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362 lines
10 KiB
C++
362 lines
10 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2015-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2021 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QColor>
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#include <QDebug>
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#include "audio/audiodevicemanager.h"
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#include "dsp/ctcssfrequencies.h"
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#include "util/simpleserializer.h"
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#include "settings/serializable.h"
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#include "nfmmodsettings.h"
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// Standard channel spacings (kHz) using Carson rule
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// beta based ............ 11F3 16F3 (36F9)
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// 5 6.25 7.5 8.33 12.5 25 40 Spacing
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// 0.43 0.43 0.43 0.43 0.83 1.67 1.0 Beta
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const int NFMModSettings::m_channelSpacings[] = {
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5000, 6250, 7500, 8333, 12500, 25000, 40000
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};
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const int NFMModSettings::m_rfBW[] = { // RF bandwidth (Hz)
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4800, 6000, 7200, 8000, 11000, 16000, 36000
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};
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const int NFMModSettings::m_afBW[] = { // audio bandwidth (Hz)
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1700, 2100, 2500, 2800, 3000, 3000, 9000
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};
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const int NFMModSettings::m_fmDev[] = { // peak deviation (Hz) - full is double
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731, 903, 1075, 1204, 2500, 5000, 9000
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};
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const int NFMModSettings::m_nbChannelSpacings = 7;
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NFMModSettings::NFMModSettings() :
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m_channelMarker(nullptr),
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m_cwKeyerGUI(nullptr),
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m_rollupState(nullptr)
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{
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resetToDefaults();
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}
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void NFMModSettings::resetToDefaults()
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{
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m_afBandwidth = 3000;
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m_inputFrequencyOffset = 0;
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m_rfBandwidth = 16000.0f;
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m_fmDeviation = 10000.0f; //!< full deviation
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m_toneFrequency = 1000.0f;
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m_volumeFactor = 1.0f;
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m_channelMute = false;
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m_playLoop = false;
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m_ctcssOn = false;
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m_ctcssIndex = 0;
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m_dcsOn = false;
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m_dcsCode = 0023;
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m_dcsPositive = false;
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m_preEmphasisOn = true;
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m_bpfOn = true;
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m_rgbColor = QColor(255, 0, 0).rgb();
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m_title = "NFM Modulator";
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m_modAFInput = NFMModInputAF::NFMModInputNone;
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m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName;
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m_feedbackAudioDeviceName = AudioDeviceManager::m_defaultDeviceName;
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m_feedbackVolumeFactor = 0.5f;
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m_feedbackAudioEnable = false;
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m_compressorEnable = false;
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m_streamIndex = 0;
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m_useReverseAPI = false;
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m_reverseAPIAddress = "127.0.0.1";
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m_reverseAPIPort = 8888;
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m_reverseAPIDeviceIndex = 0;
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m_reverseAPIChannelIndex = 0;
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m_workspaceIndex = 0;
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m_hidden = false;
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}
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QByteArray NFMModSettings::serialize() const
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{
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SimpleSerializer s(1);
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s.writeS32(1, m_inputFrequencyOffset);
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s.writeReal(2, m_rfBandwidth);
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s.writeReal(3, m_afBandwidth);
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s.writeReal(4, m_fmDeviation);
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s.writeU32(5, m_rgbColor);
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s.writeReal(6, m_toneFrequency);
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s.writeReal(7, m_volumeFactor);
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if (m_cwKeyerGUI) {
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s.writeBlob(8, m_cwKeyerGUI->serialize());
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} else { // standalone operation with presets
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s.writeBlob(8, m_cwKeyerSettings.serialize());
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}
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s.writeBool(9, m_ctcssOn);
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s.writeS32(10, m_ctcssIndex);
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if (m_channelMarker) {
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s.writeBlob(11, m_channelMarker->serialize());
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}
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s.writeString(12, m_title);
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s.writeS32(13, (int) m_modAFInput);
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s.writeString(14, m_audioDeviceName);
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s.writeBool(15, m_useReverseAPI);
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s.writeString(16, m_reverseAPIAddress);
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s.writeU32(17, m_reverseAPIPort);
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s.writeU32(18, m_reverseAPIDeviceIndex);
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s.writeU32(19, m_reverseAPIChannelIndex);
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s.writeString(20, m_feedbackAudioDeviceName);
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s.writeReal(21, m_feedbackVolumeFactor);
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s.writeBool(22, m_feedbackAudioEnable);
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s.writeS32(23, m_streamIndex);
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s.writeBool(24, m_dcsOn);
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s.writeS32(25, m_dcsCode);
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s.writeBool(26, m_dcsPositive);
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if (m_rollupState) {
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s.writeBlob(27, m_rollupState->serialize());
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}
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s.writeS32(28, m_workspaceIndex);
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s.writeBlob(29, m_geometryBytes);
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s.writeBool(30, m_hidden);
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s.writeBool(31, m_preEmphasisOn);
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s.writeBool(32, m_bpfOn);
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s.writeBool(33, m_compressorEnable);
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return s.final();
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}
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bool NFMModSettings::deserialize(const QByteArray& data)
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{
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SimpleDeserializer d(data);
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if(!d.isValid())
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{
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resetToDefaults();
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return false;
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}
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if(d.getVersion() == 1)
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{
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QByteArray bytetmp;
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qint32 tmp;
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uint32_t utmp;
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d.readS32(1, &tmp, 0);
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m_inputFrequencyOffset = tmp;
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d.readReal(2, &m_rfBandwidth, 12500.0);
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d.readReal(3, &m_afBandwidth, 1000.0);
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d.readReal(4, &m_fmDeviation, 10000.0);
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d.readU32(5, &m_rgbColor);
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d.readReal(6, &m_toneFrequency, 1000.0);
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d.readReal(7, &m_volumeFactor, 1.0);
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d.readBlob(8, &bytetmp);
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if (m_cwKeyerGUI) {
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m_cwKeyerGUI->deserialize(bytetmp);
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} else { // standalone operation with presets
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m_cwKeyerSettings.deserialize(bytetmp);
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}
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d.readBool(9, &m_ctcssOn, false);
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d.readS32(10, &m_ctcssIndex, 0);
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if (m_channelMarker)
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{
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d.readBlob(11, &bytetmp);
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m_channelMarker->deserialize(bytetmp);
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}
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d.readString(12, &m_title, "NFM Modulator");
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d.readS32(13, &tmp, 0);
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if ((tmp < 0) || (tmp > (int) NFMModInputAF::NFMModInputTone)) {
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m_modAFInput = NFMModInputNone;
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} else {
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m_modAFInput = (NFMModInputAF) tmp;
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}
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d.readString(14, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName);
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d.readBool(15, &m_useReverseAPI, false);
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d.readString(16, &m_reverseAPIAddress, "127.0.0.1");
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d.readU32(17, &utmp, 0);
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if ((utmp > 1023) && (utmp < 65535)) {
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m_reverseAPIPort = utmp;
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} else {
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m_reverseAPIPort = 8888;
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}
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d.readU32(18, &utmp, 0);
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m_reverseAPIDeviceIndex = utmp > 99 ? 99 : utmp;
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d.readU32(19, &utmp, 0);
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m_reverseAPIChannelIndex = utmp > 99 ? 99 : utmp;
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d.readString(20, &m_feedbackAudioDeviceName, AudioDeviceManager::m_defaultDeviceName);
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d.readReal(21, &m_feedbackVolumeFactor, 1.0);
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d.readBool(22, &m_feedbackAudioEnable, false);
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d.readS32(23, &m_streamIndex, 0);
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d.readBool(24, &m_dcsOn, false);
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d.readS32(25, &tmp, 0023);
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m_dcsCode = tmp < 0 ? 0 : tmp > 511 ? 511 : tmp;
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d.readBool(26, &m_dcsPositive, false);
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if (m_rollupState)
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{
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d.readBlob(27, &bytetmp);
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m_rollupState->deserialize(bytetmp);
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}
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d.readS32(28, &m_workspaceIndex, 0);
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d.readBlob(29, &m_geometryBytes);
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d.readBool(30, &m_hidden, false);
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d.readBool(31, &m_preEmphasisOn, true);
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d.readBool(32, &m_bpfOn, true);
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d.readBool(33, &m_compressorEnable, false);
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return true;
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}
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else
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{
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qDebug() << "NFMModSettings::deserialize: ERROR";
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resetToDefaults();
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return false;
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}
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}
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int NFMModSettings::getChannelSpacing(int index)
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{
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if (index < 0) {
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return m_channelSpacings[0];
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} else if (index < m_nbChannelSpacings) {
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return m_channelSpacings[index];
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} else {
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return m_channelSpacings[m_nbChannelSpacings-1];
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}
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}
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int NFMModSettings::getChannelSpacingIndex(int channelSpacing)
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{
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for (int i = 0; i < m_nbChannelSpacings; i++)
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{
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if (channelSpacing <= m_channelSpacings[i]) {
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return i;
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}
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}
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return m_nbChannelSpacings-1;
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}
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int NFMModSettings::getRFBW(int index)
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{
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if (index < 0) {
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return m_rfBW[0];
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} else if (index < m_nbChannelSpacings) {
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return m_rfBW[index];
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} else {
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return m_rfBW[m_nbChannelSpacings-1];
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}
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}
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int NFMModSettings::getRFBWIndex(int rfbw)
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{
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for (int i = 0; i < m_nbChannelSpacings; i++)
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{
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if (rfbw <= m_rfBW[i]) {
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return i;
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}
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}
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return m_nbChannelSpacings-1;
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}
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int NFMModSettings::getAFBW(int index)
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{
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if (index < 0) {
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return m_afBW[0];
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} else if (index < m_nbChannelSpacings) {
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return m_afBW[index];
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} else {
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return m_afBW[m_nbChannelSpacings-1];
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}
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}
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int NFMModSettings::getAFBWIndex(int afbw)
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{
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for (int i = 0; i < m_nbChannelSpacings; i++)
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{
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if (afbw <= m_afBW[i]) {
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return i;
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}
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}
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return m_nbChannelSpacings-1;
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}
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int NFMModSettings::getFMDev(int index)
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{
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if (index < 0) {
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return m_fmDev[0];
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} else if (index < m_nbChannelSpacings) {
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return m_fmDev[index];
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} else {
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return m_fmDev[m_nbChannelSpacings-1];
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}
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}
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int NFMModSettings::getFMDevIndex(int fmDev)
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{
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for (int i = 0; i < m_nbChannelSpacings; i++)
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{
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if (fmDev <= m_fmDev[i]) {
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return i;
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}
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}
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return m_nbChannelSpacings-1;
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}
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int NFMModSettings::getNbCTCSSFreq()
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{
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return CTCSSFrequencies::m_nbFreqs;
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}
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float NFMModSettings::getCTCSSFreq(int index)
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{
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if (index < CTCSSFrequencies::m_nbFreqs) {
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return CTCSSFrequencies::m_Freqs[index];
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} else {
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return CTCSSFrequencies::m_Freqs[0];
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}
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}
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int NFMModSettings::getCTCSSFreqIndex(float ctcssFreq)
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{
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for (int i = 0; i < CTCSSFrequencies::m_nbFreqs; i++)
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{
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if (ctcssFreq <= CTCSSFrequencies::m_Freqs[i]) {
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return i;
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}
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}
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return CTCSSFrequencies::m_nbFreqs - 1;
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}
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