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sdrangel/sdrbase/dsp/dspdevicesinkengine.h
srcejon 78d0160514 MainWindow: Add FSMs to avoid blocking on the GUI thread.
DSPDevice*Engine: Add signals to indicate when commands have been processed.
DSPDeviceSourceEngine: Fix small memory leak.
DSPEngine::removeDeviceEngineAt: Remove wait to avoid blocking thread. Return QThread to get finished signal.
DSPEngine::addDevice*Engine: Don't call deleteLater for device*Engine, as these objects are deleted manually in MainWindow, which will crash if deleteLater called first.
2024-10-10 13:57:11 +01:00

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5.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2014 John Greb <hexameron@spam.no> //
// Copyright (C) 2015-2019, 2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRBASE_DSP_DSPDEVICESINKENGINE_H_
#define SDRBASE_DSP_DSPDEVICESINKENGINE_H_
#include <QObject>
#include <QTimer>
#include <QMutex>
#include <QWaitCondition>
#include <stdint.h>
#include <list>
#include <map>
#include "dsp/dsptypes.h"
#include "util/messagequeue.h"
#include "util/incrementalvector.h"
#include "export.h"
class DeviceSampleSink;
class BasebandSampleSource;
class BasebandSampleSink;
class SDRBASE_API DSPDeviceSinkEngine : public QObject {
Q_OBJECT
public:
enum class State {
StNotStarted, //!< engine is before initialization
StIdle, //!< engine is idle
StReady, //!< engine is ready to run
StRunning, //!< engine is running
StError //!< engine is in error
};
DSPDeviceSinkEngine(uint32_t uid, QObject* parent = nullptr);
~DSPDeviceSinkEngine() final;
uint32_t getUID() const { return m_uid; }
MessageQueue* getInputMessageQueue() { return &m_inputMessageQueue; }
bool initGeneration(); //!< Initialize generation sequence
bool startGeneration(); //!< Start generation sequence
void stopGeneration(); //!< Stop generation sequence
void setSink(DeviceSampleSink* sink); //!< Set the sample sink type
DeviceSampleSink *getSink() { return m_deviceSampleSink; }
void setSinkSequence(int sequence); //!< Set the sample sink sequence in type
void addChannelSource(BasebandSampleSource* source); //!< Add a baseband sample source
void removeChannelSource(BasebandSampleSource* source); //!< Remove a baseband sample source
void addSpectrumSink(BasebandSampleSink* spectrumSink); //!< Add a spectrum vis baseband sample sink
void removeSpectrumSink(BasebandSampleSink* spectrumSink); //!< Add a spectrum vis baseband sample sink
State state() const { return m_state; } //!< Return DSP engine current state
QString errorMessage() const; //!< Return the current error message
QString sinkDeviceDescription() const; //!< Return the sink device description
private:
uint32_t m_uid; //!< unique ID
MessageQueue m_inputMessageQueue; //<! Input message queue. Post here.
State m_state;
QString m_errorMessage;
QString m_deviceDescription;
DeviceSampleSink* m_deviceSampleSink;
int m_sampleSinkSequence;
using BasebandSampleSources = std::list<BasebandSampleSource *>;
BasebandSampleSources m_basebandSampleSources; //!< baseband sample sources within main thread (usually file input)
BasebandSampleSink *m_spectrumSink;
IncrementalVector<Sample> m_sourceSampleBuffer;
IncrementalVector<Sample> m_sourceZeroBuffer;
uint32_t m_sampleRate;
quint64 m_centerFrequency;
bool m_realElseComplex;
unsigned int m_sumIndex; //!< channel index when summing channels
void workSampleFifo(); //!< transfer samples from baseband sources to sink if in running state
void workSamples(SampleVector& data, unsigned int iBegin, unsigned int iEnd);
State gotoIdle(); //!< Go to the idle state
State gotoInit(); //!< Go to the acquisition init state from idle
State gotoRunning(); //!< Go to the running state from ready state
State gotoError(const QString& errorMsg); //!< Go to an error state
void setState(State state);
void handleSetSink(const DeviceSampleSink* sink); //!< Manage sink setting
bool handleMessage(const Message& cmd);
private slots:
void handleData(); //!< Handle data when samples have to be written to the sample FIFO
void handleInputMessages(); //!< Handle input message queue
signals:
void stateChanged();
void generationStopped();
void sampleSet();
void spectrumSinkRemoved();
};
#endif /* SDRBASE_DSP_DSPDEVICESINKENGINE_H_ */