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c966f1cb5a
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is rolled, so we can remove resizing code from all of the individual channels and features. In RollupContents, use minimumSizeHint for calculated size, so that minimumWidth can come from .ui file. In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start out at minimum needed size (which should restore appearance prior to last patch). In stackSubWindows, use available space for channels if no spectrum/features present. In stackSubWindows, fix spectrum from being sized too big, resulting in scroll bars appearing. Reset user-defined channel width in stackSubWindows, when channels are removed. Don't stack maximized windows. There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that when maximimzing a window, QOpenGLWidgets aren't always paint properly immediately afterwards, so the code forces an additional update. I can't see why the first call to paintGL doesn't work.
114 lines
4.5 KiB
C++
114 lines
4.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2019 Edouard Griffiths, F4EXB //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef PLUGINS_CHANNELRX_LOCALSINK_LOCALSINKGUI_H_
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#define PLUGINS_CHANNELRX_LOCALSINK_LOCALSINKGUI_H_
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#include <stdint.h>
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#include <QObject>
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#include "dsp/channelmarker.h"
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#include "channel/channelgui.h"
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#include "util/messagequeue.h"
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#include "settings/rollupstate.h"
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#include "localsinksettings.h"
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class PluginAPI;
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class DeviceUISet;
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class LocalSink;
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class BasebandSampleSink;
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namespace Ui {
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class LocalSinkGUI;
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}
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class LocalSinkGUI : public ChannelGUI {
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Q_OBJECT
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public:
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static LocalSinkGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel);
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virtual void destroy();
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void resetToDefaults();
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QByteArray serialize() const;
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bool deserialize(const QByteArray& data);
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virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
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virtual void setWorkspaceIndex(int index) { m_settings.m_workspaceIndex = index; };
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virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; };
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virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; };
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virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; };
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virtual QString getTitle() const { return m_settings.m_title; };
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virtual QColor getTitleColor() const { return m_settings.m_rgbColor; };
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virtual void zetHidden(bool hidden) { m_settings.m_hidden = hidden; }
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virtual bool getHidden() const { return m_settings.m_hidden; }
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virtual ChannelMarker& getChannelMarker() { return m_channelMarker; }
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virtual int getStreamIndex() const { return m_settings.m_streamIndex; }
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virtual void setStreamIndex(int streamIndex) { m_settings.m_streamIndex = streamIndex; }
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private:
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Ui::LocalSinkGUI* ui;
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PluginAPI* m_pluginAPI;
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DeviceUISet* m_deviceUISet;
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ChannelMarker m_channelMarker;
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RollupState m_rollupState;
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LocalSinkSettings m_settings;
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qint64 m_deviceCenterFrequency;
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int m_basebandSampleRate;
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double m_shiftFrequencyFactor; //!< Channel frequency shift factor
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bool m_doApplySettings;
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LocalSink* m_localSink;
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MessageQueue m_inputMessageQueue;
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uint32_t m_tickCount;
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explicit LocalSinkGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0);
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virtual ~LocalSinkGUI();
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void blockApplySettings(bool block);
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void applySettings(bool force = false);
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void displaySettings();
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void displayRateAndShift();
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void updateLocalDevices();
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int getLocalDeviceIndexInCombo(int localDeviceIndex);
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bool handleMessage(const Message& message);
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void makeUIConnections();
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void updateAbsoluteCenterFrequency();
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void leaveEvent(QEvent*);
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void enterEvent(QEvent*);
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void applyDecimation();
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void applyPosition();
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private slots:
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void handleSourceMessages();
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void on_decimationFactor_currentIndexChanged(int index);
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void on_position_valueChanged(int value);
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void on_localDevice_currentIndexChanged(int index);
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void on_localDevicesRefresh_clicked(bool checked);
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void on_localDevicePlay_toggled(bool checked);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onMenuDialogCalled(const QPoint& p);
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void tick();
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};
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#endif /* PLUGINS_CHANNELRX_LOCALSINK_LOCALSINKGUI_H_ */
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