mirror of
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92 lines
3.4 KiB
C++
92 lines
3.4 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2015 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_DSPENGINE_H
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#define INCLUDE_DSPENGINE_H
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#include <QObject>
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#include <QTimer>
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#include <vector>
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#include "audio/audiodevicemanager.h"
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#include "audio/audiooutput.h"
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#include "audio/audioinput.h"
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#include "export.h"
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#ifdef DSD_USE_SERIALDV
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#include "dsp/dvserialengine.h"
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#endif
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class DSPDeviceSourceEngine;
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class DSPDeviceSinkEngine;
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class SDRBASE_API DSPEngine : public QObject {
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Q_OBJECT
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public:
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DSPEngine();
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~DSPEngine();
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static DSPEngine *instance();
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unsigned int getDefaultAudioSampleRate() const { return AudioDeviceManager::m_defaultAudioSampleRate; }
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DSPDeviceSourceEngine *addDeviceSourceEngine();
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void removeLastDeviceSourceEngine();
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DSPDeviceSinkEngine *addDeviceSinkEngine();
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void removeLastDeviceSinkEngine();
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AudioDeviceManager *getAudioDeviceManager() { return &m_audioDeviceManager; }
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DSPDeviceSourceEngine *getDeviceSourceEngineByIndex(uint deviceIndex) { return m_deviceSourceEngines[deviceIndex]; }
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DSPDeviceSourceEngine *getDeviceSourceEngineByUID(uint uid);
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DSPDeviceSinkEngine *getDeviceSinkEngineByIndex(uint deviceIndex) { return m_deviceSinkEngines[deviceIndex]; }
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DSPDeviceSinkEngine *getDeviceSinkEngineByUID(uint uid);
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// Serial DV methods:
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bool hasDVSerialSupport();
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void setDVSerialSupport(bool support);
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void getDVSerialNames(std::vector<std::string>& deviceNames);
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void pushMbeFrame(
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const unsigned char *mbeFrame,
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int mbeRateIndex,
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int mbeVolumeIndex,
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unsigned char channels,
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bool useHP,
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int upsampling,
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AudioFifo *audioFifo);
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const QTimer& getMasterTimer() const { return m_masterTimer; }
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private:
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std::vector<DSPDeviceSourceEngine*> m_deviceSourceEngines;
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uint m_deviceSourceEnginesUIDSequence;
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std::vector<DSPDeviceSinkEngine*> m_deviceSinkEngines;
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uint m_deviceSinkEnginesUIDSequence;
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AudioDeviceManager m_audioDeviceManager;
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int m_audioInputDeviceIndex;
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int m_audioOutputDeviceIndex;
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QTimer m_masterTimer;
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bool m_dvSerialSupport;
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#ifdef DSD_USE_SERIALDV
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DVSerialEngine m_dvSerialEngine;
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#endif
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};
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#endif // INCLUDE_DSPENGINE_H
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