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https://github.com/f4exb/sdrangel.git
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b743943c70
Project files with MacOS clang RPATH to use proper paths for shared objects. Minor path updates in favor of loading plugin libs. Deployment script packaging using Qt way(macdeployqt).
64 lines
1.5 KiB
Prolog
64 lines
1.5 KiB
Prolog
#--------------------------------------------------------
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#
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# Pro file for Android and Windows builds with Qt Creator
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#
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#--------------------------------------------------------
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TEMPLATE = lib
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CONFIG += plugin
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QT += core gui widgets multimedia opengl
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TARGET = demodbfm
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DEFINES += USE_SSE2=1
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QMAKE_CXXFLAGS += -msse2
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DEFINES += USE_SSE4_1=1
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QMAKE_CXXFLAGS += -msse4.1
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QMAKE_CXXFLAGS += -std=c++11
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INCLUDEPATH += $$PWD
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INCLUDEPATH += ../../../exports
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INCLUDEPATH += ../../../sdrbase
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INCLUDEPATH += ../../../sdrgui
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INCLUDEPATH += ../../../swagger/sdrangel/code/qt5/client
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CONFIG(ANDROID):INCLUDEPATH += /opt/softs/boost_1_60_0
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CONFIG(MINGW32):INCLUDEPATH += "C:\softs\boost_1_66_0"
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CONFIG(MINGW64):INCLUDEPATH += "C:\softs\boost_1_66_0"
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CONFIG(MSVC):INCLUDEPATH += "C:\softs\boost_1_66_0"
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CONFIG(macx):INCLUDEPATH += "../../../../../boost_1_69_0"
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CONFIG(Release):build_subdir = release
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CONFIG(Debug):build_subdir = debug
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SOURCES += bfmdemod.cpp\
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bfmdemodgui.cpp\
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bfmdemodsettings.cpp\
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bfmplugin.cpp\
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rdsdemod.cpp\
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rdsdecoder.cpp\
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rdsparser.cpp\
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rdstmc.cpp
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HEADERS += bfmdemod.h\
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bfmdemodgui.h\
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bfmdemodsettings.h\
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bfmplugin.h\
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rdsdemod.h\
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rdsdecoder.h\
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rdsparser.h\
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rdstmc.h
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FORMS += bfmdemodgui.ui
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LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
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LIBS += -L../../../sdrgui/$${build_subdir} -lsdrgui
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LIBS += -L../../../swagger/$${build_subdir} -lswagger
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macx {
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QMAKE_LFLAGS_SONAME = -Wl,-install_name,@rpath/
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}
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RESOURCES = ../../../sdrgui/resources/res.qrc
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