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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#ifndef INCLUDE_AUDIODIALOG_H
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#define INCLUDE_AUDIODIALOG_H
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#include <QDialog>
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#include "export.h"
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#include "audio/audiodevicemanager.h"
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class QTreeWidgetItem;
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namespace Ui {
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class AudioDialog;
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}
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class SDRGUI_API AudioDialogX : public QDialog {
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Q_OBJECT
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public:
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explicit AudioDialogX(AudioDeviceManager* audioDeviceManager, QWidget* parent = 0);
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~AudioDialogX();
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int m_inIndex;
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int m_outIndex;
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private:
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void updateInputDisplay();
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void updateOutputDisplay();
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void updateInputDeviceInfo();
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void updateOutputDeviceInfo();
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Ui::AudioDialog* ui;
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AudioDeviceManager* m_audioDeviceManager;
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AudioDeviceManager::InputDeviceInfo m_inputDeviceInfo;
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AudioDeviceManager::OutputDeviceInfo m_outputDeviceInfo;
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quint16 m_outputUDPPort;
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private slots:
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void accept();
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void reject();
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void on_audioInTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem);
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void on_audioOutTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem);
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void on_inputVolume_valueChanged(int value);
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void on_inputReset_clicked(bool checked);
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void on_inputCleanup_clicked(bool checked);
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void on_outputUDPPort_editingFinished();
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void on_outputReset_clicked(bool checked);
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void on_outputCleanup_clicked(bool checked);
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};
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#endif // INCLUDE_AUDIODIALOG_H
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