{
// Close any existing connection
if (m_socket.isOpen())
m_socket.close();
// Open connection
if (settings.m_beastEnabled)
m_socket.connectToHost(settings.m_beastHost, settings.m_beastPort);
}
m_settings = settings;
}
void ADSBDemodWorker::recv()
{
// Not expecting to receving anything from server
qDebug() << "ADSBDemodWorker::recv";
qDebug() << m_socket.readAll();
}
void ADSBDemodWorker::send(const char *data, int length)
{
if (m_settings.m_beastEnabled)
{
// Reopen connection if it was lost
if (!m_socket.isOpen())
m_socket.connectToHost(m_settings.m_beastHost, m_settings.m_beastPort);
// Send data
m_socket.write(data, length);
}
}
#define BEAST_ESC 0x1a
char *ADSBDemodWorker::escape(char *p, char c)
{
*p++ = c;
if (c == BEAST_ESC)
*p++ = BEAST_ESC;
return p;
}
// Forward ADS-B data in Beast binary format to specified server
// See: https://wiki.jetvision.de/wiki/Mode-S_Beast:Data_Output_Formats
void ADSBDemodWorker::handleADSB(QByteArray data, const QDateTime dateTime, float correlation)
{
char beastBinary[2+6*2+1*2+14*2];
int length;
char *p = beastBinary;
qint64 timestamp;
unsigned char signalStrength;
timestamp = dateTime.toMSecsSinceEpoch();
if (correlation > 255)
signalStrength = 255;
if (correlation < 1)
signalStrength = 1;
else
signalStrength = (unsigned char)correlation;
*p++ = BEAST_ESC;
*p++ = '3'; // Mode-S long
p = escape(p, timestamp >> 56); // Big-endian timestamp
p = escape(p, timestamp >> 48);
p = escape(p, timestamp >> 32);
p = escape(p, timestamp >> 24);
p = escape(p, timestamp >> 16);
p = escape(p, timestamp >> 8);
p = escape(p, timestamp);
p = escape(p, signalStrength); // Signal strength
for (int i = 0; i < data.length(); i++) // ADS-B data
p = escape(p, data[i]);
length = p - beastBinary;
send(beastBinary, length);
}
// Periodically send heartbeat to keep connection alive
void ADSBDemodWorker::heartbeat()
{
const char heartbeat[] = {BEAST_ESC, '1', 0, 0, 0, 0, 0, 0, 0, 0, 0}; // Mode AC packet
send(heartbeat, sizeof(heartbeat));
}