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89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
#ifndef INCLUDE_NFMDEMODGUI_H
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#define INCLUDE_NFMDEMODGUI_H
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#include "gui/rollupwidget.h"
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#include "plugin/plugingui.h"
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#include "dsp/dsptypes.h"
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#include "dsp/channelmarker.h"
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#include "dsp/movingaverage.h"
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class PluginAPI;
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class DeviceSourceAPI;
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class ThreadedBasebandSampleSink;
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class DownChannelizer;
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class NFMDemod;
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namespace Ui {
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class NFMDemodGUI;
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}
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class NFMDemodGUI : public RollupWidget, public PluginGUI {
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Q_OBJECT
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public:
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static NFMDemodGUI* create(PluginAPI* pluginAPI, DeviceSourceAPI *deviceAPI);
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void destroy();
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void setName(const QString& name);
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QString getName() const;
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virtual qint64 getCenterFrequency() const;
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virtual void setCenterFrequency(qint64 centerFrequency);
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void resetToDefaults();
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QByteArray serialize() const;
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bool deserialize(const QByteArray& data);
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virtual bool handleMessage(const Message& message);
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void setCtcssFreq(Real ctcssFreq);
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static const QString m_channelID;
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private slots:
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void viewChanged();
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void on_deltaFrequency_changed(qint64 value);
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void on_rfBW_currentIndexChanged(int index);
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void on_afBW_valueChanged(int value);
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void on_volume_valueChanged(int value);
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void on_squelchGate_valueChanged(int value);
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void on_deltaSquelch_toggled(bool checked);
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void on_squelch_valueChanged(int value);
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void on_ctcss_currentIndexChanged(int index);
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void on_ctcssOn_toggled(bool checked);
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void on_audioMute_toggled(bool checked);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onMenuDoubleClicked();
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void tick();
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private:
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Ui::NFMDemodGUI* ui;
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PluginAPI* m_pluginAPI;
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DeviceSourceAPI* m_deviceAPI;
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ChannelMarker m_channelMarker;
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bool m_basicSettingsShown;
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bool m_doApplySettings;
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ThreadedBasebandSampleSink* m_threadedChannelizer;
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DownChannelizer* m_channelizer;
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NFMDemod* m_nfmDemod;
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bool m_ctcssOn;
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bool m_audioMute;
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bool m_squelchOpen;
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uint32_t m_tickCount;
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static const int m_rfBW[];
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static const int m_fmDev[];
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static const int m_nbRfBW;
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explicit NFMDemodGUI(PluginAPI* pluginAPI, DeviceSourceAPI *deviceAPI, QWidget* parent = NULL);
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virtual ~NFMDemodGUI();
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void blockApplySettings(bool block);
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void applySettings(bool force = false);
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void leaveEvent(QEvent*);
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void enterEvent(QEvent*);
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};
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#endif // INCLUDE_NFMDEMODGUI_H
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