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			2175 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2175 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| // Copyright (C) 2016 F4EXB                                                      //
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| // written by Edouard Griffiths                                                  //
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| //                                                                               //
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| // OpenGL interface modernization.                                               //
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| //                                                                               //
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| // This program is free software; you can redistribute it and/or modify          //
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| // it under the terms of the GNU General Public License as published by          //
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| // the Free Software Foundation as version 3 of the License, or                  //
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| //                                                                               //
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| // This program is distributed in the hope that it will be useful,               //
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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| // GNU General Public License V3 for more details.                               //
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| //                                                                               //
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| // You should have received a copy of the GNU General Public License             //
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| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
 | |
| #include <QPainter>
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| #include <QMouseEvent>
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| #include <QOpenGLContext>
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| #include <QOpenGLFunctions>
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| #include <QSurface>
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| #include "gui/glscope.h"
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| 
 | |
| #include <algorithm>
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| #include <QDebug>
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| 
 | |
| /*
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| #ifdef _WIN32
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| static double log2f(double n)
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| {
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| 	return log(n) / log(2.0);
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| }
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| #endif*/
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| 
 | |
| GLScope::GLScope(QWidget* parent) :
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| 	QGLWidget(parent),
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| 	m_dataChanged(false),
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| 	m_configChanged(true),
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| 	m_mode(ModeIQ),
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| 	m_displays(DisplayBoth),
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| 	m_orientation(Qt::Horizontal),
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| 	m_memTraceIndex(0),
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| 	m_memTraceHistory(0),
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| 	m_memTraceIndexMax(0),
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| 	m_memTraceRecall(false),
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| 	m_displayTrace(&m_rawTrace[0]),
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| 	m_oldTraceSize(-1),
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| 	m_sampleRate(0),
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| 	m_amp1(1.0),
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| 	m_amp2(1.0),
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| 	m_ofs1(0.0),
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| 	m_ofs2(0.0),
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| 	//m_amp(1.0),
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| 	//m_ofs(0.0),
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| 	m_timeBase(1),
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| 	m_timeOfsProMill(0),
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| 	m_triggerChannel(ScopeVis::TriggerFreeRun),
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| 	m_triggerLevel(0.0),
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| 	m_triggerPre(0.0),
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| 	m_triggerLevelDis1(0.0),
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| 	m_triggerLevelDis2(0.0),
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| 	m_prevArg(0),
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| 	m_displayGridIntensity(5),
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| 	m_displayTraceIntensity(50),
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| 	m_powerOverlayFont(font()),
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| 	m_maxPow(0.0f),
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| 	m_sumPow(0.0f),
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| 	m_nbPow(1)
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| {
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| 	setAttribute(Qt::WA_OpaquePaintEvent);
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| 	connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
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| 	m_timer.start(50);
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| 	m_y1Scale.setFont(font());
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| 	m_y1Scale.setOrientation(Qt::Vertical);
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| 	m_y2Scale.setFont(font());
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| 	m_y2Scale.setOrientation(Qt::Vertical);
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| 	m_x1Scale.setFont(font());
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| 	m_x1Scale.setOrientation(Qt::Horizontal);
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| 	m_x2Scale.setFont(font());
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| 	m_x2Scale.setOrientation(Qt::Horizontal);
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| 	m_powerOverlayFont.setBold(true);
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| 	m_powerOverlayFont.setPointSize(font().pointSize()+1);
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| }
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| 
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| GLScope::~GLScope()
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| {
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| 	cleanup();
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| }
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| 
 | |
| void GLScope::setSampleRate(int sampleRate) {
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| 	m_sampleRates[m_memTraceIndex-m_memTraceHistory] = sampleRate;
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| 	m_configChanged = true;
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| 	update();
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| 	emit sampleRateChanged(m_sampleRates[m_memTraceIndex-m_memTraceHistory]);
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| }
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| 
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| void GLScope::setAmp1(Real amp)
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| {
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| 	qDebug("GLScope::setAmp1: %f", amp);
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| 	m_amp1 = amp;
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| 	m_configChanged = true;
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| 	update();
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| }
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| 
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| void GLScope::setAmp1Ofs(Real ampOfs)
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| {
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| 	qDebug("GLScope::setAmp1Ofs: %f", ampOfs);
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| 	m_ofs1 = ampOfs;
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| 	m_configChanged = true;
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| 	update();
 | |
| }
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| 
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| void GLScope::setAmp2(Real amp)
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| {
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| 	qDebug("GLScope::setAmp2: %f", amp);
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| 	m_amp2 = amp;
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| 	m_configChanged = true;
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| 	update();
 | |
| }
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| 
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| void GLScope::setAmp2Ofs(Real ampOfs)
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| {
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| 	qDebug("GLScope::setAmp2Ofs: %f", ampOfs);
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| 	m_ofs2 = ampOfs;
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| 	m_configChanged = true;
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| 	update();
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| }
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| 
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| void GLScope::setTimeBase(int timeBase)
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| {
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| 	m_timeBase = timeBase;
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| 	m_configChanged = true;
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| 	update();
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| }
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| 
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| void GLScope::setTimeOfsProMill(int timeOfsProMill)
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| {
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| 	m_timeOfsProMill = timeOfsProMill;
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| 	m_configChanged = true;
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| 	update();
 | |
| }
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| 
 | |
| void GLScope::setMode(Mode mode)
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| {
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| 	m_mode = mode;
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| 	m_dataChanged = true;
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| 	m_configChanged = true;
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| 	update();
 | |
| }
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| 
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| void GLScope::setDisplays(Displays displays)
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| {
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| 	m_displays = displays;
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| 	m_dataChanged = true;
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| 	m_configChanged = true;
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| 	update();
 | |
| }
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| 
 | |
| void GLScope::setOrientation(Qt::Orientation orientation)
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| {
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| 	m_orientation = orientation;
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| 	m_configChanged = true;
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| 	update();
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| }
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| 
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| void GLScope::setDisplayGridIntensity(int intensity)
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| {
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| 	m_displayGridIntensity = intensity;
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| 	if (m_displayGridIntensity > 100) {
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| 		m_displayGridIntensity = 100;
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| 	} else if (m_displayGridIntensity < 0) {
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| 		m_displayGridIntensity = 0;
 | |
| 	}
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| 	update();
 | |
| }
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| 
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| void GLScope::setDisplayTraceIntensity(int intensity)
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| {
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| 	m_displayTraceIntensity = intensity;
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| 	if (m_displayTraceIntensity > 100) {
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| 		m_displayTraceIntensity = 100;
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| 	} else if (m_displayTraceIntensity < 0) {
 | |
| 		m_displayTraceIntensity = 0;
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| 	}
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| 	update();
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| }
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| 
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| void GLScope::newTrace(const std::vector<Complex>& trace, int sampleRate)
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| {
 | |
| 	if (!m_memTraceRecall)
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| 	{
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| 		if(!m_mutex.tryLock(2))
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| 			return;
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| 		if(m_dataChanged) {
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| 			m_mutex.unlock();
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| 			return;
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| 		}
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| 
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| 		m_memTraceIndex++;
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| 		m_rawTrace[m_memTraceIndex] = trace;
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| 		m_sampleRates[m_memTraceIndex] = sampleRate;
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| 
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| 		if(m_memTraceIndexMax < (1<<m_memHistorySizeLog2))
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| 		{
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| 			m_memTraceIndexMax++;
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| 		}
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| 
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| 		//m_sampleRate = sampleRate; // sampleRate comes from scopeVis
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| 		m_dataChanged = true;
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| 
 | |
| 		m_mutex.unlock();
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| 	}
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| }
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| 
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| void GLScope::initializeGL()
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| {
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| 	QOpenGLContext *glCurrentContext =  QOpenGLContext::currentContext();
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| 	//QOpenGLContext *glCurrentContext =  context();
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| 
 | |
| 	if (glCurrentContext) {
 | |
| 		if (QOpenGLContext::currentContext()->isValid()) {
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| 			qDebug() << "GLScope::initializeGL: context:"
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| 				<< " major: " << (QOpenGLContext::currentContext()->format()).majorVersion()
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| 				<< " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion()
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| 				<< " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no");
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| 		}
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| 		else {
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| 			qDebug() << "GLScope::initializeGL: current context is invalid";
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| 		}
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| 	} else {
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| 		qCritical() << "GLScope::initializeGL: no current context";
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| 		return;
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| 	}
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| 
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| 	QSurface *surface = glCurrentContext->surface();
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| 
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| 	if (surface == 0)
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| 	{
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| 		qCritical() << "GLScope::initializeGL: no surface attached";
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| 		return;
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| 	}
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| 	else
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| 	{
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| 		if (surface->surfaceType() != QSurface::OpenGLSurface)
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| 		{
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| 			qCritical() << "GLScope::initializeGL: surface is not an OpenGLSurface: " << surface->surfaceType()
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| 				<< " cannot use an OpenGL context";
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| 			return;
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| 		}
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| 		else
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| 		{
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| 			qDebug() << "GLScope::initializeGL: OpenGL surface:"
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| 				<< " class: " << (surface->surfaceClass() == QSurface::Window ? "Window" : "Offscreen");
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| 		}
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| 	}
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| 
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| 	connect(glCurrentContext, &QOpenGLContext::aboutToBeDestroyed, this, &GLScope::cleanup); // TODO: when migrating to QOpenGLWidget
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| 
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| 	QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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| 	glFunctions->initializeOpenGLFunctions();
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| 
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| 	//glDisable(GL_DEPTH_TEST);
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| 	m_glShaderSimple.initializeGL();
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| 	m_glShaderLeft1Scale.initializeGL();
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| 	m_glShaderBottom1Scale.initializeGL();
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| 	m_glShaderLeft2Scale.initializeGL();
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| 	m_glShaderBottom2Scale.initializeGL();
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| 	m_glShaderPowerOverlay.initializeGL();
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| }
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| 
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| void GLScope::resizeGL(int width, int height)
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| {
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| 	QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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| 	glFunctions->glViewport(0, 0, width, height);
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| 	m_configChanged = true;
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| }
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| 
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| void GLScope::paintGL()
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| {
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| 	if(!m_mutex.tryLock(2))
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| 		return;
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| 
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| 	if(m_configChanged)
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| 		applyConfig();
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| 
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| 	handleMode();
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| 
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| 	if(m_displayTrace->size() - m_oldTraceSize != 0) {
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| 		m_oldTraceSize = m_displayTrace->size();
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| 		emit traceSizeChanged((int) m_displayTrace->size());
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| 	}
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| 
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| 	QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
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| 	glFunctions->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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| 	glFunctions->glClear(GL_COLOR_BUFFER_BIT);
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| 
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| 	// I - primary display
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| 
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| 	if ((m_displays == DisplayBoth) || (m_displays == DisplayFirstOnly))
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| 	{
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| 		// draw rect around
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| 		{
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| 			GLfloat q3[] {
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| 				1, 1,
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| 				0, 1,
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| 				0, 0,
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| 				1, 0
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| 			};
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| 
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| 			QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
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| 			m_glShaderSimple.drawContour(m_glScopeMatrix1, color, q3, 4);
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| 
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| 		}
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| 
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| 		// paint grid
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| 		const ScaleEngine::TickList* tickList;
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| 		const ScaleEngine::Tick* tick;
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| 
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| 		// Horizontal Y1
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| 		tickList = &m_y1Scale.getTickList();
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| 
 | |
| 		{
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| 			GLfloat q3[4*tickList->count()];
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| 			int effectiveTicks = 0;
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| 
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| 			for (int i= 0; i < tickList->count(); i++)
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| 			{
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| 				tick = &(*tickList)[i];
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| 
 | |
| 				if (tick->major)
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| 				{
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| 					if (tick->textSize > 0)
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| 					{
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| 						float y = 1 - (tick->pos / m_y1Scale.getSize());
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| 						q3[4*effectiveTicks] = 0;
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| 						q3[4*effectiveTicks+1] = y;
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| 						q3[4*effectiveTicks+2] = 1;
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| 						q3[4*effectiveTicks+3] = y;
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| 						effectiveTicks++;
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| 					}
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| 				}
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| 			}
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| 
 | |
| 			float blue = (m_mode == ModeIQPolar ? 0.25f : 1.0f);
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| 			QVector4D color(1.0f, 1.0f, blue, (float) m_displayGridIntensity / 100.0f);
 | |
| 			m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
 | |
| 		}
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| 
 | |
| 		{
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| 			// Vertical X1
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| 			tickList = &m_x1Scale.getTickList();
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| 
 | |
| 			GLfloat q3[4*tickList->count()];
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| 			int effectiveTicks = 0;
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| 			for(int i= 0; i < tickList->count(); i++) {
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| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
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| 					if(tick->textSize > 0) {
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| 						float x = tick->pos / m_x1Scale.getSize();
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| 						q3[4*effectiveTicks] = x;
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| 						q3[4*effectiveTicks+1] = 0;
 | |
| 						q3[4*effectiveTicks+2] = x;
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| 						q3[4*effectiveTicks+3] = 1;
 | |
| 						effectiveTicks++;
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| 					}
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| 				}
 | |
| 			}
 | |
| 
 | |
| 			QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | |
| 			m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
 | |
| 		}
 | |
| 
 | |
| 		// paint left #1 scale
 | |
| 		{
 | |
| 			GLfloat vtx1[] = {
 | |
| 					0, 1,
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| 		    		1, 1,
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| 		    		1, 0,
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| 		    		0, 0
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| 		    };
 | |
| 			GLfloat tex1[] = {
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| 					0, 1,
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| 		    		1, 1,
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| 		    		1, 0,
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| 		    		0, 0
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| 		    };
 | |
| 
 | |
| 			m_glShaderLeft1Scale.drawSurface(m_glLeft1ScaleMatrix, tex1, vtx1, 4);
 | |
| 		}
 | |
| 
 | |
| 		// paint bottom #1 scale
 | |
| 		{
 | |
| 			GLfloat vtx1[] = {
 | |
| 					0, 1,
 | |
| 		    		1, 1,
 | |
| 		    		1, 0,
 | |
| 		    		0, 0
 | |
| 		    };
 | |
| 			GLfloat tex1[] = {
 | |
| 					0, 1,
 | |
| 		    		1, 1,
 | |
| 		    		1, 0,
 | |
| 		    		0, 0
 | |
| 		    };
 | |
| 
 | |
| 			m_glShaderBottom1Scale.drawSurface(m_glBot1ScaleMatrix, tex1, vtx1, 4);
 | |
| 		}
 | |
| 
 | |
| 		// paint trigger level #1
 | |
| 		if ((m_triggerChannel == ScopeVis::TriggerChannelI)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerMagLin)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerMagDb)
 | |
| 				)
 | |
| 		{
 | |
| 			float posLimit = 1.0 / m_amp1;
 | |
| 			float negLimit = -1.0 / m_amp1;
 | |
| 
 | |
| 			if ((m_triggerLevelDis1 > negLimit) && (m_triggerLevelDis1 < posLimit))
 | |
| 			{
 | |
| 				GLfloat q3[] {
 | |
| 					0, m_triggerLevelDis1,
 | |
| 					1, m_triggerLevelDis1
 | |
| 				};
 | |
| 
 | |
| 				float rectX = m_glScopeRect1.x();
 | |
| 				float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
 | |
| 				float rectW = m_glScopeRect1.width();
 | |
| 				float rectH = -(m_glScopeRect1.height() / 2.0f) * m_amp1;
 | |
| 
 | |
| 				QVector4D color(0.0f, 1.0f, 0.0f, 0.4f);
 | |
| 				QMatrix4x4 mat;
 | |
| 				mat.setToIdentity();
 | |
| 				mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
 | |
| 				mat.scale(2.0f * rectW, -2.0f * rectH);
 | |
| 				m_glShaderSimple.drawSegments(mat, color, q3, 2);
 | |
| 
 | |
| //				glPushMatrix();
 | |
| //				glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
 | |
| //				glScalef(m_glScopeRect1.width(), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// paint trace #1
 | |
| 		if(m_displayTrace->size() > 0)
 | |
| 		{
 | |
| 			{
 | |
| 				int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | |
| 				int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | |
| 				if(end - start < 2)
 | |
| 					start--;
 | |
| 				float posLimit = 1.0 / m_amp1;
 | |
| 				float negLimit = -1.0 / m_amp1;
 | |
| 
 | |
| 				GLfloat q3[2*(end -start)];
 | |
| 
 | |
| 				for (int i = start; i < end; i++)
 | |
| 				{
 | |
| 					float v = (*m_displayTrace)[i].real();
 | |
| 					if(v > posLimit)
 | |
| 						v = posLimit;
 | |
| 					else if(v < negLimit)
 | |
| 						v = negLimit;
 | |
| 
 | |
| 					q3[2*(i-start)] = i - start;
 | |
| 					q3[2*(i-start) + 1] = v;
 | |
| 
 | |
| 					if ((m_mode == ModeMagdBPha) || (m_mode == ModeMagdBDPha))
 | |
| 					{
 | |
| 						if (i == start)
 | |
| 						{
 | |
| 							m_maxPow = m_powTrace[i];
 | |
| 							m_sumPow = m_powTrace[i];
 | |
| 						}
 | |
| 						else
 | |
| 						{
 | |
| 							if (m_powTrace[i] > m_maxPow)
 | |
| 							{
 | |
| 								m_maxPow = m_powTrace[i];
 | |
| 							}
 | |
| 
 | |
| 							m_sumPow += m_powTrace[i];
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				float rectX = m_glScopeRect1.x();
 | |
| 				float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
 | |
| 				float rectW = m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1);
 | |
| 				float rectH = -(m_glScopeRect1.height() / 2.0f) * m_amp1;
 | |
| 
 | |
| 				QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
 | |
| 				QMatrix4x4 mat;
 | |
| 				mat.setToIdentity();
 | |
| 				mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
 | |
| 				mat.scale(2.0f * rectW, -2.0f * rectH);
 | |
| 				m_glShaderSimple.drawPolyline(mat, color, q3, end -start);
 | |
| 
 | |
| //				glPushMatrix();
 | |
| //				glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
 | |
| //				glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
 | |
| 				m_nbPow = end - start;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// Paint powers overlays
 | |
| 
 | |
| 		if ((m_mode == ModeMagdBPha) || (m_mode == ModeMagdBDPha))
 | |
| 		{
 | |
| 			if (m_nbPow > 0)
 | |
| 			{
 | |
| 				drawPowerOverlay();
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (m_mode == ModeIQPolar)
 | |
| 		{
 | |
| 			// Paint trace 2 (Q) over
 | |
| 			if (m_displayTrace->size() > 0)
 | |
| 			{
 | |
| 				{
 | |
| 					int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | |
| 					int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | |
| 
 | |
| 					if(end - start < 2) {
 | |
| 						start--;
 | |
| 					}
 | |
| 
 | |
| 					float posLimit = 1.0 / m_amp2;
 | |
| 					float negLimit = -1.0 / m_amp2;
 | |
| 
 | |
| 					GLfloat q3[2*(end - start)];
 | |
| 
 | |
| 					for(int i = start; i < end; i++)
 | |
| 					{
 | |
| 						float v = (*m_displayTrace)[i].imag();
 | |
| 						if(v > posLimit)
 | |
| 							v = posLimit;
 | |
| 						else if(v < negLimit)
 | |
| 							v = negLimit;
 | |
| 						q3[2*(i-start)] = i - start;
 | |
| 						q3[2*(i-start) + 1] = v;
 | |
| 					}
 | |
| 
 | |
| 					float rectX = m_glScopeRect1.x();
 | |
| 					float rectY = m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0f;
 | |
| 					float rectW = m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1);
 | |
| 					float rectH = -(m_glScopeRect1.height() / 2.0f) * m_amp2;
 | |
| 
 | |
| 					QVector4D color(0.25f, 1.0f, 1.0f, m_displayTraceIntensity / 100.0);
 | |
| 					QMatrix4x4 mat;
 | |
| 					mat.setToIdentity();
 | |
| 					mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
 | |
| 					mat.scale(2.0f * rectW, -2.0f * rectH);
 | |
| 					m_glShaderSimple.drawPolyline(mat, color, q3, end -start);
 | |
| 
 | |
| //					glPushMatrix();
 | |
| //					glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
 | |
| //					glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp2, 1);
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			// Paint secondary grid
 | |
| 			// draw rect around
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 			// Horizontal Y2
 | |
| 			tickList = &m_y2Scale.getTickList();
 | |
| 			{
 | |
| 				GLfloat q3[4*tickList->count()];
 | |
| 				int effectiveTicks = 0;
 | |
| 				for(int i= 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							float y = 1 - (tick->pos / m_y2Scale.getSize());
 | |
| 							q3[4*effectiveTicks] = 0;
 | |
| 							q3[4*effectiveTicks+1] = y;
 | |
| 							q3[4*effectiveTicks+2] = 1;
 | |
| 							q3[4*effectiveTicks+3] = y;
 | |
| 							effectiveTicks++;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				QVector4D color(0.25f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | |
| 				m_glShaderSimple.drawSegments(m_glScopeMatrix1, color, q3, 2*effectiveTicks);
 | |
| 			}
 | |
| 
 | |
| 			// Paint secondary scale
 | |
| 			{
 | |
| 				GLfloat vtx1[] = {
 | |
| 						0, 1,
 | |
| 			    		1, 1,
 | |
| 			    		1, 0,
 | |
| 			    		0, 0
 | |
| 			    };
 | |
| 				GLfloat tex1[] = {
 | |
| 						0, 1,
 | |
| 			    		1, 1,
 | |
| 			    		1, 0,
 | |
| 			    		0, 0
 | |
| 			    };
 | |
| 
 | |
| 				m_glShaderLeft2Scale.drawSurface(m_glRight1ScaleMatrix, tex1, vtx1, 4);
 | |
| 			}
 | |
| 		}
 | |
| 	} // Both displays or primary only
 | |
| 
 | |
| 	// Q - secondary display
 | |
| 
 | |
| 	if ((m_displays == DisplayBoth) || (m_displays == DisplaySecondOnly))
 | |
| 	{
 | |
| 		// draw rect around
 | |
| 		{
 | |
| 			GLfloat q3[] {
 | |
| 				1, 1,
 | |
| 				0, 1,
 | |
| 				0, 0,
 | |
| 				1, 0
 | |
| 			};
 | |
| 
 | |
| 			QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
 | |
| 			m_glShaderSimple.drawContour(m_glScopeMatrix2, color, q3, 4);
 | |
| 		}
 | |
| 
 | |
| 		// paint grid
 | |
| 		const ScaleEngine::TickList* tickList;
 | |
| 		const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 		// Horizontal Y2
 | |
| 		tickList = &m_y2Scale.getTickList();
 | |
| 		{
 | |
| 			GLfloat q3[4*tickList->count()];
 | |
| 			int effectiveTicks = 0;
 | |
| 			for(int i= 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						float y = 1 - (tick->pos / m_y2Scale.getSize());
 | |
| 						q3[4*effectiveTicks] = 0;
 | |
| 						q3[4*effectiveTicks+1] = y;
 | |
| 						q3[4*effectiveTicks+2] = 1;
 | |
| 						q3[4*effectiveTicks+3] = y;
 | |
| 						effectiveTicks++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | |
| 			m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2*effectiveTicks);
 | |
| 		}
 | |
| 
 | |
| 		// Vertical X2
 | |
| 		tickList = &m_x2Scale.getTickList();
 | |
| 		{
 | |
| 			GLfloat q3[4*tickList->count()];
 | |
| 			int effectiveTicks = 0;
 | |
| 			for(int i= 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						float x = tick->pos / m_x2Scale.getSize();
 | |
| 						q3[4*effectiveTicks] = x;
 | |
| 						q3[4*effectiveTicks+1] = 0;
 | |
| 						q3[4*effectiveTicks+2] = x;
 | |
| 						q3[4*effectiveTicks+3] = 1;
 | |
| 						effectiveTicks++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | |
| 			m_glShaderSimple.drawSegments(m_glScopeMatrix2, color, q3, 2*effectiveTicks);
 | |
| 		}
 | |
| 
 | |
| 		// paint left #2 scale
 | |
| 		{
 | |
| 			GLfloat vtx1[] = {
 | |
| 					0, 1,
 | |
| 		    		1, 1,
 | |
| 		    		1, 0,
 | |
| 		    		0, 0
 | |
| 		    };
 | |
| 			GLfloat tex1[] = {
 | |
| 					0, 1,
 | |
| 		    		1, 1,
 | |
| 		    		1, 0,
 | |
| 		    		0, 0
 | |
| 		    };
 | |
| 
 | |
| 			m_glShaderLeft2Scale.drawSurface(m_glLeft2ScaleMatrix, tex1, vtx1, 4);
 | |
| 		}
 | |
| 
 | |
| 		// paint bottom #2 scale
 | |
| 		{
 | |
| 			GLfloat vtx1[] = {
 | |
| 					0, 1,
 | |
| 		    		1, 1,
 | |
| 		    		1, 0,
 | |
| 		    		0, 0
 | |
| 		    };
 | |
| 			GLfloat tex1[] = {
 | |
| 					0, 1,
 | |
| 		    		1, 1,
 | |
| 		    		1, 0,
 | |
| 		    		0, 0
 | |
| 		    };
 | |
| 
 | |
| 			m_glShaderBottom2Scale.drawSurface(m_glBot2ScaleMatrix, tex1, vtx1, 4);
 | |
| 		}
 | |
| 
 | |
| 		// paint trigger level #2
 | |
| 		if ((m_triggerChannel == ScopeVis::TriggerPhase)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerDPhase)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerChannelQ))
 | |
| 		{
 | |
| 			float posLimit = 1.0 / m_amp2;
 | |
| 			float negLimit = -1.0 / m_amp2;
 | |
| 
 | |
| 			if ((m_triggerLevelDis2 > negLimit) && (m_triggerLevelDis2 < posLimit))
 | |
| 			{
 | |
| 				GLfloat q3[] {
 | |
| 					0, m_triggerLevelDis2,
 | |
| 					1, m_triggerLevelDis2
 | |
| 				};
 | |
| 
 | |
| 				float rectX = m_glScopeRect2.x();
 | |
| 				float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
 | |
| 				float rectW = m_glScopeRect2.width();
 | |
| 				float rectH = -(m_glScopeRect2.height() / 2.0f) * m_amp2;
 | |
| 
 | |
| 				QVector4D color(0.0f, 1.0f, 0.0f, 0.4f);
 | |
| 				QMatrix4x4 mat;
 | |
| 				mat.setToIdentity();
 | |
| 				mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
 | |
| 				mat.scale(2.0f * rectW, -2.0f * rectH);
 | |
| 				m_glShaderSimple.drawSegments(mat, color, q3, 2);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// paint trace #2
 | |
| 		if(m_displayTrace->size() > 0)
 | |
| 		{
 | |
| 			if (m_mode == ModeIQPolar)
 | |
| 			{
 | |
| 				int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | |
| 				int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | |
| 
 | |
| 				if (end - start < 2) {
 | |
| 					start--;
 | |
| 				}
 | |
| 				{
 | |
| 					GLfloat q3[2*(end - start)];
 | |
| 
 | |
| 					for(int i = start; i < end; i++)
 | |
| 					{
 | |
| 						float x = (*m_displayTrace)[i].real() * m_amp1;
 | |
| 						float y = (*m_displayTrace)[i].imag() * m_amp2;
 | |
| 						if(x > 1.0f)
 | |
| 							x = 1.0f;
 | |
| 						else if(x < -1.0f)
 | |
| 							x = -1.0f;
 | |
| 						if(y > 1.0f)
 | |
| 							y = 1.0f;
 | |
| 						else if(y < -1.0f)
 | |
| 							y = -1.0f;
 | |
| 						q3[2*(i-start)] = x;
 | |
| 						q3[2*(i-start)+1] = y;
 | |
| 					}
 | |
| 
 | |
| 					float rectX = m_glScopeRect2.x() + m_glScopeRect2.width() / 2.0f;
 | |
| 					float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
 | |
| 					float rectW = m_glScopeRect2.width() / 2.0f;
 | |
| 					float rectH = -(m_glScopeRect2.height() / 2.0f);
 | |
| 
 | |
| 					QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
 | |
| 					QMatrix4x4 mat;
 | |
| 					mat.setToIdentity();
 | |
| 					mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
 | |
| 					mat.scale(2.0f * rectW, -2.0f * rectH);
 | |
| 					m_glShaderSimple.drawPolyline(mat, color, q3, end -start);
 | |
| 
 | |
| //					glPushMatrix();
 | |
| //					glTranslatef(m_glScopeRect2.x() + m_glScopeRect2.width() / 2.0, m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | |
| //					glScalef(m_glScopeRect2.width() / 2, -(m_glScopeRect2.height() / 2), 1);
 | |
| 				}
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				{
 | |
| 					int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | |
| 					int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | |
| 
 | |
| 					if (end - start < 2) {
 | |
| 						start--;
 | |
| 					}
 | |
| 
 | |
| 					float posLimit = 1.0 / m_amp2;
 | |
| 					float negLimit = -1.0 / m_amp2;
 | |
| 
 | |
| 					GLfloat q3[2*(end - start)];
 | |
| 
 | |
| 					for(int i = start; i < end; i++) {
 | |
| 						float v = (*m_displayTrace)[i].imag();
 | |
| 						if(v > posLimit)
 | |
| 							v = posLimit;
 | |
| 						else if(v < negLimit)
 | |
| 							v = negLimit;
 | |
| 
 | |
| 						q3[2*(i-start)] = i - start;
 | |
| 						q3[2*(i-start)+1] = v;
 | |
| 					}
 | |
| 
 | |
| 					float rectX = m_glScopeRect2.x();
 | |
| 					float rectY = m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0f;
 | |
| 					float rectW = m_glScopeRect2.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1);
 | |
| 					float rectH = -(m_glScopeRect2.height() / 2.0f) * m_amp2;
 | |
| 
 | |
| 					QVector4D color(1.0f, 1.0f, 0.25f, m_displayTraceIntensity / 100.0f);
 | |
| 					QMatrix4x4 mat;
 | |
| 					mat.setToIdentity();
 | |
| 					mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
 | |
| 					mat.scale(2.0f * rectW, -2.0f * rectH);
 | |
| 					m_glShaderSimple.drawPolyline(mat, color, q3, end -start);
 | |
| 
 | |
| //					glPushMatrix();
 | |
| //					glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | |
| //					glScalef(m_glScopeRect2.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	} // Both displays or secondary display only
 | |
| 
 | |
| //	glPopMatrix();
 | |
| 	m_dataChanged = false;
 | |
| 	m_mutex.unlock();
 | |
| }
 | |
| 
 | |
| void GLScope::mousePressEvent(QMouseEvent* event)
 | |
| {
 | |
| #if 0
 | |
| 	int x = event->x() - 10;
 | |
| 	int y = event->y() - 10;
 | |
| 	Real time;
 | |
| 	Real amplitude;
 | |
| 	ScopeVis::TriggerChannel channel;
 | |
| 	if((x < 0) || (x >= width() - 20))
 | |
| 		return;
 | |
| 	if((y < 0) || (y >= height() - 20))
 | |
| 		return;
 | |
| 
 | |
| 	if((m_sampleRate != 0) && (m_timeBase != 0) && (width() > 20))
 | |
| 		time = ((Real)x * (Real)m_displayTrace->size()) / ((Real)m_sampleRate * (Real)m_timeBase * (Real)(width() - 20));
 | |
| 	else time = -1.0;
 | |
| 
 | |
| 	if(y < (height() - 30) / 2) {
 | |
| 		channel = ScopeVis::TriggerChannelI;
 | |
| 		if((m_amp != 0) && (height() > 30))
 | |
| 			amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
 | |
| 		else amplitude = -1;
 | |
| 	} else if(y > (height() - 30) / 2 + 10) {
 | |
| 		y -= 10 + (height() - 30) / 2;
 | |
| 		channel = ScopeVis::TriggerChannelQ;
 | |
| 		if((m_amp != 0) && (height() > 30))
 | |
| 			amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
 | |
| 		else amplitude = -1;
 | |
| 	} else {
 | |
| 		channel = ScopeVis::TriggerFreeRun;
 | |
| 	}
 | |
| 
 | |
| 	if(m_dspEngine != NULL) {
 | |
| 		qDebug("amp %f", amplitude);
 | |
| 		m_triggerLevel = amplitude + 0.01 / m_amp;
 | |
| 		m_triggerLevelLow = amplitude - 0.01 / m_amp;
 | |
| 		if(m_triggerLevel > 1.0)
 | |
| 			m_triggerLevel = 1.0;
 | |
| 		else if(m_triggerLevel < -1.0)
 | |
| 			m_triggerLevel = -1.0;
 | |
| 		if(m_triggerLevelLow > 1.0)
 | |
| 			m_triggerLevelLow = 1.0;
 | |
| 		else if(m_triggerLevelLow < -1.0)
 | |
| 			m_triggerLevelLow = -1.0;
 | |
| 		m_scopeVis->configure(m_dspEngine->getMessageQueue(), channel, m_triggerLevel, m_triggerLevelLow);
 | |
| 		m_triggerChannel = channel;
 | |
| 		m_changed = true;
 | |
| 		update();
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void GLScope::handleMode()
 | |
| {
 | |
| 	BitfieldIndex<m_memHistorySizeLog2> memIndex = m_memTraceIndex - m_memTraceHistory;
 | |
| 
 | |
| 	switch(m_mode) {
 | |
| 		case ModeIQ:
 | |
| 		case ModeIQPolar:
 | |
| 		{
 | |
| 			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 			m_displayTrace = &m_rawTrace[memIndex];
 | |
| 
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src) {
 | |
| 				*dst++ = Complex(src->real() - m_ofs1, src->imag() - m_ofs2);
 | |
| 			}
 | |
| 
 | |
| 			m_triggerLevelDis1 = m_triggerLevel - m_ofs1;
 | |
| 			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | |
| 
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagLinPha:
 | |
| 		{
 | |
| 			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src)
 | |
| 			{
 | |
| 				*dst++ = Complex(abs(*src) - m_ofs1/2.0 - 1.0/m_amp1, (arg(*src) / M_PI) - m_ofs2);
 | |
| 			}
 | |
| 
 | |
| 			m_triggerLevelDis1 = (m_triggerLevel + 1) - m_ofs1/2.0 - 1.0/m_amp1;
 | |
| 			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | |
| 
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagdBPha:
 | |
| 		{
 | |
| 			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | |
| 			m_powTrace.resize(m_rawTrace[memIndex].size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 			std::vector<Real>::iterator powDst = m_powTrace.begin();
 | |
| 
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src) {
 | |
| 				Real v = src->real() * src->real() + src->imag() * src->imag();
 | |
| 				*powDst++ = v;
 | |
| 				v = 1.0f + 2.0f*(((10.0f*log10f(v))/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | |
| 				*dst++ = Complex(v, (arg(*src) / M_PI) - m_ofs2);
 | |
| 			}
 | |
| 
 | |
| 			Real tdB = (m_triggerLevel - 1) * 100.0f;
 | |
| 			m_triggerLevelDis1 = 1.0f + 2.0f*(((tdB)/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | |
| 			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | |
| 
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagLinDPha:
 | |
| 		{
 | |
| 			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 			Real curArg;
 | |
| 
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src)
 | |
| 			{
 | |
| 				curArg = arg(*src) - m_prevArg;
 | |
| 
 | |
| 				if (curArg < -M_PI) {
 | |
| 					curArg += 2.0 * M_PI;
 | |
| 				} else if (curArg > M_PI) {
 | |
| 					curArg -= 2.0 * M_PI;
 | |
| 				}
 | |
| 
 | |
| 				*dst++ = Complex(abs(*src) - m_ofs1/2.0 - 1.0/m_amp1, (curArg / M_PI) - m_ofs2);
 | |
| 				m_prevArg = arg(*src);
 | |
| 			}
 | |
| 
 | |
| 			m_triggerLevelDis1 = (m_triggerLevel + 1) - m_ofs1/2.0 - 1.0/m_amp1;
 | |
| 			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | |
| 
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagdBDPha:
 | |
| 		{
 | |
| 			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | |
| 			m_powTrace.resize(m_rawTrace[memIndex].size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 			std::vector<Real>::iterator powDst = m_powTrace.begin();
 | |
| 			Real curArg;
 | |
| 
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src)
 | |
| 			{
 | |
| 				Real v = src->real() * src->real() + src->imag() * src->imag();
 | |
| 				*powDst++ = v;
 | |
| 				v = 1.0f + 2.0f*(((10.0f*log10f(v))/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | |
| 				curArg = arg(*src) - m_prevArg;
 | |
| 
 | |
| 				if (curArg < -M_PI) {
 | |
| 					curArg += 2.0 * M_PI;
 | |
| 				} else if (curArg > M_PI) {
 | |
| 					curArg -= 2.0 * M_PI;
 | |
| 				}
 | |
| 
 | |
| 				*dst++ = Complex(v, (curArg / M_PI) - m_ofs2);
 | |
| 				m_prevArg = arg(*src);
 | |
| 			}
 | |
| 
 | |
| 			Real tdB = (m_triggerLevel - 1) * 100.0f;
 | |
| 			m_triggerLevelDis1 = 1.0f + 2.0f*(((tdB)/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | |
| 			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | |
| 
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeDerived12:
 | |
| 		{
 | |
| 			if(m_rawTrace[memIndex].size() > 3)
 | |
| 			{
 | |
| 				m_mathTrace.resize(m_rawTrace[memIndex].size() - 3);
 | |
| 				std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 
 | |
| 				for(uint i = 3; i < m_rawTrace[memIndex].size() ; i++)
 | |
| 				{
 | |
| 					*dst++ = Complex(
 | |
| 						abs(m_rawTrace[memIndex][i] - m_rawTrace[memIndex][i - 1]),
 | |
| 						abs(m_rawTrace[memIndex][i] - m_rawTrace[memIndex][i - 1]) - abs(m_rawTrace[memIndex][i - 2] - m_rawTrace[0][i - 3]));
 | |
| 				}
 | |
| 
 | |
| 				m_displayTrace = &m_mathTrace;
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeCyclostationary:
 | |
| 		{
 | |
| 			if(m_rawTrace[0].size() > 2)
 | |
| 			{
 | |
| 				m_mathTrace.resize(m_rawTrace[memIndex].size() - 2);
 | |
| 				std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 
 | |
| 				for(uint i = 2; i < m_rawTrace[memIndex].size() ; i++)
 | |
| 					*dst++ = Complex(abs(m_rawTrace[memIndex][i] - conj(m_rawTrace[memIndex][i - 1])), 0);
 | |
| 
 | |
| 				m_displayTrace = &m_mathTrace;
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GLScope::drawPowerOverlay()
 | |
| {
 | |
| 	double maxPow = 10.0f * log10f(m_maxPow);
 | |
| 	double avgPow = 10.0f * log10f(m_sumPow / m_nbPow);
 | |
| 	double peakToAvgPow = maxPow - avgPow;
 | |
| 
 | |
| 	QString text = QString("%1  %2  %3").arg(maxPow, 0, 'f', 1).arg(avgPow, 0, 'f', 1).arg(peakToAvgPow, 0, 'f', 1);
 | |
| 
 | |
| 	QFontMetricsF metrics(m_powerOverlayFont);
 | |
| 	QRectF rect = metrics.boundingRect(text);
 | |
| 	m_powerOverlayPixmap1 = QPixmap(rect.width() + 4.0f, rect.height());
 | |
| 	m_powerOverlayPixmap1.fill(Qt::transparent);
 | |
| 	QPainter painter(&m_powerOverlayPixmap1);
 | |
| 	painter.setRenderHints(QPainter::Antialiasing|QPainter::TextAntialiasing, false);
 | |
| 	painter.fillRect(rect, QColor(0, 0, 0, 0x80));
 | |
| 	painter.setPen(QColor(0xff, 0xff, 0xff, 0x80));
 | |
| 	painter.setFont(m_powerOverlayFont);
 | |
| 	painter.drawText(QPointF(0, rect.height() - 2.0f), text);
 | |
| 	painter.end();
 | |
| 
 | |
| 	m_glShaderPowerOverlay.initTexture(m_powerOverlayPixmap1.toImage());
 | |
| 
 | |
| 	{
 | |
| 		GLfloat vtx1[] = {
 | |
| 				0, 1,
 | |
| 	    		1, 1,
 | |
| 	    		1, 0,
 | |
| 	    		0, 0
 | |
| 	    };
 | |
| 		GLfloat tex1[] = {
 | |
| 				0, 1,
 | |
| 	    		1, 1,
 | |
| 	    		1, 0,
 | |
| 	    		0, 0
 | |
| 	    };
 | |
| 
 | |
| 		float shiftX = m_glScopeRect1.width() - ((rect.width() + 4.0f) / width());
 | |
| 		float rectX = m_glScopeRect1.x() + shiftX;
 | |
| 		float rectY = 0;
 | |
| 		float rectW = rect.width() / (float) width();
 | |
| 		float rectH = rect.height() / (float) height();
 | |
| 
 | |
| 		QMatrix4x4 mat;
 | |
| 		mat.setToIdentity();
 | |
| 		mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
 | |
| 		mat.scale(2.0f * rectW, -2.0f * rectH);
 | |
| 		m_glShaderPowerOverlay.drawSurface(mat, tex1, vtx1, 4);
 | |
| 
 | |
| //		glPushMatrix();
 | |
| //		glTranslatef(m_glScopeRect1.x() + shiftX, m_glScopeRect1.y(), 0);
 | |
| //		glScalef(rect.width() / (float) width(), rect.height() / (float) height(), 1);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GLScope::applyConfig()
 | |
| {
 | |
| 	m_configChanged = false;
 | |
| 
 | |
| 	QFontMetrics fm(font());
 | |
| 	int M = fm.width("-");
 | |
| 
 | |
| 	int topMargin = 5;
 | |
| 	int botMargin = 20;
 | |
| 	int leftMargin = 35;
 | |
| 	int rightMargin = 5;
 | |
| 
 | |
|     float pow_floor = -100.0 + m_ofs1 * 100.0;
 | |
|     float pow_range = 100.0 / m_amp1;
 | |
|     float amp1_range = 2.0 / m_amp1;
 | |
|     float amp1_ofs = m_ofs1;
 | |
|     float amp2_range = 2.0 / m_amp2;
 | |
|     float amp2_ofs = m_ofs2;
 | |
|     float t_start = ((m_timeOfsProMill / 1000.0) - m_triggerPre) * ((float) m_displayTrace->size() / m_sampleRates[m_memTraceIndex-m_memTraceHistory]);
 | |
|     float t_len = ((float) m_displayTrace->size() / m_sampleRates[m_memTraceIndex-m_memTraceHistory]) / (float) m_timeBase;
 | |
| 
 | |
|     m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len);
 | |
| 
 | |
|     if (m_mode == ModeIQPolar)
 | |
|     {
 | |
| 		if (amp1_range < 2.0) {
 | |
| 			m_x2Scale.setRange(Unit::None, - amp1_range * 500.0 + amp1_ofs * 1000.0, amp1_range * 500.0 + amp1_ofs * 1000.0);
 | |
| 		} else {
 | |
| 			m_x2Scale.setRange(Unit::None, - amp1_range * 0.5 + amp1_ofs, amp1_range * 0.5 + amp1_ofs);
 | |
| 		}
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|     	m_x2Scale.setRange(Unit::Time, t_start, t_start + t_len);
 | |
|     }
 | |
| 
 | |
| 	switch(m_mode) {
 | |
| 		case ModeIQ:
 | |
| 		case ModeIQPolar:
 | |
| 		{
 | |
| 			if (amp1_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, - amp1_range * 500.0 + amp1_ofs * 1000.0, amp1_range * 500.0 + amp1_ofs * 1000.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, - amp1_range * 0.5 + amp1_ofs, amp1_range * 0.5 + amp1_ofs);
 | |
| 			}
 | |
| 			if (amp2_range < 2.0) {
 | |
| 				m_y2Scale.setRange(Unit::None, - amp2_range * 500.0 + amp2_ofs * 1000.0, amp2_range * 500.0 + amp2_ofs * 1000.0);
 | |
| 			} else {
 | |
| 				m_y2Scale.setRange(Unit::None, - amp2_range * 0.5 + amp2_ofs, amp2_range * 0.5 + amp2_ofs);
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagLinPha:
 | |
| 		case ModeMagLinDPha:
 | |
| 		{
 | |
| 			if (amp1_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, amp1_ofs * 500.0, amp1_range * 1000.0 + amp1_ofs * 500.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, amp1_ofs/2.0, amp1_range + amp1_ofs/2.0);
 | |
| 			}
 | |
| 
 | |
| 			m_y2Scale.setRange(Unit::None, -1.0/m_amp2 + amp2_ofs, 1.0/m_amp2 + amp2_ofs); // Scale to Pi*A2
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagdBPha:
 | |
| 		case ModeMagdBDPha:
 | |
| 		{
 | |
| 			m_y1Scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
 | |
| 			m_y2Scale.setRange(Unit::None, -1.0/m_amp2 + amp2_ofs, 1.0/m_amp2 + amp2_ofs); // Scale to Pi*A2
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeDerived12: {
 | |
| 			if (amp1_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp1_range * 1000.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp1_range);
 | |
| 			}
 | |
| 			if (amp2_range < 2.0) {
 | |
| 				m_y2Scale.setRange(Unit::None, - amp2_range * 500.0, amp2_range * 500.0);
 | |
| 			} else {
 | |
| 				m_y2Scale.setRange(Unit::None, - amp2_range * 0.5, amp2_range * 0.5);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeCyclostationary: {
 | |
| 			if (amp1_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp1_range * 1000.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp1_range);
 | |
| 			}
 | |
| 			if (amp2_range < 2.0) {
 | |
| 				m_y2Scale.setRange(Unit::None, - amp2_range * 500.0, amp2_range * 500.0);
 | |
| 			} else {
 | |
| 				m_y2Scale.setRange(Unit::None, - amp2_range * 0.5, amp2_range * 0.5);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
|     // QRectF(x, y, w, h); (x, y) = top left corner
 | |
| 
 | |
| 	if (m_displays == DisplayBoth)
 | |
| 	{
 | |
| 		if(m_orientation == Qt::Vertical) {
 | |
| 			int scopeHeight = (height() - topMargin) / 2 - botMargin;
 | |
| 			int scopeWidth = width() - leftMargin - rightMargin;
 | |
| 
 | |
| 			if (m_mode == ModeIQPolar)
 | |
| 			{
 | |
| 				m_glScopeRect1 = QRectF(
 | |
| 					(float) leftMargin / (float) width(),
 | |
| 					(float) topMargin / (float) height(),
 | |
| 					(float) (width() - 2*leftMargin - rightMargin) / (float) width(),
 | |
| 					(float) scopeHeight / (float) height()
 | |
| 				);
 | |
| 				m_glScopeMatrix1.setToIdentity();
 | |
| 				m_glScopeMatrix1.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix1.scale (
 | |
| 					(float) 2*(width() - 2*leftMargin - rightMargin) / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot1ScaleMatrix.setToIdentity();
 | |
| 				m_glBot1ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot1ScaleMatrix.scale (
 | |
| 					(float) 2*(width() - 2*leftMargin - rightMargin) / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glRight1ScaleMatrix.setToIdentity();
 | |
| 				m_glRight1ScaleMatrix.translate (
 | |
| 					-1.0f + ((float)(2*(width() - leftMargin)) / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glRight1ScaleMatrix.scale (
 | |
| 					(float) 2*(leftMargin-1) / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				m_glScopeRect1 = QRectF(
 | |
| 					(float) leftMargin / (float) width(),
 | |
| 					(float) topMargin / (float) height(),
 | |
| 					(float) scopeWidth / (float) width(),
 | |
| 					(float) scopeHeight / (float) height()
 | |
| 				);
 | |
| 				m_glScopeMatrix1.setToIdentity();
 | |
| 				m_glScopeMatrix1.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix1.scale (
 | |
| 					(float) 2*scopeWidth / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot1ScaleMatrix.setToIdentity();
 | |
| 				m_glBot1ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot1ScaleMatrix.scale (
 | |
| 					(float) 2*scopeWidth / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 
 | |
| 			m_glLeft1ScaleMatrix.setToIdentity();
 | |
| 			m_glLeft1ScaleMatrix.translate (
 | |
| 				-1.0f,
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glLeft1ScaleMatrix.scale (
 | |
| 				(float) 2*(leftMargin-1) / (float) width(),
 | |
| 				(float) -2*scopeHeight / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			{ // Y1 scale
 | |
| 				m_y1Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left1ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
 | |
| 
 | |
| 			} // Y1 scale
 | |
| 			{ // X1 scale
 | |
| 				m_x1Scale.setSize(scopeWidth);
 | |
| 
 | |
| 				m_bot1ScalePixmap = QPixmap(
 | |
| 					scopeWidth,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
 | |
| 
 | |
| 			} // X1 scale
 | |
| 
 | |
| 			if (m_mode == ModeIQPolar)
 | |
| 			{
 | |
| 				int scopeDim = std::min(scopeWidth, scopeHeight);
 | |
| 
 | |
| 				m_glScopeRect2 = QRectF(
 | |
| 					(float) leftMargin / (float)width(),
 | |
| 					(float) (botMargin + topMargin + scopeDim) / (float)height(),
 | |
| 					(float) scopeDim / (float)width(),
 | |
| 					(float) scopeDim / (float)height()
 | |
| 				);
 | |
| 				m_glScopeMatrix2.setToIdentity();
 | |
| 				m_glScopeMatrix2.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(botMargin + topMargin + scopeDim) / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix2.scale (
 | |
| 					(float) 2*scopeDim / (float) width(),
 | |
| 					(float) -2*scopeDim / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glLeft2ScaleMatrix.setToIdentity();
 | |
| 				m_glLeft2ScaleMatrix.translate (
 | |
| 					-1.0f,
 | |
| 					 1.0f - ((float) 2*(topMargin + scopeDim + botMargin) / (float) height())
 | |
| 				);
 | |
| 				m_glLeft2ScaleMatrix.scale (
 | |
| 					(float) 2*(leftMargin-1) / (float) width(),
 | |
| 					(float) -2*scopeDim / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot2ScaleMatrix.setToIdentity();
 | |
| 				m_glBot2ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeDim + topMargin + scopeDim + botMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot2ScaleMatrix.scale (
 | |
| 					(float) 2*scopeDim / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				m_glScopeRect2 = QRectF(
 | |
| 					(float) leftMargin / (float)width(),
 | |
| 					(float) (botMargin + topMargin + scopeHeight) / (float)height(),
 | |
| 					(float) scopeWidth / (float)width(),
 | |
| 					(float) scopeHeight / (float)height()
 | |
| 				);
 | |
| 				m_glScopeMatrix2.setToIdentity();
 | |
| 				m_glScopeMatrix2.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(botMargin + topMargin + scopeHeight) / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix2.scale (
 | |
| 					(float) 2*scopeWidth / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glLeft2ScaleMatrix.setToIdentity();
 | |
| 				m_glLeft2ScaleMatrix.translate (
 | |
| 					-1.0f,
 | |
| 					 1.0f - ((float) 2*(topMargin + scopeHeight + botMargin) / (float) height())
 | |
| 				);
 | |
| 				m_glLeft2ScaleMatrix.scale (
 | |
| 					(float) 2*(leftMargin-1) / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot2ScaleMatrix.setToIdentity();
 | |
| 				m_glBot2ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeHeight + topMargin + scopeHeight + botMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot2ScaleMatrix.scale (
 | |
| 					(float) 2*scopeWidth / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 			{ // Y2 scale
 | |
| 				m_y2Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left2ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
 | |
| 
 | |
| 			} // Y2 scale
 | |
| 			{ // X2 scale
 | |
| 				if (m_mode == ModeIQPolar)
 | |
| 				{
 | |
| 					int scopeDim = std::min(scopeWidth, scopeHeight);
 | |
| 
 | |
| 					m_x2Scale.setSize(scopeDim);
 | |
| 					m_bot2ScalePixmap = QPixmap(
 | |
| 							scopeDim,
 | |
| 						botMargin - 1
 | |
| 					);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					m_x2Scale.setSize(scopeWidth);
 | |
| 					m_bot2ScalePixmap = QPixmap(
 | |
| 						scopeWidth,
 | |
| 						botMargin - 1
 | |
| 					);
 | |
| 				}
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
 | |
| 
 | |
| 			} // X2 scale
 | |
| 		}
 | |
| 		else // Horizontal
 | |
| 		{
 | |
| 			int scopeHeight = height() - topMargin - botMargin;
 | |
| 			int scopeWidth = (width() - rightMargin)/2 - leftMargin;
 | |
| 
 | |
| 			if (m_mode == ModeIQPolar)
 | |
| 			{
 | |
| 				m_glScopeRect1 = QRectF(
 | |
| 					(float) leftMargin / (float) width(),
 | |
| 					(float) topMargin / (float) height(),
 | |
| 					(float) (scopeWidth-leftMargin) / (float) width(),
 | |
| 					(float) scopeHeight / (float) height()
 | |
| 				);
 | |
| 				m_glScopeMatrix1.setToIdentity();
 | |
| 				m_glScopeMatrix1.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix1.scale (
 | |
| 					(float) 2*(scopeWidth-leftMargin) / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot1ScaleMatrix.setToIdentity();
 | |
| 				m_glBot1ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot1ScaleMatrix.scale (
 | |
| 					(float) 2*(scopeWidth-leftMargin) / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glRight1ScaleMatrix.setToIdentity();
 | |
| 				m_glRight1ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*scopeWidth / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glRight1ScaleMatrix.scale (
 | |
| 					(float) 2*(leftMargin-1) / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				m_glScopeRect1 = QRectF(
 | |
| 					(float) leftMargin / (float) width(),
 | |
| 					(float) topMargin / (float) height(),
 | |
| 					(float) scopeWidth / (float) width(),
 | |
| 					(float) scopeHeight / (float) height()
 | |
| 				);
 | |
| 				m_glScopeMatrix1.setToIdentity();
 | |
| 				m_glScopeMatrix1.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix1.scale (
 | |
| 					(float) 2*scopeWidth / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot1ScaleMatrix.setToIdentity();
 | |
| 				m_glBot1ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot1ScaleMatrix.scale (
 | |
| 					(float) 2*scopeWidth / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 
 | |
| 			m_glLeft1ScaleMatrix.setToIdentity();
 | |
| 			m_glLeft1ScaleMatrix.translate (
 | |
| 				-1.0f,
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glLeft1ScaleMatrix.scale (
 | |
| 				(float) 2*(leftMargin-1) / (float) width(),
 | |
| 				(float) -2*scopeHeight / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			{ // Y1 scale
 | |
| 				m_y1Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left1ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
 | |
| 
 | |
| 			} // Y1 scale
 | |
| 			{ // X1 scale
 | |
| 				m_x1Scale.setSize(scopeWidth);
 | |
| 
 | |
| 				m_bot1ScalePixmap = QPixmap(
 | |
| 					scopeWidth,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
 | |
| 
 | |
| 			} // X1 scale
 | |
| 
 | |
| 			if (m_mode == ModeIQPolar)
 | |
| 			{
 | |
| 				int scopeDim = std::min(scopeWidth, scopeHeight);
 | |
| 
 | |
| 				m_glScopeRect2 = QRectF(
 | |
| 					(float)(leftMargin + scopeWidth + leftMargin) / (float)width(),
 | |
| 					(float)topMargin / (float)height(),
 | |
| 					(float) scopeDim / (float)width(),
 | |
| 					(float)(height() - topMargin - botMargin) / (float)height()
 | |
| 				);
 | |
| 				m_glScopeMatrix2.setToIdentity();
 | |
| 				m_glScopeMatrix2.translate (
 | |
| 					-1.0f + ((float) 2*(leftMargin + scopeWidth + leftMargin) / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix2.scale (
 | |
| 					(float) 2*scopeDim / (float) width(),
 | |
| 					(float) -2*(height() - topMargin - botMargin) / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glLeft2ScaleMatrix.setToIdentity();
 | |
| 				m_glLeft2ScaleMatrix.translate (
 | |
| 					-1.0f + (float) 2*(leftMargin + scopeWidth) / (float) width(),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glLeft2ScaleMatrix.scale (
 | |
| 					(float) 2*(leftMargin-1) / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot2ScaleMatrix.setToIdentity();
 | |
| 				m_glBot2ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*(leftMargin + leftMargin + scopeWidth) / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot2ScaleMatrix.scale (
 | |
| 					(float) 2*scopeDim / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				m_glScopeRect2 = QRectF(
 | |
| 					(float)(leftMargin + leftMargin + ((width() - leftMargin - leftMargin - rightMargin) / 2)) / (float)width(),
 | |
| 					(float)topMargin / (float)height(),
 | |
| 					(float)((width() - leftMargin - leftMargin - rightMargin) / 2) / (float)width(),
 | |
| 					(float)(height() - topMargin - botMargin) / (float)height()
 | |
| 				);
 | |
| 				m_glScopeMatrix2.setToIdentity();
 | |
| 				m_glScopeMatrix2.translate (
 | |
| 					-1.0f + ((float) 2*(leftMargin + leftMargin + ((width() - leftMargin - leftMargin - rightMargin) / 2)) / (float) width()),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glScopeMatrix2.scale (
 | |
| 					(float) 2*((width() - leftMargin - leftMargin - rightMargin) / 2) / (float) width(),
 | |
| 					(float) -2*(height() - topMargin - botMargin) / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glLeft2ScaleMatrix.setToIdentity();
 | |
| 				m_glLeft2ScaleMatrix.translate (
 | |
| 					-1.0f + (float) 2*(leftMargin + scopeWidth) / (float) width(),
 | |
| 					 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 				);
 | |
| 				m_glLeft2ScaleMatrix.scale (
 | |
| 					(float) 2*(leftMargin-1) / (float) width(),
 | |
| 					(float) -2*scopeHeight / (float) height()
 | |
| 				);
 | |
| 
 | |
| 				m_glBot2ScaleMatrix.setToIdentity();
 | |
| 				m_glBot2ScaleMatrix.translate (
 | |
| 					-1.0f + ((float) 2*(leftMargin + leftMargin + scopeWidth) / (float) width()),
 | |
| 					 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 				);
 | |
| 				m_glBot2ScaleMatrix.scale (
 | |
| 					(float) 2*scopeWidth / (float) width(),
 | |
| 					(float) -2*(botMargin - 1) / (float) height()
 | |
| 				);
 | |
| 			}
 | |
| 			{ // Y2 scale
 | |
| 				m_y2Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left2ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
 | |
| 
 | |
| 			} // Y2 scale
 | |
| 			{ // X2 scale
 | |
| 				if (m_mode == ModeIQPolar)
 | |
| 				{
 | |
| 					int scopeDim = std::min(scopeWidth, scopeHeight);
 | |
| 
 | |
| 					m_x2Scale.setSize(scopeDim);
 | |
| 					m_bot2ScalePixmap = QPixmap(
 | |
| 						scopeDim,
 | |
| 						botMargin - 1
 | |
| 					);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					m_x2Scale.setSize(scopeWidth);
 | |
| 					m_bot2ScalePixmap = QPixmap(
 | |
| 						scopeWidth,
 | |
| 						botMargin - 1
 | |
| 					);
 | |
| 				}
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
 | |
| 
 | |
| 			} // X2 scale
 | |
| 		}
 | |
| 	} // Both displays
 | |
| 	else if (m_displays == DisplayFirstOnly)
 | |
| 	{
 | |
| 		int scopeHeight = height() - topMargin - botMargin;
 | |
| 		int scopeWidth = width() - leftMargin - rightMargin;
 | |
| 
 | |
| 		if (m_mode == ModeIQPolar)
 | |
| 		{
 | |
| 			m_glScopeRect1 = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) (scopeWidth-leftMargin) / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glScopeMatrix1.setToIdentity();
 | |
| 			m_glScopeMatrix1.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glScopeMatrix1.scale (
 | |
| 				(float) 2*(scopeWidth-leftMargin) / (float) width(),
 | |
| 				(float) -2*scopeHeight / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			m_glBot1ScaleMatrix.setToIdentity();
 | |
| 			m_glBot1ScaleMatrix.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 			);
 | |
| 			m_glBot1ScaleMatrix.scale (
 | |
| 				(float) 2*(scopeWidth-leftMargin) / (float) width(),
 | |
| 				(float) -2*(botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			m_glRight1ScaleMatrix.setToIdentity();
 | |
| 			m_glRight1ScaleMatrix.translate (
 | |
| 				-1.0f + ((float) 2*(width() - leftMargin) / (float) width()),
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glRight1ScaleMatrix.scale (
 | |
| 				(float) 2*(leftMargin-1) / (float) width(),
 | |
| 				(float) -2*scopeHeight / (float) height()
 | |
| 			);
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			m_glScopeRect1 = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glScopeMatrix1.setToIdentity();
 | |
| 			m_glScopeMatrix1.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glScopeMatrix1.scale (
 | |
| 				(float) 2*scopeWidth / (float) width(),
 | |
| 				(float) -2*scopeHeight / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			m_glBot1ScaleMatrix.setToIdentity();
 | |
| 			m_glBot1ScaleMatrix.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 			);
 | |
| 			m_glBot1ScaleMatrix.scale (
 | |
| 				(float) 2*scopeWidth / (float) width(),
 | |
| 				(float) -2*(botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 		}
 | |
| 
 | |
| 		m_glLeft1ScaleMatrix.setToIdentity();
 | |
| 		m_glLeft1ScaleMatrix.translate (
 | |
| 			-1.0f,
 | |
| 			 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 		);
 | |
| 		m_glLeft1ScaleMatrix.scale (
 | |
| 			(float) 2*(leftMargin-1) / (float) width(),
 | |
| 			(float) -2*scopeHeight / (float) height()
 | |
| 		);
 | |
| 
 | |
| 		{ // Y1 scale
 | |
| 			m_y1Scale.setSize(scopeHeight);
 | |
| 
 | |
| 			m_left1ScalePixmap = QPixmap(
 | |
| 				leftMargin - 1,
 | |
| 				scopeHeight
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_left1ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_left1ScalePixmap);
 | |
| 			if (m_mode == ModeIQPolar) {
 | |
| 				painter.setPen(QColor(0xff, 0xff, 0x80));
 | |
| 			} else {
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			}
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_y1Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			m_glShaderLeft1Scale.initTexture(m_left1ScalePixmap.toImage());
 | |
| 
 | |
| 		} // Y1 scale
 | |
| 		if (m_mode == ModeIQPolar) { // Y2 scale
 | |
| 			m_y2Scale.setSize(scopeHeight);
 | |
| 
 | |
| 			m_left2ScalePixmap = QPixmap(
 | |
| 				leftMargin - 1,
 | |
| 				scopeHeight
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_left2ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_left2ScalePixmap);
 | |
| 			painter.setPen(QColor(0x80, 0xff, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_y2Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
 | |
| 
 | |
| 		} // Y2 scale
 | |
| 		{ // X1 scale
 | |
| 			m_x1Scale.setSize(scopeWidth);
 | |
| 
 | |
| 			m_bot1ScalePixmap = QPixmap(
 | |
| 				scopeWidth,
 | |
| 				botMargin - 1
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_bot1ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_bot1ScalePixmap);
 | |
| 			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_x1Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			m_glShaderBottom1Scale.initTexture(m_bot1ScalePixmap.toImage());
 | |
| 
 | |
| 		} // X1 scale
 | |
| 	} // Primary display only
 | |
| 	else if (m_displays == DisplaySecondOnly)
 | |
| 	{
 | |
| 		int scopeHeight = height() - topMargin - botMargin;
 | |
| 		int scopeWidth = width() - leftMargin - rightMargin;
 | |
| 
 | |
| 		if (m_mode == ModeIQPolar)
 | |
| 		{
 | |
| 			int scopeDim = std::min(scopeWidth, scopeHeight);
 | |
| 
 | |
| 			m_glScopeRect2 = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) scopeDim / (float) width(),
 | |
| 				(float) scopeDim / (float) height()
 | |
| 			);
 | |
| 			m_glScopeMatrix2.setToIdentity();
 | |
| 			m_glScopeMatrix2.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glScopeMatrix2.scale (
 | |
| 				(float) 2*scopeDim / (float) width(),
 | |
| 				(float) -2*scopeDim / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			m_glLeft2ScaleMatrix.setToIdentity();
 | |
| 			m_glLeft2ScaleMatrix.translate (
 | |
| 				-1.0f,
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glLeft2ScaleMatrix.scale (
 | |
| 				(float) 2*(leftMargin-1) / (float) width(),
 | |
| 				(float) -2*scopeDim / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			m_glBot2ScaleMatrix.setToIdentity();
 | |
| 			m_glBot2ScaleMatrix.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*(scopeDim + topMargin + 1) / (float) height())
 | |
| 			);
 | |
| 			m_glBot2ScaleMatrix.scale (
 | |
| 				(float) 2*scopeDim / (float) width(),
 | |
| 				(float) -2*(botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			m_glScopeRect2 = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glScopeMatrix2.setToIdentity();
 | |
| 			m_glScopeMatrix2.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glScopeMatrix2.scale (
 | |
| 				(float) 2*scopeWidth / (float) width(),
 | |
| 				(float) -2*scopeHeight / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			m_glLeft2ScaleMatrix.setToIdentity();
 | |
| 			m_glLeft2ScaleMatrix.translate (
 | |
| 				-1.0f,
 | |
| 				 1.0f - ((float) 2*topMargin / (float) height())
 | |
| 			);
 | |
| 			m_glLeft2ScaleMatrix.scale (
 | |
| 				(float) 2*(leftMargin-1) / (float) width(),
 | |
| 				(float) -2*scopeHeight / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			m_glBot2ScaleMatrix.setToIdentity();
 | |
| 			m_glBot2ScaleMatrix.translate (
 | |
| 				-1.0f + ((float) 2*leftMargin / (float) width()),
 | |
| 				 1.0f - ((float) 2*(scopeHeight + topMargin + 1) / (float) height())
 | |
| 			);
 | |
| 			m_glBot2ScaleMatrix.scale (
 | |
| 				(float) 2*scopeWidth / (float) width(),
 | |
| 				(float) -2*(botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 		}
 | |
| 
 | |
| 		{ // Y2 scale
 | |
| 			m_y2Scale.setSize(scopeHeight);
 | |
| 
 | |
| 			m_left2ScalePixmap = QPixmap(
 | |
| 				leftMargin - 1,
 | |
| 				scopeHeight
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_left2ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_left2ScalePixmap);
 | |
| 			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_y2Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			m_glShaderLeft2Scale.initTexture(m_left2ScalePixmap.toImage());
 | |
| 
 | |
| 		} // Y2 scale
 | |
| 		{ // X2 scale
 | |
| 			if (m_mode == ModeIQPolar)
 | |
| 			{
 | |
| 				int scopeDim = std::min(scopeWidth, scopeHeight);
 | |
| 
 | |
| 				m_x2Scale.setSize(scopeDim);
 | |
| 				m_bot2ScalePixmap = QPixmap(
 | |
| 					scopeDim,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				m_x2Scale.setSize(scopeWidth);
 | |
| 				m_bot2ScalePixmap = QPixmap(
 | |
| 					scopeWidth,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 			}
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_bot2ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_bot2ScalePixmap);
 | |
| 			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_x2Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			m_glShaderBottom2Scale.initTexture(m_bot2ScalePixmap.toImage());
 | |
| 
 | |
| 		} // X2 scale
 | |
| 	} // Secondary display only
 | |
| }
 | |
| 
 | |
| void GLScope::tick()
 | |
| {
 | |
| 	if(m_dataChanged)
 | |
| 		update();
 | |
| }
 | |
| 
 | |
| void GLScope::setTriggerChannel(ScopeVis::TriggerChannel triggerChannel)
 | |
| {
 | |
| 	m_triggerChannel = triggerChannel;
 | |
| }
 | |
| 
 | |
| void GLScope::setTriggerLevel(Real triggerLevel)
 | |
| {
 | |
| 	qDebug("GLScope::setTriggerLevel: %f", triggerLevel);
 | |
| 	m_triggerLevel = triggerLevel;
 | |
| }
 | |
| 
 | |
| void GLScope::setTriggerPre(Real triggerPre)
 | |
| {
 | |
| 	m_triggerPre = triggerPre;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setMemHistoryShift(int value)
 | |
| {
 | |
| 	if (value < m_memTraceIndexMax)
 | |
| 	{
 | |
| 		m_memTraceHistory = value;
 | |
| 		m_configChanged = true;
 | |
| 		update();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GLScope::connectTimer(const QTimer& timer)
 | |
| {
 | |
| 	qDebug() << "GLScope::connectTimer";
 | |
| 	disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
| 	connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
| 	m_timer.stop();
 | |
| }
 | |
| 
 | |
| void GLScope::cleanup()
 | |
| {
 | |
| 	//makeCurrent();
 | |
| 	m_glShaderSimple.cleanup();
 | |
| 	m_glShaderBottom1Scale.cleanup();
 | |
| 	m_glShaderBottom2Scale.cleanup();
 | |
| 	m_glShaderLeft1Scale.cleanup();
 | |
| 	m_glShaderPowerOverlay.cleanup();
 | |
|     //doneCurrent();
 | |
| }
 |