mirror of
https://github.com/f4exb/sdrangel.git
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1954 lines
63 KiB
C++
1954 lines
63 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QPainter>
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#include <QMouseEvent>
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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#include <QSurface>
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#include <QFontDatabase>
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#include <QDebug>
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#include <algorithm>
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#include "glscopeng.h"
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GLScopeNG::GLScopeNG(QWidget* parent) :
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QGLWidget(parent),
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m_tracesData(0),
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m_traces(0),
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m_bufferIndex(0),
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m_displayMode(DisplayX),
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m_dataChanged(false),
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m_configChanged(false),
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m_sampleRate(0),
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m_timeOfsProMill(0),
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m_triggerPre(0),
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m_traceSize(0),
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m_timeBase(1),
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m_timeOffset(0),
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m_focusedTraceIndex(0),
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m_displayGridIntensity(10),
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m_displayTraceIntensity(50)
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{
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setAttribute(Qt::WA_OpaquePaintEvent);
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connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
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m_timer.start(50);
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m_y1Scale.setFont(font());
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m_y1Scale.setOrientation(Qt::Vertical);
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m_y2Scale.setFont(font());
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m_y2Scale.setOrientation(Qt::Vertical);
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m_x1Scale.setFont(font());
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m_x1Scale.setOrientation(Qt::Horizontal);
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m_x2Scale.setFont(font());
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m_x2Scale.setOrientation(Qt::Horizontal);
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m_channelOverlayFont = QFontDatabase::systemFont(QFontDatabase::FixedFont);
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m_channelOverlayFont.setBold(true);
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m_channelOverlayFont.setPointSize(font().pointSize()+1);
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//m_traceCounter = 0;
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}
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GLScopeNG::~GLScopeNG()
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{
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cleanup();
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}
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void GLScopeNG::setDisplayGridIntensity(int intensity)
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{
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m_displayGridIntensity = intensity;
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if (m_displayGridIntensity > 100) {
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m_displayGridIntensity = 100;
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} else if (m_displayGridIntensity < 0) {
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m_displayGridIntensity = 0;
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}
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update();
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}
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void GLScopeNG::setDisplayTraceIntensity(int intensity)
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{
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m_displayTraceIntensity = intensity;
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if (m_displayTraceIntensity > 100) {
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m_displayTraceIntensity = 100;
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} else if (m_displayTraceIntensity < 0) {
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m_displayTraceIntensity = 0;
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}
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update();
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}
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void GLScopeNG::setTraces(std::vector<ScopeVisNG::TraceData>* tracesData, std::vector<float *>* traces)
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{
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m_tracesData = tracesData;
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m_traces = traces;
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}
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void GLScopeNG::newTraces(std::vector<float *>* traces)
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{
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if (traces->size() > 0)
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{
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if(!m_mutex.tryLock(2))
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return;
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m_traces = traces;
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m_dataChanged = true;
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m_mutex.unlock();
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}
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}
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void GLScopeNG::initializeGL()
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{
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QOpenGLContext *glCurrentContext = QOpenGLContext::currentContext();
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if (glCurrentContext) {
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if (QOpenGLContext::currentContext()->isValid()) {
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qDebug() << "GLScopeNG::initializeGL: context:"
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<< " major: " << (QOpenGLContext::currentContext()->format()).majorVersion()
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<< " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion()
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<< " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no");
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}
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else {
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qDebug() << "GLScopeNG::initializeGL: current context is invalid";
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}
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} else {
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qCritical() << "GLScopeNG::initializeGL: no current context";
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return;
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}
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QSurface *surface = glCurrentContext->surface();
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if (surface == 0)
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{
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qCritical() << "GLScopeNG::initializeGL: no surface attached";
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return;
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}
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else
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{
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if (surface->surfaceType() != QSurface::OpenGLSurface)
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{
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qCritical() << "GLScopeNG::initializeGL: surface is not an OpenGLSurface: " << surface->surfaceType()
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<< " cannot use an OpenGL context";
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return;
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}
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else
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{
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qDebug() << "GLScopeNG::initializeGL: OpenGL surface:"
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<< " class: " << (surface->surfaceClass() == QSurface::Window ? "Window" : "Offscreen");
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}
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}
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connect(glCurrentContext, &QOpenGLContext::aboutToBeDestroyed, this, &GLScopeNG::cleanup); // TODO: when migrating to QOpenGLWidget
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QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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glFunctions->initializeOpenGLFunctions();
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//glDisable(GL_DEPTH_TEST);
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m_glShaderSimple.initializeGL();
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m_glShaderLeft1Scale.initializeGL();
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m_glShaderBottom1Scale.initializeGL();
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m_glShaderLeft2Scale.initializeGL();
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m_glShaderBottom2Scale.initializeGL();
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m_glShaderPowerOverlay.initializeGL();
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}
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void GLScopeNG::resizeGL(int width, int height)
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{
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QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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glFunctions->glViewport(0, 0, width, height);
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m_configChanged = true;
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}
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void GLScopeNG::paintGL()
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{
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if(!m_mutex.tryLock(2))
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return;
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if(m_configChanged)
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applyConfig();
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// qDebug("GLScopeNG::paintGL: m_traceCounter: %d", m_traceCounter);
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// m_traceCounter = 0;
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m_dataChanged = false;
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QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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glFunctions->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glFunctions->glClear(GL_COLOR_BUFFER_BIT);
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if ((m_displayMode == DisplayX) || (m_displayMode == DisplayXYV) || (m_displayMode == DisplayXYH)) // display trace #0
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{
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// draw rect around
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{
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GLfloat q3[] {
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1, 1,
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0, 1,
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0, 0,
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1, 0
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};
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QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
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m_glShaderSimple.drawContour(m_glScopeMatrix1, color, q3, 4);
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}
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// paint grid
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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// Y1 (X trace or trace #0)
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{
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tickList = &m_y1Scale.getTickList();
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GLfloat q3[4*tickList->count()];
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int effectiveTicks = 0;
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for (int i= 0; i < tickList->count(); i++)
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{
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tick = &(*tickList)[i];
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if (tick->major)
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{
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if (tick->textSize > 0)
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{
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float y = 1 - (tick->pos / m_y1Scale.getSize());
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q3[4*effectiveTicks] = 0;
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q3[4*effectiveTicks+1] = y;
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q3[4*effectiveTicks+2] = 1;
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q3[4*effectiveTicks+3] = y;
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effectiveTicks++;
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}
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}
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}
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float blue = 1.0f;
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QVector4D color(1.0f, 1.0f, blue, (float) m_displayGridIntensity / 100.0f);
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m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
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}
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// X1 (time)
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{
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tickList = &m_x1Scale.getTickList();
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GLfloat q3[4*tickList->count()];
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int effectiveTicks = 0;
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for(int i= 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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float x = tick->pos / m_x1Scale.getSize();
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q3[4*effectiveTicks] = x;
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q3[4*effectiveTicks+1] = 0;
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q3[4*effectiveTicks+2] = x;
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q3[4*effectiveTicks+3] = 1;
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effectiveTicks++;
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}
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}
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}
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QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
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m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
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}
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// paint left #1 scale
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{
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GLfloat vtx1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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GLfloat tex1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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m_glShaderLeft1Scale.drawSurface(m_glLeft1ScaleMatrix, tex1, vtx1, 4);
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}
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// paint bottom #1 scale
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{
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GLfloat vtx1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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GLfloat tex1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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m_glShaderBottom1Scale.drawSurface(m_glBot1ScaleMatrix, tex1, vtx1, 4);
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}
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// paint trace #1
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if (m_traceSize > 0)
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{
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const float *trace = (*m_traces)[0];
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const ScopeVisNG::TraceData& traceData = (*m_tracesData)[0];
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if (traceData.m_viewTrace)
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{
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int start = (m_timeOfsProMill/1000.0) * m_traceSize;
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int end = std::min(start + m_traceSize/m_timeBase, m_traceSize);
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if(end - start < 2)
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start--;
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float rectX = m_glScopeRect1.x();
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float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
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float rectW = m_glScopeRect1.width() * (float)m_timeBase / (float)(m_traceSize - 1);
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//float rectH = -(m_glScopeRect1.height() / 2.0f) * traceData.m_amp;
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float rectH = -m_glScopeRect1.height() / 2.0f;
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//QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
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QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
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QMatrix4x4 mat;
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mat.setToIdentity();
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mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawPolyline(mat, color, (GLfloat *) &trace[2*start], end - start);
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// Paint trigger level if any
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if ((traceData.m_triggerDisplayLevel > -1.0f) && (traceData.m_triggerDisplayLevel < 1.0f))
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{
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GLfloat q3[] {
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0, traceData.m_triggerDisplayLevel,
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1, traceData.m_triggerDisplayLevel
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};
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float rectX = m_glScopeRect1.x();
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float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
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float rectW = m_glScopeRect1.width();
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float rectH = -m_glScopeRect1.height() / 2.0f;
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QVector4D color(
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m_focusedTriggerData.m_triggerColorR,
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m_focusedTriggerData.m_triggerColorG,
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m_focusedTriggerData.m_triggerColorB,
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0.4f);
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QMatrix4x4 mat;
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mat.setToIdentity();
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mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawSegments(mat, color, q3, 2);
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} // display trigger
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// Paint overlay if any
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if ((m_focusedTraceIndex == 0) && (traceData.m_hasTextOverlay))
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{
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drawChannelOverlay(
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traceData.m_textOverlay,
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traceData.m_traceColor,
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m_channelOverlayPixmap1,
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m_glScopeRect1);
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} // display overlay
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} // displayable trace
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} // trace length > 0
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} // Display X
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if ((m_displayMode == DisplayY) || (m_displayMode == DisplayXYV) || (m_displayMode == DisplayXYH)) // display traces #1..n
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{
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// draw rect around
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{
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GLfloat q3[] {
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1, 1,
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0, 1,
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0, 0,
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1, 0
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};
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QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
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m_glShaderSimple.drawContour(m_glScopeMatrix2, color, q3, 4);
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}
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// paint grid
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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// Y2 (Focused Y trace)
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{
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tickList = &m_y2Scale.getTickList();
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GLfloat q3[4*tickList->count()];
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int effectiveTicks = 0;
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for (int i= 0; i < tickList->count(); i++)
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{
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tick = &(*tickList)[i];
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if (tick->major)
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{
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if (tick->textSize > 0)
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{
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float y = 1 - (tick->pos / m_y2Scale.getSize());
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q3[4*effectiveTicks] = 0;
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q3[4*effectiveTicks+1] = y;
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q3[4*effectiveTicks+2] = 1;
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q3[4*effectiveTicks+3] = y;
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effectiveTicks++;
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}
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}
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}
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float blue = 1.0f;
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QVector4D color(1.0f, 1.0f, blue, (float) m_displayGridIntensity / 100.0f);
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m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2*effectiveTicks);
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}
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// X2 (time)
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{
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tickList = &m_x2Scale.getTickList();
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GLfloat q3[4*tickList->count()];
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int effectiveTicks = 0;
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for(int i= 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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float x = tick->pos / m_x2Scale.getSize();
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q3[4*effectiveTicks] = x;
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q3[4*effectiveTicks+1] = 0;
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q3[4*effectiveTicks+2] = x;
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q3[4*effectiveTicks+3] = 1;
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effectiveTicks++;
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}
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}
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}
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QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
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m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2*effectiveTicks);
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}
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// paint left #2 scale
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{
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GLfloat vtx1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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GLfloat tex1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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m_glShaderLeft2Scale.drawSurface(m_glLeft2ScaleMatrix, tex1, vtx1, 4);
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}
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// paint bottom #2 scale
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{
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GLfloat vtx1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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GLfloat tex1[] = {
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0, 1,
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1, 1,
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1, 0,
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0, 0
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};
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m_glShaderBottom2Scale.drawSurface(m_glBot2ScaleMatrix, tex1, vtx1, 4);
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}
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// paint traces #1..n
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if (m_traceSize > 0)
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{
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int start = (m_timeOfsProMill/1000.0) * m_traceSize;
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int end = std::min(start + m_traceSize/m_timeBase, m_traceSize);
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if(end - start < 2)
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start--;
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for (unsigned int i = 1; i < m_traces->size(); i++)
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{
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const float *trace = (*m_traces)[i];
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const ScopeVisNG::TraceData& traceData = (*m_tracesData)[i];
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if (!traceData.m_viewTrace) {
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continue;
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}
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float rectX = m_glScopeRect2.x();
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float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
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float rectW = m_glScopeRect2.width() * (float)m_timeBase / (float)(m_traceSize - 1);
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//float rectH = -(m_glScopeRect1.height() / 2.0f) * traceData.m_amp;
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float rectH = -m_glScopeRect2.height() / 2.0f;
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//QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
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QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
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QMatrix4x4 mat;
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mat.setToIdentity();
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mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawPolyline(mat, color, (GLfloat *) &trace[2*start], end - start);
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|
|
// Paint trigger level if any
|
|
if ((traceData.m_triggerDisplayLevel > -1.0f) && (traceData.m_triggerDisplayLevel < 1.0f))
|
|
{
|
|
GLfloat q3[] {
|
|
0, traceData.m_triggerDisplayLevel,
|
|
1, traceData.m_triggerDisplayLevel
|
|
};
|
|
|
|
float rectX = m_glScopeRect2.x();
|
|
float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
|
|
float rectW = m_glScopeRect2.width();
|
|
float rectH = -m_glScopeRect2.height() / 2.0f;
|
|
|
|
QVector4D color(
|
|
m_focusedTriggerData.m_triggerColorR,
|
|
m_focusedTriggerData.m_triggerColorG,
|
|
m_focusedTriggerData.m_triggerColorB,
|
|
0.4f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderSimple.drawSegments(mat, color, q3, 2);
|
|
}
|
|
|
|
// Paint overlay if any
|
|
if ((i == m_focusedTraceIndex) && (traceData.m_hasTextOverlay))
|
|
{
|
|
drawChannelOverlay(
|
|
traceData.m_textOverlay,
|
|
traceData.m_traceColor,
|
|
m_channelOverlayPixmap2,
|
|
m_glScopeRect2);
|
|
}
|
|
|
|
} // one trace display
|
|
} // trace length > 0
|
|
} // Display Y
|
|
|
|
if (m_displayMode == DisplayPol)
|
|
{
|
|
// paint left display: mixed XY
|
|
|
|
// draw rect around
|
|
{
|
|
GLfloat q3[] {
|
|
1, 1,
|
|
0, 1,
|
|
0, 0,
|
|
1, 0
|
|
};
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
|
|
m_glShaderSimple.drawContour(m_glScopeMatrix1, color, q3, 4);
|
|
|
|
}
|
|
|
|
// paint grid
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
// Horizontal Y1
|
|
tickList = &m_y1Scale.getTickList();
|
|
{
|
|
GLfloat q3[4*tickList->count()];
|
|
int effectiveTicks = 0;
|
|
|
|
for (int i= 0; i < tickList->count(); i++)
|
|
{
|
|
tick = &(*tickList)[i];
|
|
|
|
if (tick->major)
|
|
{
|
|
if (tick->textSize > 0)
|
|
{
|
|
float y = 1 - (tick->pos / m_y1Scale.getSize());
|
|
q3[4*effectiveTicks] = 0;
|
|
q3[4*effectiveTicks+1] = y;
|
|
q3[4*effectiveTicks+2] = 1;
|
|
q3[4*effectiveTicks+3] = y;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 0.25f, (float) m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
|
|
}
|
|
|
|
// Vertical X1
|
|
tickList = &m_x1Scale.getTickList();
|
|
{
|
|
GLfloat q3[4*tickList->count()];
|
|
int effectiveTicks = 0;
|
|
for(int i= 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
float x = tick->pos / m_x1Scale.getSize();
|
|
q3[4*effectiveTicks] = x;
|
|
q3[4*effectiveTicks+1] = 0;
|
|
q3[4*effectiveTicks+2] = x;
|
|
q3[4*effectiveTicks+3] = 1;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
|
|
}
|
|
|
|
// paint left #1 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
|
|
m_glShaderLeft1Scale.drawSurface(m_glLeft1ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// paint bottom #1 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
|
|
m_glShaderBottom1Scale.drawSurface(m_glBot1ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// Paint secondary grid
|
|
|
|
// Horizontal Y2
|
|
tickList = &m_y2Scale.getTickList();
|
|
{
|
|
GLfloat q3[4*tickList->count()];
|
|
int effectiveTicks = 0;
|
|
for(int i= 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
float y = 1 - (tick->pos / m_y2Scale.getSize());
|
|
q3[4*effectiveTicks] = 0;
|
|
q3[4*effectiveTicks+1] = y;
|
|
q3[4*effectiveTicks+2] = 1;
|
|
q3[4*effectiveTicks+3] = y;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
}
|
|
|
|
QVector4D color(0.25f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
|
|
}
|
|
|
|
// Paint secondary scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
|
|
m_glShaderLeft2Scale.drawSurface(m_glRight1ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// paint all traces
|
|
if (m_traceSize > 0)
|
|
{
|
|
int start = (m_timeOfsProMill/1000.0) * m_traceSize;
|
|
int end = std::min(start + m_traceSize/m_timeBase, m_traceSize);
|
|
|
|
if(end - start < 2)
|
|
start--;
|
|
|
|
for (unsigned int i = 0; i < m_traces->size(); i++)
|
|
{
|
|
const float *trace = (*m_traces)[i];
|
|
const ScopeVisNG::TraceData& traceData = (*m_tracesData)[i];
|
|
|
|
if (!traceData.m_viewTrace) {
|
|
continue;
|
|
}
|
|
|
|
float rectX = m_glScopeRect1.x();
|
|
float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
|
|
float rectW = m_glScopeRect1.width() * (float)m_timeBase / (float)(m_traceSize - 1);
|
|
//float rectH = -(m_glScopeRect1.height() / 2.0f) * traceData.m_amp;
|
|
float rectH = -m_glScopeRect1.height() / 2.0f;
|
|
|
|
//QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
|
|
QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderSimple.drawPolyline(mat, color, (GLfloat *) &trace[2*start], end - start);
|
|
|
|
// Paint trigger level if any
|
|
if ((traceData.m_triggerDisplayLevel > -1.0f) && (traceData.m_triggerDisplayLevel < 1.0f))
|
|
{
|
|
GLfloat q3[] {
|
|
0, traceData.m_triggerDisplayLevel,
|
|
1, traceData.m_triggerDisplayLevel
|
|
};
|
|
|
|
float rectX = m_glScopeRect1.x();
|
|
float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
|
|
float rectW = m_glScopeRect1.width();
|
|
float rectH = -m_glScopeRect1.height() / 2.0f;
|
|
|
|
QVector4D color(
|
|
m_focusedTriggerData.m_triggerColorR,
|
|
m_focusedTriggerData.m_triggerColorG,
|
|
m_focusedTriggerData.m_triggerColorB,
|
|
0.4f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderSimple.drawSegments(mat, color, q3, 2);
|
|
}
|
|
|
|
// Paint overlay if any
|
|
if ((i == m_focusedTraceIndex) && (traceData.m_hasTextOverlay))
|
|
{
|
|
drawChannelOverlay(
|
|
traceData.m_textOverlay,
|
|
traceData.m_traceColor,
|
|
m_channelOverlayPixmap1,
|
|
m_glScopeRect1);
|
|
}
|
|
} // all traces display
|
|
} // trace length > 0
|
|
|
|
// paint right display: polar XY
|
|
|
|
// draw rect around
|
|
{
|
|
GLfloat q3[] {
|
|
1, 1,
|
|
0, 1,
|
|
0, 0,
|
|
1, 0
|
|
};
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
|
|
m_glShaderSimple.drawContour(m_glScopeMatrix2, color, q3, 4);
|
|
}
|
|
|
|
// paint grid
|
|
|
|
// Horizontal Y2
|
|
tickList = &m_y2Scale.getTickList();
|
|
{
|
|
GLfloat q3[4*tickList->count()];
|
|
int effectiveTicks = 0;
|
|
for(int i= 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
float y = 1 - (tick->pos / m_y2Scale.getSize());
|
|
q3[4*effectiveTicks] = 0;
|
|
q3[4*effectiveTicks+1] = y;
|
|
q3[4*effectiveTicks+2] = 1;
|
|
q3[4*effectiveTicks+3] = y;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2*effectiveTicks);
|
|
}
|
|
|
|
// Vertical X2
|
|
tickList = &m_x2Scale.getTickList();
|
|
{
|
|
GLfloat q3[4*tickList->count()];
|
|
int effectiveTicks = 0;
|
|
for(int i= 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
float x = tick->pos / m_x2Scale.getSize();
|
|
q3[4*effectiveTicks] = x;
|
|
q3[4*effectiveTicks+1] = 0;
|
|
q3[4*effectiveTicks+2] = x;
|
|
q3[4*effectiveTicks+3] = 1;
|
|
effectiveTicks++;
|
|
}
|
|
}
|
|
}
|
|
|
|
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
|
|
m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2*effectiveTicks);
|
|
}
|
|
|
|
// paint left #2 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
|
|
m_glShaderLeft2Scale.drawSurface(m_glLeft2ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// paint bottom #2 scale
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
|
|
m_glShaderBottom2Scale.drawSurface(m_glBot2ScaleMatrix, tex1, vtx1, 4);
|
|
}
|
|
|
|
// paint polar traces
|
|
|
|
if (m_traceSize > 0)
|
|
{
|
|
int start = (m_timeOfsProMill/1000.0) * m_traceSize;
|
|
int end = std::min(start + m_traceSize/m_timeBase, m_traceSize);
|
|
|
|
if(end - start < 2)
|
|
start--;
|
|
|
|
GLfloat q3[2*(end - start)];
|
|
const float *trace0 = (*m_traces)[0];
|
|
memcpy(q3, &(trace0[2*start+1]), (2*(end - start) - 1)*sizeof(float)); // copy X values
|
|
|
|
for (unsigned int i = 1; i < m_traces->size(); i++)
|
|
{
|
|
const float *trace = (*m_traces)[i];
|
|
const ScopeVisNG::TraceData& traceData = (*m_tracesData)[i];
|
|
|
|
if (!traceData.m_viewTrace) {
|
|
continue;
|
|
}
|
|
|
|
for(int i = start; i < end; i++)
|
|
{
|
|
float y = trace[2*i+1];
|
|
q3[2*(i-start)+1] = y;
|
|
}
|
|
|
|
float rectX = m_glScopeRect2.x() + m_glScopeRect2.width() / 2.0f;
|
|
float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
|
|
float rectW = m_glScopeRect2.width() / 2.0f;
|
|
float rectH = -(m_glScopeRect2.height() / 2.0f);
|
|
|
|
QVector4D color(traceData.m_traceColorR, traceData.m_traceColorG, traceData.m_traceColorB, m_displayTraceIntensity / 100.0f);
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderSimple.drawPolyline(mat, color, q3, end -start);
|
|
} // XY polar display
|
|
} // trace length > 0
|
|
} // XY mixed + polar display
|
|
|
|
m_mutex.unlock();
|
|
}
|
|
|
|
void GLScopeNG::setSampleRate(int sampleRate)
|
|
{
|
|
m_sampleRate = sampleRate;
|
|
m_configChanged = true;
|
|
update();
|
|
emit sampleRateChanged(m_sampleRate);
|
|
}
|
|
|
|
void GLScopeNG::setTimeBase(int timeBase)
|
|
{
|
|
m_timeBase = timeBase;
|
|
m_configChanged = true;
|
|
update();
|
|
}
|
|
|
|
void GLScopeNG::setTriggerPre(uint32_t triggerPre)
|
|
{
|
|
m_triggerPre = triggerPre;
|
|
m_configChanged = true;
|
|
update();
|
|
}
|
|
|
|
void GLScopeNG::setTimeOfsProMill(int timeOfsProMill)
|
|
{
|
|
m_timeOfsProMill = timeOfsProMill;
|
|
m_configChanged = true;
|
|
update();
|
|
}
|
|
|
|
void GLScopeNG::setFocusedTraceIndex(uint32_t traceIndex)
|
|
{
|
|
m_focusedTraceIndex = traceIndex;
|
|
m_configChanged = true;
|
|
update();
|
|
}
|
|
|
|
void GLScopeNG::setDisplayMode(DisplayMode displayMode)
|
|
{
|
|
m_displayMode = displayMode;
|
|
m_configChanged = true;
|
|
update();
|
|
}
|
|
|
|
void GLScopeNG::setTraceSize(int traceSize)
|
|
{
|
|
m_traceSize = traceSize;
|
|
m_configChanged = true;
|
|
update();
|
|
}
|
|
|
|
void GLScopeNG::updateDisplay()
|
|
{
|
|
m_configChanged = true;
|
|
update();
|
|
}
|
|
|
|
void GLScopeNG::applyConfig()
|
|
{
|
|
m_configChanged = false;
|
|
|
|
QFontMetrics fm(font());
|
|
//float t_start = ((m_timeOfsProMill / 1000.0) * ((float) m_traceSize / m_sampleRate)) - ((float) m_triggerPre / m_sampleRate);
|
|
float t_start = (((m_timeOfsProMill / 1000.0f) * (float) m_traceSize) / m_sampleRate) - ((float) m_triggerPre / m_sampleRate);
|
|
float t_len = ((float) m_traceSize / m_sampleRate) / (float) m_timeBase;
|
|
|
|
// scales
|
|
|
|
m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len); // time scale
|
|
|
|
if (m_displayMode == DisplayPol)
|
|
{
|
|
setYScale(m_x2Scale, 0); // polar scale (X)
|
|
}
|
|
else
|
|
{
|
|
m_x2Scale.setRange(Unit::Time, t_start, t_start + t_len); // time scale
|
|
}
|
|
|
|
if (m_traces->size() > 0)
|
|
{
|
|
setYScale(m_y1Scale, 0); // This is always the X trace (trace #0)
|
|
}
|
|
|
|
if ((m_traces->size() > 1) && (m_focusedTraceIndex < m_traces->size()))
|
|
{
|
|
setYScale(m_y2Scale, m_focusedTraceIndex > 0 ? m_focusedTraceIndex : 1); // if Highlighted trace is #0 (X trace) set it to first Y trace (trace #1)
|
|
}
|
|
else
|
|
{
|
|
setYScale(m_y2Scale, 0); // Default to the X trace (trace #0) - If there is only one trace it should not get there (Y displays disabled in the UI)
|
|
}
|
|
|
|
// display arrangements
|
|
|
|
if ((m_displayMode == DisplayX) || (m_displayMode == DisplayY)) // unique displays
|
|
{
|
|
setUniqueDisplays();
|
|
}
|
|
else if (m_displayMode == DisplayXYV) // both displays vertically arranged
|
|
{
|
|
setVerticalDisplays();
|
|
}
|
|
else if (m_displayMode == DisplayXYH) // both displays horizontally arranged
|
|
{
|
|
setHorizontalDisplays();
|
|
}
|
|
else if (m_displayMode == DisplayPol) // horizontal arrangement: XY stacked on left and polar on right
|
|
{
|
|
setPolarDisplays();
|
|
}
|
|
}
|
|
|
|
void GLScopeNG::setUniqueDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.width("-");
|
|
int scopeHeight = height() - m_topMargin - m_botMargin;
|
|
int scopeWidth = width() - m_leftMargin - m_rightMargin;
|
|
|
|
// X display
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float) m_leftMargin / (float) width(),
|
|
(float) m_topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glScopeMatrix1.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + 1) / (float) height())
|
|
);
|
|
m_glBot1ScaleMatrix.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate (
|
|
-1.0f,
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glLeft1ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
// Y displays
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float) m_leftMargin / (float) width(),
|
|
(float) m_topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glScopeMatrix2.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + 1) / (float) height())
|
|
);
|
|
m_glBot2ScaleMatrix.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate (
|
|
-1.0f,
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glLeft2ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
{ // X horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
} // X horizontal scale
|
|
|
|
{ // Y horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeWidth);
|
|
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Y horizontal scale
|
|
|
|
{ // X vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
} // X vertical scale
|
|
|
|
{ // Y vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Y vertical scale
|
|
}
|
|
|
|
void GLScopeNG::setVerticalDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.width("-");
|
|
int scopeHeight = (height() - m_topMargin) / 2 - m_botMargin;
|
|
int scopeWidth = width() - m_leftMargin - m_rightMargin;
|
|
|
|
// X display
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float) m_leftMargin / (float) width(),
|
|
(float) m_topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glScopeMatrix1.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + 1) / (float) height())
|
|
);
|
|
m_glBot1ScaleMatrix.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate (
|
|
-1.0f,
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glLeft1ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
// Y display
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float) m_leftMargin / (float)width(),
|
|
(float) (m_botMargin + m_topMargin + scopeHeight) / (float)height(),
|
|
(float) scopeWidth / (float)width(),
|
|
(float) scopeHeight / (float)height()
|
|
);
|
|
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*(m_botMargin + m_topMargin + scopeHeight) / (float) height())
|
|
);
|
|
m_glScopeMatrix2.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + scopeHeight + m_botMargin + 1) / (float) height())
|
|
);
|
|
m_glBot2ScaleMatrix.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate (
|
|
-1.0f,
|
|
1.0f - ((float) 2*(m_topMargin + scopeHeight + m_botMargin) / (float) height())
|
|
);
|
|
m_glLeft2ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
{ // X horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
} // X horizontal scale (X1)
|
|
|
|
{ // Y horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeWidth);
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Y horizontal scale (X2)
|
|
|
|
{ // X vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
} // X vertical scale (Y1)
|
|
|
|
{ // Y vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Y vertical scale (Y2)
|
|
}
|
|
|
|
void GLScopeNG::setHorizontalDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.width("-");
|
|
int scopeHeight = height() - m_topMargin - m_botMargin;
|
|
int scopeWidth = (width() - m_rightMargin)/2 - m_leftMargin;
|
|
|
|
// X display
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float) m_leftMargin / (float) width(),
|
|
(float) m_topMargin / (float) height(),
|
|
(float) scopeWidth / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glScopeMatrix1.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + 1) / (float) height())
|
|
);
|
|
m_glBot1ScaleMatrix.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate (
|
|
-1.0f,
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glLeft1ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
// Y display
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float)(m_leftMargin + m_leftMargin + ((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2)) / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float)((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2) / (float)width(),
|
|
(float)(height() - m_topMargin - m_botMargin) / (float)height()
|
|
);
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate (
|
|
-1.0f + ((float) 2*(m_leftMargin + m_leftMargin + ((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2)) / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glScopeMatrix2.scale (
|
|
(float) 2*((width() - m_leftMargin - m_leftMargin - m_rightMargin) / 2) / (float) width(),
|
|
(float) -2*(height() - m_topMargin - m_botMargin) / (float) height()
|
|
);
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*(m_leftMargin + m_leftMargin + scopeWidth) / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + 1) / (float) height())
|
|
);
|
|
m_glBot2ScaleMatrix.scale (
|
|
(float) 2*scopeWidth / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate (
|
|
-1.0f + (float) 2*(m_leftMargin + scopeWidth) / (float) width(),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glLeft2ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
{ // X horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
|
|
} // X horizontal scale (X1)
|
|
|
|
{ // Y horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeWidth);
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Y horizontal scale (X2)
|
|
|
|
{ // X vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
} // X vertical scale (Y1)
|
|
|
|
{ // Y vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Y vertical scale (Y2)
|
|
}
|
|
|
|
void GLScopeNG::setPolarDisplays()
|
|
{
|
|
QFontMetrics fm(font());
|
|
int M = fm.width("-");
|
|
int scopeHeight = height() - m_topMargin - m_botMargin;
|
|
int scopeWidth = (width() - m_rightMargin)/2 - m_leftMargin;
|
|
int scopeDim = std::min(scopeWidth, scopeHeight);
|
|
scopeWidth += scopeWidth - scopeDim;
|
|
|
|
// Mixed XY display (left)
|
|
|
|
m_glScopeRect1 = QRectF(
|
|
(float) m_leftMargin / (float) width(),
|
|
(float) m_topMargin / (float) height(),
|
|
(float) (scopeWidth-m_leftMargin) / (float) width(),
|
|
(float) scopeHeight / (float) height()
|
|
);
|
|
m_glScopeMatrix1.setToIdentity();
|
|
m_glScopeMatrix1.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glScopeMatrix1.scale (
|
|
(float) 2*(scopeWidth-m_leftMargin) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glBot1ScaleMatrix.setToIdentity();
|
|
m_glBot1ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*m_leftMargin / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + 1) / (float) height())
|
|
);
|
|
m_glBot1ScaleMatrix.scale (
|
|
(float) 2*(scopeWidth-m_leftMargin) / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft1ScaleMatrix.setToIdentity();
|
|
m_glLeft1ScaleMatrix.translate (
|
|
-1.0f,
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glLeft1ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
m_glRight1ScaleMatrix.setToIdentity();
|
|
m_glRight1ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*scopeWidth / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glRight1ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
// Polar XY display (right)
|
|
|
|
m_glScopeRect2 = QRectF(
|
|
(float)(m_leftMargin + scopeWidth + m_leftMargin) / (float)width(),
|
|
(float)m_topMargin / (float)height(),
|
|
(float) scopeDim / (float)width(),
|
|
(float)(height() - m_topMargin - m_botMargin) / (float)height()
|
|
);
|
|
m_glScopeMatrix2.setToIdentity();
|
|
m_glScopeMatrix2.translate (
|
|
-1.0f + ((float) 2*(m_leftMargin + scopeWidth + m_leftMargin) / (float) width()),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glScopeMatrix2.scale (
|
|
(float) 2*scopeDim / (float) width(),
|
|
(float) -2*(height() - m_topMargin - m_botMargin) / (float) height()
|
|
);
|
|
|
|
m_glBot2ScaleMatrix.setToIdentity();
|
|
m_glBot2ScaleMatrix.translate (
|
|
-1.0f + ((float) 2*(m_leftMargin + m_leftMargin + scopeWidth) / (float) width()),
|
|
1.0f - ((float) 2*(scopeHeight + m_topMargin + 1) / (float) height())
|
|
);
|
|
m_glBot2ScaleMatrix.scale (
|
|
(float) 2*scopeDim / (float) width(),
|
|
(float) -2*(m_botMargin - 1) / (float) height()
|
|
);
|
|
|
|
m_glLeft2ScaleMatrix.setToIdentity();
|
|
m_glLeft2ScaleMatrix.translate (
|
|
-1.0f + (float) 2*(m_leftMargin + scopeWidth) / (float) width(),
|
|
1.0f - ((float) 2*m_topMargin / (float) height())
|
|
);
|
|
m_glLeft2ScaleMatrix.scale (
|
|
(float) 2*(m_leftMargin-1) / (float) width(),
|
|
(float) -2*scopeHeight / (float) height()
|
|
);
|
|
|
|
{ // Mixed XY horizontal scale (X1)
|
|
m_x1Scale.setSize(scopeWidth);
|
|
|
|
m_bot1ScalePixmap = QPixmap(
|
|
scopeWidth,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
|
|
} // Mixed XY horizontal scale (X1)
|
|
|
|
{ // Polar XY horizontal scale (X2)
|
|
m_x2Scale.setSize(scopeDim);
|
|
m_bot2ScalePixmap = QPixmap(
|
|
scopeDim,
|
|
m_botMargin - 1
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_bot2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_bot2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_x2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
|
|
} // Polar XY horizontal scale (X2)
|
|
|
|
{ // Mixed XY vertical scale (Y1)
|
|
m_y1Scale.setSize(scopeHeight);
|
|
|
|
m_left1ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left1ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left1ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y1Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
|
|
|
|
} // Mixed XY vertical scale (Y1)
|
|
|
|
{ // Polar XY vertical scale (Y2)
|
|
m_y2Scale.setSize(scopeHeight);
|
|
|
|
m_left2ScalePixmap = QPixmap(
|
|
m_leftMargin - 1,
|
|
scopeHeight
|
|
);
|
|
|
|
const ScaleEngine::TickList* tickList;
|
|
const ScaleEngine::Tick* tick;
|
|
|
|
m_left2ScalePixmap.fill(Qt::black);
|
|
QPainter painter(&m_left2ScalePixmap);
|
|
painter.setPen(QColor(0xf0, 0xf0, 0xff));
|
|
painter.setFont(font());
|
|
tickList = &m_y2Scale.getTickList();
|
|
|
|
for(int i = 0; i < tickList->count(); i++) {
|
|
tick = &(*tickList)[i];
|
|
if(tick->major) {
|
|
if(tick->textSize > 0) {
|
|
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
|
|
} // Polar XY vertical scale (Y2)
|
|
}
|
|
|
|
void GLScopeNG::setYScale(ScaleEngine& scale, uint32_t highlightedTraceIndex)
|
|
{
|
|
ScopeVisNG::TraceData& traceData = (*m_tracesData)[highlightedTraceIndex];
|
|
float amp_range = 2.0 / traceData.m_amp;
|
|
float amp_ofs = traceData.m_ofs;
|
|
float pow_floor = -100.0 + traceData.m_ofs * 100.0;
|
|
float pow_range = 100.0 / traceData.m_amp;
|
|
|
|
switch (traceData.m_projectionType)
|
|
{
|
|
case ScopeVisNG::ProjectionMagDB: // dB scale
|
|
scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
|
|
break;
|
|
case ScopeVisNG::ProjectionMagLin:
|
|
if (amp_range < 2.0) {
|
|
scale.setRange(Unit::None, amp_ofs * 1000.0, amp_range * 1000.0 + amp_ofs * 1000.0);
|
|
} else {
|
|
scale.setRange(Unit::None, amp_ofs, amp_range + amp_ofs);
|
|
}
|
|
break;
|
|
case ScopeVisNG::ProjectionPhase: // Phase or frequency
|
|
case ScopeVisNG::ProjectionDPhase:
|
|
scale.setRange(Unit::None, -1.0/traceData.m_amp + amp_ofs, 1.0/traceData.m_amp + amp_ofs);
|
|
break;
|
|
case ScopeVisNG::ProjectionReal: // Linear generic
|
|
case ScopeVisNG::ProjectionImag:
|
|
default:
|
|
if (amp_range < 2.0) {
|
|
scale.setRange(Unit::None, - amp_range * 500.0 + amp_ofs * 1000.0, amp_range * 500.0 + amp_ofs * 1000.0);
|
|
} else {
|
|
scale.setRange(Unit::None, - amp_range * 0.5 + amp_ofs, amp_range * 0.5 + amp_ofs);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void GLScopeNG::drawChannelOverlay(
|
|
const QString& text,
|
|
const QColor& color,
|
|
QPixmap& channelOverlayPixmap,
|
|
const QRectF& glScopeRect)
|
|
{
|
|
if (text.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
QFontMetricsF metrics(m_channelOverlayFont);
|
|
QRectF rect = metrics.boundingRect(text);
|
|
channelOverlayPixmap = QPixmap(rect.width() + 4.0f, rect.height());
|
|
channelOverlayPixmap.fill(Qt::transparent);
|
|
QPainter painter(&channelOverlayPixmap);
|
|
painter.setRenderHints(QPainter::Antialiasing|QPainter::TextAntialiasing, false);
|
|
painter.fillRect(rect, QColor(0, 0, 0, 0x80));
|
|
QColor textColor(color);
|
|
textColor.setAlpha(0xC0);
|
|
painter.setPen(textColor);
|
|
painter.setFont(m_channelOverlayFont);
|
|
painter.drawText(QPointF(0, rect.height() - 2.0f), text);
|
|
painter.end();
|
|
|
|
m_glShaderPowerOverlay.initTexture(channelOverlayPixmap.toImage());
|
|
|
|
{
|
|
GLfloat vtx1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
GLfloat tex1[] = {
|
|
0, 1,
|
|
1, 1,
|
|
1, 0,
|
|
0, 0
|
|
};
|
|
|
|
float shiftX = glScopeRect.width() - ((rect.width() + 4.0f) / width());
|
|
float rectX = glScopeRect.x() + shiftX;
|
|
float rectY = glScopeRect.y();
|
|
float rectW = rect.width() / (float) width();
|
|
float rectH = rect.height() / (float) height();
|
|
|
|
QMatrix4x4 mat;
|
|
mat.setToIdentity();
|
|
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
|
|
mat.scale(2.0f * rectW, -2.0f * rectH);
|
|
m_glShaderPowerOverlay.drawSurface(mat, tex1, vtx1, 4);
|
|
}
|
|
}
|
|
|
|
void GLScopeNG::tick()
|
|
{
|
|
if(m_dataChanged) {
|
|
update();
|
|
}
|
|
}
|
|
|
|
void GLScopeNG::connectTimer(const QTimer& timer)
|
|
{
|
|
qDebug() << "GLScopeNG::connectTimer";
|
|
disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
|
|
connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
|
|
m_timer.stop();
|
|
}
|
|
|
|
void GLScopeNG::cleanup()
|
|
{
|
|
//makeCurrent();
|
|
m_glShaderSimple.cleanup();
|
|
m_glShaderBottom1Scale.cleanup();
|
|
m_glShaderBottom2Scale.cleanup();
|
|
m_glShaderLeft1Scale.cleanup();
|
|
m_glShaderPowerOverlay.cleanup();
|
|
//doneCurrent();
|
|
}
|
|
|