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sdrangel/sdrgui/soapygui/dynamicitemsettinggui.cpp

38 lines
2.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2019 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include "dynamicitemsettinggui.h"
DynamicItemSettingGUI::DynamicItemSettingGUI(ItemSettingGUI *itemSettingGUI, const QString& name, QObject *parent) :
QObject(parent),
m_itemSettingGUI(itemSettingGUI),
m_name(name)
{
connect(m_itemSettingGUI, SIGNAL(valueChanged(double)), this, SLOT(processValueChanged(double)));
}
DynamicItemSettingGUI::~DynamicItemSettingGUI()
{
disconnect(m_itemSettingGUI, SIGNAL(valueChanged(double)), this, SLOT(processValueChanged(double)));
}
void DynamicItemSettingGUI::processValueChanged(double value) {
emit valueChanged(m_name, value);
}