mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-02 16:01:14 -04:00
98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include "glscopenggui.h"
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#include "glscopeng.h"
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#include "ui_glscopenggui.h"
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#include "util/simpleserializer.h"
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GLScopeNGGUI::GLScopeNGGUI(QWidget* parent) :
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QWidget(parent),
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ui(new Ui::GLScopeNGGUI),
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m_messageQueue(0),
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m_glScope(0),
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m_scopeVis(0),
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m_sampleRate(0)
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{
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ui->setupUi(this);
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}
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GLScopeNGGUI::~GLScopeNGGUI()
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{
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delete ui;
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}
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void GLScopeNGGUI::setBuddies(MessageQueue* messageQueue, ScopeVisNG* scopeVis, GLScopeNG* glScope)
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{
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m_messageQueue = messageQueue;
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m_scopeVis = scopeVis;
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m_glScope = glScope;
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connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int)));
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applySettings();
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}
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void GLScopeNGGUI::setSampleRate(int sampleRate)
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{
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m_sampleRate = sampleRate;
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}
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void GLScopeNGGUI::on_scope_sampleRateChanged(int sampleRate)
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{
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//m_sampleRate = m_glScope->getSampleRate();
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m_sampleRate = sampleRate;
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ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_sampleRate / 1000.0f, 0, 'f', 2));
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}
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void GLScopeNGGUI::resetToDefaults()
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{
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}
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QByteArray GLScopeNGGUI::serialize() const
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{
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// TODO
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SimpleSerializer s(1);
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return s.final();
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}
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bool GLScopeNGGUI::deserialize(const QByteArray& data)
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{
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// TODO
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SimpleDeserializer d(data);
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if(!d.isValid()) {
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resetToDefaults();
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return false;
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}
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if(d.getVersion() == 1) {
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return true;
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} else {
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resetToDefaults();
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return false;
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}
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}
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void GLScopeNGGUI::applySettings()
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{
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}
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bool GLScopeNGGUI::handleMessage(Message* message)
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{
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return false;
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}
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