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screen when screen orientation changes. Add DialPopup to allow dials to adjusted with a slider, which is easier on touchscreens. Add TableTapAndHold to support table context menus on touchscreens. |
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audiooutput.cpp | ||
audiooutput.h | ||
audiooutputgui.cpp | ||
audiooutputgui.h | ||
audiooutputgui.ui | ||
audiooutputplugin.cpp | ||
audiooutputplugin.h | ||
audiooutputsettings.cpp | ||
audiooutputsettings.h | ||
audiooutputwebapiadapter.cpp | ||
audiooutputwebapiadapter.h | ||
audiooutputworker.cpp | ||
audiooutputworker.h | ||
CMakeLists.txt | ||
readme.md |
Audio output plugin
Introduction
This output plugin sends its samples to an audio device.
Interface
The top and bottom bars of the device window are described here
1: Start/Stop
Device start / stop button. Use this switch button to play or stop audio playback
2: Audio sample rate
Audio sample rate in Hz (Sa/s) with multiplier indicator (k).
3: Select audio device
Use this push button to open a dialog that lets you choose the audio playback device. See audio management documentation for details.
4: Audio device
The name of the audio device in use.
5: Volume
A control to set the output volume. This is not supported by all output audio devices.
6: Channel Map
This controls how the left and right audio channels map on to the IQ channels.
- I=L, Q=R - The left audio channel is driven to the I channel. The right audio channel is driven to the Q channel for a complex (analytic signal)input.
- I=R, Q=L - The right audio channel is driven to the I channel. The left audio channel is driven to the Q channel for a complex (analytic signal)input.