mirror of
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156 lines
5.1 KiB
C++
156 lines
5.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <audio/audiodevicemanager.h>
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#include "util/simpleserializer.h"
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AudioDeviceManager::AudioDeviceManager() :
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m_inputDeviceIndex(-1), // default device
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m_outputDeviceIndex(-1), // default device
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m_audioOutputSampleRate(48000), // Use default output device at 48 kHz
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m_audioInputSampleRate(48000), // Use default input device at 48 kHz
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m_inputVolume(1.0f)
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{
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m_inputDevicesInfo = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
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m_outputDevicesInfo = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
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}
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void AudioDeviceManager::resetToDefaults()
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{
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m_inputDeviceIndex = -1;
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m_outputDeviceIndex = -1;
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m_inputVolume = 1.0f;
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}
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QByteArray AudioDeviceManager::serialize() const
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{
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SimpleSerializer s(1);
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s.writeS32(1, m_inputDeviceIndex);
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s.writeS32(2, m_outputDeviceIndex);
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s.writeFloat(3, m_inputVolume);
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return s.final();
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}
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bool AudioDeviceManager::deserialize(const QByteArray& data)
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{
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SimpleDeserializer d(data);
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if(!d.isValid()) {
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resetToDefaults();
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return false;
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}
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if(d.getVersion() == 1)
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{
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d.readS32(1, &m_inputDeviceIndex, -1);
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d.readS32(2, &m_outputDeviceIndex, -1);
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d.readFloat(3, &m_inputVolume, 1.0f);
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return true;
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}
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else
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{
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resetToDefaults();
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return false;
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}
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}
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void AudioDeviceManager::setInputDeviceIndex(int inputDeviceIndex)
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{
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int nbDevices = m_inputDevicesInfo.size();
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m_inputDeviceIndex = inputDeviceIndex < -1 ? -1 : inputDeviceIndex >= nbDevices ? nbDevices-1 : inputDeviceIndex;
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}
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void AudioDeviceManager::setOutputDeviceIndex(int outputDeviceIndex)
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{
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int nbDevices = m_outputDevicesInfo.size();
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m_outputDeviceIndex = outputDeviceIndex < -1 ? -1 : outputDeviceIndex >= nbDevices ? nbDevices-1 : outputDeviceIndex;
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}
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void AudioDeviceManager::setInputVolume(float inputVolume)
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{
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m_inputVolume = inputVolume < 0.0 ? 0.0 : inputVolume > 1.0 ? 1.0 : inputVolume;
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}
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void AudioDeviceManager::addAudioSink(AudioFifo* audioFifo)
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{
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qDebug("AudioDeviceInfo::addAudioSink");
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m_audioOutput.addFifo(audioFifo);
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}
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void AudioDeviceManager::removeAudioSink(AudioFifo* audioFifo)
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{
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qDebug("AudioDeviceInfo::removeAudioSink");
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m_audioOutput.removeFifo(audioFifo);
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}
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void AudioDeviceManager::addAudioSource(AudioFifo* audioFifo)
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{
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qDebug("AudioDeviceInfo::addAudioSource");
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m_audioInput.addFifo(audioFifo);
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}
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void AudioDeviceManager::removeAudioSource(AudioFifo* audioFifo)
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{
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qDebug("AudioDeviceInfo::removeAudioSource");
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m_audioInput.removeFifo(audioFifo);
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}
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void AudioDeviceManager::startAudioOutput()
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{
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m_audioOutput.start(m_outputDeviceIndex, m_audioOutputSampleRate);
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m_audioOutputSampleRate = m_audioOutput.getRate(); // update with actual rate
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}
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void AudioDeviceManager::stopAudioOutput()
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{
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m_audioOutput.stop();
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}
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void AudioDeviceManager::startAudioOutputImmediate()
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{
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m_audioOutput.startImmediate(m_outputDeviceIndex, m_audioOutputSampleRate);
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m_audioOutputSampleRate = m_audioOutput.getRate(); // update with actual rate
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}
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void AudioDeviceManager::stopAudioOutputImmediate()
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{
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m_audioOutput.stopImmediate();
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}
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void AudioDeviceManager::startAudioInput()
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{
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m_audioInput.start(m_inputDeviceIndex, m_audioInputSampleRate);
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m_audioInputSampleRate = m_audioInput.getRate(); // update with actual rate
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}
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void AudioDeviceManager::stopAudioInput()
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{
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m_audioInput.stop();
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}
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void AudioDeviceManager::startAudioInputImmediate()
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{
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m_audioInput.startImmediate(m_inputDeviceIndex, m_audioInputSampleRate);
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m_audioInputSampleRate = m_audioInput.getRate(); // update with actual rate
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}
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void AudioDeviceManager::stopAudioInputImmediate()
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{
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m_audioInput.stopImmediate();
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}
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