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81 lines
2.1 KiB
C++
81 lines
2.1 KiB
C++
#ifndef INCLUDE_WFMDEMODGUI_H
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#define INCLUDE_WFMDEMODGUI_H
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#include <plugin/plugininstancegui.h>
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#include "gui/rollupwidget.h"
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#include "dsp/channelmarker.h"
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#include "util/messagequeue.h"
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#include "wfmdemodsettings.h"
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class PluginAPI;
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class DeviceUISet;
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class BasebandSampleSink;
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class WFMDemod;
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namespace Ui {
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class WFMDemodGUI;
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}
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class WFMDemodGUI : public RollupWidget, public PluginInstanceGUI {
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Q_OBJECT
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public:
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static WFMDemodGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel);
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virtual void destroy();
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void setName(const QString& name);
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QString getName() const;
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virtual qint64 getCenterFrequency() const;
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virtual void setCenterFrequency(qint64 centerFrequency);
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void resetToDefaults();
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QByteArray serialize() const;
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bool deserialize(const QByteArray& data);
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virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
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virtual bool handleMessage(const Message& message);
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public slots:
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void channelMarkerChangedByCursor();
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void channelMarkerHighlightedByCursor();
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private:
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Ui::WFMDemodGUI* ui;
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PluginAPI* m_pluginAPI;
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DeviceUISet* m_deviceUISet;
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ChannelMarker m_channelMarker;
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WFMDemodSettings m_settings;
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bool m_basicSettingsShown;
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bool m_doApplySettings;
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bool m_audioMute;
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bool m_squelchOpen;
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WFMDemod* m_wfmDemod;
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MessageQueue m_inputMessageQueue;
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explicit WFMDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0);
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virtual ~WFMDemodGUI();
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void blockApplySettings(bool block);
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void applySettings(bool force = false);
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void displaySettings();
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void leaveEvent(QEvent*);
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void enterEvent(QEvent*);
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private slots:
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void on_deltaFrequency_changed(qint64 value);
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void on_rfBW_currentIndexChanged(int index);
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void on_afBW_valueChanged(int value);
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void on_volume_valueChanged(int value);
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void on_squelch_valueChanged(int value);
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void on_audioMute_toggled(bool checked);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onMenuDialogCalled(const QPoint& p);
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void handleInputMessages();
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void audioSelect();
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void tick();
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};
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#endif // INCLUDE_WFMDEMODGUI_H
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