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105 lines
3.6 KiB
C++
105 lines
3.6 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2015 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_DSPENGINE_H
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#define INCLUDE_DSPENGINE_H
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#include <QObject>
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#include <vector>
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#include "dsp/dspdeviceengine.h"
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#include "audio/audiooutput.h"
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#include "util/export.h"
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#ifdef DSD_USE_SERIALDV
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#include "dsp/dvserialengine.h"
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#endif
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class DSPDeviceEngine;
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class ThreadedSampleSink;
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class SDRANGEL_API DSPEngine : public QObject {
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Q_OBJECT
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public:
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DSPEngine();
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~DSPEngine();
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static DSPEngine *instance();
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MessageQueue* getInputMessageQueue(uint deviceIndex = 0);
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MessageQueue* getOutputMessageQueue(uint deviceIndex = 0);
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uint getAudioSampleRate() const { return m_audioSampleRate; }
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void stopAllAcquisitions();
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void stopAllDeviceEngines();
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void startAudio();
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void stopAudio();
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void setSource(SampleSource* source, uint deviceIndex = 0); //!< Set the sample source type
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void setSourceSequence(int sequence, uint deviceIndex = 0); //!< Set the sample source sequence in type
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void addSink(SampleSink* sink, uint deviceIndex = 0); //!< Add a sample sink
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void removeSink(SampleSink* sink, uint deviceIndex = 0); //!< Remove a sample sink
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void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection, uint deviceIndex = 0); //!< Configure DSP corrections
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DSPDeviceEngine *getDeviceEngineByIndex(uint deviceIndex) { return m_deviceEngines[deviceIndex]; }
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DSPDeviceEngine *getDeviceEngineByUID(uint uid);
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void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink
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void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
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// Serial DV methods:
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bool hasDVSerialSupport()
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{
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#ifdef DSD_USE_SERIALDV
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return m_dvSerialSupport;
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#else
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return false;
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#endif
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}
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void setDVSerialSupport(bool support);
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void getDVSerialNames(std::vector<std::string>& deviceNames)
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{
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#ifdef DSD_USE_SERIALDV
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m_dvSerialEngine.getDevicesNames(deviceNames);
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#endif
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}
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void pushMbeFrame(const unsigned char *mbeFrame, int mbeRateIndex, int mbeVolumeIndex, AudioFifo *audioFifo)
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{
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#ifdef DSD_USE_SERIALDV
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m_dvSerialEngine.pushMbeFrame(mbeFrame, mbeRateIndex, mbeVolumeIndex, audioFifo);
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#endif
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}
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private:
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std::vector<DSPDeviceEngine*> m_deviceEngines;
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AudioOutput m_audioOutput;
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uint m_audioSampleRate;
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bool m_dvSerialSupport;
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uint m_audioUsageCount;
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#ifdef DSD_USE_SERIALDV
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DVSerialEngine m_dvSerialEngine;
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#endif
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};
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#endif // INCLUDE_DSPENGINE_H
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