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38 lines
1.7 KiB
C++
38 lines
1.7 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2020 Edouard Griffiths, F4EXB. //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
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#define SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
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#include <vector>
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#include "dsptypes.h"
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class GLSpectrumInterface
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{
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public:
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GLSpectrumInterface() {}
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virtual ~GLSpectrumInterface() {}
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virtual void newSpectrum(const Real* spectrum, int nbBins, int fftSize)
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{
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(void) spectrum;
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(void) nbBins;
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(void) fftSize;
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}
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};
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#endif // SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
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