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sdrangel/sdrgui/gui/cwkeyergui.cpp

360 lines
12 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QKeyEvent>
#include <QDebug>
#include "gui/cwkeyergui.h"
#include "ui_cwkeyergui.h"
#include "dsp/cwkeyer.h"
#include "util/simpleserializer.h"
#include "util/messagequeue.h"
#include "commands/commandkeyreceiver.h"
#include "mainwindow.h"
CWKeyerGUI::CWKeyerGUI(QWidget* parent) :
QWidget(parent),
ui(new Ui::CWKeyerGUI),
m_cwKeyer(nullptr),
m_doApplySettings(true),
m_keyScope(NoKeyScope)
{
ui->setupUi(this);
m_commandKeyReceiver = new CommandKeyReceiver();
m_commandKeyReceiver->setRelease(true);
this->installEventFilter(m_commandKeyReceiver);
}
CWKeyerGUI::~CWKeyerGUI()
{
this->releaseKeyboard(); // just in case
m_commandKeyReceiver->deleteLater();
delete ui;
}
void CWKeyerGUI::setCWKeyer(CWKeyer* cwKeyer)
{
m_cwKeyer = cwKeyer;
setSettings(cwKeyer->getSettings());
displaySettings();
}
void CWKeyerGUI::resetToDefaults()
{
m_settings.resetToDefaults();
displaySettings();
applySettings(true);
}
QByteArray CWKeyerGUI::serialize() const
{
return m_settings.serialize();
}
bool CWKeyerGUI::deserialize(const QByteArray& data)
{
if (m_settings.deserialize(data))
{
displaySettings();
applySettings(true);
return true;
}
else
{
resetToDefaults();
return false;
}
}
void CWKeyerGUI::formatTo(SWGSDRangel::SWGObject *swgObject) const
{
m_settings.formatTo(swgObject);
}
void CWKeyerGUI::updateFrom(const QStringList& keys, const SWGSDRangel::SWGObject *swgObject)
{
m_settings.updateFrom(keys, swgObject);
}
// === SLOTS ==================================================================
void CWKeyerGUI::on_cwTextClear_clicked(bool checked)
{
(void) checked;
ui->cwTextEdit->clear();
m_settings.m_text = "";
applySettings();
}
void CWKeyerGUI::on_cwTextEdit_editingFinished()
{
m_settings.m_text = ui->cwTextEdit->text();
applySettings();
}
void CWKeyerGUI::on_cwSpeed_valueChanged(int value)
{
ui->cwSpeedText->setText(QString("%1").arg(value));
m_settings.m_wpm = value;
applySettings();
}
void CWKeyerGUI::on_playDots_toggled(bool checked)
{
//ui->playDots->setEnabled(!checked); // release other source inputs
ui->playDashes->setEnabled(!checked);
ui->playText->setEnabled(!checked);
ui->keyboardKeyer->setEnabled(!checked);
m_settings.m_mode = checked ? CWKeyerSettings::CWDots : CWKeyerSettings::CWNone;
applySettings();
}
void CWKeyerGUI::on_playDashes_toggled(bool checked)
{
ui->playDots->setEnabled(!checked); // release other source inputs
//ui->playDashes->setEnabled(!checked);
ui->playText->setEnabled(!checked);
ui->keyboardKeyer->setEnabled(!checked);
m_settings.m_mode = checked ? CWKeyerSettings::CWDashes : CWKeyerSettings::CWNone;
applySettings();
}
void CWKeyerGUI::on_playText_toggled(bool checked)
{
ui->playDots->setEnabled(!checked); // release other source inputs
ui->playDashes->setEnabled(!checked);
//ui->playText->setEnabled(!checked);
ui->keyboardKeyer->setEnabled(!checked);
if (checked) {
ui->playStop->setChecked(true);
} else {
ui->playStop->setChecked(false);
}
m_settings.m_mode = checked ? CWKeyerSettings::CWText : CWKeyerSettings::CWNone;
applySettings();
}
void CWKeyerGUI::on_playLoopCW_toggled(bool checked)
{
m_settings.m_loop = checked;
applySettings();
}
void CWKeyerGUI::on_playStop_toggled(bool checked)
{
if (checked) {
m_cwKeyer->resetText();
} else {
m_cwKeyer->stopText();
}
}
void CWKeyerGUI::on_keyingStyle_toggled(bool checked)
{
m_settings.m_keyboardIambic = !checked;
applySettings();
}
void CWKeyerGUI::on_keyDotCapture_toggled(bool checked)
{
if (checked && ui->keyDashCapture->isChecked())
{
ui->keyDotCapture->setChecked(false);
ui->keyDashCapture->setChecked(false);
return;
}
if (checked)
{
m_keyScope = DotKeyScope;
setFocus();
setFocusPolicy(Qt::StrongFocus);
connect(m_commandKeyReceiver, SIGNAL(capturedKey(Qt::Key, Qt::KeyboardModifiers, bool)),
this, SLOT(commandKeyPressed(Qt::Key, Qt::KeyboardModifiers, bool)));
}
else
{
m_keyScope = NoKeyScope;
disconnect(m_commandKeyReceiver, SIGNAL(capturedKey(Qt::Key, Qt::KeyboardModifiers, bool)),
this, SLOT(commandKeyPressed(Qt::Key, Qt::KeyboardModifiers, bool)));
setFocusPolicy(Qt::NoFocus);
clearFocus();
}
}
void CWKeyerGUI::on_keyDashCapture_toggled(bool checked)
{
if (checked && ui->keyDotCapture->isChecked())
{
ui->keyDotCapture->setChecked(false);
ui->keyDashCapture->setChecked(false);
return;
}
if (checked)
{
m_keyScope = DashKeyScope;
m_commandKeyReceiver->setRelease(false);
setFocus();
setFocusPolicy(Qt::StrongFocus);
connect(m_commandKeyReceiver, SIGNAL(capturedKey(Qt::Key, Qt::KeyboardModifiers, bool)),
this, SLOT(commandKeyPressed(Qt::Key, Qt::KeyboardModifiers, bool)));
}
else
{
m_keyScope = NoKeyScope;
m_commandKeyReceiver->setRelease(false);
disconnect(m_commandKeyReceiver, SIGNAL(capturedKey(Qt::Key, Qt::KeyboardModifiers, bool)),
this, SLOT(commandKeyPressed(Qt::Key, Qt::KeyboardModifiers, bool)));
setFocusPolicy(Qt::NoFocus);
clearFocus();
}
}
void CWKeyerGUI::commandKeyPressed(Qt::Key key, Qt::KeyboardModifiers keyModifiers, bool release)
{
(void) release;
// qDebug("CWKeyerGUI::commandKeyPressed: key scope: %d", (int) m_keyScope);
// qDebug("CWKeyerGUI::commandKeyPressed: key: %x", key);
// qDebug("CWKeyerGUI::commandKeyPressed: has modifiers: %x", QFlags<Qt::KeyboardModifier>::Int(keyModifiers));
if (m_keyScope == DotKeyScope)
{
setKeyLabel(ui->keyDotLabel, key, keyModifiers);
ui->keyDotCapture->setChecked(false);
m_settings.m_dotKey = key;
m_settings.m_dotKeyModifiers = keyModifiers;
applySettings();
}
else if (m_keyScope == DashKeyScope)
{
setKeyLabel(ui->keyDashLabel, key, keyModifiers);
ui->keyDashCapture->setChecked(false);
m_settings.m_dashKey = key;
m_settings.m_dashKeyModifiers = keyModifiers;
applySettings();
}
m_commandKeyReceiver->setRelease(true);
}
void CWKeyerGUI::on_keyboardKeyer_toggled(bool checked)
{
qDebug("CWKeyerGUI::on_keyboardKeyer_toggled: %s", checked ? "true" : "false");
ui->playDots->setEnabled(!checked); // block or release other source inputs
ui->playDashes->setEnabled(!checked);
ui->playText->setEnabled(!checked);
m_settings.m_mode = checked ? CWKeyerSettings::CWKeyboard : CWKeyerSettings::CWNone;
applySettings();
if (checked) {
MainWindow::getInstance()->commandKeysConnect(this, SLOT(keyboardKeyPressed(Qt::Key, Qt::KeyboardModifiers, bool)));
} else {
MainWindow::getInstance()->commandKeysDisconnect(this, SLOT(keyboardKeyPressed(Qt::Key, Qt::KeyboardModifiers, bool)));
}
}
void CWKeyerGUI::keyboardKeyPressed(Qt::Key key, Qt::KeyboardModifiers keyModifiers, bool release)
{
const CWKeyerSettings& settings = m_cwKeyer->getSettings();
if ((key == settings.m_dotKey) && (keyModifiers == settings.m_dotKeyModifiers))
{
qDebug("CWKeyerGUI::keyboardKeyPressed: dot %s", release ? "released" : "pressed");
if (release) {
m_cwKeyer->setKeyboardSilence();
} else {
m_cwKeyer->setKeyboardDots();
}
}
else if ((key == settings.m_dashKey) && (keyModifiers == settings.m_dashKeyModifiers))
{
qDebug("CWKeyerGUI::keyboardKeyPressed: dash %s", release ? "released" : "pressed");
if (release) {
m_cwKeyer->setKeyboardSilence();
} else {
m_cwKeyer->setKeyboardDashes();
}
}
}
// === End SLOTS ==============================================================
void CWKeyerGUI::applySettings(bool force)
{
if (m_doApplySettings && m_cwKeyer)
{
CWKeyer::MsgConfigureCWKeyer* message = CWKeyer::MsgConfigureCWKeyer::create(m_settings, force);
m_cwKeyer->getInputMessageQueue()->push(message);
}
}
void CWKeyerGUI::displaySettings()
{
blockApplySettings(true);
ui->playLoopCW->setChecked(m_settings.m_loop);
ui->playDots->setEnabled((m_settings.m_mode == CWKeyerSettings::CWDots) || (m_settings.m_mode == CWKeyerSettings::CWNone));
ui->playDots->setChecked(m_settings.m_mode == CWKeyerSettings::CWDots);
ui->playDashes->setEnabled((m_settings.m_mode == CWKeyerSettings::CWDashes) || (m_settings.m_mode == CWKeyerSettings::CWNone));
ui->playDashes->setChecked(m_settings.m_mode == CWKeyerSettings::CWDashes);
ui->playText->setEnabled((m_settings.m_mode == CWKeyerSettings::CWText) || (m_settings.m_mode == CWKeyerSettings::CWNone));
ui->playText->setChecked(m_settings.m_mode == CWKeyerSettings::CWText);
ui->keyboardKeyer->setEnabled((m_settings.m_mode == CWKeyerSettings::CWKeyboard) || (m_settings.m_mode == CWKeyerSettings::CWNone));
ui->keyboardKeyer->setChecked(m_settings.m_mode == CWKeyerSettings::CWKeyboard);
ui->cwTextEdit->setText(m_settings.m_text);
ui->cwSpeed->setValue(m_settings.m_wpm);
ui->cwSpeedText->setText(QString("%1").arg(m_settings.m_wpm));
ui->keyingStyle->setChecked(!m_settings.m_keyboardIambic);
setKeyLabel(ui->keyDotLabel, m_settings.m_dotKey, m_settings.m_dotKeyModifiers);
setKeyLabel(ui->keyDashLabel, m_settings.m_dashKey, m_settings.m_dashKeyModifiers);
blockApplySettings(false);
}
void CWKeyerGUI::setKeyLabel(QLabel *label, Qt::Key key, Qt::KeyboardModifiers keyModifiers)
{
if (key == 0)
{
label->setText("");
}
else if (keyModifiers != Qt::NoModifier)
{
QString altGrStr = keyModifiers & Qt::GroupSwitchModifier ? "Gr " : "";
int maskedModifiers = (keyModifiers & 0x3FFFFFFF) + ((keyModifiers & 0x40000000)>>3);
label->setText(altGrStr + QKeySequence(maskedModifiers, key).toString());
}
else
{
label->setText(QKeySequence(key).toString());
}
}
void CWKeyerGUI::blockApplySettings(bool block)
{
m_doApplySettings = !block;
}