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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-26 17:58:43 -05:00
sdrangel/plugins/channelrx/demodwfm
2023-04-25 23:09:42 +02:00
..
CMakeLists.txt Update CMakeLists.txt to support both Qt5 and Qt6. Add option ENABLE_QT6 2022-11-17 14:34:54 +00:00
readme.md Massive UI revamping (v7): Channel window documentation. Show device type name in index tooltip 2022-04-17 10:20:07 +02:00
wfmdemod.cpp WFM demod: updated threading model. Part of #1346 2022-10-13 23:52:46 +02:00
wfmdemod.h WFM demod: updated threading model. Part of #1346 2022-10-13 23:52:46 +02:00
wfmdemodbaseband.cpp Replace deprecated QMutex(Recursive) with QRecursiveMutex 2022-09-17 23:00:07 +02:00
wfmdemodbaseband.h Replace deprecated QMutex(Recursive) with QRecursiveMutex 2022-09-17 23:00:07 +02:00
wfmdemodgui.cpp Fixed passing QPoint reference from right click enabler to connected method. Fixes #1549 2022-12-28 20:33:28 +01:00
wfmdemodgui.h Fixed passing QPoint reference from right click enabler to connected method. Fixes #1549 2022-12-28 20:33:28 +01:00
wfmdemodgui.ui Massive UI revamping (v7): make AM, NFM and WFM demods horizontally resizable within limits. Part of #1209 2022-04-23 14:00:23 +02:00
wfmdemodsettings.cpp Massive UI revamping (v7): persistent channel show/hide 2022-04-12 18:27:27 +02:00
wfmdemodsettings.h Massive UI revamping (v7): persistent channel show/hide 2022-04-12 18:27:27 +02:00
wfmdemodsink.cpp Rx channel demods: prevent possible reading past audio buffer end - take 2. For #1661 2023-04-25 23:09:42 +02:00
wfmdemodsink.h Rx channel demods: prevent possible reading past audio buffer end - take 2. For #1661 2023-04-25 23:09:42 +02:00
wfmdemodwebapiadapter.cpp Fixed -Wunused-parameter warnings 2020-11-14 11:13:32 +01:00
wfmdemodwebapiadapter.h REST API: config: GET (13): corrected missing return in deserialize methods of the adapters 2019-08-05 03:42:04 +02:00
wfmplugin.cpp Updated versions and changelogs 2022-10-19 17:40:14 +02:00
wfmplugin.h Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow 2020-10-04 22:16:09 +02:00

WFM demodulator plugin

Introduction

This plugin can be used to listen to a wideband or narrowband FM modulated signal. "Wideband" means that the bandwidth can vary from 40 to 250 kHz. It can also demodulate narrowband signals with bandwidths of 25 or 12.5 kHz.

Interface

The top and bottom bars of the channel window are described here

WFM Demodulator plugin GUI

1: Frequency shift from center frequency of reception

Use the wheels to adjust the frequency shift in Hz from the center frequency of reception. Left click on a digit sets the cursor position at this digit. Right click on a digit sets all digits on the right to zero. This effectively floors value at the digit position. Wheels are moved with the mousewheel while pointing at the wheel or by selecting the wheel with the left mouse click and using the keyboard arrows. Pressing shift simultaneously moves digit by 5 and pressing control moves it by 2.

2: Channel power

Average total power in dB relative to a +/- 1.0 amplitude signal received in the pass band.

3: Level meter in dB

  • top bar (green): average value
  • bottom bar (blue green): instantaneous peak value
  • tip vertical bar (bright green): peak hold value

4: RF bandwidth

This is the bandwidth of the channel signal before demodulation. It can be varied from 10 to 300 kHz using the thumbwheels.

5: AF bandwidth

This is the bandwidth of the audio signal in kHz (i.e. after demodulation). It can be set in continuous kHz steps from 1 to 20 kHz.

6: Volume

This is the volume of the audio signal from 0.0 (mute) to 10.0 (maximum). It can be varied continuously in 0.1 steps using the dial button.

7: Squelch threshold

This is the squelch threshold in dB. The average total power received in the signal bandwidth before demodulation is compared to this value and the squelch input is open above this value. It can be varied continuously in 0.1 dB steps from 0.0 to -100.0 dB using the dial button.

8: Audio mute and select audio output

Left click on this button to toggle audio mute for this channel. The button will light up in green if the squelch is open. This helps identifying which channels are active in a multi-channel configuration.

If you right click on this button this will open a dialog to select the audio output device.