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sdrangel/sdrbase/dsp/vkfftengine.cpp

171 lines
5.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2023 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QDebug>
#include "dsp/vkfftengine.h"
QMutex vkFFTEngine::m_globalPlanMutex;
vkFFTEngine::vkFFTEngine() :
m_currentPlan(nullptr),
m_reuse(true)
{
vkGPU = new VkGPU();
memset(vkGPU, 0, sizeof(VkGPU));
vkGPU->device_id = 0; // Could be set in GUI to support multiple GPUs
}
vkFFTEngine::~vkFFTEngine()
{
}
bool vkFFTEngine::isAvailable()
{
return vkGPU != nullptr;
}
void vkFFTEngine::configure(int n, bool inverse)
{
if (m_reuse)
{
for (const auto plan : m_plans)
{
if ((plan->n == n) && (plan->m_inverse == inverse))
{
m_currentPlan = plan;
return;
}
}
}
m_currentPlan = gpuAllocatePlan();
m_currentPlan->n = n;
QElapsedTimer t;
t.start();
m_globalPlanMutex.lock();
VkFFTResult resFFT;
// Allocate and intialise plan
m_currentPlan->m_configuration = new VkFFTConfiguration();
memset(m_currentPlan->m_configuration, 0, sizeof(VkFFTConfiguration));
m_currentPlan->m_app = new VkFFTApplication();
memset(m_currentPlan->m_app, 0, sizeof(VkFFTApplication));
m_currentPlan->m_configuration->FFTdim = 1;
m_currentPlan->m_configuration->size[0] = n;
m_currentPlan->m_configuration->size[1] = 1;
m_currentPlan->m_configuration->size[2] = 1;
m_currentPlan->m_configuration->numberBatches = 1;
m_currentPlan->m_configuration->performR2C = false;
m_currentPlan->m_configuration->performDCT = false;
m_currentPlan->m_configuration->doublePrecision = false;
m_currentPlan->m_configuration->halfPrecision = false;
m_currentPlan->m_bufferSize = sizeof(float) * 2 * n;
m_currentPlan->m_inverse = inverse;
m_currentPlan->m_configuration->device = &vkGPU->device;
#if(VKFFT_BACKEND==0)
m_currentPlan->m_configuration->queue = &vkGPU->queue;
m_currentPlan->m_configuration->fence = &vkGPU->fence;
m_currentPlan->m_configuration->commandPool = &vkGPU->commandPool;
m_currentPlan->m_configuration->physicalDevice = &vkGPU->physicalDevice;
m_currentPlan->m_configuration->isCompilerInitialized = true;
#endif
m_currentPlan->m_configuration->bufferSize = &m_currentPlan->m_bufferSize;
resFFT = gpuAllocateBuffers();
if (resFFT != VKFFT_SUCCESS)
{
qDebug() << "vkFFTEngine::configure: gpuAllocateBuffers failed:" << getVkFFTErrorString(resFFT);
m_globalPlanMutex.unlock();
delete m_currentPlan;
m_currentPlan = nullptr;
return;
}
m_currentPlan->m_configuration->bufferSize = &m_currentPlan->m_bufferSize;
resFFT = initializeVkFFT(m_currentPlan->m_app, *m_currentPlan->m_configuration);
if (resFFT != VKFFT_SUCCESS)
{
qDebug() << "vkFFTEngine::configure: initializeVkFFT failed:" << getVkFFTErrorString(resFFT);
m_globalPlanMutex.unlock();
delete m_currentPlan;
m_currentPlan = nullptr;
return;
}
resFFT = gpuConfigure();
if (resFFT != VKFFT_SUCCESS)
{
qDebug() << "vkFFTEngine::configure: gpuConfigure failed:" << getVkFFTErrorString(resFFT);
m_globalPlanMutex.unlock();
delete m_currentPlan;
m_currentPlan = nullptr;
return;
}
m_globalPlanMutex.unlock();
qDebug("FFT: creating vkFFT plan (n=%d,%s) took %lld ms", n, inverse ? "inverse" : "forward", t.elapsed());
m_plans.push_back(m_currentPlan);
}
Complex* vkFFTEngine::in()
{
if (m_currentPlan != nullptr) {
return m_currentPlan->m_in;
} else {
return nullptr;
}
}
Complex* vkFFTEngine::out()
{
if (m_currentPlan != nullptr) {
return m_currentPlan->m_out;
} else {
return nullptr;
}
}
void vkFFTEngine::freeAll()
{
for (auto plan : m_plans)
{
gpuDeallocatePlan(plan);
delete plan;
}
m_plans.clear();
}
vkFFTEngine::Plan::Plan() :
m_configuration(nullptr),
m_app(nullptr)
{
}
vkFFTEngine::Plan::~Plan()
{
if (m_app) {
deleteVkFFT(m_app);
}
delete m_configuration;
}