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127 lines
5.2 KiB
C++
127 lines
5.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2015-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_NFMDEMODGUI_H
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#define INCLUDE_NFMDEMODGUI_H
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#include "channel/channelgui.h"
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#include "dsp/dsptypes.h"
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#include "dsp/channelmarker.h"
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#include "dsp/movingaverage.h"
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#include "util/messagequeue.h"
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#include "settings/rollupstate.h"
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#include "nfmdemodsettings.h"
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class PluginAPI;
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class DeviceUISet;
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class BasebandSampleSink;
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class NFMDemod;
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namespace Ui {
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class NFMDemodGUI;
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}
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class NFMDemodGUI : public ChannelGUI {
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Q_OBJECT
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public:
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static NFMDemodGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel);
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virtual void destroy();
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void resetToDefaults();
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QByteArray serialize() const;
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bool deserialize(const QByteArray& data);
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virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
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virtual void setWorkspaceIndex(int index) { m_settings.m_workspaceIndex = index; };
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virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; };
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virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; };
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virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; };
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virtual QString getTitle() const { return m_settings.m_title; };
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virtual QColor getTitleColor() const { return m_settings.m_rgbColor; };
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virtual void zetHidden(bool hidden) { m_settings.m_hidden = hidden; }
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virtual bool getHidden() const { return m_settings.m_hidden; }
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virtual ChannelMarker& getChannelMarker() { return m_channelMarker; }
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virtual int getStreamIndex() const { return m_settings.m_streamIndex; }
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virtual void setStreamIndex(int streamIndex) { m_settings.m_streamIndex = streamIndex; }
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public slots:
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void channelMarkerChangedByCursor();
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void channelMarkerHighlightedByCursor();
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private:
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Ui::NFMDemodGUI* ui;
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PluginAPI* m_pluginAPI;
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DeviceUISet* m_deviceUISet;
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ChannelMarker m_channelMarker;
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RollupState m_rollupState;
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NFMDemodSettings m_settings;
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qint64 m_deviceCenterFrequency;
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int m_basebandSampleRate;
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bool m_basicSettingsShown;
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bool m_doApplySettings;
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NFMDemod* m_nfmDemod;
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bool m_squelchOpen;
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int m_audioSampleRate;
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bool m_reportedDcsCode;
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bool m_dcsShowPositive;
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uint32_t m_tickCount;
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MessageQueue m_inputMessageQueue;
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explicit NFMDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0);
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virtual ~NFMDemodGUI();
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void blockApplySettings(bool block);
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void applySettings(bool force = false);
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void displaySettings();
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void setCtcssFreq(Real ctcssFreq);
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void setDcsCode(unsigned int dcsCode);
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bool handleMessage(const Message& message);
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void makeUIConnections();
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void updateAbsoluteCenterFrequency();
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void leaveEvent(QEvent*);
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void enterEvent(EnterEventType*);
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private slots:
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void on_deltaFrequency_changed(qint64 value);
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void on_channelSpacingApply_clicked();
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void on_rfBW_valueChanged(int value);
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void on_afBW_valueChanged(int value);
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void on_fmDev_valueChanged(int value);
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void on_volume_valueChanged(int value);
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void on_squelchGate_valueChanged(int value);
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void on_deltaSquelch_toggled(bool checked);
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void on_squelch_valueChanged(int value);
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void on_ctcss_currentIndexChanged(int index);
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void on_ctcssOn_toggled(bool checked);
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void on_dcsOn_toggled(bool checked);
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void on_dcsCode_currentIndexChanged(int index);
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void on_highPassFilter_toggled(bool checked);
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void on_audioMute_toggled(bool checked);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onMenuDialogCalled(const QPoint& p);
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void handleInputMessages();
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void audioSelect(const QPoint& p);
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void tick();
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};
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#endif // INCLUDE_NFMDEMODGUI_H
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