sdrangel/sdrbase/audio/audiodevicemanager.h

80 lines
3.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_AUDIODEVICEMANGER_H
#define INCLUDE_AUDIODEVICEMANGER_H
#include <QStringList>
#include <QList>
#include <QMap>
#include <QAudioDeviceInfo>
#include "audio/audioinput.h"
#include "audio/audiooutput.h"
#include "export.h"
class AudioFifo;
class SDRBASE_API AudioDeviceManager {
public:
AudioDeviceManager();
~AudioDeviceManager();
const QList<QAudioDeviceInfo>& getInputDevices() const { return m_inputDevicesInfo; }
const QList<QAudioDeviceInfo>& getOutputDevices() const { return m_outputDevicesInfo; }
bool getOutputDeviceName(int outputDeviceIndex, QString &deviceName) const;
bool getInputDeviceName(int outputDeviceIndex, QString &deviceName) const;
void addAudioSink(AudioFifo* audioFifo, int outputDeviceIndex = -1); //!< Add the audio sink
void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
void addAudioSource(AudioFifo* audioFifo, int inputDeviceIndex = -1); //!< Add an audio source
void removeAudioSource(AudioFifo* audioFifo); //!< Remove an audio source
static const unsigned int m_defaultAudioSampleRate = 48000;
static const float m_defaultAudioInputVolume;
private:
QList<QAudioDeviceInfo> m_inputDevicesInfo;
QList<QAudioDeviceInfo> m_outputDevicesInfo;
QMap<AudioFifo*, int> m_audioSinkFifos; //< Audio sink FIFO to audio output device index-1 map
QMap<int, AudioOutput*> m_audioOutputs; //!< audio device index to audio output map (index -1 is default device)
QMap<QString, unsigned int> m_audioOutputSampleRates; //!< audio device name to audio sample rate
QMap<AudioFifo*, int> m_audioSourceFifos; //< Audio source FIFO to audio input device index-1 map
QMap<int, AudioInput*> m_audioInputs; //!< audio device index to audio input map (index -1 is default device)
QMap<QString, unsigned int> m_audioInputSampleRates; //!< audio device name to audio sample rate
QMap<QString, float> m_audioInputVolumes; //!< audio device name to input volume
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
void startAudioOutput(int outputDeviceIndex);
void stopAudioOutput(int outputDeviceIndex);
void startAudioInput(int inputDeviceIndex);
void stopAudioInput(int inputDeviceIndex);
friend class AudioDialog;
friend class MainSettings;
};
#endif // INCLUDE_AUDIODEVICEMANGER_H