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mirror of https://github.com/f4exb/sdrangel.git synced 2025-05-27 20:52:25 -04:00
Jon Beniston c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
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SDRangel is an open-source Qt5 / OpenGL 3.0+ SDR and signal analyzer frontend to various hardware.

Wiki: Most of the information and documentation related to SDRangel can be found in the Wiki. Please make sure to check it in case of questions or trouble and before you post issues on GitHub. You may also seek help from other users using the discussion group below. Before running the program, make sure you read at least the Home and Quick Start pages.

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Ancillary projects

  • SDRangelcli is a web application that can be used to control a headless (server flavor) instance of SDRangel. It can also be used as a remote control for the GUI flavor.
  • SDRangel-Docker is a collection of Docker files and scripts to facilitate building and running SDRangel in a Docker container. Works for either the GUI (only on a Linux host) or the server.
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