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sdrangel/sdrbase/dsp/dspdevicesourceengine.h
srcejon 78d0160514 MainWindow: Add FSMs to avoid blocking on the GUI thread.
DSPDevice*Engine: Add signals to indicate when commands have been processed.
DSPDeviceSourceEngine: Fix small memory leak.
DSPEngine::removeDeviceEngineAt: Remove wait to avoid blocking thread. Return QThread to get finished signal.
DSPEngine::addDevice*Engine: Don't call deleteLater for device*Engine, as these objects are deleted manually in MainWindow, which will crash if deleteLater called first.
2024-10-10 13:57:11 +01:00

152 lines
5.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2014 John Greb <hexameron@spam.no> //
// Copyright (C) 2015-2019, 2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_DSPDEVICEENGINE_H
#define INCLUDE_DSPDEVICEENGINE_H
#include <QObject>
#include <QTimer>
#include <QMutex>
#include <QWaitCondition>
#include "dsp/dsptypes.h"
#include "util/messagequeue.h"
#include "export.h"
#include "util/movingaverage.h"
class DeviceSampleSource;
class BasebandSampleSink;
class SDRBASE_API DSPDeviceSourceEngine : public QObject {
Q_OBJECT
public:
enum class State {
StNotStarted, //!< engine is before initialization
StIdle, //!< engine is idle
StReady, //!< engine is ready to run
StRunning, //!< engine is running
StError //!< engine is in error
};
DSPDeviceSourceEngine(uint uid, QObject* parent = nullptr);
~DSPDeviceSourceEngine() final;
uint getUID() const { return m_uid; }
MessageQueue* getInputMessageQueue() { return &m_inputMessageQueue; }
bool initAcquisition() const; //!< Initialize acquisition sequence
bool startAcquisition(); //!< Start acquisition sequence
void stopAcquistion(); //!< Stop acquisition sequence
void setSource(DeviceSampleSource* source); //!< Set the sample source type
void setSourceSequence(int sequence); //!< Set the sample source sequence in type
DeviceSampleSource *getSource() { return m_deviceSampleSource; }
void addSink(BasebandSampleSink* sink); //!< Add a sample sink
void removeSink(BasebandSampleSink* sink); //!< Remove a sample sink
void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure DSP corrections
State state() const { return m_state; } //!< Return DSP engine current state
QString errorMessage() const; //!< Return the current error message
QString sourceDeviceDescription() const; //!< Return the source device description
private:
uint m_uid; //!< unique ID
MessageQueue m_inputMessageQueue; //<! Input message queue. Post here.
State m_state;
QString m_errorMessage;
QString m_deviceDescription;
DeviceSampleSource* m_deviceSampleSource;
int m_sampleSourceSequence;
using BasebandSampleSinks = std::list<BasebandSampleSink *>;
BasebandSampleSinks m_basebandSampleSinks; //!< sample sinks within main thread (usually spectrum, file output)
uint m_sampleRate;
quint64 m_centerFrequency;
bool m_realElseComplex;
bool m_dcOffsetCorrection;
bool m_iqImbalanceCorrection;
double m_iOffset;
double m_qOffset;
MovingAverageUtil<int32_t, int64_t, 1024> m_iBeta;
MovingAverageUtil<int32_t, int64_t, 1024> m_qBeta;
#if IMBALANCE_INT
// Fixed point DC + IQ corrections
MovingAverageUtil<int64_t, int64_t, 128> m_avgII;
MovingAverageUtil<int64_t, int64_t, 128> m_avgIQ;
MovingAverageUtil<int64_t, int64_t, 128> m_avgPhi;
MovingAverageUtil<int64_t, int64_t, 128> m_avgII2;
MovingAverageUtil<int64_t, int64_t, 128> m_avgQQ2;
MovingAverageUtil<int64_t, int64_t, 128> m_avgAmp;
#else
// Floating point DC + IQ corrections
MovingAverageUtil<float, double, 128> m_avgII;
MovingAverageUtil<float, double, 128> m_avgIQ;
MovingAverageUtil<float, double, 128> m_avgII2;
MovingAverageUtil<float, double, 128> m_avgQQ2;
MovingAverageUtil<double, double, 128> m_avgPhi;
MovingAverageUtil<double, double, 128> m_avgAmp;
#endif
qint32 m_iRange;
qint32 m_qRange;
qint32 m_imbalance;
void iqCorrections(SampleVector::iterator begin, SampleVector::iterator end, bool imbalanceCorrection);
void dcOffset(SampleVector::iterator begin, SampleVector::iterator end);
void imbalance(SampleVector::iterator begin, SampleVector::iterator end);
void work(); //!< transfer samples from source to sinks if in running state
State gotoIdle(); //!< Go to the idle state
State gotoInit(); //!< Go to the acquisition init state from idle
State gotoRunning(); //!< Go to the running state from ready state
State gotoError(const QString& errorMsg); //!< Go to an error state
void setState(State state);
void handleSetSource(DeviceSampleSource* source); //!< Manage source setting
bool handleMessage(const Message& cmd);
private slots:
void handleData(); //!< Handle data when samples from source FIFO are ready to be processed
void handleInputMessages(); //!< Handle input message queue
signals:
void stateChanged();
void acquistionStopped();
void sampleSet();
void sinkRemoved();
};
#endif // INCLUDE_DSPDEVICEENGINE_H