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c966f1cb5a
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is rolled, so we can remove resizing code from all of the individual channels and features. In RollupContents, use minimumSizeHint for calculated size, so that minimumWidth can come from .ui file. In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start out at minimum needed size (which should restore appearance prior to last patch). In stackSubWindows, use available space for channels if no spectrum/features present. In stackSubWindows, fix spectrum from being sized too big, resulting in scroll bars appearing. Reset user-defined channel width in stackSubWindows, when channels are removed. Don't stack maximized windows. There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that when maximimzing a window, QOpenGLWidgets aren't always paint properly immediately afterwards, so the code forces an additional update. I can't see why the first call to paintGL doesn't work.
122 lines
4.2 KiB
C++
122 lines
4.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2022 Edouard Griffiths, F4EXB //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRGUI_MAINSPECTRUM_MAINSPECTRUMGUIGUI_H_
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#define SDRGUI_MAINSPECTRUM_MAINSPECTRUMGUIGUI_H_
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#include <QMdiSubWindow>
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#include <QByteArray>
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#include "util/messagequeue.h"
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#include "gui/framelesswindowresizer.h"
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#include "export.h"
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class GLSpectrum;
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class GLSpectrumGUI;
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class QLabel;
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class QPushButton;
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class QVBoxLayout;
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class QHBoxLayout;
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class QSizeGrip;
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class SDRGUI_API MainSpectrumGUI : public QMdiSubWindow
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{
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Q_OBJECT
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public:
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enum DeviceType
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{
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DeviceRx,
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DeviceTx,
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DeviceMIMO
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};
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MainSpectrumGUI(GLSpectrum *spectrum, GLSpectrumGUI *spectrumGUI, QWidget *parent = nullptr);
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virtual ~MainSpectrumGUI();
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void setDeviceType(DeviceType type);
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DeviceType getDeviceType() const { return m_deviceType; }
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void setTitle(const QString& title);
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QString getTitle() const;
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void setToolTip(const QString& tooltip);
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void setIndex(int index);
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int getIndex() const { return m_deviceSetIndex; }
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void setWorkspaceIndex(int index);
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int getWorkspaceIndex() const { return m_workspaceIndex; }
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void setGeometryBytes(const QByteArray& blob) { m_geometryBytes = blob; }
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const QByteArray& getGeometryBytes() const { return m_geometryBytes; }
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private:
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GLSpectrum *m_spectrum;
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GLSpectrumGUI *m_spectrumGUI;
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int m_workspaceIndex;
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QByteArray m_geometryBytes;
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DeviceType m_deviceType;
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int m_deviceSetIndex;
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QString m_deviceTitle;
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QString m_deviceTooltip;
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QString m_helpURL;
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QLabel *m_indexLabel;
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QLabel *m_spacerLabel;
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QLabel *m_titleLabel;
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QPushButton *m_helpButton;
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QPushButton *m_moveButton;
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QPushButton *m_shrinkButton;
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QPushButton *m_maximizeButton;
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QPushButton *m_hideButton;
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QLabel *m_statusLabel;
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QVBoxLayout *m_layouts;
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QHBoxLayout *m_topLayout;
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QHBoxLayout *m_spectrumLayout;
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QHBoxLayout *m_spectrumGUILayout;
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QHBoxLayout *m_bottomLayout;
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QSizeGrip *m_sizeGripBottomRight;
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bool m_drag;
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QPoint m_DragPosition;
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FramelessWindowResizer m_resizer;
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static const int m_MinimumWidth = 380;
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static const int m_MinimumHeight = 200 + 20 + 10 + 6*22 + 5;
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protected:
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void closeEvent(QCloseEvent *event) override;
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void leaveEvent(QEvent *event) override;
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void mousePressEvent(QMouseEvent* event) override;
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void mouseReleaseEvent(QMouseEvent* event) override;
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void mouseMoveEvent(QMouseEvent* event) override;
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private:
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bool isOnMovingPad();
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QString getDeviceTypeColor();
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QString getDeviceTypeTag();
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private slots:
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void showHelp();
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void openMoveToWorkspaceDialog();
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void shrinkWindow();
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void maximizeWindow();
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void onRequestCenterFrequency(qint64 frequency);
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signals:
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void closing();
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void moveToWorkspace(int workspaceIndex);
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void forceShrink();
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void requestCenterFrequency(int deviceSetIndex, qint64 frequency); // an action from the user to move device center frequency
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};
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#endif // SDRGUI_MAINSPECTRUM_MAINSPECTRUMGUIGUI_H_
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