mirror of
https://github.com/f4exb/sdrangel.git
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278 lines
7.2 KiB
C++
278 lines
7.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2022-2023 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QJsonObject>
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#include "cesiuminterface.h"
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CesiumInterface::CesiumInterface(const MapSettings *settings, QObject *parent) :
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MapWebSocketServer(parent),
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m_czml(settings)
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{
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}
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// Set the view displayed when the Home button is pressed
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// Angle in degrees of longitude or latitude either side of central location
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void CesiumInterface::setHomeView(float latitude, float longitude, float angle)
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{
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QJsonObject obj {
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{"command", "setHomeView"},
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{"latitude", latitude},
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{"longitude", longitude},
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{"angle", angle}
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};
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send(obj);
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}
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// Set the current camera view to a given location
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void CesiumInterface::setView(float latitude, float longitude, float altitude)
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{
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QJsonObject obj {
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{"command", "setView"},
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{"latitude", latitude},
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{"longitude", longitude},
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{"altitude", altitude}
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};
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send(obj);
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}
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// Play glTF model animation for the map item with the specified name
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void CesiumInterface::playAnimation(const QString &name, Animation *animation)
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{
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QJsonObject obj {
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{"command", "playAnimation"},
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{"id", name},
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{"animation", animation->m_name},
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{"startDateTime", animation->m_startDateTime},
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{"reverse", animation->m_reverse},
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{"loop", animation->m_loop},
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{"stop", animation->m_stop},
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{"startOffset", animation->m_startOffset},
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{"duration", animation->m_duration},
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{"multiplier", animation->m_multiplier}
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};
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send(obj);
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}
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// Set date and time for the map
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void CesiumInterface::setDateTime(QDateTime dateTime)
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{
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QJsonObject obj {
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{"command", "setDateTime"},
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{"dateTime", dateTime.toString(Qt::ISODate)}
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};
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send(obj);
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}
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// Get current date and time from the map
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void CesiumInterface::getDateTime()
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{
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QJsonObject obj {
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{"command", "getDateTime"}
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};
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send(obj);
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}
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// Set the camera to track the map item with the specified name
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void CesiumInterface::track(const QString& name)
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{
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QJsonObject obj {
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{"command", "trackId"},
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{"id", name}
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};
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send(obj);
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}
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void CesiumInterface::setTerrain(const QString &terrain, const QString &maptilerAPIKey)
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{
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QString provider;
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QString url;
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if (terrain == "Maptiler")
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{
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provider = "CesiumTerrainProvider";
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url = "https://api.maptiler.com/tiles/terrain-quantized-mesh/?key=" + maptilerAPIKey;
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}
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else if (terrain == "ArcGIS")
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{
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provider = "ArcGISTiledElevationTerrainProvider";
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url = "https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer";
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}
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else
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{
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provider = terrain;
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}
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QJsonObject obj {
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{"command", "setTerrain"},
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{"provider", provider},
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{"url", url}
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};
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send(obj);
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}
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void CesiumInterface::setBuildings(const QString &buildings)
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{
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QJsonObject obj {
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{"command", "setBuildings"},
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{"buildings", buildings}
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};
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send(obj);
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}
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void CesiumInterface::setSunLight(bool useSunLight)
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{
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QJsonObject obj {
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{"command", "setSunLight"},
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{"useSunLight", useSunLight}
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};
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send(obj);
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}
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void CesiumInterface::setCameraReferenceFrame(bool eci)
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{
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QJsonObject obj {
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{"command", "setCameraReferenceFrame"},
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{"eci", eci}
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};
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send(obj);
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}
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void CesiumInterface::setAntiAliasing(const QString &antiAliasing)
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{
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QJsonObject obj {
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{"command", "setAntiAliasing"},
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{"antiAliasing", antiAliasing}
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};
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send(obj);
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}
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void CesiumInterface::showMUF(bool show)
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{
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QJsonObject obj {
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{"command", "showMUF"},
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{"show", show}
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};
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send(obj);
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}
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void CesiumInterface::showfoF2(bool show)
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{
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QJsonObject obj {
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{"command", "showfoF2"},
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{"show", show}
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};
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send(obj);
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}
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void CesiumInterface::showLayer(const QString& layer, bool show)
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{
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QJsonObject obj {
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{"command", "showLayer"},
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{"layer", layer},
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{"show", show}
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};
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send(obj);
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}
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void CesiumInterface::setLayerSettings(const QString& layer, const QStringList& settings, const QList<QVariant>& values)
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{
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QJsonObject obj {
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{"command", "setLayerSettings"},
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{"layer", layer},
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};
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for (int i = 0; i < settings.size(); i++) {
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obj.insert(settings[i], QJsonValue::fromVariant(values[i]));
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}
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send(obj);
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}
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void CesiumInterface::updateImage(const QString &name, float east, float west, float north, float south, float altitude, const QString &data)
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{
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QJsonObject obj {
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{"command", "updateImage"},
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{"name", name},
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{"east", east},
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{"west", west},
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{"north", north},
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{"south", south},
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{"altitude", altitude},
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{"data", data},
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};
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send(obj);
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}
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void CesiumInterface::removeImage(const QString &name)
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{
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QJsonObject obj {
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{"command", "removeImage"},
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{"name", name}
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};
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send(obj);
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}
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void CesiumInterface::removeAllImages()
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{
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QJsonObject obj {
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{"command", "removeAllImages"}
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};
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send(obj);
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}
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// Remove all entities created by CZML
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void CesiumInterface::removeAllCZMLEntities()
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{
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QJsonObject obj {
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{"command", "removeAllCZMLEntities"}
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};
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send(obj);
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}
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void CesiumInterface::initCZML()
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{
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QJsonObject obj = m_czml.init();
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czml(obj);
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}
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// Send and process CZML
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void CesiumInterface::czml(QJsonObject &obj)
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{
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obj.insert("command", "czml");
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send(obj);
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}
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void CesiumInterface::update(ObjectMapItem *mapItem, bool isTarget, bool isSelected)
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{
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QJsonObject obj = m_czml.update(mapItem, isTarget, isSelected);
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czml(obj);
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}
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void CesiumInterface::update(PolygonMapItem *mapItem)
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{
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QJsonObject obj = m_czml.update(mapItem);
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czml(obj);
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}
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void CesiumInterface::update(PolylineMapItem *mapItem)
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{
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QJsonObject obj = m_czml.update(mapItem);
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czml(obj);
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}
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void CesiumInterface::setPosition(const QGeoCoordinate& position)
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{
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m_czml.setPosition(position);
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}
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